Commit Graph

28653 Commits

Author SHA1 Message Date
Robert Phillips
a16f6cb40a Update copyOp to split-opList world
Change-Id: Ib18fc0a589185b11b21241e50acb7b506c44bfac
Reviewed-on: https://skia-review.googlesource.com/17325
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-01 15:33:12 +00:00
Brian Osman
9f6f41b01b Expand texturability testing to cover mip-mapped textures, and fix iOS
Don't allow creation of mip-mapped textures when caps says we don't
support mip-mapping.

Skip testing of mip-mapped resources in the resource size test,
when creation will fail.

For iOS devices with ES2, the APPLE BGRA8888 extension is more
trouble than it's worth. Even though it lets the internal and
external formats not match, it appears that the driver remembers
the first external format, so subsequent attempts to upload with
the other swizzle will fail. Up until now, creation of these
textures was failing anyway, so now just make it more explicit
that we don't support BGRA in this situation.

BUG=skia:

Change-Id: Ic2e3ba1673398d542edd46a555ef47b5d0979c01
Reviewed-on: https://skia-review.googlesource.com/18261
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-06-01 15:28:07 +00:00
Robert Phillips
48567ac8ae update GrOp printouts
Change-Id: I19ac4ec7849e5eaae1726a746ac2051d5861e12f
Reviewed-on: https://skia-review.googlesource.com/18304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-01 15:24:27 +00:00
Mike Klein
5cc9da6bbc raster pipeline sprite blitter
The color in the unit test turned out to be right on the edge
of not round tripping well, and I guess rounding pushed it over
the edge, so I've tweaked it to a new one that seems better.

Change-Id: I46095fafc9d6b68fd417ff9dc32003f42929c5a5
Reviewed-on: https://skia-review.googlesource.com/18238
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-01 15:02:08 +00:00
Mike Klein
c6912f712f make SkColorFilter::onAppendStages() pure
Change-Id: I2851e19648fb0478db9b940e86c6ddb2020000b3
Reviewed-on: https://skia-review.googlesource.com/18264
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-06-01 14:55:10 +00:00
Robert Phillips
fe50d9696a Remove GrSurface-based surfaceContext factories from GrContextPriv
This relies on both:
   https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version)
   https://skia-review.googlesource.com/c/11125/ (Remove discard from GrRenderTarget & force it to always go through a RenderTargetContext)

Change-Id: Ia06469a6fa0048e162fb769ed4a11e4773cfacca
Reviewed-on: https://skia-review.googlesource.com/13130
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-01 14:47:31 +00:00
Christopher Cameron
eb0e60f1ec Ensure SkPictureImageFilter::onFilterImage doesn't double-convert color
Consider the following sequence of events:
1. SkPictureImageFilter::onFilterImage creates a local canvas, wraps it
   in a SkColorSpaceXformCanvas, and passed to...
2. SkPictureImageFilter::drawPictureAtLocalResolution creates a local
   canvas (localCanvas) wraps that in a SkColorSpaceXformCanvas, draws
   the picture to it, doing sRGB->fColorSpace conversion
3. We then call makeImageSnapshot to produce a SkSpecialImage, localImg,
   which is not tagged with any color space.
4. When the draw that localImg to the passed-in SkColorSpaceXformCanvas,
   which then performs sRGB->fColorSpace conversion a second time.

We now have performed color conversion twice.

One fix for this would be to have the image produced by the call to
localSurface->makeImageSnapshot() be tagged with fColorSpace. This is
somewhat involved.

The less invasive fix is to remove the SkColorSpaceXformCanvas in
SkPictureImageFilter::onFilterImage, and push it down into the two
branches, SkPictureImageFilter::drawPictureAtLocalResolution and
SkPictureImageFilter::drawPictureAtDeviceResolution.

