Commit Graph

58080 Commits

Author SHA1 Message Date
John Stiles
2a6c41571b Fix Metal codegen error with structs containing compound types.
While working on an unrelated test, I accidentally triggered a bug in
Metal code generation. Our struct-equality helper functions did not
properly handle vector fields. Wrapping each comparison in `all(...)`
fixes the problem. (all() on a scalar is allowed and does nothing.)

Our struct comparison tests now include a vector and a matrix.

Change-Id: I59061ae9c3c3ab2c2dbdcb5257bc23e2257152af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470399
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-12 15:54:41 +00:00
Chris Dalton
09ece934af Move breadcrumb and inner-fan triangles out of PathCurveTessellator
The callsites output these triangles now. This removes the final
direct Ganesh dependency from the tessellator code.

Bug: skia:12524
Change-Id: Id0d16839ed35a2bd9a812b8747ca8669fac5bed8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470196
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-11-12 15:26:51 +00:00
Jim Van Verth
5182ed33a9 [graphite] Revise RenderPassTask construction
RenderPassTask should only represent a single RenderPass with possible
subpasses (represented by DrawPasses). This reconstructs the RenderPass
setup to match this thinking. RenderPassDesc now stores TextureProxys for
the attachments, since we may not have instantiated the Textures by the
time we create the RenderPassTask.

Bug: skia:12466
Change-Id: I4f8cab77a297aaf76bea7dd1cc3afd00143b8103
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470460
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-11-12 15:10:24 +00:00
skia-autoroll
1061a4cdba Roll ANGLE from 9c486b67528f to eefb41112624 (4 revisions)
9c486b6752..eefb411126

2021-11-12 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 73a6940a2d14 to 678d39313950 (4 revisions)
2021-11-12 gman@chromium.org Add test for gl_VertexID and DrawElements
2021-11-12 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 44723f7dd122 to 02bf0f96483c (416 revisions)
2021-11-12 syoussefi@chromium.org Capture/Replay: Mark another ImageTest test as FLAKY

If this roll has caused a breakage, revert this CL and stop the roller
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Change-Id: I475dfd7cf51b2fa75ae06fccba8e321b4d545e2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470697
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2021-11-12 14:33:15 +00:00
John Stiles
6df1871cc2 Replace fSkVMDebugTrace program setting with SkVMDebugInfo.
When calling ProgramToSkVM, you can now pass in a pointer to an
SkVMDebugInfo struct. Passing in this pointer now enables trace opcodes,
removing the need for a dedicated `fSkVMDebugTrace` flag.

In this CL, the struct is empty, but in followup CLs it will contain
mapping tables that can be used to translate trace instructions into
human-readable results (e.g. slot numbers to variable names).

Change-Id: I6b38ec559723babed1f6d2efc4c5c2579c3b99db
Bug: skia:12614
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470398
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
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2021-11-12 14:13:14 +00:00
John Stiles
1991780081 Update LoopFloat/LoopInt tests to reduce hoisting.
Previously, none of our `runtime` tests relied on the input coordinate
in any way, so all of the logic was hoisted above the main loop in every
test. This CL adds an artificial reliance on the input coordinate so
that we have at least some SkVM tests with real code in the main loop.
This lets us see debug trace instructions interleaved with real code.

The input coordinate is clamped against a known uniform value
(`colorGreen` always contains 0101) so that the final test output
remains consistent in practice.

Additionally, I noticed that this test was only enabled in ES3, but
it doesn't seem to have anything ES3-specific in it, so it's now
enabled across the board.

Change-Id: Ie82f40b1060edb6071e300040ac59fb7d27094b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470397
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-11-12 13:45:59 +00:00
skia-autoroll
7ee4dec0e5 Roll ANGLE from b5adbe272e48 to 9c486b67528f (4 revisions)
b5adbe272e..9c486b6752

2021-11-12 syoussefi@chromium.org Unoverride upstreamed dEQP fix
2021-11-12 syoussefi@chromium.org Vulkan: Write perf warnings in command buffer
2021-11-12 b.schade@samsung.com Vulkan: Reset mFramebuffer when mFramebufferCache is cleared
2021-11-12 syoussefi@chromium.org Vulkan: Make write-after-invalidate checks more precise

