Commit Graph

149 Commits

Author SHA1 Message Date
Chris Dalton
6ce447a4ec Eliminate mixed samples as an FBO type or AA type
From now on, sample counts always refer to the number of actual color
samples, and render targets don't have separate color and stencil
sample counts.

If mixed samples support is available when making a
"GrAAType::kCoverage" draw, then an op may attach and use a mixed
sampled stencil buffer internally. But this will all be invisible to
the client.

After this CL, we temporarily won't have a mode to use nvpr with mixed
samples. That will soon be fixed by a follow-on CL that enables nvpr
with mixed samples in the normal "gl" and "gles" configs.

Bug: skia:
Change-Id: I1cb8277f0d2d0d371f24bb9f39cd473ed5c5c83b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221878
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-06-24 04:08:45 +00:00
Robert Phillips
4bdd36f625 Make color initialization version of createBackendTexture public
Mechanical.

Change-Id: I48be78a12684fc5243ee509e391984daa190fb7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218182
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-06-04 20:12:22 +00:00
Robert Phillips
806267973f Switch all internel uses of GrContext::createBackendTexture over to initialized versions
For Skia's testing we always want an initialized backend texture. Except for the
BackendAllocationTests of course.

Change-Id: I47b5e4c9845b3f58ebad5ba052780a69d6cd6954
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216348
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-06-04 14:42:27 +00:00
Robert Phillips
5c7a25bd2f Move explicit backend object allocation API to GrContext
This initial portion of the API should be ready to go. Follow on CLs will add the other entry points.

Change-Id: Ia9c708046ba08b16f9a71558e2bf2c38279abe5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-05-20 15:31:56 +00:00
Robert Phillips
9b16f81858 Switch over to using new direct allocation API in our tests (as much as possible at least)
To fully switch over we need the entry point that uploads data but most of the old call
sites can be switched over now.

Change-Id: I362b1dfde7d88bf8d3f8f90155f53d9ac442a329
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214300
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-05-17 15:41:50 +00:00
Robert Phillips
9dbcdcc8ba Alter createTestingOnlyBackendTexture methods
This intended to bring this API more into line with the proposed GrBackendObject API with an eye towards replacing the former with the latter.

TBR=bsalomon@google.com
Change-Id: I4367f03fb10fff788749f21c4843060111a6df1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-05-13 15:39:33 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Brian Osman
d2ca31218b Convert GrPorterDuff test from NullGL to Mock context
Bug: skia:
Change-Id: Id403aabcae1dbf38e55381bb3b4353e85a12a745
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203705
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-03-26 16:04:49 +00:00
Brian Osman
7c59774d4f Convert some unit tests from NullGL to Mock context
Bug: skia:
Change-Id: I6ecfed3f7ee096f85ea4cb4920e1029227d36169
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203703
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-03-26 15:43:23 +00:00
Kevin Lubick
27ba7032be Add GN args for GL/GLES interface
Bug: skia:
Change-Id: I8445a6f3641aa43e7b18832c7c228b66dd321f2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201616
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2019-03-21 12:57:27 +00:00
Brian Osman
5ced0bfd00 Add shader based blending of kPlus for configs that need clamping
This effectively reverts https://skia-review.googlesource.com/c/skia/+/140500
and relands https://skia-review.googlesource.com/c/skia/+/48183.

Bug: skia:8871
Change-Id: I6b1d5daa3d319e0c078e553926ed9166cca9a24a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199930
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-03-15 14:54:17 +00:00
Chris Dalton
b8fff0dfce Make mixed samples detection automatic
Previously, we relied on ops to deduce whether a draw would have
hardware coverage modulation as a result mixed samples. This is
problematic because *any* draw can have mixed samples coverage if
there is a multisampled stencil clip. No ops were checking for stencil
clip, and most just said they never used mixed samples.

Now that the only usecase for mixed samples is the stencil buffer,
this CL makes the processorSet automatically deduce mixed samples
coverage from the stencil settings and fsaaType.

Bug: skia:
Change-Id: Ib69b84bc03b12f6efb8e7d6ed721ae1612785315
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197281
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-03-05 21:27:15 +00:00
Robert Phillips
9da87e0e98 Rename GrContext::contextPriv to priv
Mechanical. This makes the priv() accessor the same for all the context types.

Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa
Reviewed-on: https://skia-review.googlesource.com/c/189164
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-02-04 22:13:14 +00:00
Brian Salomon
aa6ca0a8bf Require explicit GrWrapCacheable specification in more places.
Make all wrapped resources be kUnbudgetedUncacheable except those
created by AHardwareBuffer image generators and as backings for promise
images.

