Bug: b/63909536
Bug: b/63908092
- Scale to an arbitrary size, using the decoding library if it supports
it, and Skia otherwise
- Crop to a subset
- Post-processing with an SkPicture, to facilitate circle masks etc
- isRunning, to implement Animatable2 interface in Java
Change-Id: I13dbabee8e4a22e5cc193856aa3e94ce23ae4cb5
Reviewed-on: https://skia-review.googlesource.com/94660
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
To fix gm/bigrect, needed to do adjust "largest" rect so it doesn't become empty when round-tripping with SkRect/SkIRect.
I renamed it after this.
Bug: skia:
Change-Id: I747782c8456da603cf298275d2300ea1996e7629
Reviewed-on: https://skia-review.googlesource.com/95563
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
This is pretty much a straight up move of the GrSurfaceProxy code with some plumbing to get the ProxyProvider in the right places.
Change-Id: I63cecb242dada503f97dbd1c0ce7ede75323100d
Reviewed-on: https://skia-review.googlesource.com/94200
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
There seems to be some cases where a dest read case is being given the same backing texture.
Change-Id: I11dac7e26889476642c65ec2e8974171754a0630
Reviewed-on: https://skia-review.googlesource.com/95685
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I7cce869894e274250f49328550a0ae2d8e04de74
Reviewed-on: https://skia-review.googlesource.com/95022
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This patch enables scaling for overlarge color emojis when trying to
render with SDFs, i.e. between 162 and 324 point in normal text
rendering mode. Also ensures that we only try to render blobs with
bitmap/SDF when the text size will fit in the atlas.
Bug: skia:
Change-Id: Ib675d99ef22bf66368dc8737ef63db4a5d3d5a9f
Reviewed-on: https://skia-review.googlesource.com/94361
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: If1fc0854a42407fa6acd8d333ef49ae0b6302a81
Reviewed-on: https://skia-review.googlesource.com/95640
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This will be needed for DDLs that get recorded, but then deleted before
the proxies actually get instantiated.
Bug: skia:
Change-Id: I745366fc7a7edbcd43bc617220d3d4997baa8319
Reviewed-on: https://skia-review.googlesource.com/95101
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Also a few more blacklists to avoid shader compilation errors
in the Debug-GPU configuration.
Bug: skia:7166
Bug: skia:6687
Change-Id: I07b5adfc62e8029ece21406f0b79b32d9adf346f
Reviewed-on: https://skia-review.googlesource.com/95560
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Split the slide switching logic (including load/unload) into
setCurrentSlide(), while keeping setupCurrentSlide() to deal with config
only.
Change-Id: I5bd2363ffd401c1b756217f845d4dbd16d6be5d6
Reviewed-on: https://skia-review.googlesource.com/94864
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: If110f1716d2ad3b967aadca1c61d3e22386e17b1
Reviewed-on: https://skia-review.googlesource.com/94862
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:7166
Change-Id: Iefc8c6c1b72805dfe3ec8bd06d6ba6a878307582
Reviewed-on: https://skia-review.googlesource.com/93620
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: b/63909536
Android's ImageDecoder API takes as input an arbitrary width and height
to scale the image to. Internally, this uses SkAndroidCodec to sample,
and then (if not a perfect match) scales to the desired size with
drawing.
computeSampledSize is a modified version of what ImageDecoder currently
does to convert from arbitrary dimensions to a sampleSize. Moving it
here allows it to be shared by SkAnimatedImage. The modified version
also corrects two bugs:
- a client using the dimensions returned by getSampledDimensions
previously may have resulted in ImageDecoder decoding to a larger
size and then scaling it. (example found in tests: dog.jpg is
180 x 180. getSampledDimensions(8) returns 23 x 23, but the old
method resulted in using sampleSize of 7 and downscaling the resulting
25 x 25 image.)
- recompute the sampleSize based on the size returned by
getSampledDimensions.
Change-Id: I022040e8bac31c20988903a0452257f7ae902bc7
Reviewed-on: https://skia-review.googlesource.com/94620
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:7425
Change-Id: I6451058bc5194853440f08a053fb974bc8f377a2
Reviewed-on: https://skia-review.googlesource.com/95161
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
4747414eda..f661686c1a
$ git log 4747414ed..f661686c1 --date=short --no-merges --format='%ad %ae %s'
2018-01-15 fjhenigman Fix gyp/gcc build.
