Commit Graph

145 Commits

Author SHA1 Message Date
Greg Daniel
ed219fe171 Revert "Reland "Add api on GrContext to update the data of GrBackendTextures.""
This reverts commit 83c6626946.

Reason for revert: technospark is failing to upload pixmaps to non base mip levels

Original change's description:
> Reland "Add api on GrContext to update the data of GrBackendTextures."
> 
> This reverts commit 93ca54e0ac.
> 
> Reason for revert: relanding with fix
> 
> Original change's description:
> > Revert "Add api on GrContext to update the data of GrBackendTextures."
> > 
> > This reverts commit ac09f7cd7a.
> > 
> > Reason for revert: breaking bots, may need to use swizzled color for
> > correctness test
> > 
> > Original change's description:
> > > Add api on GrContext to update the data of GrBackendTextures.
> > > 
> > > Change-Id: I680f12bf58fc7b66a6b2f3fa4c4723ae84d3f949
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288555
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> > 
> > Change-Id: I47f41f536619ac13ca3ceeb216e7eaed9a9af255
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288630
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> 
> # Not skipping CQ checks because this is a reland.
> 
> Change-Id: I82283b2437e523b80acead71c5f7c651180620db
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288631
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I5d6614db8db59a69ded511726507a186596cfbd4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288907
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-11 15:48:40 +00:00
Greg Daniel
83c6626946 Reland "Add api on GrContext to update the data of GrBackendTextures."
This reverts commit 93ca54e0ac.

Reason for revert: relanding with fix

Original change's description:
> Revert "Add api on GrContext to update the data of GrBackendTextures."
> 
> This reverts commit ac09f7cd7a.
> 
> Reason for revert: breaking bots, may need to use swizzled color for
> correctness test
> 
> Original change's description:
> > Add api on GrContext to update the data of GrBackendTextures.
> > 
> > Change-Id: I680f12bf58fc7b66a6b2f3fa4c4723ae84d3f949
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288555
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: I47f41f536619ac13ca3ceeb216e7eaed9a9af255
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288630
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

# Not skipping CQ checks because this is a reland.

Change-Id: I82283b2437e523b80acead71c5f7c651180620db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288631
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-11 14:45:08 +00:00
Greg Daniel
93ca54e0ac Revert "Add api on GrContext to update the data of GrBackendTextures."
This reverts commit ac09f7cd7a.

Reason for revert: breaking bots, may need to use swizzled color for
correctness test

Original change's description:
> Add api on GrContext to update the data of GrBackendTextures.
> 
> Change-Id: I680f12bf58fc7b66a6b2f3fa4c4723ae84d3f949
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288555
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I47f41f536619ac13ca3ceeb216e7eaed9a9af255
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288630
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-08 15:38:21 +00:00
Greg Daniel
ac09f7cd7a Add api on GrContext to update the data of GrBackendTextures.
Change-Id: I680f12bf58fc7b66a6b2f3fa4c4723ae84d3f949
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288555
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-08 15:15:00 +00:00
Greg Daniel
c1ad77cf48 Add finisehd proc to backend texture creation.
The callback lets the caller know when the data uploads to the texture
from the create call are finished. This is important since the caller
cannot delete the backend texture till the gpu is finished on vulkan
and d3d.

This change also removes the hard sync in vulkan during creation.

Change-Id: I660d142219474e22b1337d2b0c81cda66fe18a4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286517
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-05-06 16:50:33 +00:00
Mike Reed
52653731d5 remove unused maskfilter helpers: Combine, Compose
Change-Id: I8c6bf2c3539905c9c7bc9c29454322dbf944fe96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287823
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-05-05 19:10:00 +00:00
Xianzhu Wang
a91e478ceb Restore SkCanvas::kPreserveLCDText_SaveLayerFlag
Will use this in Chrome to support LCDText in saveLayer/restore with
opacity.

This partly reverts https://skia-review.googlesource.com/c/skia/+/181841.