Make all non-wrapped unbudgeted resources be kUnbudgetedUncacheable.

Update unit tests to mostly use GrWrapCacheable::kNo except where they
are testing the distinction.

Update unit tests for new expectations.
Bug: chromium:922851
Change-Id: I4d3bdaa161ffc76390f26334bcb7e2b47dd9319d
Reviewed-on: https://skia-review.googlesource.com/c/185004
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-25 00:29:27 +00:00
Chris Dalton
945ee652d7 Enforce non-overlap constraint from GrRenderTargetOpList
Enforces this constraint from one central location, rather than
relying on each Op to remember to check if overlap is allowed from its
onCombineIfPossible method.

Fixes an issue where we need to check the total bounds of both chains
for overlap (not the bounds of individual Ops).

Bug: skia:8671
Change-Id: I163651c868847884459acfc00d13ffdfca3a27c3
Reviewed-on: https://skia-review.googlesource.com/c/185815
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-01-23 16:48:15 +00:00
Chris Dalton
330b08511d Remove "canCombineOverlappedStencilAndCover"
This looks like a relic from nvpr text.

Bug: skia:8671
Change-Id: I417c7b4565208e3bf91a3891fa59ba50308a8139
Reviewed-on: https://skia-review.googlesource.com/c/183884
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-01-15 02:15:25 +00:00
Brian Salomon
c67c31ced1 Revert "Revert "Mark wrapped textures imported into SkImages as "read only".""
This reverts commit ff4ccaa9fc.

Bug: skia:8509
Change-Id: If4a059d6e6e412ec1d6be2c70663d59c362e91d2
Reviewed-on: https://skia-review.googlesource.com/c/175249
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-12-06 15:34:31 +00:00
Brian Salomon
ff4ccaa9fc Revert "Mark wrapped textures imported into SkImages as "read only"."
This reverts commit 796693af3c.

Reason for revert: texture flags assertion in DDL config

Original change's description:
> Mark wrapped textures imported into SkImages as "read only".
> 
> Read only textures and proxies fail writePixels, as copy dsts, and mip
> regeneration.
> 
> Bug: skia:8509
> 
> Change-Id: Iaa0b473cc9a9930fde3ef0e91373d5040650de35
> Reviewed-on: https://skia-review.googlesource.com/c/174316
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: If5cb36e83795656185ff8d26e4ef2c52a2695a09
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8509
Reviewed-on: https://skia-review.googlesource.com/c/174846
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-12-05 21:35:40 +00:00
Brian Salomon
796693af3c Mark wrapped textures imported into SkImages as "read only".
Read only textures and proxies fail writePixels, as copy dsts, and mip
regeneration.

Bug: skia:8509

Change-Id: Iaa0b473cc9a9930fde3ef0e91373d5040650de35
Reviewed-on: https://skia-review.googlesource.com/c/174316
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-12-05 20:12:42 +00:00
Brian Osman
cf86085583 Replace GrColor4h with SkPMColor4f
- Mechanical replacement of GrColor4h (used throughout Ops) with
  SkPMColor4f.
- API adaptation (to/FromGrColor -> to/From_BytesRGBA).
- Complete removal of FromFloats (source was already SkPMColor4f),
  and toFloats (setting uniforms can directly access .vec()).

Bug: skia:
Change-Id: I37eece1fa7ed2545dc6843e840d4cc3c60f19747
Reviewed-on: https://skia-review.googlesource.com/c/166620
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-10-31 19:25:20 +00:00
Brian Osman
1be2b7c64d Keep paint color range/precision into ops and GPs (using GrColor4h)
We still degrade to bytes when creating vertices (tagged TODO4F).

Note: Guarded for Chrome (by making GrColor4h a wrapper around
GrColor).

Bug: skia:
Change-Id: Id8a1d9eec7978d52b059cd9952666bc1217ee073
Reviewed-on: https://skia-review.googlesource.com/c/165527
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-29 23:40:30 +00:00
Robert Phillips
646f637f4c Add rowBytes to createTestingOnlyBackendTexture
This is pulled out of:

https://skia-review.googlesource.com/c/skia/+/151983 (Test YUV images in DDL)

The YUV images seem to like to have row padding.

