Commit Graph

6008 Commits

Author SHA1 Message Date
reed
2dcb615c6f make setScaleTranslate public
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2122093002

TBR=

Review-Url: https://codereview.chromium.org/2122093002
2016-07-05 20:10:42 -07:00
ksakamoto
ec7f2ac728 Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001 of https://codereview.chromium.org/2066993003/ )
Reason for revert:
This caused static initializer regressions in Chromium (crbug.com/625728).

Relevant build logs here:
Linux:
https://build.chromium.org/p/chromium/builders/Linux%20x64/builds/21849

Mac:
https://build.chromium.org/p/chromium/builders/Mac/builds/17350

Relevant lines from the error log:
Linux:
# InstanceProcessor.cpp GrUniqueKey::GenerateDomain()
# InstanceProcessor.cpp gr_instanced::kShapeBufferDomain
FAILED linux-release-64/sizes/nacl_helper-si/initializers: actual 8, expected 7, better lower
FAILED linux-release-64/sizes/chrome-si/initializers: actual 8, expected 7, better lower

Mac:
FAILED mac-release/sizes/chrome-si/initializers: actual 2, expected 0, better lower

Original issue's description:
> Begin instanced rendering for simple shapes
>
> Adds a module that performs instanced rendering and starts using it
> for a select subset of draws on Mac GL platforms. The instance
> processor can currently handle rects, ovals, round rects, and double
> round rects. It can generalize shapes as round rects in order to
> improve batching. The instance processor also employs new drawing
> algorithms, irrespective of instanced rendering, that improve GPU-side
> performance (e.g. sample mask, different triangle layouts, etc.).
>
> This change only scratches the surface of instanced rendering. The
> majority of draws still only have one instance. Future work may
> include:
>
>  * Passing coord transforms through the texel buffer.
>  * Sending FP uniforms through instanced vertex attribs.
>  * Using instanced rendering for more draws (stencil writes,
>    drawAtlas, etc.).
>  * Adding more shapes to the instance processor’s repertoire.
>  * Batching draws that have mismatched scissors (analyzing draw
>    bounds, inserting clip planes, etc.).
>  * Bindless textures.
>  * Uber shaders.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003
>
> Committed: https://skia.googlesource.com/skia/+/42eafa4bc00354b132ad114d22ed6b95d8849891

NOTREECHECKS=true
TBR=bsalomon@google.com,egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:

Review-Url: https://codereview.chromium.org/2123693002
2016-07-05 03:54:53 -07:00
rmistry
42e6798696 Revert of Fix caching of sample locations (patchset #3 id:40001 of https://codereview.chromium.org/2111423002/ )
Reason for revert:
Seems to be causing Chromium roll failures:
* https://codereview.chromium.org/2120373003
* https://codereview.chromium.org/2117193002
* https://codereview.chromium.org/2124653002

Original issue's description:
> Fix caching of sample locations
>
> The original caching logic for sample locations wishfully assumed that
> the GPU would always use the same sample pattern for render targets
> that had the same number of samples. It turns out we can't rely on
> that. This change improves the caching logic to handle mismatched
> simple patterns with the same count, and adds a unit test that
> emulates different sample patterns observed on real hardware.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002
>
> Committed: https://skia.googlesource.com/skia/+/09d49a3bfe2d1e652a648ce1ea0962b38d10d166

TBR=bsalomon@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2120403002
2016-07-04 17:45:06 -07:00
csmartdalton
09d49a3bfe Fix caching of sample locations
The original caching logic for sample locations wishfully assumed that
the GPU would always use the same sample pattern for render targets
that had the same number of samples. It turns out we can't rely on
that. This change improves the caching logic to handle mismatched
simple patterns with the same count, and adds a unit test that
emulates different sample patterns observed on real hardware.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002

Review-Url: https://codereview.chromium.org/2111423002
2016-07-04 15:55:17 -07:00
reed
2b2810b4eb all dumpcanvas to be built in release
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2123633002

TBR=

Review-Url: https://codereview.chromium.org/2123633002
2016-07-04 14:28:32 -07:00
csmartdalton
42eafa4bc0 Begin instanced rendering for simple shapes
Adds a module that performs instanced rendering and starts using it
for a select subset of draws on Mac GL platforms. The instance
processor can currently handle rects, ovals, round rects, and double
round rects. It can generalize shapes as round rects in order to
improve batching. The instance processor also employs new drawing
algorithms, irrespective of instanced rendering, that improve GPU-side
performance (e.g. sample mask, different triangle layouts, etc.).

