Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This is a variant of drawPaint but is automatically clipped
to the bounds of the most recent saveBehind buffer (axis-aligned bounds).
No public exposure.
Impl is pretty simple (its a variant of drawPaint)
- find the most recent saveBehind device bounds
- if there is none, draw nothing, else
- temporarily intersect the device's clip with that bounds
- drawPaint
- restore the clip
See https://buganizer.corp.google.com/issues/129117085
Change-Id: I7c532e63a80b118fb2416c572b8e0d2abf8cf59a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209166
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
SkCanvas.h has accumulated a need to include a few more headers. Fixing
this allows for easier changes to other files.
Change-Id: I520eecf6c67580cc1201e68e8ffb8f7ee79587d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208665
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This fixes compile errors in Windows DLL builds, where (due to
exceptions?) any of these members might need to call sk_sp's
destructor.
Change-Id: I82986afa4497216cda76b681782ccea3c530ba7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207121
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 3c3b194f3b.
Reason for revert: Seems to be a problem with Inteliris 655, which already
has an extensive blacklist, so adding this test to it
Original change's description:
> Revert "Support clip masks for SaveLayerRec and drawSpecial in Ganesh"
>
> This reverts commit 053b293993.
>
> Reason for revert: breaks on Intel Vulkan
>
> Original change's description:
> > Support clip masks for SaveLayerRec and drawSpecial in Ganesh
> >
> > Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> >
> Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 8961
Change-Id: Ie32071bc2be7501066f7b6cf6d40cfb48dbd9986
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206393
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 053b293993.
Reason for revert: breaks on Intel Vulkan
Original change's description:
> Support clip masks for SaveLayerRec and drawSpecial in Ganesh
>
> Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,reed@google.com,michaelludwig@google.com
Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Implement SkAndroidFrameworkUtil::getBaseWrappedCanvas, which gets
the real canvas behind SkPaintFilterCanvas. This is useful, because
SkCanvas::drawDrawable works differently on a GPU backed canvas.
Test: Built and ran with Android
Bug: b/128792554
Change-Id: I5b75d42256d7a4efca987d55be2ce064c10fb4e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204442
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I21bd0155bf28420c10caf43af29748def510643c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203171
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
We're moving in a different direction for Skia documentation. We no
longer run bookmaker on the bots, and things have already degraded such
that it can't be run. This leaves the generated markdown in place for
the last set of docs that were generated (which are still useful until
the Doxygen docs catch up).
See also: https://skia-review.googlesource.com/c/skia/+/198162
Docs-Preview: https://skia.org/?cl=203464
Bug: skia:
Change-Id: I2f967a9c17dbc1cc899947d365071ef69cfb8ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203464
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I489a54860139d1820471aa0330b29a8ae9eca31e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202316
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I5df6735da3d574439f2ca2bcdcf01057adc95384
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201612
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit bd9d88a6e4.
Reason for revert: Breaks SkiaRenderer on Android. Rendering is all corrupted, bisected to this change.
Original change's description:
> Reland "Update SkCanvas' experimental SkiaRenderer API"
>
> This reverts commit 90791c202d.
>
> Reason for revert: Jumped the gun, just need to update blacklist
>
> Original change's description:
> > Revert "Update SkCanvas' experimental SkiaRenderer API"
> >
> > This reverts commit 4bf964602a.
> >
> > Reason for revert: vulkan dm crashes
> >
> > Original change's description:
> > > Update SkCanvas' experimental SkiaRenderer API
> > >
> > > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > > deprecates the older experimental_DrawImageSetV1 and
> > > experimental_DrawEdgeAARect. The new functions can handle paints and
> > > transform batching. Internally, SkCanvas routes the old functions to the
> > > new entry points and all device-level code is updated to handle the new
> > > API features.
> > >
> > > While touching all of the canvas/device/recording areas, the
> > > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > > separated into the image category and the rectangle category.
> > >
> > > Bug: skia:8739
> > > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> >
> > Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:8739
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: Ib87ef9b8b8598c16a8a6915920adf0b5dffc644b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201391
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 90791c202d.
Reason for revert: Jumped the gun, just need to update blacklist
Original change's description:
> Revert "Update SkCanvas' experimental SkiaRenderer API"
>
> This reverts commit 4bf964602a.
>
> Reason for revert: vulkan dm crashes
>
> Original change's description:
> > Update SkCanvas' experimental SkiaRenderer API
> >
> > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > deprecates the older experimental_DrawImageSetV1 and
> > experimental_DrawEdgeAARect. The new functions can handle paints and
> > transform batching. Internally, SkCanvas routes the old functions to the
> > new entry points and all device-level code is updated to handle the new
> > API features.