Change-Id: I517d2b63678beeafef88f86148fca15862176780
Reviewed-on: https://skia-review.googlesource.com/156367
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-09-25 13:48:29 +00:00
Herb Derby
d3895d867c Centralize the predicate for a glyph being too large for the atlas
Centralize the calculation to SkGlyphCacheCommon. This allows this
function to be used with NO_GPU.

In addition, this was used in the last remaining function in GrTest.
That function was used in a single place. I made the function a static
and remove GrTest.h. This had massive knock-on effects.

Change-Id: I80f874a988f9af4383a83acf7c273d23b8d67c22
Reviewed-on: https://skia-review.googlesource.com/151480
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-09-05 19:25:29 +00:00
Brian Osman
532b3f944a Remove clamping of kPlus with F16 configs
The most common use-case for F16 is to draw things that are explicitly
outside of [0,1]. We can't prevent out-of-range values in general, users
could just draw out-of-range content in src mode. We've decided that
it's best to avoid surprising behavior, and trust the user in these
situations.

This effectively reverts https://skia-review.googlesource.com/c/skia/+/48183

Bug: skia:
Change-Id: I71c2dd925c567e2862d96ab70c752f19245a69c4
Reviewed-on: https://skia-review.googlesource.com/140500
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-11 14:30:58 +00:00
Brian Osman
c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00
Brian Salomon
c7fe0f708c Make GrCaps and GrShaderCaps private.
Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().

Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-05-11 14:47:27 +00:00
Brian Salomon
26102cb604 Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&
Change-Id: Ibd00d0dc6d8c73628f26851e102defdbafab149b
Reviewed-on: https://skia-review.googlesource.com/113164
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 18:20:40 +00:00
Brian Salomon
7578f3ecdd Rename wrap backend tex/rt methods on GrProxyProvider
This makes them more consistent with similar methods on GrResourceProvider.

Change-Id: Ice7e5dbe8100481781015b386445e9b7101bd75e
Reviewed-on: https://skia-review.googlesource.com/112821
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-07 20:00:20 +00:00
Robert Phillips
f35fd8d2f2 Move more internal methods from GrContext to GrContextPriv (take 3)
Change-Id: Ied630e61cf95780bf85032867e6ce663e1ef9c2f
Reviewed-on: https://skia-review.googlesource.com/98000
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-01-22 16:53:17 +00:00
Leon Scroggins
2914555e00 Revert "Move more internal methods from GrContext to GrContextPriv (take 2)"
This reverts commit c22e50bd31.

Reason for revert: Speculative fix for Android roll

Original change's description:
> Move more internal methods from GrContext to GrContextPriv (take 2)
> 
> Change-Id: I47108910517d61edeb52f82793d384fdb5605d45
> Reviewed-on: https://skia-review.googlesource.com/97241
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I3a77ac33c5f48529357cf9c683d5f4cacaa2379f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/97582
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-20 17:09:10 +00:00
Robert Phillips
c22e50bd31 Move more internal methods from GrContext to GrContextPriv (take 2)
Change-Id: I47108910517d61edeb52f82793d384fdb5605d45
Reviewed-on: https://skia-review.googlesource.com/97241
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-19 19:26:46 +00:00
Hal Canary
07320e46c0 Revert "Move more internal methods from GrContext to GrContextPriv"
This reverts commit f440cecbfd.

Reason for revert: breaking android builds. 

Original change's description:
> Move more internal methods from GrContext to GrContextPriv
> 
> TBR=bsalomon@google.com
> Change-Id: Ia8cf0e0d30451c69bc7a08215aafa6abe6e0ddbe
> Reviewed-on: https://skia-review.googlesource.com/97080
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: If263f8161f0fbe3fc6ee8f34bb09e237705c3694
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/97200
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-01-19 18:18:24 +00:00
Robert Phillips
f440cecbfd Move more internal methods from GrContext to GrContextPriv
TBR=bsalomon@google.com
Change-Id: Ia8cf0e0d30451c69bc7a08215aafa6abe6e0ddbe
Reviewed-on: https://skia-review.googlesource.com/97080
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-19 18:03:03 +00:00
Robert Phillips
0bd24dc41f Funnel most proxy creation through GrProxyProvider
This is to provide a choke point for DDL to create Lazy Proxies.

