Commit Graph

1415 Commits

Author SHA1 Message Date
Mike Reed
964aedb5e3 play with animated gif
Bug: skia:
Change-Id: If86314cda6aa84f4824958cca30cde88a78d4b59
Reviewed-on: https://skia-review.googlesource.com/c/158562
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-10-03 14:43:18 +00:00
Mike Klein
b5ba83993b Revert "Add GM for less common YUV formats"
This reverts commit 412dd56589.

Reason for revert: serialize-8888

Original change's description:
> Add GM for less common YUV formats
> 
> Bug: skia:7903
> Change-Id: I0d6e6d6274d66a71aaf24b68b6d9ceb0f2148b68
> Reviewed-on: https://skia-review.googlesource.com/157601
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,robertphillips@google.com

Change-Id: I3c8375244ddee5d12836076793ec78a46cc04450
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7903
Reviewed-on: https://skia-review.googlesource.com/c/159043
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-02 20:36:15 +00:00
Brian Osman
5ea96bf76e Remove unused premul/unpremul FP code
Bug: skia:
Change-Id: I911ee066ce4d0175cee3ee3868a86955d486687c
Reviewed-on: https://skia-review.googlesource.com/159060
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
2018-10-02 19:46:37 +00:00
Robert Phillips
412dd56589 Add GM for less common YUV formats
Bug: skia:7903
Change-Id: I0d6e6d6274d66a71aaf24b68b6d9ceb0f2148b68
Reviewed-on: https://skia-review.googlesource.com/157601
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-10-02 18:57:58 +00:00
Brian Salomon
2213ee94c7 Add support for per-edge AA to GrTextureOp.
Outsetting in perspective case outsets the original homogeneous quad
points rather than the homogenized 2d points in order to avoid seaming
issues along shared edges.

Currently there is no way to trigger this from the public API and it
is tested by directly accessing GrRenderTargetContext from the added gm.

Change-Id: I24e0d53cc5821c8c8be07c23aca5bfafb4935c33
Reviewed-on: https://skia-review.googlesource.com/157600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-10-02 16:45:07 +00:00
Jim Van Verth
f49262d3bc Add SkImage_GpuYUVA
Bug: skia:7903
Change-Id: I06edc155b0a0a0697dc0d0aab74b6876d631ca0d
Reviewed-on: https://skia-review.googlesource.com/156942
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-02 16:40:01 +00:00
Kevin Lubick
cbcff385c1 Have pathkit use libpathkit.a for faster builds
Of note, it is very important for the -DSK_RELEASE/-DSK_DEBUG
to match between libskia.a and the WASM bindings, otherwise
things like SKDEBUGCODE are sometimes compiled in and sometimes
not, which can cause headaches like sizeof() mismatching between
.cpp files and .h files.

Bug: skia:
Change-Id: Id6ef58c44a7c10014a243b36708e0891514f6008
Reviewed-on: https://skia-review.googlesource.com/158341
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-02 13:27:29 +00:00
Mike Reed
1eb9af9029 delete textonpath code -- not used anywhere
Bug: skia:
Change-Id: Ib645f7c140f87123429170a0bf6f7ed86ce53b3f
Reviewed-on: https://skia-review.googlesource.com/158224
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-10-01 16:52:32 +00:00
Robert Phillips
e8e2bb1384 Test YUV images in DDL
The main two CLs calved off (and landed independently) from this CL are:

https://skia-review.googlesource.com/c/skia/+/156761 (Add SkImage_Gpu::MakePromiseYUVATexture)
  -- adds internal place holder for YUVA promise images (only returns Y channel)

https://skia-review.googlesource.com/c/skia/+/156140 (Add SkImage_Base API to access planar data)
  -- adds ability to grab planes for testing purposes (not externally visible)

Bug: skia:7903
Bug: skia:8424
Change-Id: Id0f2f84851dacc66c2c266a30cafa0b628b12eb4
Reviewed-on: https://skia-review.googlesource.com/151983
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-01 12:12:29 +00:00
Mike Reed
66c505f6e8 expand imageinfo in C api, start on colorspace
After sk_imageinfo was initially created, we have added a colorspace to it,
and that object is a smart-pointer. In response to that, this CL upgrades
imageinfo to an "object" (like paint), so we can manage the ref-counting of
its colorspace, and to allow for future changes/expansion (like paint).

Bug: skia:
Change-Id: I629ff99c0820fdbe83f062d9fb768c15cda68e18
Reviewed-on: https://skia-review.googlesource.com/157156
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-28 17:52:59 +00:00
Dominic Mazzoni
656cefe65d Add initial support for generating tagged PDFs.
Adds an interface for the document creator to pass in a tree
of tags indicating the structure of the document, each with a type
(from a predetermined enum of possible types) and a node ID.
It also adds a setNodeId function to SkCanvas so that page content
can be associated with a particular tag. If both the tag tree and
marked content are present, Skia can now output a properly tagged
PDF.

An example program is included. When used properly, the PDF generated
by this patch is valid and the tags are parsed properly by Adobe
Acrobat. It handles many corner cases like content that spans more
than one page, or tags that don't correspond to any marked content, or
marked content that doesn't correspond to any tags.

However, it doesn't implement all of the features of PDF accessibility
yet, there are some additional attributes that can be associated with
some tags that need to be supported, too, in order to properly tag
things like figures and tables.

Bug: skia:8148
Change-Id: I2e448eca8ded8e1b29ba685663b557ae7ad7e23e
Reviewed-on: https://skia-review.googlesource.com/141138
Reviewed-by: Hal Canary <halcanary@google.com>
2018-09-27 19:35:40 +00:00
Brian Osman
e2a801ddaa Revert "Reland "Implement an explicit binary search-based analytic gradient colorizer""
This reverts commit f065907ccc.

Reason for revert: Processor test failing (inconsistently) on several bots.

Original change's description:
> Reland "Implement an explicit binary search-based analytic gradient colorizer"
> 
> This reverts commit 9461dcf130.
> 
> Reason for revert: Fixes for ANGLE's incorrect shader behavior
> 
> Original change's description:
> > Revert "Implement an explicit binary search-based analytic gradient colorizer"
> >
> > This reverts commit dcc85fc610.
> >
> > Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
> >
> > Original change's description:
> > > Implement an explicit binary search-based analytic gradient colorizer
> > >
> > > Provides a reasonably flexible fragment processor that defines another
> > > colorizer implementation for gradients. It can support up to 8
> > > interpolation intervals (which is 16 colors if every stop is a hard stop
> > > or 9 colors if every stop is a smooth transition). It
> > > supports mixtures of hard and smooth stops. It is conditionally compiled
> > > into versions specific to the interval count (so it can produce up to
> > > 8 shader variants).
> > >
> > > The GrGradientShader controller does not remove the single and dual
> > > interval colorizers, which are useful specializations of this explicit
> > > binary search colorizer. Similarly, since it can only handle up to 8
> > > intervals, the texture colorizer is still used as a fallback.
> > >
> > > Currently it does not employ capabilities detection to determine if the
> > > hardware can support the number of required uniforms, which can become
> > > substantial for the larger gradient configurations.
> > >
> > > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > > Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> > > Reviewed-on: https://skia-review.googlesource.com/155080
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> >
> > TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
> >
> > Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > Reviewed-on: https://skia-review.googlesource.com/156541
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> 
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
> 
> Change-Id: I2aca36307d88c26905d860ec29417ec68c6037cc
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Reviewed-on: https://skia-review.googlesource.com/156542
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: Icd925d568d8cdffdc3020c07a9c50a4aa9cf0bb9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/157429
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-27 16:50:52 +00:00
Michael Ludwig
f065907ccc Reland "Implement an explicit binary search-based analytic gradient colorizer"
This reverts commit 9461dcf130.

Reason for revert: Fixes for ANGLE's incorrect shader behavior

Original change's description:
> Revert "Implement an explicit binary search-based analytic gradient colorizer"
>
> This reverts commit dcc85fc610.
>
> Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
>
> Original change's description:
> > Implement an explicit binary search-based analytic gradient colorizer
> >
> > Provides a reasonably flexible fragment processor that defines another
> > colorizer implementation for gradients. It can support up to 8
> > interpolation intervals (which is 16 colors if every stop is a hard stop
> > or 9 colors if every stop is a smooth transition). It
> > supports mixtures of hard and smooth stops. It is conditionally compiled
> > into versions specific to the interval count (so it can produce up to
> > 8 shader variants).
> >
> > The GrGradientShader controller does not remove the single and dual
> > interval colorizers, which are useful specializations of this explicit
> > binary search colorizer. Similarly, since it can only handle up to 8
> > intervals, the texture colorizer is still used as a fallback.
> >
> > Currently it does not employ capabilities detection to determine if the
> > hardware can support the number of required uniforms, which can become
> > substantial for the larger gradient configurations.
> >
> > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> > Reviewed-on: https://skia-review.googlesource.com/155080
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
>
> Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Reviewed-on: https://skia-review.googlesource.com/156541
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I2aca36307d88c26905d860ec29417ec68c6037cc
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/156542
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-09-27 16:02:30 +00:00
Stephen White
cfe1264d74 GrTessellator: two fixes for boundary simplification artifacts.
The "pointy vertex" test was only considering the distance from the
next (outgoing) edge to the previous point. It must also consider the
distance from the previous (incoming) edge to the next point. If
either are less than a quarter pixel, the vertex is considered pointy
and should be removed. (884166)

Also (887103), when an interior region was completely removed due to
boundary simplification, it would leave a degenerate edge consisting
of the same vertex. So avoid introducing a join edge when prev == next.

Bug: 884166, 887103
Change-Id: I7f1d5b98e418d8f2a1c11643259d3cd74d08f286
Reviewed-on: https://skia-review.googlesource.com/157220
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-09-26 23:57:59 +00:00
Brian Osman
5ea41fc89b Remove more SkColorSpaceXform (and friends)
- gammaencodedpremul GM was just demonstrating something that we
  understand well (and have much better testing for).
- readpixels GM was filled with workarounds for things that are no
  longer true (unpremul images, clamped F16).
- Other uses can be switched to SkConvertPixels trivially.
- Remove SkColorSpaceXformPriv and SkColorLookUpTable, all unused.
- Remove SkColorSpaceXform_skcms.cpp, no longer referenced by clients.