> >
> > While touching all of the canvas/device/recording areas, the
> > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > separated into the image category and the rectangle category.
> >
> > Bug: skia:8739
> > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This reverts commit 4bf964602a.
Reason for revert: vulkan dm crashes
Original change's description:
> Update SkCanvas' experimental SkiaRenderer API
>
> This lifts the temporary functions in SkGpuDevice into SkCanvas and
> deprecates the older experimental_DrawImageSetV1 and
> experimental_DrawEdgeAARect. The new functions can handle paints and
> transform batching. Internally, SkCanvas routes the old functions to the
> new entry points and all device-level code is updated to handle the new
> API features.
>
> While touching all of the canvas/device/recording areas, the
> experimental functions are grouped in an "EdgeAA" cluster instead of being
> separated into the image category and the rectangle category.
>
> Bug: skia:8739
> Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This lifts the temporary functions in SkGpuDevice into SkCanvas and
deprecates the older experimental_DrawImageSetV1 and
experimental_DrawEdgeAARect. The new functions can handle paints and
transform batching. Internally, SkCanvas routes the old functions to the
new entry points and all device-level code is updated to handle the new
API features.
While touching all of the canvas/device/recording areas, the
experimental functions are grouped in an "EdgeAA" cluster instead of being
separated into the image category and the rectangle category.
Bug: skia:8739
Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 24adb3a356.
Reason for revert: fixes SkGpuDevice extraction when running gbr configs in dm.
Original change's description:
> Revert "Add general quad API to SkGpuDevice"
>
> This reverts commit 339e1cc8d4.
>
> Reason for revert: compositor GM breaks dm on windows
>
> Original change's description:
> > Add general quad API to SkGpuDevice
> >
> > Heavily refactors SkGpuDevice's internal texturing code in an attempt
> > to consolidate entry points for drawing an image. Helps lay the ground
> > work for eventually implementing bitmap tiling with per-edge AA.
> >
> > Bug: skia:
> > Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
> > Reviewed-on: https://skia-review.googlesource.com/c/191571
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I74bc7eb08855dff5535cf809fc47ce6f16d2c15d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/195889
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I667eb5b4d1253b050670a64de9f0aa70f4df3a5e
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/196160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This reverts commit 339e1cc8d4.
Reason for revert: compositor GM breaks dm on windows
Original change's description:
> Add general quad API to SkGpuDevice
>
> Heavily refactors SkGpuDevice's internal texturing code in an attempt
> to consolidate entry points for drawing an image. Helps lay the ground
> work for eventually implementing bitmap tiling with per-edge AA.
>
> Bug: skia:
> Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
> Reviewed-on: https://skia-review.googlesource.com/c/191571
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I74bc7eb08855dff5535cf809fc47ce6f16d2c15d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/195889
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Heavily refactors SkGpuDevice's internal texturing code in an attempt
to consolidate entry points for drawing an image. Helps lay the ground
work for eventually implementing bitmap tiling with per-edge AA.
Bug: skia:
Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
Reviewed-on: https://skia-review.googlesource.com/c/191571
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This will cause the raster backend to draw shadermask_image incorrectly since
drawImageRect implementation has the wrong semantics. bitmapshader's expected
behavior has changed: GPU will draw the new version correctly, but raster's
will not change from the old, incorrect behavior.
Bug: skia:8752
Change-Id: Iee89082e2fdf95c2ee42ca3b052e65556f327eff
Reviewed-on: https://skia-review.googlesource.com/c/190675
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Icd1104bfb88e324458d89e40633ddc01f131c4e9
Reviewed-on: https://skia-review.googlesource.com/c/189165
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Also updates GM_draw_quad_set to use this API instead of the
bulk API on GrRenderTargetContext.
Bug: skia:8506
Change-Id: Ia342d83c509f9db69f06f01599c7041c98aabdb6
Reviewed-on: https://skia-review.googlesource.com/c/184488
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
No longer used in Chromium.
Change-Id: I974fc345c78212fa0378bb3e5a57348c32319adc
Reviewed-on: https://skia-review.googlesource.com/c/181841
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
... need android to land 5869544 first
Bug: skia:
Change-Id: Ied6b5126b7fbf106134746b53277128d6bbcba56
Reviewed-on: https://skia-review.googlesource.com/c/179851
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Follow-ups assuming this sticks:
- remove client overrides, so we can remove the (empty) base class virtuals
- mark as obsolete the .skp enums for these entrypoints, and note date
- remove glyphrunlist helpers that now may not have any callers
- remove DrawCommands related to these entrypoints
Bug: skia:
Change-Id: I44b4e6ef3bee61911e77b9b2ab73f82c0817536a
Reviewed-on: https://skia-review.googlesource.com/c/175240
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
- This update includes font documentation.