Bug: 1076019
Change-Id: Id870fb1dcc95c9b319797e936725b4447a97d1d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285956
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Xianzhu Wang <wangxianzhu@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Auto-Submit: Xianzhu Wang <wangxianzhu@chromium.org>
2020-05-01 20:33:04 +00:00
Leon Scroggins III
63cfb3638c Reland "Move SkFrontBufferedStream into Android-only dir"
This reverts commit b25f30348b.

Bug: skia:10154

Original message:
> Add client_utils for code that is specifically for a single client.
> Move SkFrontBufferedStream into its android/ subdir. Rename the class
> to android::skia::FrontBufferedStream. Temporarily leave in
> SkFrontBufferedStream until Android updates to the new API.
>
> Add a new optional target for client_utils/android. It is built in dev
> builds for testing, and when building for the Android framework.

Deliberately do not include client_utils in Google3, since the whole
point is to only include where necessary.

Change-Id: I48938c56aabb98e1ed820240d43ffcd0fdce7956
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285104
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-04-24 17:36:30 +00:00
Mike Klein
d5cba9d000 add SkColorSpace param to SkPixmap::erase()
We don't have a way to erase with a non-sRGB color.

Update the P3 gm to test this, removing the SkBitmap erase case where
there's no option for even an SkColor4f, let alone non-sRGB.  I'm not
sure it's really important to have one when we've got this on pixmap.

Updated release notes.

Change-Id: Ie98270d3f83e041593b4c6b2da8e325b36d4ff18
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285341
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-04-24 14:20:54 +00:00
Joe Gregorio
b25f30348b Revert "Move SkFrontBufferedStream into Android-only dir"
This reverts commit 513720f28e.

Reason for revert: Breaking the google3 roll:
   https://sponge.corp.google.com/invocation?tab=Build+Log&id=5f96970b-8171-4c2f-abf3-006e11b8fff9

Original change's description:
> Move SkFrontBufferedStream into Android-only dir
> 
> Bug: skia:10154
> 
> Add client_utils for code that is specifically for a single client.
> Move SkFrontBufferedStream into its android/ subdir. Rename the class
> to android::skia::FrontBufferedStream. Temporarily leave in
> SkFrontBufferedStream until Android updates to the new API.
> 
> Add a new optional target for client_utils/android. It is built in dev
> builds for testing, and when building for the Android framework.
> 
> Change-Id: Ie0f425051ea370aab7861d61150a3d6007214a93
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284721
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>

TBR=djsollen@google.com,scroggo@google.com,reed@google.com

Change-Id: Iaeedaed184cc35f507d5441631ae709e1c5cb1ac
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10154
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285100
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2020-04-23 18:23:30 +00:00
Leon Scroggins III
513720f28e Move SkFrontBufferedStream into Android-only dir
Bug: skia:10154

Add client_utils for code that is specifically for a single client.
Move SkFrontBufferedStream into its android/ subdir. Rename the class
to android::skia::FrontBufferedStream. Temporarily leave in
SkFrontBufferedStream until Android updates to the new API.

Add a new optional target for client_utils/android. It is built in dev
builds for testing, and when building for the Android framework.

Change-Id: Ie0f425051ea370aab7861d61150a3d6007214a93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284721
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-04-23 17:02:18 +00:00
Mike Reed
d276e3f009 SkMatrix44 is deprecated: use SkM44 instead
Change-Id: I9a269b9c0c3cda29d06827d016db3a3f963a91fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283504
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-15 13:30:46 +00:00
Mike Reed
14f62de958 SkCamera.h is deprecated
Change-Id: I57bd99f2bddb7ac182f7830245c9d342d2adda62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283430
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-14 16:15:14 +00:00
Ben Wagner
cc81e202b4 Take MorphologyImageFilter radii as SkScalar.
The morphology image filters work on pixels, so took the radii as
integers. However, these radii will be mapped through the CTM, so any
rounding should happen as late as possible or the effect will be overly
discretized.

