Commit Graph

850 Commits

Author SHA1 Message Date
Hal Canary
c465d13e6f resources: orgainize directory.
Should make it easier to ask just for images.

Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-12-08 17:16:00 +00:00
Leon Scroggins III
c8037dc5ed Reland "Hide SkEncodedInfo"
This partially reverts commit
1793e7bb46.

Hide SkEncodedInfo

Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 19:28:08 +00:00
Leon Scroggins
1793e7bb46 Revert "Hide SkEncodedInfo"
This reverts commit c6f7a4ffa9.

Reason for revert: Causing differences in Gold, stemming from the fact that this changes the recommended SkImageInfo for 16 bits-per-component PNG from N32 to F16.
- an F16 bitmap already png-encodes to a 16 bits-per-component PNG, but it does not encode a linear colorspace (possibly a bug?). when we decode this PNG using getInfo(), it fails because it has an F16 color type and non-linear colorspace. (In the encode-srgb-png gm, this results in blank results for F16.) We could correct this on the encoder side, but it seems possible that a 16 bits-per-component PNG could be encoded with a different color space. In that case, we'd want SkCodec to recommend F16/SRGBLinear, but I think we'd want the SkCodec to store the encoded SkColorSpace so that we can Xform between the two. Currently SkCodec only stores one color space, so that will require a refactor.
- When decoding 16-bits-per-component PNGs, we are now decoding them to F16. This shows differences in Gold. The srgb/gpu results now look more like F16. I think this is fine.

Original change's description:
> Hide SkEncodedInfo
> 
> Bug: skia:7353
> Bug: skia:6839
> 
> This contains information that is not necessary for clients to know. The
> Color enum tells the number of components in the input, but this is only
> interesting internally (to the SkSwizzler).
> 
> Similarly, the Alpha enum differs from SkAlphaType in that it has
> kBinary instead of kPremul. This is useful information only internally
> for determining whether the SkColorSpaceXform needs to premultiply.
> 
> The bitsPerComponent is potentially useful for a client; Android (in
> SkAndroidCodec) uses it to determine the SkColorType. Rather than
> exposing bitsPerComponent, use it to make the same decision that Android
> would have made - 16 bits per component means to set the info to F16. Add
> a test that computeOutputColorType behaves as expected.
> 
> Switch conversionSupported to use an SkColorType, which is enough info.
> 
> Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
> SkAlphaType.
> 
> SkCodec still needs an SkEncodedInfo, so move its header (which is
> already not SK_API) to include/private.
> 
> Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
> Reviewed-on: https://skia-review.googlesource.com/79260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=mtklein@chromium.org,scroggo@google.com,reed@google.com

Change-Id: I0c5dd1461e1b70d1e55349a8e7ee6b029c3f556e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7353, skia:6839
Reviewed-on: https://skia-review.googlesource.com/80660
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 15:38:22 +00:00
Leon Scroggins III
c6f7a4ffa9 Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, use it to make the same decision that Android
would have made - 16 bits per component means to set the info to F16. Add
a test that computeOutputColorType behaves as expected.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
Reviewed-on: https://skia-review.googlesource.com/79260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 00:52:42 +00:00
Mike Klein
aa73b96760 clean up SkDeferredCanvas
To our knowledge it's not used.
Its defer- mode in DM isn't even run on the bots.

Change-Id: Ifebfa2a77bfed8370eb421d379697f04fa2c8608
Reviewed-on: https://skia-review.googlesource.com/76420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-27 21:31:26 +00:00
Brian Salomon
dcfca431e3 Use GrContextFactories that produce a single GrContext in unit tests.
This is to alleviate problems due to the command buffer getting bent out of shape when the current
OpenGL context is switched out from under it (because we ran a test with a native GL context). This,
however is not a full solution. More changes will be required to ensure that after running each
command buffer or native test we bind the null context. This does allow us to take a step in that
direction without breaking anything too badly. Moreover, there is no real benefit to reusing a
GrContextFactory.

Modifies DEF_GPUTEST to take GrContextOptions rather than a factory to use. Tests were already using
their own factories anyway.