Change-Id: If178da13bc6447b31b7601810236d34502d9efbd
Reviewed-on: https://skia-review.googlesource.com/93303
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-16 13:28:43 +00:00
Robert Phillips
d21b2a5d5c Remove GrBackendObject from tests (except image_from_yuv_textures)
This sets the stage for landing https://skia-review.googlesource.com/c/skia/+/82823 (Update SkImage::MakeFromYUVTexturesCopy to GrBackendTexture)

Change-Id: I2c62f23dc447b9ad55c0b5f06bcd6d7ca0ec4d2b
Reviewed-on: https://skia-review.googlesource.com/83920
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-12-12 18:45:09 +00:00
Brian Salomon
dcfca431e3 Use GrContextFactories that produce a single GrContext in unit tests.
This is to alleviate problems due to the command buffer getting bent out of shape when the current
OpenGL context is switched out from under it (because we ran a test with a native GL context). This,
however is not a full solution. More changes will be required to ensure that after running each
command buffer or native test we bind the null context. This does allow us to take a step in that
direction without breaking anything too badly. Moreover, there is no real benefit to reusing a
GrContextFactory.

Modifies DEF_GPUTEST to take GrContextOptions rather than a factory to use. Tests were already using
their own factories anyway.

In tests that use GrContextFactory the factory instance is moved to the inner loop.

Modifies gpucts and skia_test to not use persistent GrContextFactories.

Change-Id: Ie7a36793545c775f2f30653ead6fec93a3d22717
Reviewed-on: https://skia-review.googlesource.com/71861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-15 22:03:07 +00:00
Greg Daniel
177e695589 Add flag on GrBackendTexture to say whether texture is mipped or not
Bug: skia:
Change-Id: Ia684e3daf779ec2feaaec64c04dabf5cb03cd07a
Reviewed-on: https://skia-review.googlesource.com/57821
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-10-12 17:02:41 +00:00
Brian Osman
9a725dd948 Use shader based blending to clamp kPlus mode w/F16
Bug: skia:6173
Change-Id: I21042d484d9a7b3eee04aa3301d9793d00ad6908
Reviewed-on: https://skia-review.googlesource.com/48183
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-20 14:28:03 +00:00
Ben Wagner
b4aab9ae6d Replace SkFAIL with SK_ABORT.
SkFAIL is a legacy macro which is just SK_ABORT. This CL mechanically
changes uses of SkFAIL to SK_ABORT in preparation for its removal. The
related sk_throw macro will be changed independently, due to needing to
actually clean up its users.

Change-Id: Id70b5c111a02d2458dc60c8933f444df27d9cebb
Reviewed-on: https://skia-review.googlesource.com/35284
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-16 15:37:54 +00:00
Robert Phillips
fbcef6eb8a Clean up GrResourceProvider usage
The only substantive changes are the removal of GrProxy instantiation in:

SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*

Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-15 17:18:19 +00:00
Greg Daniel
d7b1159d78 Revert "Revert "Go back to using dual source blending for lcd src-over even with non-opaque color""
This reverts commit 7d6fe0b996.

Reason for revert: Relanding with fix

Original change's description:
> Revert "Go back to using dual source blending for lcd src-over even with non-opaque color"
> 
> This reverts commit b54bdef86e.
> 
> Reason for revert: breaking some bots
> Original change's description:
> > Go back to using dual source blending for lcd src-over even with non-opaque color
> > 
> > This is change is currently still safe since earlier in Skia we are still requiring
> > the dst to be opaque. The change is a workaround to spots where trying to read the
> > dst to do in shader blending is failing for some reason. This also should give back
> > a little performance since doing dual source blending should be better than shader
> > blends.
> > 
> > Bug: chromium:732341
> > Change-Id: I795f8a520f87f3fbf5d63a9509fbd9f394ea2b29
> > Reviewed-on: https://skia-review.googlesource.com/19703
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com
> 
> Change-Id: Ibb9bc1ef4ec5967dabcd62c81f62c0989c14fbb8
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: chromium:732341
> Reviewed-on: https://skia-review.googlesource.com/19815
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com
Bug: chromium:732341

Change-Id: I7481755a9aa64364371d8149af4458fc2c15c8aa
Reviewed-on: https://skia-review.googlesource.com/19840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-06-14 18:40:25 +00:00
Greg Daniel
7d6fe0b996 Revert "Go back to using dual source blending for lcd src-over even with non-opaque color"
This reverts commit b54bdef86e.

