This removes about 5 kb of wasm code size (2 kb gzipped),
20 kb of js code size (4kb gzipped).
I think I can remove getproc (which is a somewhat large
function made up of a lot of string data) with some clever
adjustments of macros in a follow-on CL.
Change-Id: If3a4b30681e13abddea8e84d62297e90316ed7cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311817
Reviewed-by: Chris Dalton <csmartdalton@google.com>
There was a break that was solved by adding -lGL to our link
steps. I discovered a few extra flags to aid in debugging builds
and I've left those in (they aren't too noisy IMO).
This changes the base dockerfile to use the official emscripten one.
Code size delta for full build is +5 kb
For future reference, emsdk decides which "library JS" files to
pull in using a83ba99d60/tools/building.py (L1553)
Those JS files live in src (e.g. a83ba99d60/src/library_html5_webgl.js (L222))
and define functions that the C++ code can call.
I'd like to follow-up on what -lEGL is doing.
Also, since the new image no longer has depot_tools, we need
to make docker/skia-wasm-release/Dockerfile install it.
Change-Id: I5a38e61e5080e9c4cb1e0a7e031509bcb107ff86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311726
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This reverts commit 7f1117e886.
Reason for revert: Seems like Clang gets stuck allocating registers on ARM,
[2477/38027] CXX obj/skia/skia/SkSLByteCode.o
FAILED: obj/skia/skia/SkSLByteCode.o
/b/s/w/ir/cache/goma/client/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF...(too long)
fatal error: error in backend: Error while trying to spill LR from class GPR: Cannot scavenge register without an emergency spill slot!
PLEASE submit a bug report to https://crbug.com and run tools/clang/scripts/process_crashreports.py (only works inside Google) which will upload a report and include the crash backtrace, preprocessed source, and associated run script.
Stack dump:
0. Program arguments: ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/skia/ski...(too long)
Original change's description:
> remove sksl interpreter guards
>
> This is only used by particles, benchmarks, and tests,
> and should be swept away by dead code elimination otherwise.
>
> Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: I1b6370d39285210267425f090235a4d80aebe4fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312034
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is only used by particles, benchmarks, and tests,
and should be swept away by dead code elimination otherwise.
Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
the BUILD_DIR in compile.sh was not being set properly prior to this
change, resulting in build output in the `skia/out/canvaskit_wasm`
directory instead of the `skia/out/canvaskit_wasm_experimental_simd`
directory.
Change-Id: Idb599d4885a16c10848e4c90954e778f63065c45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306299
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This also makes the effects deserialization available via compile flag.
Change-Id: Ib6692499a619205ac480a8823ce7de12c0a5a723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303596
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Although it appeared that the experimental_simd CanvasKit build was
working, the build was not producing actual wasm SIMD operations. This
CL fixes that issue by changing the build arguments.
This issue also fixes an incorrect type issue with the SkVx wasm SIMD
implementation.
Bug: skia:10453
Change-Id: If26f84b09e4d84df36be589245878c821972dffc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302669
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 73923522fd.
Reason for revert: breaks Perf-Debian10-EMCC-GCE-CPU-AVX2-wasm-Release-All-Puppeteer_RenderSKP perhaps?
Original change's description:
> Enable effects deserialization except for npm build
>
> Enable skia picture effect deserialization in all flavours of build
> except for "npm" variant. If you don't have effect deserialzation enabled
> then when you try to deserialize a skp into SkPicture using canavskit
> it will simply ignore all the shaders/ effects.
>
> On npm build effects are still being dropped if you use skia picture
> this is being done intentially to not increase the size of canvaskit wasm and
> js files.
>
> https://groups.google.com/forum/?utm_medium=email&utm_source=footer#!searchin/skia-discuss/gradient$20canvaskit%7Csort:date/skia-discuss/hiCxK-VkK4o/i9zO-tm7AQAJ
>
> Change-Id: Iff27f829cd72d23cafaddeade5c37de412f9ce19
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301676
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
TBR=kjlubick@google.com,sunilmur@amazon.com
Change-Id: Ic14bcdbe16761971d685fc088666d02af99b31fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302021
Reviewed-by: Kevin Lubick <kjlubick@google.com>
The `experimental_simd` build target builds
CanvasKit using the Emscripten `-msimd128` flag, to build CanvasKit
with SIMD instructions in the compiled WASM. This build of
CanvasKit works in Chrome Canary 86.0.4186.0
with chrome://flags#enable-webassembly-simd enabled.