SkFont_Reference.bmh was generated by running:
bookmaker -b docs -i include/core/SkFont.h -t
This creates a placeholder
for examples and additional documentation.
- More work done to exclude experimental/private
symbols.
Symbols that include "experimental_", "legacy_",
"private_", "temporary_", "deprecated_" as part
of their name (case-insensitive) are not
referenced by the on-line docs and don't need
comments.
Tables built for online only include public symbols.
- Better links for constructors, destructors, operators
- Fixed some minor public interfaces
- Removed _const crutch on operators
- Keep includes inside 100 columns
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=171900
Bug: skia:
Change-Id: I93b229c6625d800604671e05b82a14c06cb906d2
Reviewed-on: https://skia-review.googlesource.com/c/171900
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Change-Id: Ib75b6a836184df739e4690dc275421e015d6a9bb
Reviewed-on: https://skia-review.googlesource.com/c/173228
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:8563
Change-Id: I4421a19979a2a1ddae4ca52871c71e9d7d1220d8
Reviewed-on: https://skia-review.googlesource.com/c/172870
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Mark experimental method in SkCanvas as "Experimental" in its
comment. Maybe it should be enough to name the routine experimental_...
but for now bookmaker requires the comment to say that as well.
Change the TextIntercept examples to #NoExample.
TBR=reed@google.com,bsalomon@google.com
Docs-Preview: https://skia.org/?cl=172402
Bug: skia:
Change-Id: Id74b59e141d5002a8b6118ca28cb9c62a36e2f02
Reviewed-on: https://skia-review.googlesource.com/c/172402
Reviewed-by: Cary Clark <caryclark@skia.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
The V0 version of this will use the product of the "global" and per-quad
alpha.
A new V1 version is added that does not take a global alpha.
The V0 version will be removed once SkiaRenderer no longer uses it.
Bug: skia:8563
Change-Id: Iace3dff6c4f1fd1a5c6c30eb8226f4815c58e0ed
Reviewed-on: https://skia-review.googlesource.com/c/172146
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Bookmaker does not require documentation for public symbols
described as "deprecated", "private", or "experimental".
Adding one of these words (case-insensitive) to the symbol
description in the include file tells bookmaker that the bmh file
should not include documentation, and the generated markdown
should omit it in its indices and descriptions.
Symbols marked as "to be deprecated" or "may be deprecated"
are still regarded as public and documented.
Private notes in the includes that start with TODO: are
omitted as well.
This CL updated generated includes to describe its symbols
accordingly. The includes will be fully regenerated in a future
CL. The corresponding documentation has been deleted from the
bmh files, and the web markup has been regenerated.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=169830
Bug: skia:
Change-Id: Ie6ec3ccdadb7be9ac15db4811823a30948c4af25
Reviewed-on: https://skia-review.googlesource.com/c/169830
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
This enables checking all text to see if it
either represents a valid reference or is a
word in docs/spelling.txt . Expressions are
checked for validity as well.
There are a few shortcuts (marked with TODO):
- typedefs aren't resolved, so cheats are
added for SkVector and SkIVector.
- operator overload detection is incomplete
- constructor detection is incomplete
- formula definitions aren't detected
Found and fixed a bunch of spelling, usage,
and incorrect or obsolete references.
A few comment changes are needed in
include/core to get this to work, mostly
centered around recent SkPaint/SkFont edits.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=167541
Bug: skia:
Change-Id: I2e0d5990105c5a8482b0c0d3e50fd0b330996dd6
Reviewed-on: https://skia-review.googlesource.com/c/167541
Reviewed-by: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
In preparation for upcoming changes to bookmaker
which validate more include contents, revise
generated files in include/core to fix various
errors.
Fixes include:
- references in comments to other Skia interface elements
- @param names agree with function declarations
- spelling typos
- generic references (e.g. 'x' in place of 'x-axis')
- lines longer than 100 columns
The fix to SkPath::rCubicTo triggered a parallel
fix to SkPath_Reference.bmh; other wed documentation
fixes will be in an upcoming CL.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=166680
Bug: skia:
Change-Id: If734696dc64655f1cf40b121a180210c932b1d89
Reviewed-on: https://skia-review.googlesource.com/c/166680
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
removed SrcRectConstraint from docs to match SkCanvas.h
also removed constraint description paragraph from SkCanvas.h
TBR=bsalomon@google.com
Docs-Preview: https://skia.org/?cl=165821
Bug: skia:5679
Change-Id: I34c51f672477076f182946ce71e2d06f049e7f29
Reviewed-on: https://skia-review.googlesource.com/c/165821
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Bug: skia:5679
Change-Id: I8658099707aab34b047d697b011e741da9019091
Reviewed-on: https://skia-review.googlesource.com/c/165525
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Previously we didn't do this at all for multiple-texture ops.