Bug: skia:
Change-Id: I7298bb53aa61b49ad1398ebc504d35c119fd5cf4
Reviewed-on: https://skia-review.googlesource.com/157153
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-26 22:30:05 +00:00
Ben Wagner
41e404746d Filter TextBlob paints in Viewer.
In particular this allows subpixel positioning to be forced for
drawing.

Change-Id: I2c88311f075944fef66fe5ba0237804aa5755800
Reviewed-on: https://skia-review.googlesource.com/156370
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-09-24 20:04:24 +00:00
Michael Ludwig
9461dcf130 Revert "Implement an explicit binary search-based analytic gradient colorizer"
This reverts commit dcc85fc610.

Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader

Original change's description:
> Implement an explicit binary search-based analytic gradient colorizer
> 
> Provides a reasonably flexible fragment processor that defines another
> colorizer implementation for gradients. It can support up to 8
> interpolation intervals (which is 16 colors if every stop is a hard stop
> or 9 colors if every stop is a smooth transition). It
> supports mixtures of hard and smooth stops. It is conditionally compiled
> into versions specific to the interval count (so it can produce up to
> 8 shader variants).
> 
> The GrGradientShader controller does not remove the single and dual
> interval colorizers, which are useful specializations of this explicit
> binary search colorizer. Similarly, since it can only handle up to 8
> intervals, the texture colorizer is still used as a fallback.
> 
> Currently it does not employ capabilities detection to determine if the
> hardware can support the number of required uniforms, which can become
> substantial for the larger gradient configurations.
> 
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> Reviewed-on: https://skia-review.googlesource.com/155080
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/156541
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-09-24 19:40:54 +00:00
Michael Ludwig
dcc85fc610 Implement an explicit binary search-based analytic gradient colorizer
Provides a reasonably flexible fragment processor that defines another
colorizer implementation for gradients. It can support up to 8
interpolation intervals (which is 16 colors if every stop is a hard stop
or 9 colors if every stop is a smooth transition). It
supports mixtures of hard and smooth stops. It is conditionally compiled
into versions specific to the interval count (so it can produce up to
8 shader variants).

The GrGradientShader controller does not remove the single and dual
interval colorizers, which are useful specializations of this explicit
binary search colorizer. Similarly, since it can only handle up to 8
intervals, the texture colorizer is still used as a fallback.

Currently it does not employ capabilities detection to determine if the
hardware can support the number of required uniforms, which can become
substantial for the larger gradient configurations.

Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
Reviewed-on: https://skia-review.googlesource.com/155080
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-24 16:40:36 +00:00
Hal Canary
00529a1771 SK_SUPPORT_LEGACY_DOCUMENT_FACTORY: clean up part 1/2
part 2 can follow after android patch lands.

Change-Id: If2a8135ac7384d84fd97d68933684ad8486d7471
Reviewed-on: https://skia-review.googlesource.com/156189
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-09-21 19:50:40 +00:00
Mike Klein
60900b55f9 move skpipe to experimental
Nothing's using it except test tools.
I'd like to make that a bit clearer by getting it out of src.

Disabled the fuzzer.

Removed the bench so Android's building nanobench doesn't block this.

Bug: chromium:886713

Change-Id: I761f52c40171c27ff4b699409b32647e84684ec3
Reviewed-on: https://skia-review.googlesource.com/156240
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-09-21 17:20:25 +00:00
Ben Wagner
7b562291a7 Use SkUniqueCFRef in SkImage*CG.
This clarifies ownership and makes the code more readable.

It is safe to use unique_ptr directly for UniqueCFRef, since
unique_ptr does not call the deleter with nullptr.

Change-Id: I4326a86059fb31488d1e163faca95a6c29960039
Reviewed-on: https://skia-review.googlesource.com/155612
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2018-09-21 15:35:29 +00:00
Brian Osman
82e0e444a5 Remove a largue quantity of 4444 and/or dithering code
Most of this was entirely unused. Some was only used by the dithering
sample (which is now also deleted).

Bug: skia:
Change-Id: Ibafe61e9b19cae8738fd8df2c94dca182722e2e6
Reviewed-on: https://skia-review.googlesource.com/155921
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-21 00:50:06 +00:00
Mike Klein
7ea977bc5e Reland "always optimize third_party code"
This is a reland of c766370d86

Original change's description:
> always optimize third_party code
> 
> Change-Id: I5b2244460a4760e9336640f597d0f74c374a0d04
> Reviewed-on: https://skia-review.googlesource.com/155641
> Commit-Queue: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Change-Id: I63e7f9ca852fc99728d7a01d9987b3506115d266
Reviewed-on: https://skia-review.googlesource.com/155760
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-09-20 23:21:01 +00:00
Hal Canary
23564b9249 SkDocument: Factories now located in SkPDFDocument.h and SkXPSDocument.h
Change-Id: I48e73b27e52511292c2c0bd51ef0168766f53a80
Reviewed-on: https://skia-review.googlesource.com/152780
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-09-20 18:21:07 +00:00
Brian Osman
653c6b5b8e Remove (unused) GrBlend.cpp, and some GrColor helpers
Bug: skia:
Change-Id: I9a99cb28fd239371ca21b4a918e802606afe9da0
Reviewed-on: https://skia-review.googlesource.com/155840
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-20 15:25:17 +00:00
Mike Reed
5d032ecb8f Revert "always optimize third_party code"
This reverts commit c766370d86.

Reason for revert: speculative -- trying to fix Debian breaks (pdf?)

Original change's description:
> always optimize third_party code
> 
> Change-Id: I5b2244460a4760e9336640f597d0f74c374a0d04
> Reviewed-on: https://skia-review.googlesource.com/155641
> Commit-Queue: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,brianosman@google.com

Change-Id: I5467c95f9487c31e6f538f13579e490cdaeeee2e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/155607
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-09-19 19:55:58 +00:00
Mike Klein
c766370d86 always optimize third_party code
Change-Id: I5b2244460a4760e9336640f597d0f74c374a0d04
Reviewed-on: https://skia-review.googlesource.com/155641
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-19 18:09:55 +00:00
Brian Salomon
d2fcfb5813 WEBGL_video_texture : sharing texture prototype in skia
Bug: 776222

Change-Id: I84c81bdaa6dc0b5548f116a28c6319e601effb32
Reviewed-on: https://skia-review.googlesource.com/146695
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Kenneth Russell <kbr@google.com>
2018-09-18 02:22:00 +00:00
Michael Ludwig
afebe1614e Remove all old gpu gradient code
At this point, all gradient configurations should be handled by the new
FP gradient code path so this removes all of the dead code.

Bug: skia:
Change-Id: If6041edcd8417d8f345e17000ccb27d9efea0bb3
Reviewed-on: https://skia-review.googlesource.com/152383
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-14 22:21:56 +00:00
Michael Ludwig
a7914d3a8e Implement textured gradients
Also clones SkGradientBitmapCache into GrGradientBitmapCache in the
gpu/gradients folder. But after cleaning up the old gradient code,
SkGradientBitmapCache will go away and SkGradientShader will have no
reference to the bitmap cache or support for building bitmaps.

The "new" GrGradientBitmapCache has been updated to hide the thread
safety responsibilities and gradient bitmap generation code that had
originally been a part of SkGradientShader.

Bug: skia:
Change-Id: Ida134c6437c866439fac44fa453d09a6a11549e7
Reviewed-on: https://skia-review.googlesource.com/150917
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-14 17:31:53 +00:00
Michael Ludwig
0495f7aec3 Implement dual interval gradients
Adds a new colorizer implementation that supports gradients with two
interpolation intervals. The two intervals can share a middle color
to represent the usual 3-color gradient, or can have different colors
to represent a hard stop at an arbitrary point.

Bug: skia:
Change-Id: I8c73705e83b99e28ad5c834230ced4e3b7b9d1c4
Reviewed-on: https://skia-review.googlesource.com/150700
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-14 13:12:52 +00:00
Brian Osman
0ab568463b For Windows-Clang-Debug, use -fstandalone-debug to get better debug info
Without this, debug clang builds on windows have very little debug info.
Fix is based on Chromium's handling of this (they have several tactics,
depending on linker, etc...)

https://cs.chromium.org/chromium/src/build/config/compiler/BUILD.gn?l=2194

Change-Id: Ib1b3aa4cdf4e2daa762d994bea94dc3c691cf359
Reviewed-on: https://skia-review.googlesource.com/154540
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-13 20:07:58 +00:00
Michael Ludwig
8f685085af Implement 2-pt conical gradient layout
Add an FP that provides the two-point conical gradient effect. The
majority of the new FP's shader code is a straight forward port from
SkTwoPointConicalGradient_gpu.cpp. This FP is bulkier because of the
extensive calculations that go on in its overridden Make function.

To support 2-pt conical gradient's behavior of writing transparent
black in invalid areas of the conical interpolation, the contract of
gradient layout FPs has been updated to provide a flag in the y
component as to whether or not the fragment should be rejected.

A separate channel was used since negative values and large values are
perfectly reasonable for the untiled gradient layout to return (before
the value is then constrained into [0, 1]). It also seemed better to
avoid returning a problematic value like infinity or NaN.

Bug: skia:
Change-Id: I37373bb5aebd89cac8905602e699ad19f0f5ac82
Reviewed-on: https://skia-review.googlesource.com/148988
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-13 20:04:16 +00:00
Michael Ludwig
24d438b393 Implement sweep gradient layout
Add an FP that implements the sweep gradient effect and updates
SkSweepGradient to use the new system if possible.

Bug: skia:
Change-Id: I3f65da01afafae54c45848a6a78fd758f65eb4a6
Reviewed-on: https://skia-review.googlesource.com/148806
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-13 18:45:26 +00:00
Michael Ludwig
4089df8690 Implement radial gradient layout
Adds a radial gradient FP in the same vein as the prior linear gradient
FP. It updates SkRadialGradient to try and use the new system before
falling back to the original GPU gradient code.

Bug: skia:
Change-Id: I0739832beeae18d0a7178ada44014d7885478031
Reviewed-on: https://skia-review.googlesource.com/148803
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-13 16:58:25 +00:00
Mike Reed
5152c4acfb Reland "remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM"
This reverts commit b8e125281d.