Also add WebAssembly-specific intrinsics to SkVx.h to enable
support for almost all native SIMD operations in CanvasKit WebAssmebly.
Also add a Skia/modules/canvaskit/wasm_tools/SIMD folder which contains
build_simd_test.sh for testing whether WASM SIMD intrinsics operations
are actually being used by skvx, and for testing correctness of
WASM SIMD operations. Also contains simd_float_test.cpp and
simd_int_test.cpp which serve as documentation for which operations are
correctly turned into WASM SIMD operations by emscripten.
Bug: skia:10453
Change-Id: Icd312b4d189e8d8667d3ffe12a72bfa6febaab2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299705
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: Id7c51504450c1c7c9421eba3838bd6bc3440ca4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295437
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Its effect is small and we want to rely on SkReadBuffer being available.
Size changes:
- canvaskit uncompressed: 6,864,481 --> 6,864,481 ( no change )
- canvaskit compressed: 2,667,117 --> 2,667,117 ( no change )
- pathkit uncompressed: 329,187 --> 330,679 (+ 1.5K, +0.5%)
- pathkit compressed: 134,158 --> 134,672 (+ 0.5K, +0.4%)
- flutter : 1,302,108 --> 1,322,568 (+20.0K, +1.6%)
The Flutter change is the biggest mystery, as bloaty only pegs
SkReadBuffer as 3.9K. The rest must come from other files including
SkReadBuffer.h not being able to see and inline away SkReadBuffer
routines? Feels like SK_DISABLE_EFFECT_DESERIALIZATION isn't trimming
enough?
PS 4-6 have an idea to push SK_DISABLE_EFFECT_DESERIALIZATION further.
Change-Id: Ifda3ccb82dd0636cfed6bb826fb185a7bca2cbe0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295061
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Also enables ccpr and makes flags parsing more robust.
Change-Id: Ia98467403de87423a63167681b2ee635b0fa593a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292690
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Changes are largely mechanical. Non-mechanical changes to support newer
versions of emscripten are enumerated below, in format ${EMSCRIPTEN_VERSION}:
${RELEVANT_CHANGE}.
- 1.39.9: TOTAL_MEMORY has been renamed INITIAL_MEMORY.
- 1.39.12: passing of linker flags to wasm-ld has changed in a way that requires
supplying `--no-entry` to avoid error message "wasm-ld: error: entry symbol
not defined (pass --no-entry to suppress): main".
- 1.39.16: The factory function created by using `MODULARIZE` build option now
returns a Promise instead of the module instance. As such, the ready.js
workaround is removed. Note this is a breaking API change for CanvasKit,
which now uses just `then()` and not `ready().then()`.
- 1.38.33: `emsdk install` hasn't required the `-64bit` suffix on version names
since `1.38.33`, so we remove them. E.g. `emsdk install sdk-1.39.6-64bit`
simply becomes `emsdk install sdk-1.39.16`.
cf. https://github.com/emscripten-core/emscripten/blob/master/ChangeLog.md
Bug: NONE
Change-Id: Iabec4bd5ad7db2e0715ad42c2e4cf7d67b192b4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291182
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Adding in the mono rasterizer on freetype adds 12k of code size
(6k compressed), so we make it opt out and don't ship to npm with it.
Bug: skia:10192
Change-Id: I8352adbeaec288800ae1ca4709144860e9a1e84c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288546
Reviewed-by: Ben Wagner <bungeman@google.com>
Adds a "viewer" option to the build system that brings in tooling code
and sample code. Adds a very simple "MakeSlide" binding that knows
how to create the WavyPathText sample slide. Adds viewer.html with
code to animate viewer slides.
This can hopefully be the starting point for future work on bringing
viewer to CanvasKit.
Change-Id: Ia26e08726384b40b3f544fe8254f430dc9db08db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278892
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Updated to use sentinel GL context even when GL backend is not built.
This reverts commit 1171d314ef.
Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
By default, we just ship with PNG encoding/decoding and
then decoding of JPEG, GIF, WEBP.
Change-Id: I19cbb3162acdbfde809df29d49050e3e7cb049db
Bug: skia:9733
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277598
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.
Original description:
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
TBR=djsollen@google.com
Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 94aaf7cdf5.