Improve the test detecting when filtering can be disabled.
Make draw_image_set GM create tiles with pixel of overlap for correct
filtering.
Add draw_image_set_rect_to_rect to exercise filtering/aa disablement
in combination with tiling.
Makes SkGpuDevice filter out inverted src rects (as is done implicitly
in SkBaseDevice by relying on drawImageRect).
Puts GrTextureOp::fFilter in bitfield.
Change-Id: Iee96cb54d665877c7f4aee422a3a7af2b249b1d6
Reviewed-on: https://skia-review.googlesource.com/c/161641
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit 0a0304c426.
Reason for revert: Breaking metal
Original change's description:
> Add experimental API to draw a set of SkImages in one SkCanvas call.
>
> The client provides a src and dst rect for each image as well as
> a bitfield that indicates whether each edge of the image should be
> antialiased. This per-edge AA is useful for tiled compositors.
>
> Rather than take a full SkPaint this API only takes an alpha, a filter
> quality (which is pinned to kLow), and a blend mode. This is a likely
> point of future evolution.
>
> Currently the API is only fully implemented for kSrcOver on the GPU
> backend. With other blend modes or on other backends AA will be ignored
> for images that do not have all four edge AA flags set.
>
> BUG: skia:8444
>
> Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
> Reviewed-on: https://skia-review.googlesource.com/c/159062
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com,reed@google.com
Change-Id: I815baaeee5de9c6722cf2b9d071a8e2f7c1b6a96
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/161622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The client provides a src and dst rect for each image as well as
a bitfield that indicates whether each edge of the image should be
antialiased. This per-edge AA is useful for tiled compositors.
Rather than take a full SkPaint this API only takes an alpha, a filter
quality (which is pinned to kLow), and a blend mode. This is a likely
point of future evolution.
Currently the API is only fully implemented for kSrcOver on the GPU
backend. With other blend modes or on other backends AA will be ignored
for images that do not have all four edge AA flags set.
BUG: skia:8444
Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
Reviewed-on: https://skia-review.googlesource.com/c/159062
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Several generated includes include code that exceeds the 100 column
limit. Fix the code that exceeds 100 columns here.
In a later CL, bookmaker will fix the comments that
exceed 100 columns.
TBR=reed@google.com
Bug: skia:6898
Change-Id: I8b44b01675e99c5750f3c89689f29bb709203ec2
Reviewed-on: https://skia-review.googlesource.com/154303
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Remove documentation, see also references, and examples
that rely on SkCanvas::drawTextOnPath(HV).
Move example that uses SkDrawTextOnPath into illustrations.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=150020
Bug: skia:6898
Change-Id: I1d92f258b75a8a10a6aa89ebf9380871ba7ecac5
Reviewed-on: https://skia-review.googlesource.com/150020
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
- slight change in pixels
- will allow us to remove lots of virtuals
Bug: skia:7554
Change-Id: I8f95c07bf67760824d9d9bf59c28f11835971d4b
Reviewed-on: https://skia-review.googlesource.com/149683
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Docs-Preview: https://skia.org/?cl=145148
Bug: skia:
Change-Id: If27722105a1e8999f6440b6fd4044cc1f327827e
Reviewed-on: https://skia-review.googlesource.com/145148
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
generate include documentation for the first time
for SkRegion.h and SkTextBlob.h, and refresh a
few others.
TBR=reed@google.com
Bug: skia:6818
Change-Id: Ie8ad53095b3d7c5d8418c6cf2163a749ab6ecb53
Reviewed-on: https://skia-review.googlesource.com/146704
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
the newest ones (SkBlendMode.h, SkPicture.h, SkRRect.h)
need additional editing; enough has changed that it is
time to refresh anyway.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=141043
Bug: skia:6818
Change-Id: Ic123b02f57005a087f8655cafa1a2537529beca5
Reviewed-on: https://skia-review.googlesource.com/141043
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Change-Id: I0204a9522e828c87bb7c6c20ae34ce51161442af
Reviewed-on: https://skia-review.googlesource.com/137895
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
SkVertices can now be "volatile", meaning they should not be cached.
SkVertices is volatile by default if the argument is not given.
