Commit Graph

125 Commits

Author SHA1 Message Date
Chris Dalton
1d4af54a7b Don't support GrCubicEffect if float != fp32
Otherwise the cubic math is too unstable.

Bug: skia:
Change-Id: I2c8d8d9abcae517d42dd3eddb5bf455c7c7487dd
Reviewed-on: https://skia-review.googlesource.com/121709
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-04-16 22:50:45 +00:00
Ethan Nicholas
1706f84208 switched GrClipEdge to an enum class
Bug: skia:
Change-Id: Idf41580314a32739c70721530fc3ca48e566b044
Reviewed-on: https://skia-review.googlesource.com/70023
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-10 17:42:27 +00:00
Ethan Nicholas
0f3c73220a renamed GrPrimitiveEdgeType / GrProcessorEdgeType to GrClipEdgeType
Bug: skia:
Change-Id: I4a9af0b9b2cfa47875b2ba098098183e8dca29a7
Reviewed-on: https://skia-review.googlesource.com/69601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-09 20:59:27 +00:00
Cary Clark
74f623d161 make point array methods private
Moved method are not used by chromium, google3,
or android.

SkPoint::setRectIFan isn't used or tested at all.

SkPoint::setRectFan and SkPoint::setRectTriStrip
are only used internally.

These routines pretend that a SkPoint is part
of an array of points. Since that's kind of an
odd contract to make public, and because they
aren't used outside of Skia, relegate them to
a priv file.

R=bsalomon@google.com,reed@google.com
Bug: skia: 6898
Change-Id: I5ec2eb47799f6fd4b2994da962b1fa69ce659931
Reviewed-on: https://skia-review.googlesource.com/68121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2017-11-07 13:10:38 +00:00
Cary Clark
e4442cb0b5 convert mapHomogeneousPoints to SkPoint3
SkMatrix::mapHomogeneousPoints takes an array of SkScalar,
but expects essentially SkPoint3, so make it so.


R: robertphillips@google.com, reed@google.com
Bug: skia:6898
Change-Id: Ibaf8b05c08b7df16c67d6a77d914667ace9a70da
Reviewed-on: https://skia-review.googlesource.com/58380
Commit-Queue: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-18 16:09:46 +00:00
Brian Salomon
57caa660c0 Revert "Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.""
This reverts commit 62563deb6b.

Reason for revert: change that affected similar set of GMs reverted, relanding now that this is more easily triagable.

Original change's description:
> Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
> 
> This reverts commit fa2d604a7d.
> 
> Reason for revert: <INSERT REASONING HERE>
> 
> Original change's description:
> > Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> > 
> > Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> > 
> > I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> > 
> > 
> > Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> > Reviewed-on: https://skia-review.googlesource.com/60081
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/60683
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Iefcd16676a7617d32e89fc84206cd4e88e9a06e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/61160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-18 12:21:17 +00:00
Brian Salomon
62563deb6b Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
This reverts commit fa2d604a7d.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> 
> Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> 
> I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> 
> 
> Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> Reviewed-on: https://skia-review.googlesource.com/60081
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/60683
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-17 19:14:15 +00:00
Brian Salomon
fa2d604a7d Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.

I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.


Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
Reviewed-on: https://skia-review.googlesource.com/60081
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-17 17:30:12 +00:00
Brian Osman
9a725dd948 Use shader based blending to clamp kPlus mode w/F16
Bug: skia:6173
Change-Id: I21042d484d9a7b3eee04aa3301d9793d00ad6908
Reviewed-on: https://skia-review.googlesource.com/48183
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-20 14:28:03 +00:00
Robert Phillips
f1748f5a92 Change visitProxies signature
There is a perf regression (mainly on the Nexus5) for the https://skia-review.googlesource.com/c/skia/+/46200 (Add method to iterate over a GrOp's GrSurfaceProxies)

This is one candidate.

Change-Id: I995d3a88bad2a914f24b49512abbf01aeaf579c8
Reviewed-on: https://skia-review.googlesource.com/46586
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-09-14 20:39:42 +00:00
Robert Phillips
b493eebca1 Add method to iterate over a GrOp's GrSurfaceProxies
The extra generality of having a std::function is for MDB reordering. In the current MDB reordering world there is one pass through the surfaceProxies at creation time and a second pass after flush to create the usage intervals.