Bug: skia:10110
Change-Id: I62ab6c37d0b4612690addc48c9bc473099ac36b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282636
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-04-09 18:27:17 +00:00
Greg Daniel
8561fc23c9 Update gpu flush semaphore contract.
From my scanning of clients this should not change how any of our main
users interact with semaphores. The biggest change here is that we don't
give up on submitted all the semaphores if a creation fails. We just
submit the semaphores we do have. It also makes it explicit that the
client is responsible for deleting any initialized semaphore regardless
if we were able to submit the semaphores or not or if the semaphore was
wrapped or created by Skia.

The motivation for this change is to more align the current API with
how things will work when we separate flushing and submit into different
calls.

Bug: skia:10118
Change-Id: I3e8b5d3a9852ddb2b5dc972fee21bf46ded7a36f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282265
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-04-08 17:30:16 +00:00
Brian Osman
62a0fb2837 Remove secret wireframe mode from drawVertices
Now, drawing vertices without colors or a shader simply fills with the
paint color, like anyone would expect.

Bug: skia:9984
Change-Id: I9f7cf72f89948756b9c2c6e055a11c6b64fc22ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282043
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-04-07 20:07:27 +00:00
Heather Miller
e4bcbf83d5 Update release schedule, notes
Bug: skia:
Change-Id: I993eec22654edf93ea93e37282b0e08d19acd589
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281516
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
2020-04-03 16:56:04 +00:00
Kevin Lubick
988ce0490a remove localmatrix parameter from Blend and Lerp compose shaders
Bug: skia:10080
Change-Id: I936d6d696c86c50d5b51dc84894127c38ad753d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279048
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-03-25 17:56:26 +00:00
Jim Van Verth
05d091935a Flesh out backend textures and rendertargets to support Direct3D.
Add GrD3DTextureInfo and GrD3DBackendSurfaceInfo, and uses those
to initialize GrBackendTexture and GrBackendRendertarget.

Bug: skia:9935
Change-Id: I4571c1b3aa8115250ff748deb8cf4a95f80f1237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278036
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-20 17:12:46 +00:00
Brian Salomon
f4ba4ec796 Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""""
Updated to use sentinel GL context even when GL backend is not built.

This reverts commit 1171d314ef.

Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-20 17:11:58 +00:00
Brian Salomon
1171d314ef Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""
This reverts commit fb27c9a25f.

Revert "Remove MoltenVK support"

Reason: TSAN Vulkan bots hanging.

This reverts commit 6cafe73da9.

Change-Id: I8ec9db35c112f3c8da8636dab2065e6f18de7d0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277936
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-19 13:10:59 +00:00
Brian Salomon
6cafe73da9 Remove MoltenVK support
We haven't tested this in a while. Use the Metal backend instead.

Change-Id: Ic06bf4faff99950bd24e41bdea03962db99cfeee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277612
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-03-19 12:23:23 +00:00
Brian Salomon
fb27c9a25f Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""
This reverts commit 00ba5ef4a6.

Bug: skia:10051

Change-Id: I13fd5494b7e7e64159e6330f168ab8c16a2db149
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 18:12:11 +00:00
Brian Salomon
bc074a68df Add SkBudgeted parameter to SkImage::makeTextureImage().
Also strengthens/adds some guarantees about this function:
* Always returns the same image if the original is texture-backed and
compatible with GrMipMapped (WRT HW MIP support)
* If a new texture backed image is returned it is always an uncached
texture that is not shared with another image or owned by an image
generator.

Adds a GrImageTexGenPolicy that allows control through image/bitmap
GrTextureProducers of whether a new texture must be made and whether
that texture should be budgeted or not.

Increases unit test coverage of this API.

Bug: skia:8669

Change-Id: Ifc0681856114a08fc8cfc57ca83d22efb1c1f166
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274938
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-18 17:27:41 +00:00
Brian Salomon
00ba5ef4a6 Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"
This reverts commit f6784a8c84.