This change only scratches the surface of instanced rendering. The
majority of draws still only have one instance. Future work may
include:

 * Passing coord transforms through the texel buffer.
 * Sending FP uniforms through instanced vertex attribs.
 * Using instanced rendering for more draws (stencil writes,
   drawAtlas, etc.).
 * Adding more shapes to the instance processor’s repertoire.
 * Batching draws that have mismatched scissors (analyzing draw
   bounds, inserting clip planes, etc.).
 * Bindless textures.
 * Uber shaders.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003

Review-Url: https://codereview.chromium.org/2066993003
2016-06-30 12:15:49 -07:00
halcanary
9f4b332f59 SkPDF: allow overriding Producer metadata
I recommend not using this functionality.

Also, some documentation.

BUG=skia:5436

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2074583003

Review-Url: https://codereview.chromium.org/2074583003
2016-06-30 08:22:04 -07:00
reed
d922c33a8e inline very common intersect+rect_rgn
Extracted from previous compound CL (with other changes).

This is the very common case for clips, and inlining this eliminates a series of function calls.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2116513002

TBR=mtklein

Review-Url: https://codereview.chromium.org/2116513002
2016-06-30 07:47:34 -07:00
hcm
40e25b2e34 Update skia milestone to next
No API changes, just moving version fwd.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2115573002

Review-Url: https://codereview.chromium.org/2115573002
2016-06-30 07:31:09 -07:00
reed
47df89ebfd speed up maprect for scale+trans case
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111703002

Review-Url: https://codereview.chromium.org/2111703002
2016-06-30 06:38:54 -07:00
egdaniel
ab527a5bbf Enable many more tests for Vulkan
BUG=skia:5461
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2103133002

Review-Url: https://codereview.chromium.org/2103133002
2016-06-28 08:07:26 -07:00
reed
0a8f40cbe6 remove SK_SUPPORT_LEGACY_COLORPROFILETYPE dead-code
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2101983003

TBR=

Review-Url: https://codereview.chromium.org/2101983003
2016-06-28 05:43:28 -07:00
dvonbeck
12c4fc2579 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c
Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 11:40:45 -07:00
robertphillips
8bad3acce5 Fix up flags to SkGpuBlurUtils::GaussianBlur
This fixes a bug introduced in: https://codereview.chromium.org/1961953002/ (Reland of Simplify SkGpuBlurUtils::GaussianBlur method)

Although the 'canOverwriteSrc' flag is/was being used I still believe we're better off re-adding it after the mask-blur refactoring finishes.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2100873002

Review-Url: https://codereview.chromium.org/2100873002
2016-06-27 11:11:05 -07:00
dvonbeck
2c80711f90 Revert of Refactoring of CPU NormalMap handling out into its own class (patchset #13 id:240001 of https://codereview.chromium.org/2050773002/ )
Reason for revert:
GMs are crashing on Windows Test trybots

Original issue's description:
> SkLightingShader normal vector CPU computation refactor.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/
>
> What this CL includes:
>
> - A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002
>
> Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c

TBR=egdaniel@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2101653002
2016-06-27 09:30:19 -07:00
csmartdalton
c411f2d963 Add a GL cap for instanced rendering to floating point
We have observed on OS X that instanced draws don't always behave
correctly when the framebuffer is floating point.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2095183002

Review-Url: https://codereview.chromium.org/2095183002
2016-06-27 09:29:07 -07:00
dvonbeck
790a701183 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 08:43:58 -07:00
reed
81700f69b0 remove DownSample imagefilter
was just created early on as a test filter

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2094083002

TBR=

Review-Url: https://codereview.chromium.org/2094083002
2016-06-25 14:30:44 -07:00
brianosman
a4535a34d1 GrColor4f is yet another 4f color type, unfortunately.
- Sk4f would be my choice, but it's not allowed in include/
- SkColor4f and SkPM4f are specified to be unpremultiplied/premultiplied, whereas GrColor (and GrColor4f) are either, depending on context.

