Chrome is now using the newer version.
Bug: skia:8962
Change-Id: I8c38bde63e1e032281d19b0cc7cb8cf301061a9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251198
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reading back pixel values from protected memory into cpu memory is
not allowed. This CL adds early returns so they are not attempted.
Bug: skia:9016, fuchsia:38648
Change-Id: Icc0b51a62e87b7aebd0e7cb2a061fea084e7f754
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251000
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is a reland of 598741667a
Original change's description:
> Enable Programs (formerly GLPrograms) test for other APIs
>
> Bug: skia:9365
> Change-Id: I2eeac4e628425411b0a8f9ffa94ad61d58254b77
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249806
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Eric Boren <borenet@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:9365
Change-Id: I94db6cb2b1465edbb2e6d32708b835a76e12cbc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250016
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Use `extra_cflags=["-DSK_CAPTURE_DRAW_TEXT_BLOB"]` to enable.
Change-Id: I1d6db478ee91696cdce090647b889c17a83a2718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250259
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Implementation is shared with with AsyncReadPixels.
Change-Id: If40705e96cc7fb073ab6024ab59819784c8be0ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244717
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
These names are more appropriate after:
https://skia-review.googlesource.com/c/skia/+/241356 (Always create an approx-size texture for approx-fit proxies))
Note that this CL does have one substantive change in GrCoordTransform::hasSameEffectAs where we use our knowledge of the size at which the backing stores will be allocated to remove a sly usage of GrSurfaceProxy::underlyingUniqueID.
Change-Id: Ibbb8cb23c4503f267abbdf4794610f3262a6f515
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250257
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Rewrite program instructions so that each value becomes available as
late as possible, just before it's used by another instruction. This
reorders blocks of instructions to reduce them number of temporary
registers in flight.
Take this example of the sort of program that we naturally write,
noting the registers needed as we progress down the right:
src = load32 ... (1)
sr = extract src ... (2)
sg = extract src ... (3)
sb = extract src ... (4)
sa = extract src ... (4, src dies)
dst = load32 ... (5)
dr = extract dst ... (6)
dg = extract dst ... (7)
db = extract dst ... (8)
da = extract dst ... (8, dst dies)
r = add sr dr (7, sr and dr die)
g = add sg dg (6, sg and dg die)
b = add sb db (5, sb and db die)
a = add sa da (4, sa and da die)
rg = pack r g ... (3, r and g die)
ba = pack b a ... (2, b and a die)
rgba = pack rg ba ... (1, rg and ba die)
store32 rgba ... (0, rgba dies)
That original ordering of the code needs 8 registers (perhaps with a
temporary 9th, but we'll ignore that here). This CL will rewrite the
program to something more like this by recursively issuing inputs only
once needed:
src = load32 ... (1)
sr = extract src ... (2)
dst = load32 ... (3)
dr = extract dst ... (4)
r = add sr dr (3, sr and dr die)
sg = extract src ... (4)
dg = extract dst ... (5)
g = add sg dg (4, sg and dg die)
rg = pack r g (3, r and g die)
sb = extract src ... (4)
db = extract dst ... (5)
b = add sb db (4, sb and db die)
sa = extract src ... (4, src dies)
da = extract dst ... (4, dst dies)
a = add sa da (3, sa and da die)
ba = pack b a (2, b and a die)
rgba = pack rg ba ... (1, rg and ba die)
store32 rgba ... (0)
That trims 3 registers off the example, just by reordering!
I've added the real version of this example to SkVMTest.cpp.
(Its 6th register comes from holding the 0xff byte mask used
by extract, in case you're curious).
I'll admit it's not exactly easy to work out how this reordering works
without a pen and paper or trial and error. I've tried to make the
implementation preserve the original program's order as much as makes
sense (i.e. when order is an otherwise arbitrary choice) to keep it
somewhat sane to follow.