In tests that use GrContextFactory the factory instance is moved to the inner loop.

Modifies gpucts and skia_test to not use persistent GrContextFactories.

Change-Id: Ie7a36793545c775f2f30653ead6fec93a3d22717
Reviewed-on: https://skia-review.googlesource.com/71861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-15 22:03:07 +00:00
Brian Osman
0387d35f59 Add SkColorSpace_Base::makeColorSpin
This is a utility that creates a version of an existing XYZ color space
that performs our color spin operation. Assigning this to a source remaps
RGB to GBR. Assigning it to a destination does the opposite (RGB to BRG).

Bug: skia:
Change-Id: I3528698220bd32aa01dcd3db225e60f151a4b5bd
Reviewed-on: https://skia-review.googlesource.com/71280
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-11-14 16:33:34 +00:00
Hal Canary
ccafca0054 DM: hide DM:FontMgr behind a factory
Change-Id: I4dc745479ceb1d5ca1ddb4a0904f342576e4562c
Reviewed-on: https://skia-review.googlesource.com/71240
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-11-14 16:24:44 +00:00
Mike Klein
0c5fdcb189 streamline GDI bots
- Replace build-time GDI support in all of Skia
   with run-time GDI support only in DM.

 - Make the GDI bots NativeFont bots paralelling
   the other NativeFonts bots.

Change-Id: I424b20f6983d8a8ba8574650efefea2b8776bbe2
Reviewed-on: https://skia-review.googlesource.com/70721
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-13 18:47:11 +00:00
Brian Salomon
f44754a42b Drop support for OSMesa in test tools and remove build bot
Change-Id: Ic85ee05fe292a36a053ca7a20ccce24a4da4fae2
Reviewed-on: https://skia-review.googlesource.com/70026
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-13 16:20:10 +00:00
Mike Klein
cb6940bf42 DM FontMgr updates
- return nullptr for the various makeFromFoo() that we can't support,
    and tweak a few unit tests to bail out early when they do

  - create FontStyleSet and SkTypefaces once

  - abort early from FontHostStream if we can't openStream()

  - implement SkTestTypeface::onCreateFamilyNameIterator()
    with SkOTUtils::LocalizedStrings_SingleName() so FontNames passes

  - pin out-of-range glyph IDs to zero in SkTestTypeface

Change-Id: Iac53265e331fc1c5c507513af3ab299063e6610a
Reviewed-on: https://skia-review.googlesource.com/69501
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-10 15:30:57 +00:00
Mike Klein
3186821c7e add a SkFontMgr to DM that returns portable fonts
Controlled by --[no]nativeFonts, and still defaults to native fonts.

Change-Id: Ib2879e69fadb63ddb5a17a7e4ae227941893b8cf
Reviewed-on: https://skia-review.googlesource.com/67806
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-06 21:21:42 +00:00
Leon Scroggins III
0cbc10f94e Make SkImageGeneratorCG apply encoded origin
SkImageGeneratorCG:
- Detect the origin and apply it to the output
- Deprecate NewFromEncodedCG and add MakeFromEncodedCG

SkCodecImageGenerator:
- Move code elsewhere for sharing
- Apply origin for incomplete decodes

SkPixmap.cpp/SkPixmapPriv.h:
- Now has the shared code for generators to apply origin

DMSrcSink.cpp:
- Call MakeFromEncodedCG

SkCGUtils.h:
- Add a version of SkCopyPixelsFromCGImage that takes an SkPixmap

Bug: skia:7138
Bug: skia:3834
Change-Id: Ic6dbc76360c6a84913b67373582f328d3946d637
Reviewed-on: https://skia-review.googlesource.com/63740
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-11-03 15:29:34 +00:00
Brian Osman
5b7e470a5b Use color filter to undo GBR (actually BRG)
This allows the via to work with GPU (where we don't render to N32).

Change-Id: I42e8457731a5ee51d14f7092eebd6efe72decd84
Reviewed-on: https://skia-review.googlesource.com/65822
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-10-31 21:03:14 +00:00
Mike Klein
b7ea3da8cf Revert "gbr- has been brg- this whole time..."
This reverts commit 5b9a037bf4.