Reason for revert: breakage of builds

Original change's description:
> Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
> 
> Misc fixes to omit GL-dependent targets and fix assumptions that
> SK_SUPPORT_GPU implies SK_GL.
> 
> Bug: skia:10051
> Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I4e02f675fd8820ed3c8efee192c64e570a23c3e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10051
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-18 14:42:28 +00:00
Brian Salomon
f6784a8c84 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
Misc fixes to omit GL-dependent targets and fix assumptions that
SK_SUPPORT_GPU implies SK_GL.

Bug: skia:10051
Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 14:26:28 +00:00
Heather Miller
6c138716e9 fix up release notes file for milestone 83
Bug: skia:
Change-Id: Ia83f2b69948eeb747ecc171fb8677c8e22cc8ba7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277176
Reviewed-by: Heather Miller <hcm@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
2020-03-16 15:14:30 +00:00
Michael Ludwig
b0cee9bf9a Remove drawBitmap et al. from SkDevice
SkCanvas keeps its non-exotic drawBitmap calls for now but they
immediately wrap the bitmap in SkImage::MakeFromBitmap. This will
add a copy for mutable bitmaps, but this can be worked around by using
images directly (preferred), or marking the bitmap as immutable. In
practice, mutable bitmaps do not seem to be widely used so this is
deemed acceptable for now.

Several GMs are updated to mark the bitmaps as immutable in order to
avoid pixel churn in how CPU vs. GPU mipmaps are generated. As we move
towards explicit mipmap generation, this distinction will become less
critical, so I'm just avoiding it for now. See skbug.com/9337 for mipmap
proposal. The image diffs encountered in this CL directly related to
generating mipmaps for bitmaps already cached on the GPU vs. not on the
GPU yet.

It was decided to copy if mutable vs. never copying the bitmap because
it preserves the image guarantees the devices and canvas' rely on,
and imposing the need to inspect an image for mutability is undesired.

Bug: skia:10037, skia:9337
Change-Id: If152e6cae1e155ccf6bd2cd755895f3c7a0135a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276004
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-03-12 15:28:00 +00:00
Brian Osman
dafbf121a8 SkVertices: Remove volatile/nonvolatile bit
No one was using this, and it added significant complexity to
GrDrawVerticesOp.

Bug: skia:9984
Change-Id: I23f38b3f5d853a8e531f13b6931cd57b5985a2c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276407
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-11 17:33:17 +00:00
Leon Scroggins III
a77f30c7db Reland "Split building encoding from decoding"
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.

Original description:
Bug: skia:9756

In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.

Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.

Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.

Change IsPng signature to match other SkCodecs.

TBR=djsollen@google.com

Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-03-09 20:21:19 +00:00
Mike Klein
9d4b788807 Revert "Split building encoding from decoding"
This reverts commit 94aaf7cdf5.

Reason for revert: you know what I already typed the reason stop making rules that people have to follow, robots.

Original change's description:
> Split building encoding from decoding
> 
> Bug: skia:9756
> 
> In CanvasKit, a large part of the binary is for encoding. Clients
> would be happier with a smaller binary and no webp/jpeg encoding. Make
> this an option by splitting up the GN arguments.
> 
> Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
> existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
> PNG.
> 
> Update CanvasKit compile script to disable webp and jpeg encoding.
> Update debugger compile script to disable all encoding.
> 
> Change IsPng signature to match other SkCodecs.
> 
> Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>

TBR=djsollen@google.com,scroggo@google.com,kjlubick@google.com,nifong@google.com

Change-Id: I4fc2ea916743fda7e7d0d668b59e52052e880104
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275710
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 21:39:21 +00:00
Greg Daniel
7c9021185c Remove SkImage getTexture call.
Change-Id: Ib9f3d8c58ee5736bfee03eaedff20f24b51d5ff9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275625
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-06 18:53:00 +00:00
Leon Scroggins III
94aaf7cdf5 Split building encoding from decoding
Bug: skia:9756

In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.

Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.

Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.

Change IsPng signature to match other SkCodecs.

Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-03-06 18:50:40 +00:00
Greg Daniel
456f9b5fe9 Reland "Move GrGpuResource GrSurface and GrTexture into src."
This reverts commit f6ed96d1c2.

Reason for revert: google3 change landed

Original change's description:
> Revert "Move GrGpuResource GrSurface and GrTexture into src."
> 
> This reverts commit e5a06ce678.
> 
> Reason for revert: Need to make change in google3 first
> 
> Original change's description:
> > Move GrGpuResource GrSurface and GrTexture into src.
> > 
> > Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> > before this can land.
> > 
> > Bug: skia:7966
> > Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7966
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I746ce739cb084cefc46f9dab24ef773e7c3cc621
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275436
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-05 19:16:21 +00:00
Greg Daniel
f6ed96d1c2 Revert "Move GrGpuResource GrSurface and GrTexture into src."
This reverts commit e5a06ce678.

Reason for revert: Need to make change in google3 first

Original change's description:
> Move GrGpuResource GrSurface and GrTexture into src.
> 
> Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> before this can land.
> 
> Bug: skia:7966
> Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-05 01:46:51 +00:00
Greg Daniel
e5a06ce678 Move GrGpuResource GrSurface and GrTexture into src.
Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
before this can land.

Bug: skia:7966
Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-03-04 23:01:31 +00:00
Michael Ludwig
eced98b5ea Enforce saveLayer ignoring restore paint's mask filter
Documentation specifies that only the alpha, color filter, image filter
and blend mode are used when restoring the saved layer. The coverage that
would be sent to the mask filter is ill-defined, whereas the explicit
boundary of the separate clip image gets around this.

This also removes the issue of the order in which the mask filter and
image filter would be applied.

Some GMs exercised the save layer with mask filter, but those have
been updated to either expect the MF to be ignored, or modified to
no longer use saveLayer+MF. While Android and Flutter expose a saveLayer
with general Paint API, their documentation matches SkCanvas so hopefully
no one is actually relying on the mask filter in those cases. It does
not appear as if Chrome ever tries to use a saveLayer+MF.

Bug: skia:9561

Change-Id: I67a350fbf565683ea60ea88f83a91270e7dcd187
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274508
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-03-04 15:28:01 +00:00
Mike Reed
5caf9358c3 remove bones from SkVertices
Bug: skia:9984
Change-Id: I7c4f33ee82087eb1b0a60243183f0c68e310f10d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274547
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-03-02 20:30:59 +00:00
Brian Salomon
d8575452eb Add GrContextOption for GL error checking, shader, and program success.
Small behavior change: will not check for shader success and program
linking success over the command buffer in a debug build.

Also fail gracefully if stencil renderbuffer allocation fails.

Bug: skia:9938
Bug: chromium:1040186
Change-Id: I623f09d306261d28070078268f6242f92d65fd5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273276
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-02-25 21:00:19 +00:00
Robert Phillips
1cec4d5e3d Add a program iterator to SkDeferredDisplayList
Bug: skia:9455
Change-Id: I201218174b5d6efb72f7c06766a49f6711325bd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272530
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-24 14:03:06 +00:00
Dominic Mazzoni
7dfb46e7f3 Re-land: Support adding attributes to PDF document structure nodes.
Originally landed: https://skia-review.googlesource.com/c/skia/+/268878
Reverted: https://skia-review.googlesource.com/c/skia/+/271858

The issue was with compilation when PDF support is disabled. See
the diff between patchsets 1 and 2.

This is an important part of writing a tagged PDF. Many of the nodes
in the document structure tree need additional attributes, just like
in HTML.

This change aims to add support for a few useful attributes, not to
be comprehensive.

Bug: chromium:1039816
Change-Id: I15f8b6c41d4fdaa4b6e21775ab6d26ec57eb0f5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271916
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-19 20:50:14 +00:00
Mike Reed
86b4388fdc Revert "Support adding attributes to PDF document structure nodes."
This reverts commit 80474156d1.