Reason for revert: flutter has landed in fuchsia

Original change's description:
> Revert "remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM"
> 
> This reverts commit 558fabb31c.
> 
> Reason for revert: flutter hasnt rolled into fuschia so this breaks fuschia
> 
> Original change's description:
> > remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM
> > 
> > ... now that Brian updated Flutter's callsites
> > 
> > Bug: skia:8350
> > Change-Id: I5ae72700125e09d84392eee8045c9602f718909a
> > Reviewed-on: https://skia-review.googlesource.com/153901
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Auto-Submit: Mike Reed <reed@google.com>
> 
> TBR=brianosman@google.com,reed@google.com
> 
> Change-Id: I263e3c7694895ac85dc71a785832e7fb89dc81de
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8350
> Reviewed-on: https://skia-review.googlesource.com/154081
> Reviewed-by: Cary Clark <caryclark@skia.org>
> Commit-Queue: Cary Clark <caryclark@skia.org>

TBR=brianosman@google.com,reed@google.com,caryclark@skia.org

Change-Id: Iabf3c78c883275c0256b31bcde87d4cdc8eecbec
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8350
Reviewed-on: https://skia-review.googlesource.com/154302
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-09-13 15:19:09 +00:00
Michael Ludwig
4f94ef6cbd Reland "Base Gradient FP Refactor"
This reverts commit 1ea5656a28.

Reason for revert: Fixed google3 build failure

Original change's description:
> Revert "Base Gradient FP Refactor"
> 
> This reverts commit 10f7a1e075.
> 
> Reason for revert: broke google3 roll
> Original change's description:
> > Base Gradient FP Refactor
> > 
> > --
> > 
> > Redefines how gradients will be written in the GPU back-end:
> > 
> > They are split into three fragment processor components: master, layout, and colorizer.
> > The layout FP is responsible for converting the fragment position into an interpolant value, t.
> > Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
> > The colorizer FP is responsible for converting t into a color.
> > The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
> > GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
> > This pattern is documented in gpu/gradients/README.md.
> > 
> > Goals for current CL
> > ====================
> > 
> > Outline the FP components by providing .fp implementations for the simplest gradients.
> > Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
> > A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
> > SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.
> > 
> > Future CLs
> > ==========
> > 
> > To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
> > A CL for each layout will be defined.
> > CLs for the different analytic colorizer cases and the textured gradient case will be defined.
> > Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
> > After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.
> > 
> > Bug: skia:
> > Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
> > Reviewed-on: https://skia-review.googlesource.com/148120
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> TBR=bsalomon@google.com,michaelludwig@google.com
> 
> Change-Id: Ib735e323795ac8874cb00b007a915786b50517a6
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/153600
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>

TBR=bsalomon@google.com,caryclark@google.com,michaelludwig@google.com

Change-Id: Ibf6ffbcb1af0dfbdac7317151aeb08f18f84c7fd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/153887
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2018-09-12 20:20:32 +00:00
Cary Clark
b8e125281d Revert "remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM"
This reverts commit 558fabb31c.

Reason for revert: flutter hasnt rolled into fuschia so this breaks fuschia

Original change's description:
> remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM
> 
> ... now that Brian updated Flutter's callsites
> 
> Bug: skia:8350
> Change-Id: I5ae72700125e09d84392eee8045c9602f718909a
> Reviewed-on: https://skia-review.googlesource.com/153901
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Reed <reed@google.com>

TBR=brianosman@google.com,reed@google.com

Change-Id: I263e3c7694895ac85dc71a785832e7fb89dc81de
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8350
Reviewed-on: https://skia-review.googlesource.com/154081
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
2018-09-12 18:55:00 +00:00
Mike Reed
558fabb31c remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM
... now that Brian updated Flutter's callsites

Bug: skia:8350
Change-Id: I5ae72700125e09d84392eee8045c9602f718909a
Reviewed-on: https://skia-review.googlesource.com/153901
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2018-09-12 15:23:48 +00:00
Greg Daniel
b2acf0a939 Add unit test to test basic importing and drawing of AHardwareBuffers.
Bug: skia:
Change-Id: If601693109148a7d5c6e6855443a3401c36e5f01
Reviewed-on: https://skia-review.googlesource.com/153545
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-09-12 13:40:54 +00:00
Derek Sollenberger
1821a5becd Supress warnings about implicit fallthrough in Android.
Change-Id: I3e55c2641b53f284f16658370a18d165b678cc36
Reviewed-on: https://skia-review.googlesource.com/153667
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Chih-hung Hsieh <chh@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Derek Sollenberger <djsollen@google.com>
2018-09-11 19:49:29 +00:00
Mike Klein
8f5a7a6f50 first start on a P3 GM
We don't have anything drawing colors outside sRGB,
but now that we've got SkPaint::setColor4f(), that's easy.

Looks like we have lots of work to do.

Pin GrColor4f floats before converting to unsigned.
Underflowing floats would get pinned to 255 spuriously
instead of to 0.  I think this fixes the failing CQ
bot, and the white square problem.

Change-Id: I866963ff026e6ab891b4c7d57decc43538000099
Reviewed-on: https://skia-review.googlesource.com/153640
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-11 19:17:06 +00:00
Cary Clark
1ea5656a28 Revert "Base Gradient FP Refactor"
This reverts commit 10f7a1e075.

Reason for revert: broke google3 roll
Original change's description:
> Base Gradient FP Refactor
> 
> --
> 
> Redefines how gradients will be written in the GPU back-end:
> 
> They are split into three fragment processor components: master, layout, and colorizer.
> The layout FP is responsible for converting the fragment position into an interpolant value, t.
> Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
> The colorizer FP is responsible for converting t into a color.
> The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
> GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
> This pattern is documented in gpu/gradients/README.md.
> 
> Goals for current CL
> ====================
> 
> Outline the FP components by providing .fp implementations for the simplest gradients.
> Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
> A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
> SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.
> 
> Future CLs
> ==========
> 
> To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
> A CL for each layout will be defined.
> CLs for the different analytic colorizer cases and the textured gradient case will be defined.
> Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
> After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.
> 
> Bug: skia:
> Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
> Reviewed-on: https://skia-review.googlesource.com/148120
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,michaelludwig@google.com

Change-Id: Ib735e323795ac8874cb00b007a915786b50517a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/153600
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2018-09-11 15:51:56 +00:00
Michael Ludwig
10f7a1e075 Base Gradient FP Refactor
--

Redefines how gradients will be written in the GPU back-end:

They are split into three fragment processor components: master, layout, and colorizer.
The layout FP is responsible for converting the fragment position into an interpolant value, t.
Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
The colorizer FP is responsible for converting t into a color.
The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
This pattern is documented in gpu/gradients/README.md.

Goals for current CL
====================

Outline the FP components by providing .fp implementations for the simplest gradients.
Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.

Future CLs
==========

To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
A CL for each layout will be defined.
CLs for the different analytic colorizer cases and the textured gradient case will be defined.
Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.

Bug: skia:
Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
Reviewed-on: https://skia-review.googlesource.com/148120
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-11 14:52:55 +00:00
Brian Osman
bd65955441 Remove SkImageCacherator entirely
It was just the slice of SkImage_Lazy's API that we needed to expose to
GrImageTextureMaker. Instead, give SkImage_Lazy a header, so that the
maker can use it directly.

Change-Id: Iea6198f63e8065b8c987f7c07f3222409cdda439
Reviewed-on: https://skia-review.googlesource.com/153546
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-11 14:24:32 +00:00
Mike Reed
87ce0690b7 Revert "Revert "add flag to soften the blow of removing a legacy api for flutter""
Remember to delete the define from SkTypeface.h

This reverts commit b5f23f398d.

Bug: skia:
Change-Id: I63b2e395dac3850d352f38fdfee9ad751cdcace9
Reviewed-on: https://skia-review.googlesource.com/152590
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-09-07 20:58:54 +00:00
Brian Salomon
3ac1f95987 Preseve tangents when converting cubics->quads in GrAAHairlinePathRenderer
Bug: chromium:847759
Change-Id: I35a6d069f732d906714a640fca59a71fd35b74ec
Reviewed-on: https://skia-review.googlesource.com/152664
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-09-07 20:21:24 +00:00
Jim Van Verth
b5f23f398d Revert "add flag to soften the blow of removing a legacy api for flutter"
This reverts commit 1b935e65d1.

Reason for revert: Breaking Flutter bot.

Original change's description:
> add flag to soften the blow of removing a legacy api for flutter
> 
> Bug: skia:8350
> Change-Id: I2c4a136be7f20d54e67c5fb77f0f3699eda81851
> Reviewed-on: https://skia-review.googlesource.com/152588
> Reviewed-by: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: Ia6bc6b42b49917aa1a7dfd0b2bf1f2fe8a22cffb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8350
Reviewed-on: https://skia-review.googlesource.com/152667
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-09-07 18:56:27 +00:00
Mike Reed
1b935e65d1 add flag to soften the blow of removing a legacy api for flutter
Bug: skia:8350
Change-Id: I2c4a136be7f20d54e67c5fb77f0f3699eda81851
Reviewed-on: https://skia-review.googlesource.com/152588
Reviewed-by: Mike Reed <reed@google.com>
2018-09-07 18:13:49 +00:00
Mike Klein
64bbee7ab2 fix typo
Change-Id: I8fe8d4d6dfe5332e6a3995e8519cc42e4e74caff
Reviewed-on: https://skia-review.googlesource.com/152041
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-09-05 21:32:18 +00:00
Mike Klein
d505b19c05 add src/opts headers to .gni files
Chrome's analyze step uses GN and doesn't see changes
to these files as mattering to anything.

I've kept the ones particular to old style opts in
each of their particular targets, and the ones that
are included multiple times (including from outside
src/opts) in core.  Kind of arbitrary, but it's at
least close to the right slicing.

Change-Id: I2a5aaeca5b6287c13d7365ec1b63158f48e4e84a
Reviewed-on: https://skia-review.googlesource.com/152040
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-09-05 20:31:09 +00:00
Brian Osman
cca8c6fa47 SkColorSpace cleanup
Remove SkColorSpace_XYZ, no need for an interface with one
implementation.

Change-Id: I47a23293334b5e02a6e5af8356b3df0262f86d5a
Reviewed-on: https://skia-review.googlesource.com/150138
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-04 15:48:02 +00:00
Mike Klein
d84c1e65a6 drop warnings and -Werror from is_official_builds
People using is_official_build don't really want to see warnings.
They're for devs, not users.