Reason for revert: 

I got confused in here somewhere and everything is drawing wrong.

Original change's description:
> gbr- has been brg- this whole time...
> 
> Rewrite things to make that a little clearer.
> 
> A red pixel ends up in channel 2, what would naively draw as blue
> without a rotation.  A green pixel ends up in channel 0, which would
> naively draw as red without rotation.  A blue pixel ends up in channel
> 1, which would naively draw as green without this rotation.
> 
> So this transformation is:
> 
>    r -> b
>    g -> r
>    b -> g
> 
> i.e. rgb_to_brg
> 
> Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
> Reviewed-on: https://skia-review.googlesource.com/65521
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@chromium.org,brianosman@google.com

Change-Id: Ib29800b242bf736b20d61375d3c437c8f4ffdce0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/65781
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-31 17:42:16 +00:00
Mike Klein
5b9a037bf4 gbr- has been brg- this whole time...
Rewrite things to make that a little clearer.

A red pixel ends up in channel 2, what would naively draw as blue
without a rotation.  A green pixel ends up in channel 0, which would
naively draw as red without rotation.  A blue pixel ends up in channel
1, which would naively draw as green without this rotation.

So this transformation is:

   r -> b
   g -> r
   b -> g

i.e. rgb_to_brg

Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
Reviewed-on: https://skia-review.googlesource.com/65521
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-10-31 16:43:24 +00:00
Mike Klein
1b36115023 make color rotating a little less pointlessly slow
Change-Id: Ic9e6cfe82dd22ac01be7a51724efa4c00399cfef
Reviewed-on: https://skia-review.googlesource.com/65320
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-30 19:27:03 +00:00
Robert Phillips
ec32534729 Revert "Revert "Fix GrDefaultPathRender inversely wound path bug""
This reverts commit fc28138c04.

Reason for revert: Suppression have landed for failing tests

Original change's description:
> Revert "Fix GrDefaultPathRender inversely wound path bug"
> 
> This reverts commit 511a9d4999.
> 
> Reason for revert: vulkan
> 
> Original change's description:
> > Fix GrDefaultPathRender inversely wound path bug
> > 
> > Bug: 769898
> > Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
> > Reviewed-on: https://skia-review.googlesource.com/64065
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: Ib1a987294d14f0526bf5ff5a8fd90bbd5f6f3a0d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: 769898
> Reviewed-on: https://skia-review.googlesource.com/65201
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I3a3543c46b3192f1ffd31a5566cf337dc03561a8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 769898
Reviewed-on: https://skia-review.googlesource.com/65202
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-10-30 18:02:59 +00:00
Mike Klein
03141d25cf remove SkThread, using std::thread instead
Change-Id: I871dd5eea4496e87c206b46d9eae81cb521b11ce
Reviewed-on: https://skia-review.googlesource.com/65103
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-30 16:45:29 +00:00
Robert Phillips
fc28138c04 Revert "Fix GrDefaultPathRender inversely wound path bug"
This reverts commit 511a9d4999.

Reason for revert: vulkan

Original change's description:
> Fix GrDefaultPathRender inversely wound path bug
> 
> Bug: 769898
> Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
> Reviewed-on: https://skia-review.googlesource.com/64065
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ib1a987294d14f0526bf5ff5a8fd90bbd5f6f3a0d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 769898
Reviewed-on: https://skia-review.googlesource.com/65201
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-10-30 15:58:03 +00:00
Robert Phillips
511a9d4999 Fix GrDefaultPathRender inversely wound path bug
Bug: 769898
Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
Reviewed-on: https://skia-review.googlesource.com/64065
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-10-30 11:47:28 +00:00
Chris Dalton
7a0ebfc033 Add a tooling flag for path mask caching
Adds the flag and a disables caching on the CCPR bots.

Bug: skia:
Change-Id: Icb85e77f89634dda1d419dacac5b8a93340723f0
Reviewed-on: https://skia-review.googlesource.com/59740
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-13 22:31:12 +00:00
Hal Canary
b6c5e5b956 DM: move skiatest functions into separate file.
Motivation: allows reuse.