Change-Id: I3f548417eddc1dad7503d919241301e404255ffe
Reviewed-on: https://skia-review.googlesource.com/46200
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-09-13 17:38:56 +00:00
Brian Salomon
bfd18cdd54 Move GrAppliedClip into GrPipeline
Change-Id: I522c2fd52bea9813baba7cdb3f11b63e7ab96b50
Reviewed-on: https://skia-review.googlesource.com/28861
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-10 12:54:05 +00:00
Brian Salomon
91326c34ee Move GrProcessorSet into GrPipeline
Change-Id: Ibfa5e1adda3c32140590aa62a31d35654cef79dd
Reviewed-on: https://skia-review.googlesource.com/28187
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-09 20:42:45 +00:00
Brian Salomon
477d0efcf2 Make ops in bezier_effects GMs be non-Legacy GrMeshDrawOps
Change-Id: I1d56536820a61af293a7bce290f35b724c3a8257
Reviewed-on: https://skia-review.googlesource.com/23480
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-14 15:03:24 +00:00
Chris Dalton
febbffad1c Improve cubic KLM accuracy
Moves cubic root finding logic out of GrPathUtils and
PathOpsCubicIntersectionTest, and unifies it in SkGeometry.

"Normalizes" the homogeneous parameter values of the roots, rather
than the cubic inflection function. Does this normalization by
twiddling the exponents instead of division (which causes a loss of
precision).

Abandons the built-in derivatives in GrCubicEffect. These don't have
high enough precision on many mobile gpus. Instead we pass the KLM
matrix to the vertex shader via uniform, where we can use it to set up
new linear functionals from which the fragment shader can calculate
the gradient of the implicit function.

Bug: skia:4410
Change-Id: Ibd64e999520adc8cdef7803a492d3699995aef5a
Reviewed-on: https://skia-review.googlesource.com/19017
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-06-09 17:13:54 +00:00
Hal Canary
23e474cb73 SkCanvas: Helpers for draw{Point,Line,Circle}
Change-Id: Ie9c7d3b8f01aee435563b23b7d27f098f07dd287
Reviewed-on: https://skia-review.googlesource.com/16909
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-05-16 12:59:11 +00:00
Brian Salomon
d3ccb0a37f Move pipeline handling out of GrMeshDrawOp.
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.

The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.

Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-04-03 15:13:48 +00:00
csmartdalton
cc26127920 Find cubic KLM functionals directly
- Updates GrPathUtils to computes the KLM functionals directly instead
  of deriving them from their explicit values at the control points.
- Updates the utility to return these functionals as a matrix
  rather than an array of scalar values.
- Adds a benchmark for chopCubicAtLoopIntersection.

BUG=skia:

Change-Id: I97a9b5cf610d33e15c9af96b9d9a8eb4a94b1ca7
Reviewed-on: https://skia-review.googlesource.com/9951
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-03-23 21:05:45 +00:00
Greg Daniel
8199d94c08 Generaly Fixes to gpu bezier code
BUG=skia:

Change-Id: I2246aa0b2bc3327df42ca30d35020a4b878a819b
Reviewed-on: https://skia-review.googlesource.com/9555
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2017-03-14 17:40:56 +00:00
Brian Salomon
649a3411f9 Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derived classes.
The first phase of deferring GrPipeline creation until flush will apply only to GrDrawOp subclasses that do not derive from GrMeshDrawOp. This change prepares for that by creating separate draw functions on GrRenderTargetContext for GrMeshDrawOp-derived ops. This is temporary and will incrementally be undone as pipeline-creation deferral rolls out to the GrMeshDrawOps in a later phase of this work.


Change-Id: I0f5b71fe913f3273cfe9e965f7d8bbe7f01ad0ef
Reviewed-on: https://skia-review.googlesource.com/9481
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-03-09 19:26:13 +00:00
Brian Salomon
9e50f7b11e Store clipped bounds on GrOp rather than in parallel in GrRenderTargetOpList.
When the op is recorded we update its bounds to incorporate both clipping and aa bloat.

Change-Id: Ia205e058ebeda5fcdb2cd5e9b8a30a4972672b14
Reviewed-on: https://skia-review.googlesource.com/9233
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-06 18:16:28 +00:00
Mike Reed
df85c38163 stop using SkScalarMul
BUG=skia:

Change-Id: Ie41d8665a1c62ba8eddc93d8cfefaf64ddc52ff8
Reviewed-on: https://skia-review.googlesource.com/8411
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-02-14 19:45:24 +00:00
Brian Salomon
82f4431915 Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.
This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.

Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-11 19:56:48 +00:00
Brian Salomon
a163392978 Revert "Revert "Removing ref counting from GrXPFactory.""
This reverts commit 003312a211.

Change-Id: Ib41065e5c356d1dd99e70fa10611ac6756c2b79d
Reviewed-on: https://skia-review.googlesource.com/6803
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-09 17:21:03 +00:00
Brian Salomon
003312a211 Revert "Removing ref counting from GrXPFactory."
This reverts commit a8f80de2bc.

Reason for revert: nanobench failing on windows bots, possibly others

Change-Id: Iacb8c650064a28654c165665be057377ffb02ba5
Reviewed-on: https://skia-review.googlesource.com/6802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-01-09 16:08:13 +00:00
Brian Salomon
a8f80de2bc Removing ref counting from GrXPFactory.
All GrXPFactory instances are static constexpr.

Change-Id: If1086b08534166201e53b3fd9379104e361eb5e6
Reviewed-on: https://skia-review.googlesource.com/6701
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-09 15:44:53 +00:00
Brian Salomon
f833478191 Remove ref counting from GrOp.
Instead use std::unique_ptr to manage GrOp lifetime.

Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71
Reviewed-on: https://skia-review.googlesource.com/6479
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-01-03 15:22:16 +00:00
Brian Salomon
895274391d move src/gpu/batches -> src/gpu/ops
Change-Id: I6410eae41f051ce38bef6f38d670924c3483c325
Reviewed-on: https://skia-review.googlesource.com/6163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-16 16:58:24 +00:00
Brian Salomon
6b316e9e20 Rename GrTestBatch and subclasses to Op
Change-Id: Ideab66b7ca227057a767be48aba3ea69a0a19115
Reviewed-on: https://skia-review.googlesource.com/6161
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-16 16:13:59 +00:00
Brian Salomon
1951f3ddbd Rename testingOnly_drawBatch to testingOnly_addDrawOp and sk_sp
Change-Id: I35efd4ad2b7132145c1e477f0b1f283276e9fad5
Reviewed-on: https://skia-review.googlesource.com/5704
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-09 22:28:31 +00:00
Brian Salomon
0e8fc8b9e6 Relandx2 "Remove antialiasing control from GrPaint."
Fixes a bad merge.

This reverts commit 073285c059.

Change-Id: I5e92339d9b33d3a6dc58b9fcd2a1b3a5684e8f8a
Reviewed-on: https://skia-review.googlesource.com/5774
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-09 20:43:41 +00:00
Brian Salomon
073285c059 Revert "Reland "Remove antialiasing control from GrPaint.""
This reverts commit 3944484020.

Reason for revert: Merges badly with a recent change. Will rebase and reland.

Original change's description:
> Reland "Remove antialiasing control from GrPaint."
> 
> This contains fixes for GLPrograms test and mixed samples rendering.
> 
> This reverts commit 419d81eed4.
> 
> BUG=skia:
> 
> Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
> Reviewed-on: https://skia-review.googlesource.com/5763
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Iff9657041e28604a845bc5a9acec7c9b248c53bd
Reviewed-on: https://skia-review.googlesource.com/5772
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-12-09 20:02:22 +00:00
Brian Salomon
3944484020 Reland "Remove antialiasing control from GrPaint."
This contains fixes for GLPrograms test and mixed samples rendering.

This reverts commit 419d81eed4.

BUG=skia:

Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
Reviewed-on: https://skia-review.googlesource.com/5763
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-12-09 19:56:24 +00:00
Brian Salomon
419d81eed4 Revert "Remove antialiasing control from GrPaint."
This reverts commit 9f549358b3.

Reason for revert: hitting asserts

Change-Id: I542d34edc05ecf72b7646263f25736a0950c78e7
Reviewed-on: https://skia-review.googlesource.com/5707
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-12-08 17:11:46 +00:00
Brian Salomon
9f549358b3 Remove antialiasing control from GrPaint.
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).

Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.

Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-12-08 16:27:44 +00:00
Brian Salomon
9afd371a8a Rename GrDrawBatch->GrDrawOp
Change-Id: I18f520924b8a2548566fd61dbea4e3e12bd253dd
Reviewed-on: https://skia-review.googlesource.com/5411
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-01 16:45:27 +00:00
Brian Salomon
25a880960a Rename GrBatch to GrOp
Change-Id: I27b6324f8040899fafeda23ca524bc54a4dbf090
Reviewed-on: https://skia-review.googlesource.com/5392
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-01 15:12:53 +00:00
Hal Canary
cefc43112c gm: s/SkAutoTUnref/sk_sp/
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4434

Change-Id: Ib2bea321617a17012190b33f2c7c439a5b6b3025
Reviewed-on: https://skia-review.googlesource.com/4434
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2016-11-07 15:22:49 +00:00
Mike Reed
7d954ad797 remove xfermode from public api
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4020

CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Change-Id: I19cd056f2af778f10e8c6c2b7b2735593b43dbac
Reviewed-on: https://skia-review.googlesource.com/4020
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2016-10-28 20:06:17 +00:00
Brian Osman
693a540272 Rename renderTargetContextPriv to priv, and some more leftover DCs
API change is for non-public API.

TBR=bsalomon@google.com

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4060

Change-Id: I5011d753c3c6d1145ff242eab6baff2ae0647ba3
Reviewed-on: https://skia-review.googlesource.com/4060
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-27 20:01:05 +00:00
Brian Osman
1105224f97 Rename GrDrawContext to GrRenderTargetContext
This is in preparation for GrTextureContext and GrSurfaceContext

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030

Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-10-27 19:14:09 +00:00
caryclark
414c4295f9 allow conic chop to fail
Fuzzy values may cause the conic chop to fail.

Check to see if the values are all finite, and
require the caller to do the same.

R=reed@google.com
BUG=650178
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2368993002

Review-Url: https://codereview.chromium.org/2368993002
2016-09-26 11:03:54 -07:00
mtklein
dbfd7ab108 Replace a lot of 'static const' with 'constexpr' or 'const'.
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary.  This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.

Generally 'constexpr' or 'const' are better choices.  Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).

This CL prefers constexpr where possible, and uses const where not.  It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.

The scoped-to-class static has nothing to do with any of this, and is not changed.

* Not yet on the bots, which use an older TSAN.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005

Review-Url: https://codereview.chromium.org/2300623005
2016-09-01 11:24:54 -07:00
robertphillips
28a838e532 Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.h
Just another step in reining in the GrPLB

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2086293006

Review-Url: https://codereview.chromium.org/2086293006
2016-06-23 14:07:00 -07:00
bungeman
06ca8ec87c sk_sp for Ganesh.
Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004

Review-Url: https://codereview.chromium.org/2041113004
2016-06-09 08:01:03 -07:00
robertphillips
55fdcccf01 Remove GrRenderTarget from GrPipelineBuilder
This used to be "Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder"

but has been split into:
https://codereview.chromium.org/1993263002/ (Make GrAppliedClip friendless)
https://codereview.chromium.org/1997773002/ (Retract GrRenderTarget from GLProgramsTest)
https://codereview.chromium.org/1993403002/ (GrSWMaskHelper and GrSoftwarePathRenderer only need the textureProvider (not GrContext))
https://codereview.chromium.org/2004433002/ (Retract GrRenderTarget from GrTestTarget)
https://codereview.chromium.org/2015333002/ (Change parameters to GrPipelineBuilder's ctor)
https://codereview.chromium.org/2035823002/ (Make GrClipMaskManager stateless and push GrPipelineBuilder construction downstack)

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1988923002

Review-Url: https://codereview.chromium.org/1988923002
2016-06-06 06:16:21 -07:00
robertphillips
175dd9b5e3 Clean up test drawContext usage
The general idea is to provide access to SkGpuDevice's drawContext rather than its GrRenderTarget. That is usually what the testing framework actually wants.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1930623003

Review-Url: https://codereview.chromium.org/1930623003
2016-04-28 14:32:04 -07:00
robertphillips
6c7e325236 Bring sk_sp to GrDrawContext
This is split out of: https://codereview.chromium.org/1914883002/ (Refactor drawContext/RenderTarget creation)

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1918003003

Review-Url: https://codereview.chromium.org/1918003003
2016-04-27 10:47:51 -07:00
robertphillips
5e3815b4d0 Rein in the use of SkDevice.h
Nothing interesting.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1904673003

Review URL: https://codereview.chromium.org/1904673003
2016-04-20 05:29:51 -07:00
bsalomon
342bfc25de Simplify GrDrawBatch uploads and token uage.
GrVertexBatch subclasses no longer need "initDraw".

Simplifies GrTestBatch

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1835283002

Review URL: https://codereview.chromium.org/1835283002
2016-04-01 06:06:20 -07:00