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Test: Test: --deqp-surface-type=fbo --deqp-case=KHR-GLES31.*
Change-Id: Ia50994b00c16c0dcb7f96ad3e26a12b03dc4a367
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470595
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2021-11-12 05:24:08 +00:00
skia-autoroll
4ab1218a92 Roll SwiftShader from 73a6940a2d14 to e878186acaee (1 revision)
https://swiftshader.googlesource.com/SwiftShader.git/+log/73a6940a2d14..e878186acaee

2021-11-11 sugoi@google.com VK_KHR_copy_commands2 support

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Change-Id: I8ae95a5254cb65ac798044588309640766013d6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470616
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2021-11-12 05:15:38 +00:00
skia-autoroll
20a2328f9f Roll Chromium from b720fbc74d97 to 0339eeae1454 (409 revisions)
b720fbc74d..0339eeae14

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Change-Id: Id542bf86d3781c12ffb0f4d4f130e3cbd393139b
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2021-11-12 05:03:07 +00:00
skia-autoroll
c7074cb7ab Roll Dawn from e9c84c071ff8 to 792b94ffeeca (5 revisions)
https://dawn.googlesource.com/dawn.git/+log/e9c84c071ff8..792b94ffeeca

2021-11-12 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from b5adbe272e48 to 558981c1e21f (1 revision)
2021-11-11 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 92bdb59b3c26 to b5adbe272e48 (9 revisions)
2021-11-11 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from b8d6331d53cf to 92bdb59b3c26 (1 revision)
2021-11-11 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from ec5d3795f34d to b8d6331d53cf (1 revision)
2021-11-11 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 133cf4be6460 to ec5d3795f34d (1 revision)

If this roll has caused a breakage, revert this CL and stop the roller
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is aware of the problem.

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Tbr: sarahmashay@google.com
Change-Id: I46b495e50b3d4ea860f2d453edb758ef436dafa8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470617
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2021-11-12 04:35:14 +00:00
Chris Dalton
32451cf9bc Fix PatchAttribs issues with explicit curve type
- PathTessellator was accidentally not updating its own attribs when
  kExplicitCurveType was needed.

- GrPathTessellationShader was asserting too broadly surrounding
  kExplicitCurveType.

Bug: skia:12524
Change-Id: Iafe543cbc65c2225a9a99f14d7172182033e92c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470518
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-11-12 02:30:09 +00:00
Brandon DeRosier
c0ff5a8560 Add flag that can be used to disable std::shared_mutex use in VMA.
This is needed for enabling Skia's Vulkan backend for Flutter on Windows and iOS 9, as the standard libraries in both of these contexts don't have `std::shared_mutex`.

When disabled on Windows, VMA falls back to using Win32 SRWLock.
The `vulkan.h` import in `vk_mem_alloc.h` which would normally import `windows.h` is commented out for Skia, and so the relevant symbols need to be declared before importing `vk_mem_alloc.h`.

Relevant Flutter Engine PR: https://github.com/flutter/engine/pull/29520

Change-Id: I2b1a621417155071b21e5c6d3b5ccc375c92a622
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469207
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brandon DeRosier <bdero@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-11-12 01:35:08 +00:00
Chris Dalton
f0f447c2f0 Yank GrPathTessellationShader out of PatchTessellators
The tessellators are now agnostic of the shader class, which makes
them mostly usable by Graphite now. Also moves the code for writing
the middle-out vertex and index buffers into the PatchTessellators,
which makes sense since they also write the instance buffers.

Bug: skia:12524
Change-Id: I6c415645e389e056c0db1d93663b1b295d6b4535
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469631
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-11 22:28:40 +00:00
skia-autoroll
6d823b35fa Roll ANGLE from 92bdb59b3c26 to b5adbe272e48 (9 revisions)
92bdb59b3c..b5adbe272e

2021-11-11 jmadill@chromium.org Vulkan: Allow SystemInfo to pick ICD.
2021-11-11 syoussefi@chromium.org Vulkan: Fix rendering to RGB external images
2021-11-11 jmadill@chromium.org infra: Remove remaining references to 'master'.
2021-11-11 jmadill@chromium.org infra: Remove outdated "master" ref in CI config.
2021-11-11 jmadill@chromium.org infra: Add tests to ASAN configs.
2021-11-11 syoussefi@chromium.org Remove stray deqp override file
2021-11-11 jmadill@chromium.org EGL: Validate CreatePbufferSurface attributes.
2021-11-11 syoussefi@chromium.org Vulkan: Fix VVL warnings on extensions that are not enabled
2021-11-11 jmadill@chromium.org Add attribute validation for context creation.