The somewhat odd update to gn/BUILDCONFIG.gn keeps command
line flag precedence (later == more important) unchanged.

Change-Id: I1a04a35f066b7408021d474535f0dbf4928e21d3
Reviewed-on: https://skia-review.googlesource.com/151380
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-04 15:46:42 +00:00
Ethan Nicholas
78aceb2f87 converted overdraw effect to new FP system
Bug: skia:
Change-Id: I4cff0ecdf3fc61f584012af519730f08bfd78264
Reviewed-on: https://skia-review.googlesource.com/150484
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-09-04 13:37:25 +00:00
Chris Dalton
09a7bb2221 Reland "ccpr: Implement stroking with fine triangle strips"
This is a reland of 2f2757fa6b

Original change's description:
> ccpr: Implement stroking with fine triangle strips
>
> Implements strokes by linearizing the curve into fine triangle strips
> and interpolating a coverage ramp for edge AA. Each triangle in the
> strip emits either positive or negative coverage, depending on its
> winding direction. Joins and caps are drawn with the existing CCPR
> shaders for triangles and conics.
>
> Conic strokes and non-rigid-body transforms are not yet supported.
>
> Bug: skia:
> Change-Id: I45a819abd64e91c2b62e992587eb85c703e09e77
> Reviewed-on: https://skia-review.googlesource.com/148243
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Allan MacKinnon <allanmac@google.com>

TBR=robertphillips@google.com

Bug: skia:
Change-Id: I3f0065e80975ee8334300bc5e934231b66b49178
Reviewed-on: https://skia-review.googlesource.com/151188
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2018-09-03 10:16:28 +00:00
Cary Clark
db16001d6a add circles to stroked cubics with cusps
Add a circle at the cusp to match Adobe Illustrator,
Microsoft Edge, and our own CCPR implementation.

R=reed@google.com,csmartdalton@google.com
Bug: skia:5623
Change-Id: Ia46c910643f373e50c4b30303fcac5f79d77be62
Reviewed-on: https://skia-review.googlesource.com/150370
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-31 19:55:44 +00:00
Herb Derby
8378dfb6a1 Extract SkGlyphRunListPainter from SkGlyphRun.*
Change-Id: I2c5275b6dd9cf2f83d4d99b73dd32dff487e659b
Reviewed-on: https://skia-review.googlesource.com/150660
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-31 16:36:38 +00:00
Michael Ludwig
a427559c13 Refactor 'in uniform' CPP code generation
Easily supports mapping ctypes to sksl types with templates that
specify how to send data to the GPU and how to track state changes.
The template logic and type mappings are defined in
SkSLCPPUniformCTypes.* while SkSLCPPCodeGenerator is updated to
utilize it.

It also updates the supported ctypes to properly generate code for
SkPoint, SkIPoint, SkIRect, and GrColor4f. The code generated for
'in uniforms' now also correctly supports conditional uniforms.


Bug: skia:
Change-Id: Ib7c0a873bdd68a966b6a00871f33102dfa2c432d
Reviewed-on: https://skia-review.googlesource.com/150129
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2018-08-31 15:19:58 +00:00
Chris Dalton
02e6efe0a4 Revert "ccpr: Implement stroking with fine triangle strips"
This reverts commit 2f2757fa6b.

Reason for revert: issues with DDL

Original change's description:
> ccpr: Implement stroking with fine triangle strips
> 
> Implements strokes by linearizing the curve into fine triangle strips
> and interpolating a coverage ramp for edge AA. Each triangle in the
> strip emits either positive or negative coverage, depending on its
> winding direction. Joins and caps are drawn with the existing CCPR
> shaders for triangles and conics.
> 
> Conic strokes and non-rigid-body transforms are not yet supported.
> 
> Bug: skia:
> Change-Id: I45a819abd64e91c2b62e992587eb85c703e09e77
> Reviewed-on: https://skia-review.googlesource.com/148243
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Allan MacKinnon <allanmac@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,caryclark@google.com,csmartdalton@google.com,reed@google.com,allanmac@google.com

Change-Id: I1980b09976df8275817eaffb6766dbd9fd3e59c7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/150980
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-08-31 14:45:44 +00:00
Chris Dalton
2f2757fa6b ccpr: Implement stroking with fine triangle strips
Implements strokes by linearizing the curve into fine triangle strips
and interpolating a coverage ramp for edge AA. Each triangle in the
strip emits either positive or negative coverage, depending on its
winding direction. Joins and caps are drawn with the existing CCPR
shaders for triangles and conics.

Conic strokes and non-rigid-body transforms are not yet supported.

Bug: skia:
Change-Id: I45a819abd64e91c2b62e992587eb85c703e09e77
Reviewed-on: https://skia-review.googlesource.com/148243
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Allan MacKinnon <allanmac@google.com>
2018-08-31 12:51:47 +00:00
Michael Ludwig
10c3776b44 Remove GrTextureStripAtlas, textured gradients use independent textures
The texture strip atlas code path has been disabled without performance
regressions since 8/3/18, so this deletes it completely from the code
base since it is complex and difficult to manage.

GrTextureStripAtlas, GrDynamicTextureStripAtlas, and
GrDDLTextureStripAtlas completely deleted, everything else is cleaning
up references/dead code using the atlas.

Bug: skia:
Change-Id: Ieb967b6e291a1d76da62fce9fa384acbda8c51c0
Reviewed-on: https://skia-review.googlesource.com/150472
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-30 20:43:30 +00:00
Herb Derby
e61c23406f Remove drawPosText_asPath - more dead code
Change-Id: I4a0a1eb093767962fb0cd631ad41561962a233ea
Reviewed-on: https://skia-review.googlesource.com/150540
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-08-30 18:58:23 +00:00
Ethan Nicholas
ce008119dc converted arithmetic FP to new FP structure
Bug: skia:
Change-Id: I5492b378fa0f2ab7b453b2b1b18e4aef898370d2
Reviewed-on: https://skia-review.googlesource.com/148910
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-30 17:41:11 +00:00
Mike Klein
3e74c51d1c roll ANGLE w/ GN update
ANGLE switched their .gypi files to .gni files this commit,
so we need to make a small tweak to update our ANGLE build.

This removes the last use of gypi_to_gn.py, and in turn gn_helpers.py.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE


Change-Id: I76c8a667e7c5c27dc4cd18ba0d932bfc2de38cf9
Reviewed-on: https://skia-review.googlesource.com/150541
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-30 17:31:02 +00:00
Mike Reed
a62d036586 textonpath no longer in canvas
Prev behavior available via utils SkDrawTextOnPath

Bug: skia:7554
Change-Id: I3d71963c632cc947e418757bb83cdc18ec3b184e
Reviewed-on: https://skia-review.googlesource.com/150123
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-29 14:04:45 +00:00
Brian Osman
18d7cf76cc Reland "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..."
This reverts commit 7ba1d64f07.

Reason for revert: Chrome's MakeICC calls are gone now.
Original change's description:
> Revert "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..."
> 
> This reverts commit 8ae7c90faf.
> 
> Reason for revert: Chrome roll
> 
> Original change's description:
> > Remove old ICC parser, A2B SkColorSpace, SkGammas, etc...
> > 
> > Docs-Preview: https://skia.org/?cl=148807
> > Change-Id: I2d77f6543e390c4948d57242a518af77443f0165
> > Reviewed-on: https://skia-review.googlesource.com/148807
> > Commit-Queue: Mike Klein <mtklein@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
> 
> TBR=mtklein@google.com,brianosman@google.com,reed@google.com
> 
> Change-Id: I5821591b22e395327ec0cd29ec18569bf7f61859
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/150142
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,brianosman@google.com,reed@google.com

Change-Id: I0269f8627f3afadeed7d1559a2a3dabf0c7f7b3f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/150122
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-08-28 20:07:16 +00:00
Brian Osman
7ba1d64f07 Revert "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..."
This reverts commit 8ae7c90faf.

Reason for revert: Chrome roll

Original change's description:
> Remove old ICC parser, A2B SkColorSpace, SkGammas, etc...
> 
> Docs-Preview: https://skia.org/?cl=148807
> Change-Id: I2d77f6543e390c4948d57242a518af77443f0165
> Reviewed-on: https://skia-review.googlesource.com/148807
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,brianosman@google.com,reed@google.com

Change-Id: I5821591b22e395327ec0cd29ec18569bf7f61859
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/150142
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-08-28 17:52:22 +00:00
Brian Osman
8ae7c90faf Remove old ICC parser, A2B SkColorSpace, SkGammas, etc...
Docs-Preview: https://skia.org/?cl=148807
Change-Id: I2d77f6543e390c4948d57242a518af77443f0165
Reviewed-on: https://skia-review.googlesource.com/148807
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-28 14:25:35 +00:00
Mike Reed
0fdc53f9ff textonpath util
Bug: skia:7554
Change-Id: Ifff3030f9d7be24146b5230bbf0e47f73000adfd
Reviewed-on: https://skia-review.googlesource.com/141460
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-27 18:01:21 +00:00
Leon Scroggins III
36f7e3298e Reland "Switch SkCodec to use skcms plus fixes""
This reverts commit 83988edfd3.

The CTS failure was actually due to another CL.

TBR=brianosman@google.com
TBR=djsollen@google.com

Bug: skia:6839
Bug: skia:8052
Bug: skia:8278
Change-Id: Id9f152ec2c66467d90f49df223cb9b7c168ac2ac
Reviewed-on: https://skia-review.googlesource.com/149483
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-27 16:16:14 +00:00
Leon Scroggins
83988edfd3 Revert "Reland "Switch SkCodec to use skcms" plus fixes"
This reverts commit 49894f450f.