Created with:
roll-dep skia/third_party/externals/angle2BUG=none
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=halcanary@google.com
Change-Id: If49252de8c2fcda77da920b56faed6e1e8488250
Reviewed-on: https://skia-review.googlesource.com/95042
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Bug:801869
Change-Id: I7380bfb86aedc719cf67e20e918ef39d1b143aee
Reviewed-on: https://skia-review.googlesource.com/95020
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: b/63909536
Bug: b/63908092
SkAnimatedImage is designed around a specific Android use case, so move
it into the android folders.
Make SkAnimatedImage hold an SkAndroidCodec (instead of an SkCodec).
Expose fCodec so that SkAnimatedImage can animate by using the internal
SkCodec.
Update the sample to use SkAndroidCodec.
Allow webp to decode a scaled down animation. For RestoreBG frames,
adjust the frameRect (which is erased) to account for the scaling. Add
a test to verify that we decode a webp with a RestoreBG frame
successfully. Disable scaling for later frames in other formats (GIF,
for now), since the code for erasing a RestoreBG frame is currently
unaware of the sampling.
Change-Id: I5dd2b86138f2c7f6adcd08dce1bd49040f7dc224
Reviewed-on: https://skia-review.googlesource.com/94621
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
cf180fccb2..4747414eda
$ git log cf180fccb..4747414ed --date=short --no-merges --format='%ad %ae %s'
2017-12-29 jiajia.qin Use dirty bit for element array buffer
2018-01-08 oetuaho Set colorspace of D3D pbuffers according to DXGI format
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=halcanary@google.com
Change-Id: Ieda1fc783fb91b511f38ae46fd8bfdddda87642e
Reviewed-on: https://skia-review.googlesource.com/95002
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
dda048cdc9..cf180fccb2
$ git log dda048cdc..cf180fccb --date=short --no-merges --format='%ad %ae %s'
2018-01-04 oetuaho Keep TIntermSymbol data consistent in DeferGlobalInitializers
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=halcanary@google.com
Change-Id: I8997d7c06878973cf7546ab2b6185f632e33c7fd
Reviewed-on: https://skia-review.googlesource.com/94720
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Currently Viewer fires unbalanced load events on backend change.
Instead of calling setupCurrentSlide() with an invalid prevSlide and
always forcing a slide load, pass a |force| argument on backend change.
Change-Id: I146b42331f5aa9721d4f407b81c13f4512d67d61
Reviewed-on: https://skia-review.googlesource.com/94960
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This fixes issues where we create a child shared context and expect work
on that to finish before deleting the parent.
Bug: skia:
Change-Id: Iab41b22026cd4b9ec1b9d74e7841ee5051df6036
Reviewed-on: https://skia-review.googlesource.com/94962
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I9b9a7dcbdeb1630794b04d2a5a00d5f496aae85d
Reviewed-on: https://skia-review.googlesource.com/94963
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The generated FPs have been broken for a while
Change-Id: I32bcb3f8c5510049f65a44e226fa78149e01587f
Reviewed-on: https://skia-review.googlesource.com/94901
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This restriction should have only been enforced in linear-blending mode,
and even then, it's no longer true.
Fixes https://github.com/flutter/flutter/issues/14077
Bug: skia:
Change-Id: Ie0904475e29b213ad7995b8f39c02f6ea7396a9a
Reviewed-on: https://skia-review.googlesource.com/94782
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 9d6929cccf.
Reason for revert: Re-landing, backfill reveals none of the red was related to this CL.
Original change's description:
> Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"
>
> This reverts commit 1001f843a4.
>
> Reason for revert: Many failures.
>
> Original change's description:
> > Added SkSL workaround for devices which cannot safely access gl_FragCoord
> >
> > This is the root cause of https://github.com/flutter/flutter/issues/13216
> > I've got a GM that demonstrates the bug, but only in Viewer.
> >
> > Bug: skia:7410
> > Change-Id: Iaa1f27b10166aa09e4dc5949e5a6ca1bd14c99ac
> > Reviewed-on: https://skia-review.googlesource.com/93920
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
>
> Change-Id: I2a2edc0a8fa11fe9dac1045dc79ae91106518b02
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7410
> Reviewed-on: https://skia-review.googlesource.com/94281
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:7410
Change-Id: Ib22bda7ff25bb7c8630cc6fa6dc809bf628ea853
Reviewed-on: https://skia-review.googlesource.com/94800
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Instead use msaa.
Change-Id: Iaf72781863ea9485e9a927f1fd53cfef1ef6485d
Reviewed-on: https://skia-review.googlesource.com/94142
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>