If this roll has caused a breakage, revert this CL and stop the roller
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Change-Id: I1b21fc85da8d78d00272512ddc99e09b19cd0347
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470505
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2021-11-11 20:29:42 +00:00
Kevin Lubick
8ed49ea6e3 [infra] Add Bazel rules for codecs.
This ports the third_party BUILD.gn files related to codecs
(with a best-effort on arm/SIMD stuff). This includes:
 - libpng
 - libjpeg-turbo
 - libwebp
 - wuffs (gif)
 - libgifcodec
 - dng_sdk and piex (raw codec)

This expands the string_flag_with_values macro to allow
multiple values to be set at once. This was added in Bazel 5.0.0,
however the latest pre-release version of that has a bug [1]
which slows down compilation dramatically. This was fixed at
ToT, but not released. As a result, I started using the Bazel
6 pre-release (via bazelisk).

The macro select_multi makes writing select() where multiple
elements could be on possible/easier.

One can try compiling certain codecs by running:
bazel build :skia-core --config clang --include_codec=raw_codec --include_codec=png_codec

Suggested Review Order:
 - bazel/macros.bzl
 - bazel/common_config_settings/defs.bzl and its BUILD.bazel
   to see how the codec options are defined.
 - BUILD.bazel to see how the codec settings are used.
 - src/codec/BUILD.bazel to see the inclusion of Skia files to
   deal with specific codecs.
 - third_party/BUILD.bazel (while referencing the corresponding
   BUILD.gn files, such as third_party/libwebp/BUILD.gn)
 - Everything else.

Change-Id: I797375a35fa345d9835e7b2a2ab23371c45953c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469456
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2021-11-11 20:10:01 +00:00
Chris Dalton
08a971126e Reland "Implement batching for convex tessellated paths"
This is a reland of 9613060bdf

Original change's description:
> Implement batching for convex tessellated paths
>
> Moves the view matrix transformation onto the CPU (when local coords
> are not used), and plumbs a color attrib through the tessellation
> patches.
>
> Bug: skia:12524
> Change-Id: Ic4740048b4fc85cb18e7235a7754d57762db3daf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/468997
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Bug: skia:12524
Change-Id: I77cd079d8921b224925bd2f7364c564822886d61
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470436
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-11-11 20:01:40 +00:00
John Stiles
05c41162fb Allow inlining of functions with unassigned out-params.
Our inliner would ignore any functions with `inout` parameters, because
inlining them properly was more complex than just leaving the function
call. However, real-world code can sometimes contain helper functions
that have `inout` params that are never used at all (e.g. an uber-shader
with some features turned off).

We now read the ProgramUsage and check to see whether or not the
`inout`-qualified parameter is actually modified. If it's never changed,
the function now remains a candidate for inlining.

Change-Id: I92e494f94cc070801cb9aa28bd13faa689b806b6
Bug: skia:12636
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470299
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-11 19:33:06 +00:00
John Stiles
6ee5d9e3c9 Improve index-folding of arrays and matrices.
Yesterday's implementation was close but I realized later that it wasn't
quite ideal.
- Array index-folding was gated on `isCompileTimeConstant`, which is too
  strict. The real limitation is `hasSideEffects`. If an array contains
  a side-effecting expression, we should leave it alone. Otherwise it
  is safe to pluck out an element from the array and toss the rest.
- Matrix index-folding was gated on `getConstantSubexpression` for the
  extracted elements, but did not check the other elements at all. This
  was too lenient; we now only proceed to the folding step if
  `hasSideEffects` returns false.

I added some tests to verify the final behavior and also discovered a
small related issue. Diagonal matrices were not substituting literals
in for constant-values, which inhibited folding as well and would break
constant-expression evaluation. This is now fixed.

Change-Id: Idda32fd8643c1f32ba21475251cd4d4dd7cea94c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470396
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-11-11 18:59:04 +00:00
John Stiles
74410023ac Add tests for inlining functions with out/inout params.
Functions which don't write to their out params should be safe to
inline, but we currently don't recognize this.

Change-Id: I753e48067c7be4473675ef6c95e61af17dc5ae41
Bug: skia:12636
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470298
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-11-11 18:46:21 +00:00
John Stiles
107ea94139 Add support for clamp($genUType, ...) in SkSL.
We never used it internally, but the shaders used by Filament rely on
it. It doesn't exist in ES2 so this doesn't affect Runtime Effects.