This reordering naturally skips dead code, so pour one out for ☠️ .
We lose our cute dead code emoji marker, but on the other hand all code
downstream of Builder::done() can assume every instruction is live.
Change-Id: Iceffcd10fd7465eae51a39ef8eec7a7189766ba2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249999
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This CL begins pulling some of the work forward into onPrePrepare.
Change-Id: If049e0662db51b465b8b82aafebeef2323bddfd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249802
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 598741667a.
Reason for revert: segfaults on Pixel bots
Original change's description:
> Enable Programs (formerly GLPrograms) test for other APIs
>
> Bug: skia:9365
> Change-Id: I2eeac4e628425411b0a8f9ffa94ad61d58254b77
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249806
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Eric Boren <borenet@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=borenet@google.com,jvanverth@google.com,robertphillips@google.com
Change-Id: I286c637490bb8a21c0020a8935ce4c850b98f6b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9365
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249978
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Uses SkISize instead of separate width/height variables in many places.
No functional change.
Change-Id: If87b2c57e43d810f0820c4e3c9ef8e6b8ebd10ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249886
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:9365
Change-Id: I2eeac4e628425411b0a8f9ffa94ad61d58254b77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249806
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Make it take GrImageInfo.
Change-Id: I9ec16e9b935fbe3e829b4669f715c17873a1793a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249813
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:9552
Change-Id: Ifa199048e6d38ccb28f055b77128971411203188
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249800
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This helps differentiate the SkCanvas' total CTM
(canvas transform matrix), from the device-specific transform matrix
that maps draws from local to device space.
Bug: 9545
Change-Id: I67f40d9b1bc92377bf0520fbc9245f1058e179e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249424
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit 63a3873957.
Reason for revert: fail
Original change's description:
> Reduce inputs to GrProgramDesc::Build method(s)
>
> This moves the computation of the GrStencilSettings into GrProgramDesc::Build for the Vulkan backend
>
> This makes it clear that the stencilSettings are determined by the GrProgramInfo.
>
> Note that this does change some behavior in that the number of stencil bits is now determined (and set up for) the number requested not the number actually available on the attached stencil buffer at flush time.
>
> Bug: skia:9455
> Change-Id: Ia5fa4e30e34952c1a492b8d571094abf2291b2a4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248696
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: Ib0b337c19acea8000b5592f3dfeda181fd6ef157
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249222
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This moves the computation of the GrStencilSettings into GrProgramDesc::Build for the Vulkan backend
This makes it clear that the stencilSettings are determined by the GrProgramInfo.
Note that this does change some behavior in that the number of stencil bits is now determined (and set up for) the number requested not the number actually available on the attached stencil buffer at flush time.
Bug: skia:9455
Change-Id: Ia5fa4e30e34952c1a492b8d571094abf2291b2a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248696
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is a reland of 77c53087c1
Original change's description:
> Introduce SkGlyphSourceBuffer
>
> SkGlyphSourceBuffer provides a system for taking rejected glyphs from
> one glyph drawing stage, and turns them into the source for the next stage.
> It is rarely used, so it tries to conserve memory.
>
> Change-Id: I5275ffa3e804fc494eb2f5803e0cf2d148a755f7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248260
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
Change-Id: Ib90508a21993b12c71ee86cbdeb51c4d4c2ec913
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249128
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
These implement select, eq_i32, lt_i32, and gt_i32 on ARMv8.
Change-Id: Ic36dda1cc425ca91700f9b120594e420ea0f560a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248970
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit 77c53087c1.
Reason for revert: Breaks some windows builds
Original change's description:
> Introduce SkGlyphSourceBuffer
>
> SkGlyphSourceBuffer provides a system for taking rejected glyphs from
> one glyph drawing stage, and turns them into the source for the next stage.
> It is rarely used, so it tries to conserve memory.