BUG=728332

Change-Id: If2aa32e18ad660b3e361f1d90845eeb8555fe404
Reviewed-on: https://skia-review.googlesource.com/18282
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Christopher Cameron <ccameron@google.com>
Commit-Queue: Christopher Cameron <ccameron@google.com>
2017-06-01 14:42:24 +00:00
Mike Reed
a03d407aea fix and test colorfiltershader
Bug: skia:
Change-Id: I02fd77796880b42ce55549a8340b116e1c5f19d6
Reviewed-on: https://skia-review.googlesource.com/18305
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-06-01 13:58:05 +00:00
Robert Phillips
2f4ddf6964 Update more GrOps to split-opList world
Change-Id: I568e52f58372597abc2920aaee346a9731452d18
Reviewed-on: https://skia-review.googlesource.com/17324
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-01 13:20:37 +00:00
Robert Iannucci
baf41bd1c8 Convert last step.context stragglers.
These methods are removed in an upcoming version of the recipe engine.

R=borenet@google.com

Bug: skia:
Change-Id: I2db5cc683dac35b9ce65fe1b175e9f9a6d6b5efe
Reviewed-on: https://skia-review.googlesource.com/18324
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2017-06-01 11:39:57 +00:00
Eric Boren
c5a073d031 Fix missing CIPD package for Valgrind perf bots
Bug: skia:
Change-Id: Ia9fb42373d3214ea78976fc140062d5d9b38781a
Reviewed-on: https://skia-review.googlesource.com/18302
Reviewed-by: Eric Boren <borenet@google.com>
2017-06-01 11:31:46 +00:00
Mike Klein
823103384c reland: We can mask load and store with just AVX
Originally reviewed here: https://skia-review.googlesource.com/c/17452/

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-ShuttleA-GPU-GTX550Ti-x86_64-Release-Valgrind

Change-Id: I2e593e897ce93147ec593c2a5de143217274ba2a
Reviewed-on: https://skia-review.googlesource.com/18267
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-01 02:26:50 +00:00
Robert Phillips
8bf1f9ffcf Disable deferred proxies for M60 branch
Bug: 720325
Change-Id: I0529bbcd592bdc5d5a741731af8a66971e485649
Reviewed-on: https://skia-review.googlesource.com/18239
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-31 23:12:39 +00:00
recipe-roller
3f3075819f Roll recipe dependencies (trivial).
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).


More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
  https://crrev.com/fc5fd927e248e145b7364a95beade1582a6fa911 Print CQ dry run messages/warnings consistently across commands. (qyearsley@google.com)
  https://crrev.com/0c62da9864214b37564aad6a5b6ae418e809bb37 git_cl: Clean up spelling, docstrings and printed messages. (qyearsley@google.com)
recipe_engine:
  https://crrev.com/8d7bd42ec1713294cf6cb36127c96a1f439f9419 Enable unbuffered output for bundled recipes. (benjaminwagner@google.com)


TBR=borenet@google.com

Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Ie57e5c27c018cf20133d586f751f0fa966fea28a
Reviewed-on: https://skia-review.googlesource.com/18270
Reviewed-by: Recipe Roller <recipe-roller@chromium.org>
Commit-Queue: Recipe Roller <recipe-roller@chromium.org>
2017-05-31 22:06:18 +00:00
Mike Klein
91ea7eaf89 delete some dead code in SampleApp
Change-Id: Ie01859eafbde292fe7f5228512c4134acf6d452b
Reviewed-on: https://skia-review.googlesource.com/18265
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-31 20:59:39 +00:00
Florin Malita
83223bc5c4 Store SkPerlinNoiseShaderImpl's PaintingData inline
No reason to allocate dynamically, now that the impl is private.

Change-Id: I1b6f34fa903149d88fe82f5947c1df899446967e
Reviewed-on: https://skia-review.googlesource.com/18237
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-31 20:57:09 +00:00
Brian Osman
6799939b0a Blacklist sRGB MSAA on AMD (ATI) Macs
Fixes GrSurfaceTest failure on the trash can

BUG=skia:

Change-Id: I0def62ea7a2693043f6a359a47a3e9e1177ca84d
Reviewed-on: https://skia-review.googlesource.com/18152
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-31 20:52:55 +00:00
Chris Dalton
1d6163577c Add support for instanced draws
Adds an instance buffer to GrMesh and instance attribs to
GrPrimitiveProcessor. Implements support in GL and Vulkan. Adds unit
tests for instanced rendering with GrMesh.