Change-Id: Idb2afb15ff160b950ad02101bf6381a5d5c56468
Bug: skia:12635, skia:11209
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470156
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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2021-11-11 18:43:42 +00:00
Brian Salomon
0e956d5bdd Fix runtimecolorfilter_vertices_atlas_and_patch GM size
Change-Id: I7d441b5d4773b806be6cfc885b6ca13b6590dd46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470456
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-11 17:35:41 +00:00
Kevin Lubick
cb94b57ad2 [canvaskit] Add ability to make texture image across surfaces.
Change-Id: Ie82e8257c9f0990d3be99a2429e034ac400b9580
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469759
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-11-11 17:32:30 +00:00
Brian Salomon
7e1779311b Check FBO status when creating or wrapping renderable texture.
Speculative fix for:

Bug: 1268218
Change-Id: I11313f1bca349a23292768481121c51c045621ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470301
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-11 17:18:40 +00:00
Brian Salomon
384ba65b8d Remove GPU V2
Replaced by Graphite.

Change-Id: Iac0ba212b078904a591677c9ce839a90562d0240
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470305
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-11 17:11:19 +00:00
Kevin Lubick
4dee13db4a Remove unnecessary pdf include in SkJpegCodec
This appears unnecessary. SkGetJpegInfo() does not
need to be defined before implementation, right?

Change-Id: I07f6a689cd967c4c17de32e4429f2a8fa142128b
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470304
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2021-11-11 16:46:10 +00:00
skia-autoroll
e96654056b Roll SK Tool from daa7611b0ffe to 8e43ef9acc1b
https://skia.googlesource.com/buildbot.git/+log/daa7611b0ffe..8e43ef9acc1b

2021-11-11 borenet@google.com [python3] Remove Python 2 references
2021-11-10 rmistry@google.com [alert-manager] Force load templates in local runs

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Change-Id: I05f2b6cfa67b1cc3eb533c5a5b8598e810683063
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470388
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2021-11-11 16:39:36 +00:00
Eric Boren
d689aff96b [deps] Update buildtools repo URL
Bug: skia:12637
Change-Id: I2e2e5f14d5dac340a582e99f9df5ffed3c35c769
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470300
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2021-11-11 16:25:39 +00:00
Brian Salomon
33c8f05bbd Add GM that draws vertices, atlas, and patch with runtime colorfilter
Make CPU drawVertices and drawAtlas use SkVM if a SkRasterPipeline
blitter creation fails (e.g. due to runtime color filter).

Change-Id: Ib272f58cb729b7047e5c48eba866b435f4e075a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-11 15:30:59 +00:00
skia-autoroll
42a59fd147 Roll ANGLE from 0b46ef407472 to 92bdb59b3c26 (13 revisions)
0b46ef4074..92bdb59b3c

2021-11-11 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 82d932bdfc41 to 73a6940a2d14 (1 revision)
2021-11-11 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 6d25c1889eb7 to 44723f7dd122 (470 revisions)
2021-11-11 kpiddington@apple.com Metal: Fix InvalidateCopyThenBlend
2021-11-10 jmadill@chromium.org Fix out-of-bounds read in MemoryBarrierTestBase.
2021-11-10 jmadill@chromium.org EGL: Add early exit when hitting invalid attribute.
2021-11-10 syoussefi@chromium.org Vulkan: Handle missing decorations in SPIR-V precision fixer
2021-11-10 geofflang@google.com Fix MSRTT unsized texture formats querying supported samples.
2021-11-10 jmadill@chromium.org Vulkan: Fix edge case with changing base level.
2021-11-10 jonahr@google.com Reland "Metal: Reintroduce GPU power preference selection code."
2021-11-10 bsheedy@chromium.org Unskip RenderSolidColor test
2021-11-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 7e9b8b317f16 to 82d932bdfc41 (13 revisions)
2021-11-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 76a46804f683 to 6d25c1889eb7 (471 revisions)
2021-11-10 lfy@google.com Vulkan: MAP_INVALIDATE_RANGE_BIT: shadow or exclude

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Test: Test: Faster performance in MapBufferRange perf test, no non-noisy
Change-Id: I21ca97d5765ecb52fddde9f19070c3a9a7da080f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470317
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2021-11-11 15:00:56 +00:00
Brian Salomon
f848782e1f Fix assert in LinearGradient4fContext::LinearIntervalProcessor.
Assert assumed that subtracting a smaller float from a larger float
and dividing by a positive float would produce a result greater than
zero. However, it may underflow and produce zero.

