Similar goals as https://codereview.chromium.org/14437012.
Builds on patch set 1 from that issue
(https://codereview.chromium.org/14437012/#ps1).
Instead of the changes in patch set 2 from that issue, this
changes SkOrderedWriteBuffer::writeBitmap to store whether an
SkBitmapHeap was used when to store the index of the SkBitmap.
SkOrderedReadBuffer::readBitmap now uses that information to
distinguish between using the heap and unflattening.
In addition, writeBitmap now records the width/height first in
all cases. If now SkBitmapHeapReader is attached, but an
SkBitmapHeap was used to record the bitmap, reading will fail
and provide the same red SkBitmap as in the case where the
SkBitmap was encoded but could not be decoded.
Updates the PICTURE_VERSION as well.
The key differences in this CL to look at are in:
SkOrderedWriteBuffer,
SkOrderedReadBuffer,
and SkPicture.
BUG=
R=djsollen@google.com
Review URL: https://codereview.chromium.org/14230022
git-svn-id: http://skia.googlecode.com/svn/trunk@8917 2bbb7eff-a529-9590-31e7-b0007b416f81
The new pixel ref behaves similarly to SkImageRef, with some key differences:
It does not depend on the images project.
It requires an SkImageCache, which handles allocation and caching of the pixel
memory.
It takes a function signature for decoding which decodes into already allocated
pixel memory rather than into an SkBitmap.
Add two implementations of SkImageCache: SkLruImageCache and SkAshmemImageCache.
Replace SkSerializationHelpers::DecodeBitmap with SkPicture::InstallPixelRefProc,
and update sites that referenced it.
SkBitmapFactory now sets the pixel ref to a new object of the new
class SkLazyPixelRef, provided it has an SkImageCache for caching.
Provide an option to do lazy decodes in render_pictures and bench_pictures.
SkPicture:
Eliminate the default parameters in the constructor.
If a proc for decoding bitmaps is installed, use it to decode any encoded
data in subpictures.
When parsing deserializing subpictures, check for success.
When serializing subpictures, pass the picture's bitmap encoder to the
subpicture's call to serialize.
Update BitmapFactoryTest to test its new behavior.
BUG=https://code.google.com/p/skia/issues/detail?id=1008
BUG=https://code.google.com/p/skia/issues/detail?id=1009
Review URL: https://codereview.appspot.com/7060052
git-svn-id: http://skia.googlecode.com/svn/trunk@7835 2bbb7eff-a529-9590-31e7-b0007b416f81
and deserialization for encoding and decoding bitmaps.
Remove kForceFlattenBitmapPixels_Flag, which is no longer used.
When an SkOrderedReadBuffer needs to read a bitmap, if it does not
have an image decoder, use a dummy bitmap.
In GM, add a tolerance option for color differences, used when
testing picture serialization, so it can assume two images are the
same even though PNG encoding/decoding may have resulted in small
differences.
Create dummy implementations for SkImageDecoder and SkImageEncoder
functions in SkImageDecoder_empty so that a project that does not
want to include the images project it can still build.
Allow ports to build without images project.
In Mac's image encoder, copy 4444 to 8888 before encoding.
Add SkWriter32::reservePad, to provide a pointer to write non 4 byte
aligned data, padded with zeroes.
In bench_ and render_ pictures, pass decode function to SkPicture
creation from a stream.
BUG=https://code.google.com/p/skia/issues/detail?id=842
Review URL: https://codereview.appspot.com/6551071
git-svn-id: http://skia.googlecode.com/svn/trunk@5818 2bbb7eff-a529-9590-31e7-b0007b416f81
The CL adds SkPicture.clone() which produces a thread-safe copy by
creating a shallow copy of the thread-safe data within the picture and
a deep copy of the data that is not (e.g. SkPaint). This implementation
re-flattens the paints when cloning instead of retaining the flattened
paints from the recording process.
Changes were also needed to various classes to ensure thread safety
Review URL: https://codereview.appspot.com/6459105
git-svn-id: http://skia.googlecode.com/svn/trunk@5335 2bbb7eff-a529-9590-31e7-b0007b416f81
Prior to this CL mutable bitmaps only saved a copy of their pixels
if a flag was set at recording time. That flag has been removed
and the default behavior when recording a mutable bitmap is to
make a copy of it's pixels. This is the only way to ensure that
the pixels are not manipulated before we playback their contents.
However, enabling this behavior breaks the recording of extracted
bitmaps in SkPicture. This is because we currently cache bitmaps
within a picture based only on their pixelRef. This results in
false positive cache hit when drawing an extracted bitmap as it
shares a pixelRef with its orginating bitmap. Therefore we must
update the index of the bitmap cache to be both the pixelRef AND
the size and offset of the bitmap using those pixels.
BUG=
TEST=extractbitmap.cpp
Review URL: https://codereview.appspot.com/6439043
git-svn-id: http://skia.googlecode.com/svn/trunk@4809 2bbb7eff-a529-9590-31e7-b0007b416f81
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
remove hack that stopped picture-playback from culling on clipPath() result
git-svn-id: http://skia.googlecode.com/svn/trunk@92 2bbb7eff-a529-9590-31e7-b0007b416f81