Change-Id: Ia18badfdd174015b67ce09ae3ec3180df0481710
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413378
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This test confirms that our logic to derive the min and max value of a
given integer type actually matches reality.
Change-Id: I1cb5fba6bfb9ffdcf4972d8feed79cf71e11d0ca
Bug: skia:10932
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413376
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Expressions which would overflow/wrap the result type are now left
as-is.
Change-Id: I6a942f337e6e5761823f5c9dcd214fa58227a626
Bug: skia:10932, skia:12050
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413138
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I4e00edd2d1572c3e2c1fcb56824239c166253cbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412958
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Setting the max tessellation segments to 5 for GpuTess caused some of
these backgrounds to incorrectly show up as red.
Change-Id: Ie6b7b44e5500e1dd23df2e7f6b3783bcabcc614d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412556
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Knowing the bit-width of a type is the first step towards knowing
whether a value can fit into a type.
In practice this data didn't take any extra space, as I was able to
replace the existing `fHighPrecision` field. The `highPrecision()` call
still exists, and just checks for bit widths of at least 32. All the
same, I spent a bit of time reorganizing and minimizing the Type fields
to save a bit of space. Values like `fRows` and `fPriority` which will
always be small now use int8_t, and the bools are packed into a byte.
Change-Id: Id13b577abd453299fc9998ee92a7271629274351
Bug: skia:10932, skia:12050
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413078
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This doesn't seem necessary. Its only purpose was to disable analytic
clips when there were user stencil settings, which seems like a
de-optimization. The ops that use stencil all seem to properly handle
clip processors in their color pass, so it should be fine to remove
this.
Bug: skia:12047
Change-Id: Ide0ae1004548d62b2feb73c6950bcbcaf6716cfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413099
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:7722
Change-Id: I9e2a70ac67947900897f6bb9237d6c3af1d03b7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413136
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The fixed count stroke shader was executing a sort loop long enough to
handle 1024 parametric segments, when in reality it will never see
more than 48. This CL cuts the per-vertex sorting work nearly in half
by reducing the number of iterations from 10 to 6. (The indirect
tessellator continues to use 10 iterations.)
Bug: skia:10496
Change-Id: Idc21d6015d449f63915780972a8d487c9c6de6fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412496
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This minimal config was created by hand attmpting to set things the same
way they had been before expat_config.h was required.
Bug: skia:12052
Change-Id: I29f90851312a1a6f8866f8ea30e21c246b340276
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413077
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
These have been replaced by `sk try` and `sk release-branch`,
respectively.
Change-Id: Idc297dd7c84a87a09f69f310de495f91fcce36b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/409898
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
$squareMat inverse($squareMat m);
$squareHMat inverse($squareHMat m);
Change-Id: I1a2b067dd276bb999107712c38d0124811b95e39
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412937
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Expressions which would optimize to a non-finite value are now left
as-is.
Integer math still has problems with overflow, but that can be addressed
separately.
Change-Id: I363a2c42684989062f606186f48246b7ac5b585c
Bug: skia:12050
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412956
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The primary color is always named sk_FragColor; both sides of the
ternary would return the same string.
Change-Id: I18b19a12e7568cdf7c5cbf5d8c488bbdff5b7a4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412936
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Debugger had been including some egl code, which started throwing
an error about eglGetProcAddress not being linked in.
Change-Id: I2e930dc5064b6fc238d3399fe8aba5fe105a3097
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412986
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Other devs should run `npm ci` to install these locally.
Change-Id: I4581e8afe2401b10edae86b8bfd6fe398546cd0f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412836
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
This cuts down on some flakiness I saw locally.
Change-Id: I8659b2cabacb99f3839a4b44daec852061184d55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412663
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
91e693afce..163f6ac055
2021-05-26 jmadill@chromium.org Gold Tests: Add batching.
2021-05-26 kbr@chromium.org Revert "GL: Skip redundant flushes."
2021-05-26 jmadill@chromium.org infra: Shard restricted_trace_gold_tests.
2021-05-26 jonahr@google.com Add nullptr check for pfnGetPhysicalDeviceProperties
2021-05-26 geofflang@google.com GL: Implement multisampled_render_to_texture
2021-05-26 geofflang@chromium.org Make ANGLE's program hash key deterministic.
2021-05-26 jmadill@chromium.org infra: Remove Pixel 2 (android_vk) tests from CQ.
2021-05-26 jplate@google.com CL: program object creation for front end and pass-through
2021-05-26 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from cca33b4d0510 to 89ab6280369d (2 revisions)
2021-05-26 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 594a967a8bf8 to b6af002ef64a (448 revisions)
2021-05-25 cclao@google.com Vulkan: Move framebuffer dirty bits handling after texture
2021-05-25 cclao@google.com Vulkan: Convert web_gl.fuzz545ImmutableTexRenderFeedback to gl_test
2021-05-25 jplate@google.com CL: sampler object creation for front end and pass-through
2021-05-25 syoussefi@chromium.org Add test for Vulkan crash with texture MAX_LEVEL change
2021-05-25 b.schade@samsung.com Vulkan: Clean up GS deqp expectations
2021-05-25 jplate@google.com CL: image object creation for front end and pass-through
2021-05-25 timvp@google.com Reduce ANGLE APK size
2021-05-25 timvp@google.com Add LOCAL_LICENSE_KINDS to generate_android_bp.py
2021-05-25 geofflang@google.com GL: Skip redundant flushes.