>
> Change-Id: I5275ffa3e804fc494eb2f5803e0cf2d148a755f7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248260
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=bungeman@google.com,herb@google.com
Change-Id: I4270d092f8daba3dddcadd6abbed10f14bf57490
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249077
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
SkGlyphSourceBuffer provides a system for taking rejected glyphs from
one glyph drawing stage, and turns them into the source for the next stage.
It is rarely used, so it tries to conserve memory.
Change-Id: I5275ffa3e804fc494eb2f5803e0cf2d148a755f7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248260
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
90% of this CL is just renaming. The only two substantive changes are:
holding a GrTexture* (rather than a GrGpuResource*) in the GrTextureFreedMessage (this avoids the downcast)
adding the abandoned() checks to the two GrContext::purgeUnlockedResources methods (this prevents accesses of the message queue)
Bug: 1011368, 1014993
Change-Id: Ifff3842f7802add6b7cd34595578369543698ba1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249001
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Brings over skcms' encoding scheme, etc.
Change-Id: Ib8abec911acd1c50df3b201b4a9bde01b1cb123b
Bug: chromium:960620
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249000
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Most hoisted values are used in the loop body (and that's really the
whole point of hoisting) but some are just temporaries to help produce
other hoisted values. This used_in_loop bit helps us distinguish the
two, and lets us recycle registers holding temporary hoisted values not
used in the loop.
The can-we-recycle logic now becomes:
- is this a real value?
- is it time for it to die?
- is it either not hoisted or a hoisted temporary?
The set-death-to-infinity approach for hoisted values is now gone. That
worked great for hoisted values used inside the loop, but was too
conservative for hoisted temporaries. This lifetime extension was
preventing us from recycling those registers, pinning enough registers
that we run out and fail to JIT.
Small amounts of refactoring to make this clearer:
- move the Instruction hash function definition near its operator==
- rename the two "hoist" variables to "can_hoist" for Instructions
and "try_hoisting" for the JIT approach
- add ↟ to mark hoisted temporaries, _really_ hoisted values.
There's some redundancy here between tracking the can_hoist bit, the
used_in_loop bit, and lifetime tracking. I think it should be true, for
instance, that !can_hoist && !used_in_loop implies an instruction is
dead code. I plan to continue refactoring lifetime analysis (in
particular reordering instructions to decrease register pressure) so
hopefully by the time I'm done that metadata will shake out a little
crisper.
Change-Id: I6460ca96d1cbec0315bed3c9a0774cd88ab5be26
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248986
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This is a reland of 52435503e9
with better checks for when we should expect JIT and not.
Original change's description:
> mark which SkVM tests should JIT or not
>
> Most of these tests converted over to test_interpreter_only()
> are failing to JIT because of unimplemented instructions. No
> bug there, just TODOs.
>
> But SkVM_hoist _should_ be JITting. A while back I landed a CL
> that messed with value lifetimes that prevents it from JITting.
> Will be using this as a regression test to fix that bug.
>
> Change-Id: Id2034f6548a45ed9aeb9ae3cbb24d389cad7dc60
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248980
> Commit-Queue: Mike Klein <mtklein@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
Cq-Include-Trybots: skia.primary:Test-Android-Clang-NVIDIA_Shield-CPU-TegraX1-arm64-Release-All-Android,Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SK_CPU_LIMIT_SSE2,Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SK_CPU_LIMIT_SSE41,Test-Mac10.13-Clang-VMware7.1-CPU-AVX-x86_64-Debug-All-NativeFonts,Test-Mac10.14-Clang-VMware7.1-CPU-AVX-x86_64-Debug-All-NativeFonts
Change-Id: Id7bde7e879649e435fa424a9c9d6c51a31afd5e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248990
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 52435503e9.
Reason for revert: lots of bots can't JIT, duh...
Original change's description:
> mark which SkVM tests should JIT or not
>
> Most of these tests converted over to test_interpreter_only()
> are failing to JIT because of unimplemented instructions. No
> bug there, just TODOs.