Reason for revert: Breaking a CTS test on the Android roll:

java.lang.AssertionError: expected:<67043583> but was:<50266367>
	at org.junit.Assert.fail(Assert.java:88)
	at org.junit.Assert.failNotEquals(Assert.java:834)
	at org.junit.Assert.assertEquals(Assert.java:645)
	at org.junit.Assert.assertEquals(Assert.java:631)
	at android.graphics.cts.BitmapColorSpaceTest.verifyGetPixel(BitmapColorSpaceTest.java:301)
	at android.graphics.cts.BitmapColorSpaceTest.inColorSpaceP3ToSRGB(BitmapColorSpaceTest.java:612)

Expected: 3FF00FF Actual: 2FF00FF

Original change's description:
> Reland "Switch SkCodec to use skcms" plus fixes
> 
> This reverts commit 33d5394d08,
> relanding 81886e8f94 as well as
> "Fix CMYK handling in JPEG codec" (commit
> f8ae5ce20c)
> 
> Add a test based on the CTS test that failed in the original commit.
> purple-displayprofile.png is the image used in the CTS test, with the
> Android license.
> 
> This also adds a fix for SkAndroidCodec, ensuring that we continue to
> use a wide gamut SkColorSpace for images that do not have a numerical
> transfer function and have a wide gamut. This includes a test, with
> wide-gamut.png, which was created with Photoshop and the profile
> "sRGB_Calibrated_Homogeneous.icc" from the skcms tree.
> 
> Bug: skia:6839
> Bug: skia:8052
> Bug: skia:8278
> 
> TBR=djsollen@google.com
> As with the original, no API change
> 
> Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
> Reviewed-on: https://skia-review.googlesource.com/149043
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com

Change-Id: Ie71e1fecc26de8225d2fe603765c1e1e0d738634
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6839, skia:8052, skia:8278
Reviewed-on: https://skia-review.googlesource.com/149262
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-24 21:41:37 +00:00
Herb Derby
d2fec23523 Have GPU and RemoteGlyphCache share mask position code
Change-Id: I0d8a969107304883ccd71c9b35ade50e3ac5d341
Reviewed-on: https://skia-review.googlesource.com/149048
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-08-24 20:13:16 +00:00
Leon Scroggins III
49894f450f Reland "Switch SkCodec to use skcms" plus fixes
This reverts commit 33d5394d08,
relanding 81886e8f94 as well as
"Fix CMYK handling in JPEG codec" (commit
f8ae5ce20c)

Add a test based on the CTS test that failed in the original commit.
purple-displayprofile.png is the image used in the CTS test, with the
Android license.

This also adds a fix for SkAndroidCodec, ensuring that we continue to
use a wide gamut SkColorSpace for images that do not have a numerical
transfer function and have a wide gamut. This includes a test, with
wide-gamut.png, which was created with Photoshop and the profile
"sRGB_Calibrated_Homogeneous.icc" from the skcms tree.

Bug: skia:6839
Bug: skia:8052
Bug: skia:8278

TBR=djsollen@google.com
As with the original, no API change

Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
Reviewed-on: https://skia-review.googlesource.com/149043
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2018-08-24 17:46:25 +00:00
Leon Scroggins III
33d5394d08 Revert "Switch SkCodec to use skcms" and follow on change
This reverts commit 81886e8f94 and
f8ae5ce20c
("Fix CMYK handling in JPEG codec")

This fixes the Android build, which was failing a CTS test with this
change.

Bug: skia:6839
Bug: skia:8052

TBR=djsollen@google.com
As with the original, no API change

Change-Id: Ic744a610e9f431707f871de44f9f64040bc60d14
Reviewed-on: https://skia-review.googlesource.com/148810
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-22 21:13:50 +00:00
Herb Derby
4798576feb Pull SkSpan into its own header file
Change-Id: I32d800c91794093973cb8128fd1b83b4aff91845
Reviewed-on: https://skia-review.googlesource.com/148672
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-08-22 18:49:15 +00:00
Leon Scroggins III
81886e8f94 Switch SkCodec to use skcms
Bug: skia:6839
Bug: skia:8052

Create an skcms_Profile instead of an SkColorSpace when creating an
SkCodec. Eventually we'll move the SkImageInfo (and its SkColorSpace)
entirely to clients (e.g. SkAndroidCodec, SkCodecImageGenerator), but
for now, create it with SkEncodedInfo::makeImageInfo.

Create new SkEncodedInfo::Colors for the special PNG cases that we
want to map to specific SkColorTypes.

SkEncodedInfo:
- Add ICCProfile, which owns an skcms_ICCProfile
 - FIXME: maybe we should have a single instance for
  SRGB like SkColorSpace?
- Add kXAlpha_Color, for kAlpha_8. Since I'm not longer creating
  an SkImageInfo (at least in SkPngCodec), it needs a way to pass
  this info to the caller.
- Add k565_Color, for the same reason. Matt originally had this in
  https://codereview.chromium.org/2212563003/#ps120001, but didn't
  land that version. I like it though. Mike didn't like the bits
  per component for 565, but it seems like a sensible hack, much
  like the existing one for kAlpha_8
- Add width and height. These were removed for redundancy with
  SkImageInfo, but it makes sense to have them here without it.
BUILD.gn:
- Build the new SkEncodedInfo.cpp
SkCodec:
- Remove the constructor with an SkImageInfo. Edit the other one
  to drop width and height (now in SkEncodedInfo) and take a RHS
  reference to SkEncodedInfo
- Create the SkImageInfo from fEncodedInfo (for now)
- Consolidate choosing skcms_AlphaFormat for Transform here
- Call conversionSupported from initializeColorXform, with a new
  parameter for whether there is a color Xform, allowing SkJpegCodec
  and SkHeifCodec to override that method instead of having another
  method.
SkBmpCodec (etc)
- Adapt to the changes above
- Create a new SkEncodedInfo w/o profile for the swizzler.
SkPngCodec:
- use the new SkEncodedInfo::Colors rather than a custom SkImageInfo
SkRawCodec:
- Remove SkEncodedInfo from SkDngImage, which doesn't actually need it.
  This is helpful since we don't know all the info yet.
- Rewrite gAdobeRGB_toXYZD50 as an skcms_Matrix3x3
SkWebpCodec:
- Remove premul_step computation, and simplify to just rely on
  the base class' handling of applying the transform.
SkSwizzler:
- Add cases for the new SkEncodedInfo::Colors

TBR=reed@google.com
No public API changes. Only private/public members of SkCodec.h are
modified.

Change-Id: Ic0d3bb752b03f13be886b80331987aa5a5713fc0
Reviewed-on: https://skia-review.googlesource.com/136062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-22 18:16:20 +00:00
Brian Osman
82cf64a0d3 Remove unused sRGB mip-map support
Change-Id: I94b27561bfaabe821af280ddc719840e5e25d106
Reviewed-on: https://skia-review.googlesource.com/148669
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-22 17:37:57 +00:00
Brian Osman
fbc6d7fcf6 Make SkColor4f <-> SkColor skip sRGB conversion
This lets us remove the old S32 functions, and fix a couple bugs.
I think this is a good first step to using SkColor4f for paint colors.

Bug: skia:
Change-Id: I0337c2b6db29b73c2f682f85b9cf68c985de7cce
Reviewed-on: https://skia-review.googlesource.com/147205
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-22 17:03:45 +00:00
Leon Scroggins III
4a0ba280b9 Fix flutter build
Flutter relies on SkCodec::kNone, which has been renamed, so define
SK_LEGACY_SKCODEC_NONE_ENUM in order to see the legacy name.

Change-Id: Icc32128c504fe988f55873b0221f56c56859def4
Reviewed-on: https://skia-review.googlesource.com/148663
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-08-22 16:04:24 +00:00
Brian Salomon
764e546c32 Fix op chaining painter's order violation in GrRenderTargetOpList.
Add unit test of op chaining.

Relax bounds checks in op merging/chaining to only check bounds against
heads of op chains.

Change-Id: I714435913b901c0a068bc7233ca30f2ab7916c2e
Reviewed-on: https://skia-review.googlesource.com/148380
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-21 17:03:42 +00:00
Chris Dalton
e1639695bf ccpr: Rename GrCCPathParser to GrCCFiller
Various renames and other refactorings that will allow us to add new
stroking classes alongside the existing code for fills.

Bug: skia:
Change-Id: Ib477f9e1d87f9d4c1604719f9af0695a53614081
Reviewed-on: https://skia-review.googlesource.com/147503
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-20 20:25:24 +00:00
Robert Phillips
15e60a4d4f Remove occluded rrect blur benchmark
Change-Id: I7e04cfcd0d4557f0dd1e6b3848fc746cc62eb0d2
Reviewed-on: https://skia-review.googlesource.com/148100
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-20 19:01:00 +00:00
Robert Phillips
557aad7775 Remove occluder feature from blur mask filter
AFAICT none of our clients are using this feature

This will change the occludedrrectblur GM.

Change-Id: I7e5b8fa67db0373dee11a1467d2b2b6a414a1574
Reviewed-on: https://skia-review.googlesource.com/147561
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-17 14:15:30 +00:00
Cary Clark
7d06e2642b fixup winding contours
Add AsWinding to convert SkPath with even odd fill to winding fill.

This basic implementation works for simple non-intersecting paths.
It may fail if contours in paths touch, specifically when the leftmost
point in a contour is shared with another contour.

The incomplete parts are marked with TODO in the code.

If this interface and implementation look promising, I will continue to
tackle the more difficult cases.

R=reed@google.com,bungeman@google.com
Bug: skia:7682
Change-Id: I479fba60072eb1391b451fcb819504245da2e2a9
Reviewed-on: https://skia-review.googlesource.com/147044
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-17 14:01:51 +00:00
Mike Reed
cf7258abac add bench for cubicmap
Bug: skia:
Change-Id: Ie88de751e6f889eed02fba1d13e712345256ac72
Reviewed-on: https://skia-review.googlesource.com/147210
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-15 20:51:57 +00:00
Mike Reed
0d4a183211 add tests for cubicmap
check for some special cases:
- degenerate or simple cubic
- 0/0

Bug: skia:
Change-Id: Ie978caf9d862755d9693768695bf84eff9ec80e4
Reviewed-on: https://skia-review.googlesource.com/147112
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Auto-Submit: Mike Reed <reed@google.com>
2018-08-14 21:47:18 +00:00
Mike Klein
02046a7e2d switch ubsan to blacklist
We're close enough that it's easier to use "undefined"
to turn on all supported UBSAN sanitizers and then
keep a couple in fyi_sanitizers as a blacklist.

I'm going to try to fix "enum" next too, so hopefully
that won't be in there too long.

I did a little flag cleanup too.  -fno-omit-frame-pointer
was harmlessly in there twice for Android builds.