2021-05-25 jplate@google.com CL: buffer object creation for front end and pass-through
2021-05-25 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 1e60587ea42c to cca33b4d0510 (6 revisions)
2021-05-25 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 8023f14612cf to 594a967a8bf8 (310 revisions)
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jlavrova@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: jlavrova@google.com
Test: Test: KHR-GLES32.core.geometry_shader.layered_rendering.layered_rendering
Test: Test: manual verification
Change-Id: Iae69952f80116e8cac85f1f82325bc4046f1ee1f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412752
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Change-Id: Ic6a3ce722c607d4d3c47d37e5749a01ae5fb193f
Bug: skia:12050
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412668
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
https: //chromium.googlesource.com/external/github.com/libexpat/libexpat.git/+log/e976867fb57a0cd87e3b..a28238bdeebc087
Change-Id: I973d2e342046079e7219110f103021fd06142c2c
Due to "Resolve macro HAVE_EXPAT_CONFIG_H" 8d1bd6ff2c09 it is now
required to provide an expat_config.h. A minimal and maximally portable
one is added.
Change-Id: I973d2e342046079e7219110f103021fd06142c2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412776
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
The C stdlib versions always assume double types. The C++ std:: versions
are type-correct.
Change-Id: I5619339dbd2454c12ac2f35b8b2ee360b2e1a708
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412666
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
$genType refract($genType I, $genType N, float eta);
$genHType refract($genHType I, $genHType N, half eta);
The half form of refract was originally taking a `float eta` in our
headers, which seems wrong (and causes the DSL to break unless you add
casts). I've corrected the headers to use `half eta`.
Change-Id: I74b9ac330e0f7e99622d19cf7365aaa4cc910e57
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412664
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I1630cf6ecab6a1a18a7318c247f8263d87e2cda9
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412662
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
$genType reflect($genType I, $genType N);
$genHType reflect($genHType I, $genHType N);
Change-Id: I59889ad767829bf7e33838737d7b7f6d1cbc3ece
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412777
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 789ec0533e.
Reason for revert: Not ready for this yet
Original change's description:
> Temporarily disable reordering on bots again
>
> To be landed after CL 412636. This should give us a clearer picture of
> the perf impact of reordering, now that the fence issue is mitigated.
>
> Will flip it back after perf runs.
>
> Bug: skia:10877
> Change-Id: I255c68f148f7aaebacb2469a56b7eade6d41696c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412638
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Auto-Submit: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,adlai@google.com
Change-Id: Idef91adade6f2814e472c70f71bd8d1b51aa4fa8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412665
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
To be landed after CL 412636. This should give us a clearer picture of
the perf impact of reordering, now that the fence issue is mitigated.
Will flip it back after perf runs.
Bug: skia:10877
Change-Id: I255c68f148f7aaebacb2469a56b7eade6d41696c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412638
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This was made obsolete when a shared intrinsic enum was added to the IR.
Change-Id: I95ff46ea721b01edfc15a203adae559ff8d9277e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412639
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This implementation leans heavily into DSL. I also reworked the
`normalize` intrinsic to use more DSL to shrink the implementation.
$genType faceforward($genType N, $genType I, $genType Nref);
$genHType faceforward($genHType N, $genHType I, $genHType Nref);
Change-Id: I73ab11d3fe449d2f2c0ae0d745fc39824fc64771
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412637
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This one is structured a bit differently; it gets to length() value,
then divides the input by its length using a bit of DSL. Since all the
inputs are constant, the constant-folder will do the right thing.
$genType normalize($genType x);
$genHType normalize($genHType x);
Change-Id: I51e5c65fa9e33738cbe253fcc97ee2160c48cfdd
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412340
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Every stroke shader just has conic branches now. The conic/cubic math
is mostly unified anyway, so a couple small branches shouldn't affect
perf.
Bug: skia:10419
Change-Id: I7690e54e61413902dd9836da532faf6383fb73b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412456
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Every shader always has a matrix now. The 4 FMAs (literally) that this
saved by specializing the shader weren't worth it.
Bug: skia:10419
Change-Id: I506dbd6d723f6dd022345956fdb5b60b0dd94932
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412416
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Not a big deal, but reduces redundant LOC in here a bit.
Change-Id: If917c09b0ea5dee17978e12795fd3e3d8974d37d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412378
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
float length($genType x);
half length($genHType x);
Change-Id: I65b64fdba5f7bd53afba1d6f930217e3f1bd6f6e
Bug: skia:12034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412377
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Enable hardware tessellation as much as possible with --alwaysHwTess.
Use --maxTessellationSegments 16 to verify the chopping logic.
Bug: skia:10419
Change-Id: I1a37a6a8700ad16197251a753d40b0d3aaeecb8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412296
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>