Bug: chromium:1268488
Change-Id: I1fac0db0801d105537b288c726869b22b836d24a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469901
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-11 14:27:02 +00:00
Robert Phillips
954e81a170 Revert "Implement batching for convex tessellated paths"
This reverts commit 9613060bdf.

Reason for revert: assertion failure on ANGLE

Original change's description:
> Implement batching for convex tessellated paths
>
> Moves the view matrix transformation onto the CPU (when local coords
> are not used), and plumbs a color attrib through the tessellation
> patches.
>
> Bug: skia:12524
> Change-Id: Ic4740048b4fc85cb18e7235a7754d57762db3daf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/468997
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com,michaelludwig@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ie086376656777bb167075a9822d8c702cc7e41ec
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12524
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470296
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-11-11 13:30:09 +00:00
skia-autoroll
ae36ced3cf Roll SwiftShader from 82d932bdfc41 to 73a6940a2d14 (1 revision)
https://swiftshader.googlesource.com/SwiftShader.git/+log/82d932bdfc41..73a6940a2d14

2021-11-10 sugoi@google.com Tightly pack PlaneEquations array

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Change-Id: I9a87e92625e29a3fc267f2ec12f4485dfa240134
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470218
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2021-11-11 05:16:56 +00:00
skia-autoroll
37fae39fa1 Roll Chromium from 2bf6013115a2 to b720fbc74d97 (473 revisions)
2bf6013115..b720fbc74d

If this roll has caused a breakage, revert this CL and stop the roller
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Change-Id: I5c47458e5a54119128770bb186aff7731baa7d34
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2021-11-11 04:45:29 +00:00
skia-autoroll
8081b5e865 Roll Dawn from c2bd88fc3253 to e9c84c071ff8 (7 revisions)
https://dawn.googlesource.com/dawn.git/+log/c2bd88fc3253..e9c84c071ff8

2021-11-11 lokokung@google.com Renames DestroyApiObject* to Destroy* for simplicity.
2021-11-11 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 5a5996aa5c7a to 133cf4be6460 (2 revisions)
2021-11-11 lokokung@google.com Adds destruction handling for "simple objects" in device.destroy
2021-11-10 lokokung@google.com Adds destruction handling for Textures when device is destroyed.
2021-11-10 lokokung@google.com Fixes buffer unmapping issue in D3D12
2021-11-10 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 6e6947e68544 to 5a5996aa5c7a (5 revisions)
2021-11-10 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 24136212d6bc to 6e6947e68544 (4 revisions)

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Change-Id: I37b214bfc3fd77f2ae4d48179c3f9459e65d3a82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470216
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2021-11-11 04:41:57 +00:00
Chris Dalton
9613060bdf Implement batching for convex tessellated paths
Moves the view matrix transformation onto the CPU (when local coords
are not used), and plumbs a color attrib through the tessellation
patches.

Bug: skia:12524
Change-Id: Ic4740048b4fc85cb18e7235a7754d57762db3daf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/468997
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-11 00:34:00 +00:00
John Stiles
6fae052362 Implement constant folding for index expressions into matrices.
Indexing into a constant matrix is a constant expression, so we are
obligated to support it for ES2 compatibility.

Change-Id: Ibe1e5bac39d9a88ce0222997a38e8b6952fdb336
Bug: skia:12472
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469819
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-10 21:38:56 +00:00
Herb Derby
d7936dcda0 add missing include for SkIsPow2
Change-Id: I2df438747d12d5b860bb11083676f0e8e43b931c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470016
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-10 21:17:30 +00:00
Brian Osman
a583a0fdcc In SkRuntimeEffect, replace ConstIterable with SkSpan
Change-Id: Ibeea56ebd5dce53af1252ca3ecf6cc6f010bd461
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469902
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-10 21:09:58 +00:00
John Stiles
d92f9c2f8d Add tests for matrix constant-expressions.
We should support constant-expressions involving matrices (GLSL ES2
does, WebGL does). We currently don't. We do properly report out-of-
range indexing, but we don't optimize away valid matrix index
expressions or allow matrices to be indexed in a constant-expression
context.

Change-Id: If58aa4c5f15abef421a412957072f3617b4176df
Bug: skia:12472
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469818
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-11-10 20:59:36 +00:00
John Stiles
3af95eb87a Fix test when optimizations are off.
When optimizations are disabled, the compiler flags this function as
exiting without returning a value (since it doesn't convert the ifs from
maybe-taken into definitely-taken).