Change-Id: I5732305a213acd83de4ba4e84e0ae27d094cf649
Reviewed-on: https://skia-review.googlesource.com/57241
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-10-10 12:34:22 +00:00
Chris Dalton
38ace8a133 Revert "Attempt both GL and GLES for GPU unit tests"
This reverts commit 454818b80a.

Reason for revert:  the GPU unit tests on Chromebook that this change enabled are not surprisingly broken.

Original change's description:
> Attempt both GL and GLES for GPU unit tests
> 
> The hardcoded logic was not all inclusive and caused Chromebooks to
> not run GPU unit tests.
> 
> Bug: skia:
> Change-Id: I7688adab314d12234ee03363609a1c4bf8f2edb5
> Reviewed-on: https://skia-review.googlesource.com/55561
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: I48a6fdf0b21d3f3a795d9cf20564208f7c35ff5b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/55960
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-05 18:58:35 +00:00
Chris Dalton
454818b80a Attempt both GL and GLES for GPU unit tests
The hardcoded logic was not all inclusive and caused Chromebooks to
not run GPU unit tests.

Bug: skia:
Change-Id: I7688adab314d12234ee03363609a1c4bf8f2edb5
Reviewed-on: https://skia-review.googlesource.com/55561
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-05 17:54:13 +00:00
Mike Reed
f0ffb8943b Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
This reverts commit 5a2e50edc5.

Bug: skia:
Change-Id: I8d28b5c07d90130e5a1653923740eaf189ecb954
Reviewed-on: https://skia-review.googlesource.com/53900
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-10-03 20:03:35 +00:00
Mike Reed
5a2e50edc5 Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"""
This reverts commit cd284c5323.

Reason for revert:

assert fired in SkMallocPixelRef.cpp:61: fatal error: "assert(info.computeByteSize(rowBytes) == info.getSafeSize(rowBytes))"

google3 thinks it was from surface_rowbytes

Original change's description:
> Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""
> 
> This reverts commit 809cbedd4b.
> 
> Bug: skia:
> Change-Id: I680d8daeeeeb15526b44c1305d8fb0c6bfa38e1d
> Reviewed-on: https://skia-review.googlesource.com/52665
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I41e3f7a3f791cc8183291847e783ed8a53bc91d2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/53802
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-10-02 13:44:18 +00:00
Mike Reed
cd284c5323 Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""
This reverts commit 809cbedd4b.

Bug: skia:
Change-Id: I680d8daeeeeb15526b44c1305d8fb0c6bfa38e1d
Reviewed-on: https://skia-review.googlesource.com/52665
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-10-02 12:55:37 +00:00
Jim Van Verth
809cbedd4b Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
This reverts commit 88757dacd4.

Reason for revert: Still seems to be failing Chromium "telemetry_perf_unittests (with patch) on Android" on android_n5x_swarming_rel.

Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
> 
> Now with legacy behavior for allocpixels
> 
> This was reverted, so the current CL is a "fix" on top of ...
> https://skia-review.googlesource.com/c/skia/+/50980
> 
> Related update to Chrome (in preparation for this change)
> https://chromium-review.googlesource.com/c/chromium/src/+/685719
> 
> Bug: skia:
> Change-Id: I4b370ee7e95083ab27421f008132219c9c7b86e9
> Reviewed-on: https://skia-review.googlesource.com/51341
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I827a0ca1d1e3909e648fde3342cdb8601d34da8d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/52381
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-09-27 23:15:07 +00:00
Mike Reed
88757dacd4 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Now with legacy behavior for allocpixels

This was reverted, so the current CL is a "fix" on top of ...
https://skia-review.googlesource.com/c/skia/+/50980

Related update to Chrome (in preparation for this change)
https://chromium-review.googlesource.com/c/chromium/src/+/685719

Bug: skia:
Change-Id: I4b370ee7e95083ab27421f008132219c9c7b86e9
Reviewed-on: https://skia-review.googlesource.com/51341
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-09-27 14:36:07 +00:00
Greg Daniel
f46633f8af Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
This reverts commit 98a6216b18.