Reason for revert: breaking chrome roll

https://ci.chromium.org/p/chromium/builders/try/cast_shell_linux/533554

Original change's description:
> Support adding attributes to PDF document structure nodes.
> 
> This is an important part of writing a tagged PDF. Many of the nodes
> in the document structure tree need additional attributes, just like
> in HTML.
> 
> This change aims to add support for a few useful attributes, not to
> be comprehensive.
> 
> Bug: chromium:1039816
> 
> Change-Id: I64a6b36b0b4ec42fd27ae4ad702afce95c95af5d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268878
> Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Dominic Mazzoni <dmazzoni@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>

TBR=djsollen@google.com,reed@google.com,dmazzoni@chromium.org,dmazzoni@google.com

Change-Id: Iedd397303e870144e8d282db0cb81c535a783e8b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1039816
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271858
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-19 14:23:31 +00:00
Dominic Mazzoni
80474156d1 Support adding attributes to PDF document structure nodes.
This is an important part of writing a tagged PDF. Many of the nodes
in the document structure tree need additional attributes, just like
in HTML.

This change aims to add support for a few useful attributes, not to
be comprehensive.

Bug: chromium:1039816

Change-Id: I64a6b36b0b4ec42fd27ae4ad702afce95c95af5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268878
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-02-18 18:14:36 +00:00
Yi Xu
55bca410f9 Update SkSurface::ReplaceBackendTexture to take ContentChangeMode
In SkSurface::ReplaceBackendTexture, it used to always retain a copy
of the the current content. The ContentChangeMode is added as a
parameter to allow the callers to decide whether retain or discard the
current content.

Bug: 1014246

Change-Id: I8736e7795b4755bbde94009ffe4d943c75112b98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271016
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>
2020-02-18 15:15:06 +00:00
Robert Phillips
b3c061aa4f Add createBackendFormat and createFBO0 helper methods to SkSurfaceCharacterization
These make it easier for clients to create new surface characterizations that differ only a little from an existing surface characterization.

Change-Id: Iebd0b32ae941d3f91427927108d092cb5864b09f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270444
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-13 18:55:22 +00:00
Leon Scroggins III
42a604f431 Allow decoding without color conversion - part 2
Bug: b/135133301

Follow-on to 196f319b.

- Add SkCodec::getICCProfile to match the SkAndroidCodec version.
- Update comments on getPixels() regarding how the SkColorSpace on the
SkImageInfo is treated.
- Add two new images that have ICC profiles that do not map to an
SkColorSpace. Add a test to verify that they have the un-transformed
color we expect.
- Stop uploading ColorCodecSrc images decoded to a null SkColorSpace to
Gold. Though they may be correct, they do not match other images they're
compared against. The new test above verifies that we do not do color
conversion with a null SkColorSpace.

Change-Id: I08635e4262f16500fab32ef97511d305c2c06483
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269236
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-02-07 19:24:33 +00:00
Brian Osman
788b91678f Remove SkTMin and SkTMax
Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 18:40:09 +00:00
Brian Osman
5f3d9f76c9 Replace usage of SkTClamp with SkTPin
I prefer the SkTClamp spelling, but there were 4 uses vs. ~200. And
eventually we'll replace all of these with std::clamp anyway.

Change-Id: I418fce5080d089745c3f9eb42c36e3fc7962c895
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269155
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-06 20:34:13 +00:00
Brian Osman
762b42ff73 Remove SkClampMax
Change-Id: I9709dfdfd6069d46c331d08e181e36cc9a21e71a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269149
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-06 19:49:53 +00:00
Brian Osman
aba642c6ac Remove SkScalarClampMax and SkScalarPin
Change-Id: Ic96a0ea2cd1bfd59ee3f236543e1d6dd102544ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269142
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-02-06 18:29:51 +00:00