This adds 12 bytes to GrPaint. Not sure if we want to pay that price. The precision loss for a single value (vs. in a gradient, etc...) may not justify changing the storage type here. Easy enough to back that part out, while still keeping the 4f intermediate type for the helper math that it adds, and for storage and parameter passing in other locations.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2088303002

Review-Url: https://codereview.chromium.org/2088303002
2016-06-24 12:50:19 -07:00
brianosman
e074d1fa6a Change SkColor4f to RGBA channel order
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2093763003

Review-Url: https://codereview.chromium.org/2093763003
2016-06-24 06:31:47 -07:00
rmistry
7bde5659d3 Revert of Remove Android SampleApp (patchset #5 id:80001 of https://codereview.chromium.org/2096683002/ )
Reason for revert:
Testing to see if this CL caused the failures in Build-Mac-Clang-Arm7-Debug-Android

Original issue's description:
> Remove Android SampleApp
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2096683002
>
> Committed: https://skia.googlesource.com/skia/+/41bb5b40e71411ee39538399ea125986ec760a90

TBR=djsollen@google.com,liyuqian@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2099693002
2016-06-24 05:24:16 -07:00
csmartdalton
d0e402f999 Make container classes in SkTemplates.h more consistent
Ensures that ".get()" always returns null when a container is empty.
Also ensures consistent assert behavior for array counts.

There are still differences in that the malloc variants take a size_t
and the arrays take an int, and that SkAutoSTMalloc defaults to the
stack-allocated buffer wheras the other containers default to null.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2084213003

Review-Url: https://codereview.chromium.org/2084213003
2016-06-23 12:55:14 -07:00
msarett
c1a3e24918 SkMatrix44 clarifications and clean-ups
Fixed row/col major bug and added comments to the
header.

Made SkMatrix::I() thread safe using constexpr.

Added a test set3x3RowMajorf().

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2098583002

Review-Url: https://codereview.chromium.org/2098583002
2016-06-23 12:42:29 -07:00
liyuqian
41bb5b40e7 Remove Android SampleApp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2096683002

Review-Url: https://codereview.chromium.org/2096683002
2016-06-23 12:08:06 -07:00
msarett
111a42d9ce Enable flattening and unflattening of SkColorSpace
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085653003

Review-Url: https://codereview.chromium.org/2085653003
2016-06-22 08:18:54 -07:00
brianosman
6efeda4838 Revert of Store mipmap levels in deferred texture image (patchset #15 id:280001 of https://codereview.chromium.org/2034933003/ )
Reason for revert:
Crashes on a few different bots (including ASAN). Examples:

https://build.chromium.org/p/client.skia.android/builders/Test-Android-GCC-Nexus7-GPU-Tegra3-Arm7-Release/builds/6324
https://build.chromium.org/p/client.skia/builders/Test-iOS-Clang-iPad4-GPU-SGX554-Arm7-Debug/builds/5400
https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/3539

Original issue's description:
> Store mipmap levels in deferred texture image
>
> When creating the deferred texture image, detect if using medium / high
> quality. If so, generate and store mipmaps in the deferred texture
> image.
>
> When creating a texture from that be sure to read it back out.
>
> BUG=578304
> R=bsalomon@google.com
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003
>
> Committed: https://skia.googlesource.com/skia/+/b3105190a6e02d37f1d7f07a3a8bdd368ec7f157

TBR=bsalomon@google.com,ericrk@chromium.org,cblume@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=578304

Review-Url: https://codereview.chromium.org/2083393002
2016-06-22 07:10:06 -07:00
cblume
b3105190a6 Store mipmap levels in deferred texture image
When creating the deferred texture image, detect if using medium / high
quality. If so, generate and store mipmaps in the deferred texture
image.

When creating a texture from that be sure to read it back out.

BUG=578304
R=bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003

Review-Url: https://codereview.chromium.org/2034933003
2016-06-21 13:43:13 -07:00
reed
dabe5d3780 update callers to not use SkColorProfileType
Requires https://codereview.chromium.org/2087833002/ to land first.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2086583002

Review-Url: https://codereview.chromium.org/2086583002
2016-06-21 10:28:14 -07:00
brianosman
52ede1d905 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67
Review-Url: https://codereview.chromium.org/2071393002
2016-06-20 08:25:02 -07:00
egdaniel
802acec187 Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of https://codereview.chromium.org/2071393002/ )
Reason for revert:
This was still used in chrome

Original issue's description:
> More removal of SkColorProfileType...
>
> Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
> the command line flag that was setting it in DM and nanobench.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002
>
> Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67

TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2074103004
2016-06-17 15:11:46 -07:00
brianosman
944876f274 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Review-Url: https://codereview.chromium.org/2071393002
2016-06-17 13:43:27 -07:00
reed
960b2d69bb remove colorprofiletype from imageinfo
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075853002

Review-Url: https://codereview.chromium.org/2075853002
2016-06-17 09:26:41 -07:00
bungeman
2853f00728 Move headers in include/utils/win to src/utils/win.
These headers are not intended for external use and are only used in src.