Change-Id: I8216fb0685423b2ff56db2e2be5bbeb4b48f932f
Reviewed-on: https://skia-review.googlesource.com/146760
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-08-10 18:19:56 +00:00
Timothy Liang
5422f9aa27 implemented GrMtlGpuCommandBuffer for draws in Metal gpu backend
Bug: skia:
Change-Id: Ifc20a7734a02fe48ef79af201b4ebc882aedefb3
Reviewed-on: https://skia-review.googlesource.com/146382
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-10 17:20:05 +00:00
Mike Klein
8da9fbf89c add bounds sanitizer to ASAN/UBSAN bots
Change-Id: Ibe93cd564a4dcc5b9a4f88ff93770935d560e24f
Reviewed-on: https://skia-review.googlesource.com/146705
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-10 17:11:45 +00:00
Herb Derby
c1b482cddb Rename GrTextUtils::Target to GrTextTarget
Change-Id: I29e1c6e117a4cbbde6e43639228b1103966b6358
Reviewed-on: https://skia-review.googlesource.com/146641
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-08-10 15:21:52 +00:00
Herb Derby
bc6f9c9a8c Remove GrTextUtil::Paint
This was just acting like a pair of SkPaint, GrColor. But,
had an additional pointer to a color space. I changed
everything to just pass the pair around.

BUG=chromium:864564

Change-Id: I9858556b8bca0d5359d4d6e9784d63ff8c4f467b
Reviewed-on: https://skia-review.googlesource.com/146381
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-09 22:25:13 +00:00
Mike Klein
94c4f41ab8 in MS land, -include is /FI
Change-Id: Ibfead1121f22277297e16196b37e6e86dc2d2166
Reviewed-on: https://skia-review.googlesource.com/146649
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-09 22:03:27 +00:00
Timothy Liang
2eb8e02756 Reland "implemented GrMtlSampler for metal gpu backend"
This reverts commit 35f9637a78.

Reason for revert: <Removed setting border color since we don't clamp to border anyway>

Original change's description:
> Revert "implemented GrMtlSampler for metal gpu backend"
>
> This reverts commit 93fa10fbbc.
>
> Reason for revert: <Breaking build on macOS ver < 10.12>
>
> Original change's description:
> > implemented GrMtlSampler for metal gpu backend
> >
> > Bug: skia:
> > Change-Id: I936e5510e5ee146c0fc6bdbc0d5f5352359fbe7d
> > Reviewed-on: https://skia-review.googlesource.com/145893
> > Commit-Queue: Timothy Liang <timliang@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,timliang@google.com
>
> Change-Id: I4184890610e3147abc63b7d9bdfa8ec8120a11ef
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/146580
> Reviewed-by: Timothy Liang <timliang@google.com>
> Commit-Queue: Timothy Liang <timliang@google.com>

Bug: skia:
Change-Id: Icbf31144cba79c621eff4741871d27172f1004b7
Reviewed-on: https://skia-review.googlesource.com/146581
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-08-09 22:00:28 +00:00
Mike Klein
475c5e93fe turn on alignment sanitizer
This sanitizer checks for overaligned reads and writes,
or put another way, use of underaligned pointers.

This usually happens when you cast, e.g. char* to int*
without checking that the char* is 4-byte aligned.  Each
of the changes under src/ fixes something just like that.

The unusual setup for tools/xsan.blacklist is there to
force a rebuild whenever tools/xsan.blacklist changes.
I spent a good few minutes debugging rebuilds not happening
this morning, perhaps from some strange ccache interaction.

Align SkTextBlobs as void* (today they're just 4-byte) so the
SkTextBlob::RunRecords we put after them in SkTextBlobBuilder
buffers are properly aligned (for the SkTypeface* inside).

There's no obvious error in void SkRRect::computeType(),
but one bot seems to have seen some sort of issue with

    SK_AT_SCOPE_EXIT(SkASSERT(this->isValid()));

I can't reproduce it locally, so I'm just going to unroll it.

Change-Id: I904d94f65f695e1b626b684c32216a4930b72b0c
Reviewed-on: https://skia-review.googlesource.com/146104
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-08-09 21:13:15 +00:00
Ben Wagner
b2c4ea6219 Move Views into Sample and Viewer.
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.

Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.

Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.

Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-09 15:25:32 +00:00
Timothy Liang
35f9637a78 Revert "implemented GrMtlSampler for metal gpu backend"
This reverts commit 93fa10fbbc.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> implemented GrMtlSampler for metal gpu backend
> 
> Bug: skia:
> Change-Id: I936e5510e5ee146c0fc6bdbc0d5f5352359fbe7d
> Reviewed-on: https://skia-review.googlesource.com/145893
> Commit-Queue: Timothy Liang <timliang@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,timliang@google.com

Change-Id: I4184890610e3147abc63b7d9bdfa8ec8120a11ef
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/146580
Reviewed-by: Timothy Liang <timliang@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-08-09 15:18:08 +00:00
Timothy Liang
93fa10fbbc implemented GrMtlSampler for metal gpu backend
Bug: skia:
Change-Id: I936e5510e5ee146c0fc6bdbc0d5f5352359fbe7d
Reviewed-on: https://skia-review.googlesource.com/145893
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-09 14:00:12 +00:00
Timothy Liang
44636e9ab5 created GrMtlPipelineStateDataManager for metal gpu backend
Bug: skia:
Change-Id: I630b1fc2e3a4195b8df8b04a02be8fc95bb9c4fe
Reviewed-on: https://skia-review.googlesource.com/145329
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-08 18:51:58 +00:00
Timothy Liang
057c39025a attached uniform and varying handlers to GrMtlPipelineStateBuilder
Bug: skia:
Change-Id: I4e8d09052153fa10bf887f07b70abe37d0c7e884
Reviewed-on: https://skia-review.googlesource.com/145159
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-08 15:58:01 +00:00
Robert Phillips
f5402004c4 First version of incremental topological sort
In order to solve both the VRAM budget for explicit resource allocation and DDL incremental flush problems we will need to always have the opLists be sorted.

This will also help partial flushes.

Change-Id: I3ac2baf622415925ab5c403b7800f3fc49e59838
Reviewed-on: https://skia-review.googlesource.com/144000
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-08 11:43:43 +00:00
Mike Klein
26ad6da9b6 link with --start-group/--end-group
These flags let symbols cross-link from anything in the group.

This becomes useful if we try to make more parts of Skia
components, letting binaries link .a static libraries that
depend on each other without worrying about the order they're
specified on the link line / in the .rsp file.

Few of our bots should be affected by this, as lld doesn't
really need this workaround.

Change-Id: I75f4cc069a2c82c7898d510a6b8b5cf1b8bdbe50
Reviewed-on: https://skia-review.googlesource.com/145529
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-08-07 16:18:01 +00:00
Mike Klein
4ed73e09d3 Add a bench for various single color xforms
PipeA is where we want to be, and probably by filling in something
like the TODO I left in SkColorSpaceXformSteps.h?

    curr/maxrss	loops	min	median	mean	max	stddev	samples   	config	bench
      13/13  MB	49	82.8ns	83.2ns	83.2ns	84.1ns	0%	█▂▅▄▂▁▃▄▃▃	nonrendering	ColorSpaceXformBench_pipeB
      13/13  MB	1259	29.6ns	29.7ns	30.4ns	37.2ns	8%	▁▁▁▁▁▁▁▁▁█	nonrendering	ColorSpaceXformBench_pipeA
      13/13  MB	661	110ns	119ns	119ns	128ns	4%	▅▅▅▅▅▅▅▅█▁	nonrendering	ColorSpaceXformBench_steps
      13/13  MB	26	239ns	247ns	283ns	609ns	40%	▁▁█▁▁▁▁▁▁▁	nonrendering	ColorSpaceXformBench_xform

Change-Id: I98af634ab0a7a1522a5bcfde9ce3fc934d82ecf8
Reviewed-on: https://skia-review.googlesource.com/145643
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-07 14:30:28 +00:00
Brian Salomon
7eae3e04e3 Reland "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit fdf05f4ff4.

Reason for revert: Android fixed after removing multitexture support from TextureOp.

Original change's description:
> Revert "Move GrGeometryProcessor's textures out of classes and into"
> 
> This reverts commit af87483873.
> 
> Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
> 
> This reverts commit 607be37e3d.
> 
> Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
> 
> This reverts commit b948572c78.
> 
> Revert "Remove multitexturing support from GrTextureOp."
> 
> This reverts commit 986f64c601.
> 
> Revert "Make result of GrOp::combineIfPossible be an enum."
> 
> This reverts commit 641ac7daa8.
> 
> Bug: b/112244393
> Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
> Reviewed-on: https://skia-review.googlesource.com/145646
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Change-Id: I1d41c2ecf7862e31fb025a7a00bb07bae9d83a47
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/112244393
Reviewed-on: https://skia-review.googlesource.com/145780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-07 14:02:49 +00:00
Brian Salomon
fdf05f4ff4 Revert "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit af87483873.

Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."

This reverts commit 607be37e3d.

Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."

This reverts commit b948572c78.

Revert "Remove multitexturing support from GrTextureOp."

This reverts commit 986f64c601.

Revert "Make result of GrOp::combineIfPossible be an enum."

This reverts commit 641ac7daa8.

Bug: b/112244393
Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
Reviewed-on: https://skia-review.googlesource.com/145646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-06 22:27:48 +00:00
Brian Salomon
986f64c601 Remove multitexturing support from GrTextureOp.
This turned out to be an optimization mostly for draws with small device
space areas. Moreover, to be an optimization rather than deoptimization
requires complicated per-GPU tuning where even different devices within
the same architecture require different tuning and tuning is different
between GL and VK.

We've decided to go another direction where we *don't* coalesce draws
but rather make it possible to switch textures quickly from within an
op. This should be a GPU-independent optimization that is also
independent of device space area covered.

Replaces the multitexturing benchmarks with a pair of benchmarks.

composting_images* simulates a layered tile-based compositor.

image_cycle draws tiny images N times each such that they can be
batched. This is to catch a particular possible regression in a
planned change to GrTextureOp where it will use "dynamic state" to
batch across textures. We want to catch a slowdown that might result
from putting draws that use the same texture into the same op but no
longer batching the actual GL level draws and instead using the dynamic
state to "switch" textures between draws.