>
> But SkVM_hoist _should_ be JITting. A while back I landed a CL
> that messed with value lifetimes that prevents it from JITting.
> Will be using this as a regression test to fix that bug.
>
> Change-Id: Id2034f6548a45ed9aeb9ae3cbb24d389cad7dc60
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248980
> Commit-Queue: Mike Klein <mtklein@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=mtklein@google.com,herb@google.com,ethannicholas@google.com
Change-Id: Ieea4b06f0d32249e3da56c6810d3c45c2abf2689
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248989
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Most of these tests converted over to test_interpreter_only()
are failing to JIT because of unimplemented instructions. No
bug there, just TODOs.
But SkVM_hoist _should_ be JITting. A while back I landed a CL
that messed with value lifetimes that prevents it from JITting.
Will be using this as a regression test to fix that bug.
Change-Id: Id2034f6548a45ed9aeb9ae3cbb24d389cad7dc60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248980
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Herb Derby <herb@google.com>
As of revision 7924d9a4ae (https://skia-review.googlesource.com/c/skia/+/222277), SkTextBlob::getIntercepts no longer considers each glyph's vertical offset. So getIntercepts will only work properly if each glyph has a vertical offset of 0. This patch restores the original behavior of offsetting the bounds from each glyph's position.
Without this fix, Firefox has no way to implement proper intercepts for underlining decorations when glyphs are offset...
Change-Id: I06fc4b63bd57c9d70e3b07a95ead69f3caa8b33a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248724
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Lee Salzman <lsalzman@mozilla.com>
This change also allows for the remove of GrPixelConfigIsOpaque function.
Bug: skia:6718
Change-Id: I7e7b70f02d911eda67640d648fb6348091e0f55d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248698
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
I'm gearing up to add a GrBackendFormat to GrPrimitiveProcessor::TextureSampler so this CL just reduces the API surface area I'll need to alter.
The GrFragmentProcess::TextureSampler changes just keep it aligned with its "twin".
Change-Id: Ia9ece03ca76b4f6c8ebdaf0e0ba0061ecde6c5f4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248558
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:6718
Change-Id: I4d9c31bc0ca42a80e652de29462531587efef031
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248257
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This improves the encapsulation of the GrProgramInfo class.
Bug: skia:9455
Change-Id: Ic241ba4a2c2edea3e774522065371e5ed8cc2da3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247438
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Perspective glyphs can vary in screen size so it's unclear which SDF
level is best, and even if we choose one for an entire subrun it's
possible that a given glyph will have artifacts if it's too big.
Instead we fall back to paths unless specifically requested to
support perspective SDF.
Bug: skia:9515
Change-Id: I75ac1d60f2eaa0e63de201b5db36fe0485fff463
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247398
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit 76826fc91c.
Reason for revert: Missing some characters
Original change's description:
> Draw perspective text as paths.
>
> Perspective glyphs can vary in screen size so it's unclear which SDF
> level is best, and even if we choose one for an entire subrun it's
> possible that a given glyph will have artifacts if it's too big.
> Instead we fall back to paths.
>
> Bug: skia:9515
> Change-Id: I88f03b25651df0222459f5dbd03eee9465b97487
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247437
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,herb@google.com
Change-Id: I5e39566c35b49323913eb72ff89ecbc91faac8ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9515
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247462
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Perspective glyphs can vary in screen size so it's unclear which SDF
level is best, and even if we choose one for an entire subrun it's
possible that a given glyph will have artifacts if it's too big.
Instead we fall back to paths.
Bug: skia:9515
Change-Id: I88f03b25651df0222459f5dbd03eee9465b97487
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247437
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This is the first step in moving the marshaling of program information earlier in renderTask processing (i.e., to onPrePrepare).
Change-Id: I91e3baed9a128e845bd32f9dbbacd9b21d852a3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244118
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>