Review-Url: https://codereview.chromium.org/2070983002
2016-06-16 15:31:43 -07:00
bungeman
73c7c3c234 Revert of Support pixel antialising in DirectWrite. (patchset #4 id:60001 of https://codereview.chromium.org/2065833002/ )
Reason for revert:
Moving to the new glyph run analysis changes things anyway, and the Chromium Win 10 bots are having issues with this. Revert until I have time to make the suppression wider.

Original issue's description:
> Support pixel antialising in DirectWrite.
>
> DirectWrite2 supports pixel antialiasing and rendering without hinting.
>
> BUG=skia:5416
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2065833002
>
> TBR=reed
> Will move SkTScopedComPtr into src.
>
> Committed: https://skia.googlesource.com/skia/+/bd770d619553a88eeaa64ff29082f62db5c9b4d2

TBR=reed@google.com,mtklein@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5416

Review-Url: https://codereview.chromium.org/2075913002
2016-06-16 14:41:53 -07:00
brianosman
b109b8c5ec Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 13:03:24 -07:00
dvonbeck
8811e40850 Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
2016-06-16 12:39:25 -07:00
brianosman
ab8241880d Revert of Lots of progress switching to SkColorSpace rather than SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture

Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170

TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2072813002
2016-06-16 11:41:44 -07:00
brianosman
6a61a87546 Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 11:10:04 -07:00
bungeman
bd770d6195 Support pixel antialising in DirectWrite.
DirectWrite2 supports pixel antialiasing and rendering without hinting.

BUG=skia:5416
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2065833002

TBR=reed
Will move SkTScopedComPtr into src.

Review-Url: https://codereview.chromium.org/2065833002
2016-06-16 10:42:23 -07:00
msarett
c4ce6b5924 Differentiate between sRGBGamma and 2Dot2Gamma
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067833003

Review-Url: https://codereview.chromium.org/2067833003
2016-06-16 07:37:41 -07:00
msarett
ded0f26a93 Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683
Review-Url: https://codereview.chromium.org/2068743003
2016-06-16 05:33:31 -07:00
egdaniel
d2fd9e9f4f Revert of Keep SkColorSpace and SkColorProfileType in sync (patchset #2 id:20001 of https://codereview.chromium.org/2068743003/ )
Reason for revert:
breaking roll.

../../third_party/skia/include/core/SkImageInfo.h:202: error: undefined reference to 'SkColorSpace::NewNamed(SkColorSpace::Named)'

Original issue's description:
> Keep SkColorSpace and SkColorProfileType in sync
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
>
> Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683

TBR=reed@google.com,brianosman@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2073593002
2016-06-15 15:39:13 -07:00
egdaniel
4132de7069 Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2068983005
2016-06-15 14:28:18 -07:00
msarett
04d35bd80d Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Review-Url: https://codereview.chromium.org/2068743003
2016-06-15 12:12:48 -07:00
dvonbeck
a7d1e2a57a Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
2016-06-15 12:07:56 -07:00
egdaniel
da743935fa Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2062133004
2016-06-14 15:30:05 -07:00
dvonbeck
87b0dd00cf Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Review-Url: https://codereview.chromium.org/2043393002
2016-06-14 14:43:52 -07:00
bsalomon
4999616c3a Remove command buffer sample app support.
This hasn't compiled for months. We are deemphasizing SampleApp in favor of viewer. Windowed command buffer is not currently something we currently plan to maintain.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2061233002

Review-Url: https://codereview.chromium.org/2061233002
2016-06-14 09:43:52 -07:00
jvanverth
6b6ffc4ab6 Create free list heap for suballocation
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029763002

Review-Url: https://codereview.chromium.org/2029763002
2016-06-13 14:28:07 -07:00
mtklein
f8f9c07c28 Revert of Update typeface serialization style. (patchset #3 id:40001 of https://codereview.chromium.org/2030683002/ )
Reason for revert:
serialize-8888 broken for typefacestyles on Mac.  (Bold weighting goes missing.)

Original issue's description:
> Update typeface serialization style.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2030683002
>
> Committed: https://skia.googlesource.com/skia/+/7ae1c72e593823e6e300e4199558555765bcec17

TBR=reed@google.com,bungeman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/2067583002
2016-06-13 11:27:55 -07:00