Change-Id: Ib1cc437525b0b0d56969c30dcb66bb1effb42dc5
Reviewed-on: https://skia-review.googlesource.com/145423
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-06 19:59:01 +00:00
Timothy Liang
7ac582e4dc implemented the pipeline state builder for metal gpu backend
Bug: skia:
Change-Id: I9fc23de2e55ae3386aa8c0b8cdf540da63f19661
Reviewed-on: https://skia-review.googlesource.com/145156
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-08-06 17:46:48 +00:00
Brian Salomon
607be37e3d GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement.
It probably doesn't need to be ref counted at all and should be stored
in GrOpFlushState's arena but that's a larger change for another day.

Change-Id: I5f593fb426b8e7794f2ca81194f5a8d9e0f0a072
Reviewed-on: https://skia-review.googlesource.com/145332
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-03 20:51:48 +00:00
Robert Phillips
057ad70599 Update GrTextureStripAtlas for DDLs (take 2)
Change-Id: I4a3f71ffe4a14785e7befddc378929cf4dcf7d8e
Reviewed-on: https://skia-review.googlesource.com/145150
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-03 17:11:24 +00:00
Robert Phillips
aea785be7c Recreate Android porter-duff blend modes
Change-Id: I9cec402c1d6539008d4345b88ce846e8e8acdbda
Reviewed-on: https://skia-review.googlesource.com/145325
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-03 17:00:19 +00:00
Timothy Liang
49528b6aa1 implemented GrMtlBuffer for Metal gpu backend
Bug: skia:
Change-Id: Iff10fe69ccc08672cbbb06dad623a844008404cd
Reviewed-on: https://skia-review.googlesource.com/144606
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-08-02 19:42:57 +00:00
Robert Phillips
20ee171b98 Revert "Update GrTextureStripAtlas for DDLs"
This reverts commit c042d41f2a.

Reason for revert: Leaking

Original change's description:
> Update GrTextureStripAtlas for DDLs
> 
> Change-Id: I9d1344103b338f7e9dcd12739a9f192390f4cb94
> Reviewed-on: https://skia-review.googlesource.com/144305
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I1c4b10ef5a66585c9d85ddfcab8bffcabdee2c19
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/145180
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-02 17:09:39 +00:00
Robert Phillips
c042d41f2a Update GrTextureStripAtlas for DDLs
Change-Id: I9d1344103b338f7e9dcd12739a9f192390f4cb94
Reviewed-on: https://skia-review.googlesource.com/144305
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-02 16:25:54 +00:00
Hal Canary
3526cfaf05 tests: Move SkUTF tests to their own file.
Change-Id: Ib4816cae8b4f2d4f11bb03ed043c677a17d89ead
Reviewed-on: https://skia-review.googlesource.com/145147
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-08-02 16:17:18 +00:00
Robert Phillips
96d275a3b0 Move GrTextureStripAtlas to its own file
This is a purely mechanical change and intended to make the diff of
https://skia-review.googlesource.com/c/skia/+/144305(Update GrTextureStripAtlas for DDLs) comprehensible.

Change-Id: I85fe54dd26aef6c86536702c2e19bd3226d44ba2
Reviewed-on: https://skia-review.googlesource.com/144788
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-01 19:41:14 +00:00
Greg Daniel
98bffae9c1 Reland "Reland "Let client pass in full extension to GrVkBackendContext.""
This reverts commit dc13c21b1e.

Reason for revert: fuchsia should be fixed

Original change's description:
> Revert "Reland "Let client pass in full extension to GrVkBackendContext.""
> 
> This reverts commit a782dcb3c4.
> 
> Reason for revert: fuchsia changes reverted
> 
> Original change's description:
> > Reland "Let client pass in full extension to GrVkBackendContext."
> > 
> > This reverts commit cb92b26e5c.
> > 
> > Reason for revert: <INSERT REASONING HERE>
> > 
> > Original change's description:
> > > Revert "Let client pass in full extension to GrVkBackendContext."
> > > 
> > > This reverts commit 45c9dab4c3.
> > > 
> > > Reason for revert: fucshia uses GrVkBackendContext. Need to revert earlier changes
> > > 
> > > Original change's description:
> > > > Let client pass in full extension to GrVkBackendContext.
> > > > 
> > > > Bug: skia:
> > > > Change-Id: I772ab4ccbca0f4f7e7d429d6c421b07d97f0606f
> > > > Reviewed-on: https://skia-review.googlesource.com/131880
> > > > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > > 
> > > TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
> > > 
> > > Change-Id: I1a765ff406c83cb234c3614b804fbed677d5a382
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:
> > > Reviewed-on: https://skia-review.googlesource.com/137901
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> > TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
> > 
> > # Not skipping CQ checks because original CL landed > 1 day ago.
> > 
> > Bug: skia:
> > Change-Id: I0af797c51dde705473e9afaccb1d4b4423e8c41e
> > Reviewed-on: https://skia-review.googlesource.com/138302
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
> 
> Change-Id: Idf760d5ac6b82df33a4408079a0223be833058ad
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/138420
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: Ied1323b7197b600e895d85ac7e85d6f65985dabc
Reviewed-on: https://skia-review.googlesource.com/139002
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-08-01 19:40:45 +00:00
Greg Daniel
da16cce7d9 Use our own checked in Vulkan header to build skia source code.
Core Skia will always include our own SkiaVulkan.h which basically just
includes vulkan_core.h. All platform vulkan specific stuff must be
include by the client in their own vulkan.h file. Our public interface
is set up that we only use vulkan objects that will be present in all
versions of vulkan headers that the client could include.

Bug: skia:
Change-Id: I6673fd91498eabcc923d65d20f2b5e0a89b4ccf6
Reviewed-on: https://skia-review.googlesource.com/142985
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-01 16:52:20 +00:00
Brian Salomon
ee783966d4 templatize GrSurfaceProxyRef
Change-Id: I23e848d852a0c126a6581d2682af3f9e927e876f
Reviewed-on: https://skia-review.googlesource.com/144607
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-01 15:15:56 +00:00
Bruce Wang
77bf48ab5f Generate Emoji rendering test using typeface created by different font files.
Change-Id: Iab1c5c19a8fe9dfdaaf0cc95f24718f5ad08c61f
Reviewed-on: https://skia-review.googlesource.com/142172
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-01 14:51:25 +00:00
Greg Daniel
d3e65aa758 Move GrVkInterface out of public API.
Bug: skia:
Change-Id: I8b73982e4c9372af1c35bfc5e665c2c146d7d9f5
Reviewed-on: https://skia-review.googlesource.com/141121
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-01 13:45:55 +00:00
Hal Canary
f107a2fd01 SkUTF
Create new header and namespace, `SkUTF` where we are putting all of our
robust, well documented UTF-8, UTF-16, and UTF-32 functions:
`SkUTF::{Count,Next,To}UTF{8,16,32}()`.

SkUTF.h and SkUTF.cpp do not depend on the rest of Skia and are suitable
for re-use in other modules.

Some of the old UTF-{8,16} functions still live in SkUtils.h; their use
will be phased out in future CLs.

Also added more unit testing and cleaned up old tests.

Removed functions that were unused outside of tests or used only once.

Change-Id: Iaa59b8705abccf9c4ba082f855da368a0bad8380
Reviewed-on: https://skia-review.googlesource.com/143306
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-07-31 20:11:19 +00:00
Brian Salomon
ae5f9534b1 Remove unused GrGpuResourceRef and GrTGpuResourceRef
Change-Id: I8b4b323549f51e4601ccb6612f65d354e163e93c
Reviewed-on: https://skia-review.googlesource.com/144504
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-07-31 16:55:26 +00:00
Timothy Liang
e30739a1e1 implemented copy surface as draw for metal gpu backend
Bug: skia:
Change-Id: Ie61bd6ad9f288b8a025d44f887a0954101a7d710
Reviewed-on: https://skia-review.googlesource.com/142687
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-31 16:25:55 +00:00
Ethan Nicholas
0054311bf3 Re-re-land "added GrSkSLFP and converted DitherEffect to use it"
This reverts commit 6c48e4d11c.

Bug: skia:
Change-Id: I7ee78990fc30eec545d1856e59eb6e0573089426
Reviewed-on: https://skia-review.googlesource.com/144348
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-31 15:18:03 +00:00
Chris Dalton
49d14e98fe sksl: Add a "sk_Clockwise" built-in
This allows us to identify clockwise-winding triangles, in terms of
Skia device space, in all backends and with all render target origins.

Bug: skia:
Change-Id: I220e1c459e0129d1cc4dee6458ef94277fbedd21
Reviewed-on: https://skia-review.googlesource.com/142662
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2018-07-27 19:04:46 +00:00
Herb Derby
227424b57d Remove SkTextBlobRunIterator.h from gni
Change-Id: I62d43c19899b4cccca9bf285a06de70a969fbe9f
Reviewed-on: https://skia-review.googlesource.com/144024
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-07-27 16:34:17 +00:00
Mike Klein
48b649060c remove SkThreadedBMPDevice and friends
It is unused, is becoming a maintainence burden and source of bugs,
and takes up a lot of time on the *SAN bots.

Change-Id: If383eb6e4838ca23140f9e16d518b1bfc655fa12
Reviewed-on: https://skia-review.googlesource.com/143307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-07-25 18:17:26 +00:00
Ethan Nicholas
b93af7ec90 Revert "Revert "removed SkSLLayoutLexer""
This reverts commit 734b2a8597.

Bug: skia:
Change-Id: I1b8f49ab9d2ec1976f82f4feb70a8d0c5015b654
Reviewed-on: https://skia-review.googlesource.com/143109
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-24 15:55:15 +00:00
Ethan Nicholas
734b2a8597 Revert "removed SkSLLayoutLexer"
This reverts commit 804f817861.

Reason for revert: breaking chrome roll: https://logs.chromium.org/logs/chromium/buildbucket/cr-buildbucket.appspot.com/8940111858576531488/+/steps/compile__with_patch_/0/stdout

Original change's description:
> removed SkSLLayoutLexer
> 
> Bug: skia:
> Change-Id: Iad4c89fbde8bc1f6c3d022af9aec2ec5faa8a4ef
> Reviewed-on: https://skia-review.googlesource.com/142583
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=mtklein@google.com,ethannicholas@google.com

Change-Id: Ie07065ac43c5b8356665a7170adbe97ae8fd9f90
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/143120
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-24 14:59:16 +00:00
Ethan Nicholas
804f817861 removed SkSLLayoutLexer
Bug: skia:
Change-Id: Iad4c89fbde8bc1f6c3d022af9aec2ec5faa8a4ef
Reviewed-on: https://skia-review.googlesource.com/142583
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-24 13:53:15 +00:00
Brian Osman
387eaff6c1 Vertex color xform bench
Measures two different strategies for dealing with color space transform
of per-op colors. Assuming we already use vertex colors, is it better to
transform them on the CPU, and use float4 color attributes, or transform
them on the GPU, and use ubyte4 color attributes?