Reason for revert: breaking some bots
Original change's description:
> Go back to using dual source blending for lcd src-over even with non-opaque color
> 
> This is change is currently still safe since earlier in Skia we are still requiring
> the dst to be opaque. The change is a workaround to spots where trying to read the
> dst to do in shader blending is failing for some reason. This also should give back
> a little performance since doing dual source blending should be better than shader
> blends.
> 
> Bug: chromium:732341
> Change-Id: I795f8a520f87f3fbf5d63a9509fbd9f394ea2b29
> Reviewed-on: https://skia-review.googlesource.com/19703
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ibb9bc1ef4ec5967dabcd62c81f62c0989c14fbb8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:732341
Reviewed-on: https://skia-review.googlesource.com/19815
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-06-14 15:55:50 +00:00
Greg Daniel
b54bdef86e Go back to using dual source blending for lcd src-over even with non-opaque color
This is change is currently still safe since earlier in Skia we are still requiring
the dst to be opaque. The change is a workaround to spots where trying to read the
dst to do in shader blending is failing for some reason. This also should give back
a little performance since doing dual source blending should be better than shader
blends.

Bug: chromium:732341
Change-Id: I795f8a520f87f3fbf5d63a9509fbd9f394ea2b29
Reviewed-on: https://skia-review.googlesource.com/19703
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-06-14 15:13:58 +00:00
Brian Salomon
28207df02b Make GrSimpleMeshDrawOpHelper record whether coverage can be implemented as alpha
This also makes the blend table entry for opaque src over indicate a blend of (1, ISA) rather than (1, 0) to match the actual implementation of the global src-over XP.
Change-Id: I1b1f64d2546e4f0cf03c0239ce674d1baad655f6
Reviewed-on: https://skia-review.googlesource.com/18521
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-05 16:47:45 +00:00
Robert Phillips
bb581ce30f Convert DstTexture to DstProxy (take 2)
The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed

Reland of: https://skia-review.googlesource.com/c/16908/ (Convert DstTexture to DstProxy)

Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))

Change-Id: I3a497b6a950fad899f23882c0a9552894ef640f8
Reviewed-on: https://skia-review.googlesource.com/17205
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-29 19:26:26 +00:00
Greg Daniel
79cdf28c51 Fix to lcd blending in ganesh
This fixes the bug where a src color may originally be opaque but after
blending it is no longer opaque. We need to know the opacity after the
blend so this restricts us on which blend modes even work this way.

Bug: skia:
Change-Id: Ib3208887d718e5f25272ed7b0bf44683d04884d7
Reviewed-on: https://skia-review.googlesource.com/17488
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-22 20:35:17 +00:00
Greg Daniel
6ebe4b9dbe Fix gpu lcd blending to semi-correctly handle alpha coverage
Bug: skia:6606
Change-Id: I16ccd97f5d047eb7fddfed5310bf669e7435ccdd
Reviewed-on: https://skia-review.googlesource.com/17370
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-05-19 17:20:33 +00:00
Robert Phillips
c375704a20 Revert "Convert DstTexture to DstProxy"
This reverts commit 87f7f1c3ce.

Reason for revert: grumble, grumble

Original change's description:
> Convert DstTexture to DstProxy
> 
> The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed
> 
> Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))
> 
> Change-Id: Ic1435177d8b5d9bd3fc38b4903c9baae8205cfb0
> Reviewed-on: https://skia-review.googlesource.com/16908
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=egdaniel@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I9af52bb222bd2d8cc696250a9efb62afb80edba1
Reviewed-on: https://skia-review.googlesource.com/17203
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-17 13:00:27 +00:00
Robert Phillips
87f7f1c3ce Convert DstTexture to DstProxy
The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed

Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))

Change-Id: Ic1435177d8b5d9bd3fc38b4903c9baae8205cfb0
Reviewed-on: https://skia-review.googlesource.com/16908
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-17 12:17:03 +00:00
Greg Daniel
7ef28f35a2 Revert "Revert "Plumb GrBackendTexture throughout skia.""
This reverts commit 7fa5c31c2c.

Reason for revert: Relanding this change now that other fixes have landed.

Original change's description:
> Revert "Plumb GrBackendTexture throughout skia."
> 
> This reverts commit 7da62b9059.
> 
> Reason for revert: fix android roll
> 
> Original change's description:
> > Plumb GrBackendTexture throughout skia.
> > 
> > Bug: skia:
> > Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875
> > Reviewed-on: https://skia-review.googlesource.com/13645
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > 
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,stani@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I5cb8763cc837c83ebc6d10366fe2dd3efe35fb89
> Reviewed-on: https://skia-review.googlesource.com/13773
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,stani@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I92bc074e4fe37fa5c83186afadc472c03802e8f2
Reviewed-on: https://skia-review.googlesource.com/13975
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-20 17:17:43 +00:00