Reason for revert: breaking the chrome roll. Looks like they may be writing data to create an image across all the row bytes and thus writing to unalloced data on the last row. Link to example failing bot:
 https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/539960

Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
> 
> Previously we had size_t and uint64_t variations.
> 
> The new (simpler) API always..
> - returns size_t, or 0 if the calculation overflowed
> - returns the trimmed size (does not include rowBytes padding for the last row)
> 
> Bug: skia:
> Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
> Reviewed-on: https://skia-review.googlesource.com/50980
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Leon Scroggins <scroggo@google.com>

TBR=mtklein@google.com,herb@google.com,scroggo@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I726f6ab1b36b14979ba6f37105e0a469b3f0dbc0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/51262
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-09-26 20:08:07 +00:00
Mike Reed
98a6216b18 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Previously we had size_t and uint64_t variations.

The new (simpler) API always..
- returns size_t, or 0 if the calculation overflowed
- returns the trimmed size (does not include rowBytes padding for the last row)

Bug: skia:
Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
Reviewed-on: https://skia-review.googlesource.com/50980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-09-26 17:07:16 +00:00
Jim Van Verth
32bbf377e6 Fix TSAN issue with atlas expansion.
Removes SkString-related malloc from DM crash handler, and adds null check in ProxyRefTest.

Bug: skia:3550
Change-Id: I143c532b5d231a426b1a96b854e1effd6379b673
Reviewed-on: https://skia-review.googlesource.com/48440
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-09-20 17:46:59 +00:00
Yuqian Li
a81b62674a Fix SkASSERT for convex paths with DAA
As DAA does not chop edges at Y extrema, it's valid for convex edges to
have only one edge (e.g., a single cubic edge with the valley shape \_/).

This wasn't an issue for production because DAA is never called for
convex paths by default.

Bug=skia:7015
Change-Id: Iac79801d6a24188970ef6f7bf723494a25d92a1e
Reviewed-on: https://skia-review.googlesource.com/42942
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-09-07 14:30:01 +00:00
Brian Osman
e5756eccc4 Output encoded PNGs when gltestthreading or serialize fails
For configs that compare results of two drawing methods, it's helpful to
know how the two images differed. This takes both images, PNG encodes them
(at maximum compression settings), then base64 encodes them into data URIs
so they can be viewed directly from the logs.

These kinds of failures are typically very rare, and currently happen
infrequently due to flaky GMs - we don't want to be using this kind of
facility all the time.

Bug: skia:7011
Change-Id: Ib6c271cb8f6cd657cf6ca8ccfee97d0193b4e6ed
Reviewed-on: https://skia-review.googlesource.com/43240
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-07 13:15:11 +00:00
Mike Klein
022cfa258d Add FIFO thread pool, use it for most things.
We like a LIFO default thread pool in tools like DM for better
memory/time locality... the bots use less memory this way, and
generally run faster.

But most use cases want a FIFO queue, so that they can get going
on the next parts of early work while later work is still running.

This splits the implementation into one using SkTArray and pop_back
for LIFO, and a new one using std::deque and pop_front for FIFO.

Change-Id: Ief203b6869a00f1f8084019431a781d15fc63750
Reviewed-on: https://skia-review.googlesource.com/41849
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-09-01 16:19:47 +00:00
Brian Osman
195c05b6d5 Move several GrContextOptions fields behind GR_TEST_UTILS
Bug: skia:
Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226
Reviewed-on: https://skia-review.googlesource.com/40881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 19:35:27 +00:00
Robert Phillips
ad8a43f769 DeferredDisplayList API proposal
Chrome would like to perform cpu-side preprocessing for gpu draws in parallel. 
They do not want to go through a picture (since they have their own display list format).


The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.

The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and 
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.

The surface characterization contains the minimum amount of information Ganesh needs 
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).



Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-30 19:25:47 +00:00
Brian Osman
f1942de288 Suppress file output for the gltestthreading config
Bug: skia:
Change-Id: Icd905ea7e60a05bc3903eb85d111dcf73ce2c4dd
Reviewed-on: https://skia-review.googlesource.com/40690
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 19:09:26 +00:00
Brian Osman
f9810666bd Threaded generation of software paths
Re-land of: https://skia-review.googlesource.com/36560

All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 15:27:42 +00:00
Ben Wagner
a93a14a998 Convert NULL and 0 to nullptr.
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 17:48:57 +00:00
Brian Salomon
87ae989569 Revert "Threaded generation of software paths"
This reverts commit 76323bc061.

Reason for revert: Breaking NUC bots in threaded gm comparison:

https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10



Original change's description:
> Threaded generation of software paths
> 
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
> 
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
> 
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
> 
> Original:
>     https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
>     https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
>     https://screenshot.googleplex.com/GHjD0U3C34q.png
> 
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-24 21:34:38 +00:00
Brian Osman
76323bc061 Threaded generation of software paths
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png

Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-24 15:22:57 +00:00
Brian Osman
f21aa04dca Plumb GrContextOptions to GPU sinks in DM
We were ignoring the path renderer flag when drawing GMs or SKPs.

Bug: skia:
Change-Id: Iee443fb70f1faec65e46925fa0e3cea3716d448d
Reviewed-on: https://skia-review.googlesource.com/36861
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-21 23:07:08 +00:00
Leon Scroggins III
1dc8ecbf5f Stop BRD-decoding non-opaque to 565 sink
review.skia.org/34361 accidentally started attempting to decode images
with transparency to a 565 sink. BRD helpfully decodes to N32 instead,
rather than failing. We don't need to test this here, and it draws to a
565 sink, resulting in incorrect images in Gold.

Change-Id: I9585b2c0c4526e5f33667bd8f57003449e735372
Reviewed-on: https://skia-review.googlesource.com/35707
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-08-17 18:02:31 +00:00
Leon Scroggins III
0741818e7a Move calls to conversion_possible to SkCodec
Move common code into the base class, so subclasses need not call
conversion_possible.

Use SkEncodedInfo rather than SkImageInfo, and use the proper frame.

API Changes:
- SkAndroidCodec:
  - Add getEncodedInfo(), for SkBitmapRegionCodec
- SkEncodedInfo:
  - Add opaque() helper
- SkBitmapRegionDecoder:
  - Remove unused conversionSupported

(Split off from skia-review.googlesource.com/c/25746)

Bug: skia:5601
Change-Id: If4a40d4b98a3dd0afde2b6058f92315a393a5baf
Reviewed-on: https://skia-review.googlesource.com/34361
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-08-17 16:09:31 +00:00
Chris Dalton
ecf78acaa0 Blacklist svgparse_* svgs on non-8888
This also required extending the blacklist argument to support
negative matching and wildcards.

Bug: skia:6918
Change-Id: I915e305c75fe23fc3e11c2dd3e91570967da0aaa
Reviewed-on: https://skia-review.googlesource.com/31444
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2017-08-15 23:30:28 +00:00
Mike Klein
135a1b10fe upstream cr/165303354
The only interesting difference here is that I've just skipped
cd_Documents() on Google3 iOS builds rather than adding a new target to
BUILD.  We don't run the binary so it's kind of moot what directory it'd
run in.

Change-Id: I1994e0283d24bcc505fa9b2b7b58307eafa5be92
Reviewed-on: https://skia-review.googlesource.com/34742
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-15 22:00:57 +00:00
Ben Wagner
f28d472bc5 Fix dm when --config not specified.
Broken by https://skia-review.googlesource.com/c/32862.

Change-Id: I711057da08793902b50e98b67af9107ac9ead8d2
Reviewed-on: https://skia-review.googlesource.com/33663
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-08-14 14:27:25 +00:00
Ben Wagner
32fa510414 Abort dm/nanobench on bad configs.
Adjust the configs specified by recipes to avoid the new error.

Change-Id: I23e31355e2faaab919d92abdb37a6f70cd2da1ff
Reviewed-on: https://skia-review.googlesource.com/32862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-08-11 13:12:26 +00:00