Change-Id: I226d0f6ba8cc664aecf1c5afaaf03e92038185ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469821
Commit-Queue: John Stiles <johnstiles@google.com>
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2021-11-10 20:17:30 +00:00
Eric Boren
1f218ee143 [recipes] Port to Python 3
Lots of potentially messy changes.

Also includes a major recipe roll.

Bug: chromium:1256037
Change-Id: Id05779802c5ca05921d93fa73c21930723793585
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467980
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2021-11-10 20:17:28 +00:00
John Stiles
76c1ff1566 Optimize indexing into an array with a constant-expression.
Previously, SkSL was unable to resolve the constant expression `x[y]`
for a constant-array `x` and a constant-integer-scalar `y`. Now, if `x`
and `y` are known, we can replace `x[y]` with the indexed array element.

Note that we need to be careful here, as it's not a valid optimization
to eliminate array elements that have side effects. We preserve side-
effecting expressions using the comma operator.

Change-Id: I5721337eb42b48c0b05f919c1cadfae19dd3b84f
Bug: skia:12472
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469839
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Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-10 19:43:58 +00:00
Lei Zhang
5e62cd0a00 Remove unused declaration in SkPDFDevice.h.
Change-Id: Ib14ccae1c1da898e5154c0ae669ebf91022d7855
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469773
Commit-Queue: Lei Zhang <thestig@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-11-10 19:32:05 +00:00
John Stiles
0b84159e3b Improve array-indexing tests.
Previously, we didn't have tests which leveraged constant-evaluation of
array indexing (because we didn't support it), and our test files
commingled constant-indexing into vectors with constant-indexing into
arrays.

The test files now separate vector- and array-handling into separate
tests, and a ton of new cases have been added to ArrayFolding. The
ArrayFolding tests now require constant-evaluation of array indexing,
so they fail in this CL, but will be fixed in the followup CL.

Change-Id: I3b663e743d97d6db80627bc9b7808f88c99917a7
Bug: skia:12472
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469528
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-11-10 18:31:28 +00:00
Florin Malita
a8888cff15 [svgdevice] Add support for color shaders
Handle kColor_GradientType (which is returned by asGradient
for color shaders) as a straight color paint server.

Bug: skia:12622
Change-Id: I46fa21ed23a7824d67fc0460f92d649743e1b1f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469900
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
2021-11-10 18:29:28 +00:00
Brian Osman
bdfe3b6a2e Remove OverrideInput from MulInputByChildAlpha
This is unnecessary - the child FPs don't pay attention to the input
color anyway. Simplify OverrideInput while we're here - no one uses it
in the specialized form.

Change-Id: I07cd7ccafd3451e0436b61362a7f2cecfd5633ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469896
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-10 17:50:28 +00:00
Ravi Mistry
c0cfb1d5db Use new Canary flag in canary task driver
Bug: skia:12630
Change-Id: Ie4d4d9a62b4152b8ce3ebb5edebfe9aab88a2a25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469858
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2021-11-10 17:37:57 +00:00
Herb Derby
a756c62097 move the GlyphVector into the subruns
Change-Id: I2ff2485e26b3fde8372dfab169f92672b965ba6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469817
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-10 16:48:55 +00:00
Brian Salomon
8d6068493b Explicitly state that some draws ignore mask filter and path effect.
Bug: skia:12625
Change-Id: I8ad737855f25df83c85d619d69b006ccbd83658d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469897
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-10 16:29:56 +00:00
Brian Osman
dd50f0d6f2 Better handling of coverage-as-alpha during paint conversion
This is generally not a property of individual FPs in the shader tree,
it's a property of the root level FP, and how it applies alpha to the
color generated by the shader FP. So, two improvements:

  1) Remove all of the coverage-as-alpha inhibition happening in
     individual shaders.
  2) At the root of paint conversion, if there's a shader FP (and no
     primitive color), we either: use ApplyPaintAlpha, which *is* safe
     with coverage-as-alpha (updated flags to reflect this), or disable
     coverage as alpha (because our FP is now just generating a color and
     ignoring incoming alpha).

Note that we *could* choose to ALWAYS use ApplyPaintAlpha, even if the
paint color is opaque. That could result in extra (useless) work in some
situations, but it would enable the coverage-as-alpha optimization far
more often than we get it today.

Also: We don't change the behavior when there is a primitive color,
because that code path is already disabling coverage-as-alpha, thanks to
OverrideInput.

Change-Id: I1f040ee1217cf03e731ad1b8b497dc8e4df2de2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469518
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-11-10 15:58:59 +00:00