Reason for revert: you know what I already typed the reason stop making rules that people have to follow, robots.
Original change's description:
> Split building encoding from decoding
>
> Bug: skia:9756
>
> In CanvasKit, a large part of the binary is for encoding. Clients
> would be happier with a smaller binary and no webp/jpeg encoding. Make
> this an option by splitting up the GN arguments.
>
> Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
> existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
> PNG.
>
> Update CanvasKit compile script to disable webp and jpeg encoding.
> Update debugger compile script to disable all encoding.
>
> Change IsPng signature to match other SkCodecs.
>
> Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
TBR=djsollen@google.com,scroggo@google.com,kjlubick@google.com,nifong@google.com
Change-Id: I4fc2ea916743fda7e7d0d668b59e52052e880104
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275710
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This saves about 32kb uncompressed, 21kb gzipped from CanvasKit.
This would also save about 11kb from a Flutter build.
Bug: skia:9733
Change-Id: I0a21b7279a73c692ea39aa28ac00d70d24b70373
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262218
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Moves RTShader to be built behind a flag (and not shipped
to npm [yet])
Bug: skia:9733
Change-Id: Ibdf965bbf3c0191ab7d9689168b1a099488c2ca3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262142
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
This fixes up some other build flag options:
- font-specific js code is correctly omitted when no_font is set
- SKP serialization is only compiled in debug (or with flag).
Bug: skia:9733
Change-Id: Ifdbd2ddac278cfcefa842f6d4826d5429b6ed64b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262137
Reviewed-by: Kevin Lubick <kjlubick@google.com>
make profile can be used with bloaty [1] and twiggy [2]
Some example commands for investigating code size:
bloaty ./canvaskit/bin/canvaskit.wasm -d symbols
bloaty ./canvaskit/bin/canvaskit.wasm -d sections
twiggy top -n 50 --retained ./canvaskit/bin/canvaskit.wasm
twiggy monos ./canvaskit/bin/canvaskit.wasm -g -m 40
# Let's pretend we have a symbol called
# AddIntersectTs(SkOpContour*, SkOpContour*, SkOpCoincidence*)
# that we want to investigate further
twiggy dominators --regex ./canvaskit/bin/canvaskit.wasm AddIntersectTs.+
twiggy paths --regex ./canvaskit/bin/canvaskit.wasm AddIntersectTs.+
[1] https://github.com/google/bloaty
[2] https://rustwasm.github.io/book/reference/code-size.html#the-twiggy-code-size-profiler
Bug: skia:9733
Change-Id: I4a665fe2c750da552fee1dbf804ce0028a06c6c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261903
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Currently just for image drawable, but going to use this for
references to other kinds of data in bindings, too.
Change-Id: Ic6673530013337bbaadd2d3f1c040626ec24ffb8
Bug: skia:9513
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256776
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
For now, we'll have two copies. Once clients are using the skresources
versions exclusively, we can remove the originals from skottie.
Change-Id: I3152f526b0505b8374bdd9b4513a80bddc702ccc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256416
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
The problem was we didn't have a way to not build with
SkParagraph, which we can't use when we are using the
primitive shaper.
Change-Id: Iafe070d6f5c01aaa7a42225793d5ad873f144798
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254968
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This new freetype lets us have emojis and brings in years
worth of bug fixes from the ancient version shipped in
the emscripten-ports
Change-Id: I0b8779dba3341a3ef73c715fde2e5fb37e45126a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247296
Reviewed-by: Ben Wagner <bungeman@google.com>
There are more parts of ParagraphStyle and TextStyle, but
this should be a bulk of the components.
Bug: skia:9469
Change-Id: I87fff6700f41cff49ecbee3a1339e84c36699c93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244837
Reviewed-by: Julia Lavrova <jlavrova@google.com>
This repurposes much of our embedded SkFontMgr code
to take in data directly instead of from compiled-in
variables.
Also makes no_font and no_embedded_font work better.
Bug: skia:9469
Change-Id: Ibde49c9a448cfca79c5712aa9abbe15997a163d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244510
Reviewed-by: Ben Wagner <bungeman@google.com>
This is necessary in order to use emscripten's new compiler, as
described here:
https://bit.ly/2ZlwQmz
Change-Id: I66e0a6e4e403b7a9ba94860ea9cc7e53027d6f46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237396
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>