Pulled from reverted CL: https://skia-review.googlesource.com/c/skia/+/138596
Docs-Preview: https://skia.org/?cl=139545
Bug: skia:
Change-Id: I92cf832efe1c0aaa8f432eedde2678582dd2454e
Reviewed-on: https://skia-review.googlesource.com/139545
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
added caching of SkVertices
Docs-Preview: https://skia.org/?cl=138596
Bug: skia:
Change-Id: Ia750f55f5f6d0de250d9e9c5619f4d1ac856f9f5
Reviewed-on: https://skia-review.googlesource.com/138596
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
changed bookmaker ParserCommon::writeBlockTrim limit to 20000
disabled broken SkPaint::containsText example
Docs-Preview: https://skia.org/?cl=138862
Bug: skia:8123
Change-Id: Ib4003bf7b9603bf652f86cd56e0975cd09bcbf71
Reviewed-on: https://skia-review.googlesource.com/138862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.
Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Change-Id: If2b27f62c3d825b388239ef6ee35722d46eed664
Reviewed-on: https://skia-review.googlesource.com/134949
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Found some bookmaker bugs that were suppressing
spelling errors and syntax errors.
TBR=reed@google.com
Bug: skia:6898
Change-Id: Ie7331dd03723d987cb2df46018a984f42d0ee518
Reviewed-on: https://skia-review.googlesource.com/134942
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
A system for building glyph runs. In the future the builder will
only live in canvas, but it's internal structures facilitate
interacting with the cache a single glyph at a time. When all
the bulk code is in place, only runs will be passed around.
Passing the builder down the text draw stack is temporary.
Change-Id: I6e3ed184b3f3a58b919377f2d31936e971bd8efa
Reviewed-on: https://skia-review.googlesource.com/132928
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
SkColor.h generated include.
Also add generated comment for all files.
And, added typedef documentation where missing.
TBR=reed@google.com
Bug: skia:6898
Change-Id: Ib7757d70c1926b5ae04a5de557711756fce631b6
Reviewed-on: https://skia-review.googlesource.com/132827
Auto-Submit: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
The WebView needs this information in order to correctly draw into
an unclipped layer. This API can be removed when we update the
Android framework to no longer depend on unclipped layers.
Change-Id: Ibba63005730158021363d1d09e5338578f4fa541
Reviewed-on: https://skia-review.googlesource.com/131148
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Update the includes to match the bookmaker docs.
All edits are generated; if something looks amiss, I
probably introduced a bug in the generator. Please
let me know.
I was careful to pick up all direct edits to the includes
and add them to their bookmaker counterpart. Please take
a look to see if your favorites are there.
Note that enum and struct members have been shortened
to fit on one line. The intent is to provide more verbose
documentation online. Let me know if this is too terse.
TBR=reed@google.com
Bug: skia:6898
Change-Id: I374673ed884e03e142439d91532efc558deeaccd
Reviewed-on: https://skia-review.googlesource.com/130540
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Remove GPU fallback code which would have applied AA and mask filter
separately to each lattice cell.
Change-Id: I43d50f337d24bb34b94f3d0ea6cca686a2e11a50
Reviewed-on: https://skia-review.googlesource.com/129318
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Change-Id: I0b296bf5b80adc19758a3dc99160be9d2ed05680
Reviewed-on: https://skia-review.googlesource.com/125160
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Anonymous enums play havoc with documentation;
there's no name to refer to. It may be that all
enums may either be named or replaced with constexpr
without breaking anything. Try replacing all
anonymous enums in include/core to see what happens.
This names SkCanvas::SaveLayerFlagsSet but leaves
SkCanvas::SaveLayerFlags as a uint32_t, to reduce
risk as compared to review.skia.org/123584.
There's also some chance that external linkage will
break if some client refers to anonymous enum in a way
that could require its address: see
https://stackoverflow.com/questions/22867654/enum-vs-constexpr-for-actual-static-constants-inside-classes
(This CL does not require definitions + declarations)
Brought bookmaker docs in line with this change.
This also tripped over missing code in bookmaker
handling constexpr so added that as well.
R=reed@google.com,bsalomon@google.com
Docs-Preview: https://skia.org/?cl=123920
Docs-Preview: https://skia.org/?cl=123584
Bug: skia:6898
Change-Id: I14a342edcfd59e139ef9e4501f562417c4c60391
Reviewed-on: https://skia-review.googlesource.com/123920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
Bug: skia:
Change-Id: I5ed334f63e64991944394dc8103092a2c6280546
Reviewed-on: https://skia-review.googlesource.com/122000
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>