So far, looks like ubyte4 w/GPU transform wins.

Change-Id: If49d75303f669fe7f78af8771af906fa0e872577
Reviewed-on: https://skia-review.googlesource.com/142801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-20 21:07:16 +00:00
Brian Osman
e530e5153f Stop using rsp files for compiling on Windows
Chrome stopped using them in January:
https://chromium-review.googlesource.com/c/chromium/src/+/832593

For them, it significantly accelerated goma builds. From my tests,
I think we'll see some small speedup. Note that our older build
system invoked through CMD, which limited us to 8k of command line.
GN/ninja don't do that, so we have the full 32k limit. However,
we do use CMD to do our 32-bit builds... But that doesn't matter,
becase AFAICT the longest command line we generate right now is
only about 2.5k long.

Note that (like Chromium) this continues to use rsp files to link.
Those command lines *can* become ridiculously long.

The original motivation, and a nice benefit of this change:
It makes the output of ninja's compdb tool much more useful.
That tool emits JSON in a standard format describing the commands
used to build each source file. Other tools (eg Visual Studio Code)
can parse that JSON, and deduce the correct defines and include
paths to help with symbol navigation.

Change-Id: I73124f13d5117a0c31445cf6ce1c506d2f73609f
Reviewed-on: https://skia-review.googlesource.com/142584
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-19 20:23:25 +00:00
Ethan Nicholas
6c48e4d11c Reland "Revert "added GrSkSLFP and converted DitherEffect to use it""
This reverts commit 97ae0c8902.

Reason for revert: Breaking ANGLE.

Original change's description:
> Revert "Revert "added GrSkSLFP and converted DitherEffect to use it""
> 
> This reverts commit f203078309.
> 
> Bug: skia:
> Change-Id: Icaaa8b3ea652a8f126bfbcc788a360493a7ebe3e
> Reviewed-on: https://skia-review.googlesource.com/137391
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,ethannicholas@google.com

Change-Id: I65d6d2707fceab0a99121c528d1b848d23e34bfa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/142588
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-19 20:10:46 +00:00
Timothy Liang
a8046af0b0 implemented onWritePixels and related tests for metal gpu backend
Bug: skia:
Change-Id: Iab8bc8611a9de8afcf0eaeb58a8ef46fdc38d4f1
Reviewed-on: https://skia-review.googlesource.com/140571
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-19 19:26:15 +00:00
Ethan Nicholas
97ae0c8902 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it""
This reverts commit f203078309.

Bug: skia:
Change-Id: Icaaa8b3ea652a8f126bfbcc788a360493a7ebe3e
Reviewed-on: https://skia-review.googlesource.com/137391
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-07-19 19:00:55 +00:00
Ben Wagner
297c3c8e85 Ignore NTDDI_VERSION with DirectWrite.
Some builds set NTDDI_VERSION to a very old version of Windows to ensure
they run on those older versions of Windows. The dwrite_3.h header uses
NTDDI_VERSION in an odd manner, hiding immutable declarations of enums,
structs, and interfaces. NTDDI_VERSION was indended to hide functions
and extensions to structs. DWrite has one function (to create the
factory) and no structs which will be extended.

Skia is already tested to run on the oldest supported Windows platform
(Windows 7), so an external build building Skia with NTDDI_VERSION as a
build define should have no issues at runtime if Skia ignores it. If
Skia doesn't ignore NTDDI_VERSION in this case the DWrite backend will
be runtime limited to interfaces in very old versions of Windows,
instead of using newer interfaces which become available at runtime.

Change-Id: I3e9ac2c4116d75588bfff391928d3cd446d6363a
Reviewed-on: https://skia-review.googlesource.com/142324
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-07-19 15:59:45 +00:00
Timothy Liang
e70604ea8b created stub for metal gpu command buffer
Bug: skia:
Change-Id: I11ffb1126ea4665c456c2b74e98d9e9021a5aca2
Reviewed-on: https://skia-review.googlesource.com/141080
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-19 14:25:45 +00:00
Mike Reed
0ef539af4c add new patheffects
Bug: skia:
Change-Id: Icc94eafbb26a097d5032cdb4f6e2e0f52a4e1025
Reviewed-on: https://skia-review.googlesource.com/141961
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-07-18 18:56:07 +00:00
Timothy Liang
760dbc4b53 Reland "implemented metal gpu backend texture upload testing"
This reverts commit a80a012456.

Reason for revert: Fix bot failure.

Original change's description:
> Revert "implemented metal gpu backend texture upload testing"
>
> This reverts commit 36848f6b30.
>
> Reason for revert: Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android_CCPR failing.
>
> Original change's description:
> > implemented metal gpu backend texture upload testing
> >
> > Bug: skia:
> > Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
> > Reviewed-on: https://skia-review.googlesource.com/140248
> > Commit-Queue: Timothy Liang <timliang@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,ethannicholas@google.com,timliang@google.com
>
> Change-Id: Idf40fc78b82aec1efbcc64221b6d2bbf63353960
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/141182
> Reviewed-by: Timothy Liang <timliang@google.com>
> Commit-Queue: Timothy Liang <timliang@google.com>

Bug: skia:
Change-Id: Ib8c5b2e0cf9de25c11c14741a32846bcc874d712
Reviewed-on: https://skia-review.googlesource.com/141183
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-07-18 18:17:32 +00:00
Ben Wagner
d5148e3314 Move SkNoncopyable to include/private.
Change-Id: I62f60ea52faeebddecacf03d9429ac3f7c516b8e
Reviewed-on: https://skia-review.googlesource.com/141823
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-07-17 21:39:51 +00:00
Cary Clark
eb1d9004f5 build for gdb on linux
build debug on linux for gdb

Building with this define enables additional
checks for standard library functions when
running gdb, and allows printing std::string.

R=halcanary@google.com

Bug: skia:
Change-Id: I7f2dc12336f9239443328f13264be7a6b285c4b5
Reviewed-on: https://skia-review.googlesource.com/140786
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-on: https://skia-review.googlesource.com/141083
Commit-Queue: Cary Clark <caryclark@skia.org>
2018-07-17 18:09:41 +00:00
Robert Phillips
a8cdbd7431 Restore SkLightingShader and associated classes
This reverts https://skia-review.googlesource.com/c/skia/+/31140 (Remove SkLightingShader and associated classes) and updates the classes to ToT

Change-Id: I3b1df1704cca8907aa00f081a7e93339b65ad4fa
Reviewed-on: https://skia-review.googlesource.com/141545
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-07-17 17:24:50 +00:00
Ruiqi Mao
b609e6dc6a added byte and ubyte types to SKSL
created new GMs for skinning

Bug: skia:
Change-Id: I15fb2bd02fba8beb6dd2dd3f3716da016ea92192
Reviewed-on: https://skia-review.googlesource.com/140241
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2018-07-17 15:08:40 +00:00
Ben Wagner
f35a1c1b24 Remove SkRefDict.
It is unused. Remove it.

Change-Id: If62a93a58d21bfccd6df112e92a709bff4d11c97
Reviewed-on: https://skia-review.googlesource.com/141566
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-07-16 22:23:49 +00:00
Timothy Liang
a80a012456 Revert "implemented metal gpu backend texture upload testing"
This reverts commit 36848f6b30.

Reason for revert: Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android_CCPR failing.

Original change's description:
> implemented metal gpu backend texture upload testing
> 
> Bug: skia:
> Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
> Reviewed-on: https://skia-review.googlesource.com/140248
> Commit-Queue: Timothy Liang <timliang@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,ethannicholas@google.com,timliang@google.com

Change-Id: Idf40fc78b82aec1efbcc64221b6d2bbf63353960
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/141182
Reviewed-by: Timothy Liang <timliang@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-07-13 19:19:45 +00:00
Timothy Liang
36848f6b30 implemented metal gpu backend texture upload testing
Bug: skia:
Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
Reviewed-on: https://skia-review.googlesource.com/140248
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-13 18:38:14 +00:00
Brian Salomon
662ea4baba Remove texel buffer support.
Change-Id: Ia6f21afe714208979a5bc384e436b28ea2b9a297
Reviewed-on: https://skia-review.googlesource.com/141051
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-07-13 00:45:54 +00:00
Ben Wagner
e346b1eea4 Add SkTypeface::getVariationDesignParameters
This adds a way for users to query the axis parameters for a typeface.

Change-Id: Idc2ac0d84bc7ae2ca484ae410cba5b01883418e5
Reviewed-on: https://skia-review.googlesource.com/137706
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-07-12 17:30:20 +00:00
Ben Wagner
2c312c4f58 Remove SkDrawFilter.
Change-Id: I0204a9522e828c87bb7c6c20ae34ce51161442af
Reviewed-on: https://skia-review.googlesource.com/137895
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-07-12 02:36:44 +00:00
Robert Phillips
28987a418a Revert "build debug on linux for gdb"
This reverts commit 3c3db72e69.

Reason for revert: I suspect this is breaking the Build-Debian9-Clang-arm-Debug-Chromebook_GLES bot

Original change's description:
> build debug on linux for gdb
> 
> Building with this define enables additional
> checks for standard library functions when
> running gdb, and allows printing std::string.
> 
> R=​halcanary@google.com
> 
> Bug: skia:
> Change-Id: Ib71c179d8cbacbcd7f17a1c85f912072918e6be8
> Reviewed-on: https://skia-review.googlesource.com/140786
> Commit-Queue: Cary Clark <caryclark@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,halcanary@google.com,caryclark@google.com

Change-Id: I56ae1c6c02032e6445f5585de51c48423d283636
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/140840
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-07-12 00:55:20 +00:00
Cary Clark
3c3db72e69 build debug on linux for gdb
Building with this define enables additional
checks for standard library functions when
running gdb, and allows printing std::string.

R=halcanary@google.com

Bug: skia:
Change-Id: Ib71c179d8cbacbcd7f17a1c85f912072918e6be8
Reviewed-on: https://skia-review.googlesource.com/140786
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-07-12 00:16:48 +00:00