Bug: skia:
Change-Id: If1a9920feb9366f346b8c37cf914713c49129b3a
Reviewed-on: https://skia-review.googlesource.com/16200
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-05-31 20:40:20 +00:00
Brian Osman
fa6d865215 Do color correction of vertex colors in GPU drawVertices
SkColor vertex colors need to be linearized (from sRGB),
and possibly converted from sRGB gamut to destination gamut.

Bug: skia:6659
Change-Id: I2b1b1dd0fa5938519693f56a728fed5957f13fd5
Reviewed-on: https://skia-review.googlesource.com/17534
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-31 20:28:07 +00:00
Mike Reed
25f3805efa slant colorfilter away from filterSpan4f
rename to make it easy to delete any impl that also had onAppendStages...
i.e. rename to make it clear that it is just an impl trick for rasterpipeline.

Bug: skia:
Change-Id: If3c3b2811eff12d399cdf7a77552c01e72c06996
Reviewed-on: https://skia-review.googlesource.com/18234
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-05-31 19:54:05 +00:00
Eric Boren
d696df74d4 Add CIPD asset for Valgrind
Bug: skia:6668
Change-Id: I324602b1381f701ec780c02b26775c5e9e09cb84
Reviewed-on: https://skia-review.googlesource.com/17834
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-31 19:41:13 +00:00
Ethan Nicholas
d9fe700672 fix incorrect variable not assigned error in skslc
Bug: skia:
Change-Id: Id89db8acb0b14024b79b00d98d32f9c10f019537
Reviewed-on: https://skia-review.googlesource.com/18121
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-05-31 19:04:56 +00:00
Ethan Nicholas
068acd5cf9 enable geometry shader support in GrGLShaderStringBuilder
Bug: skia:
Change-Id: Ibbd5209eb3aef9543b7195a114e39ee4254a56c3
Reviewed-on: https://skia-review.googlesource.com/18062
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-05-31 19:02:46 +00:00
recipe-roller
d32e237301 Roll recipe dependencies (trivial).
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).


More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
  https://crrev.com/694773d5924f9b463710a04f678ebed6db1edad5 gclient: enable syntax validation by default (reland #1) (phajdan.jr@chromium.org)
  https://crrev.com/c7ba0332596d233510030171ba09bbca230572f7 gclient: allow dict syntax in deps, in preparation for conditions (phajdan.jr@chromium.org)
  https://crrev.com/1101645d533f44d3fe650d1635fa4bbe2b6eb716 gclient: fix assertion crash when a dep is set to None (phajdan.jr@chromium.org)
  https://crrev.com/05fec0394f8eec6e2a3c53f9c34a079640e8cffe gclient: fix recursedeps tuple/list validation for chromeos (phajdan.jr@chromium.org)
  https://crrev.com/aad003b6c1e081db8012c1d2f7a76e5c2f83d6ce Support VS 2017 Preview and changed VS directories (brucedawson@chromium.org)
  https://crrev.com/d42c68114ce54ec300e58c94da46d02e0670ba77 Add git cl split. (fdoray@chromium.org)
  https://crrev.com/c515a8bc469453091d7d55c906496d78761fb696 bot_update: expose --disable-syntax-validation to recipes (phajdan.jr@chromium.org)
recipe_engine:
  https://crrev.com/84a695b241eb61b3b6d1a0fa9d63ef572d26cdbd [loader] Make recipe engine support examples/ module subdir (iannucci@chromium.org)


TBR=borenet@google.com

Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I6ddbf154df9d189e9b9e0c9aeb72260fe5a1a00c
Reviewed-on: https://skia-review.googlesource.com/18235
Reviewed-by: Recipe Roller <recipe-roller@chromium.org>
Commit-Queue: Recipe Roller <recipe-roller@chromium.org>
2017-05-31 17:28:09 +00:00
Robert Phillips
5efd5ea4e1 Update clearOp for split-OpList world (take 3)
It would reduce a lot of noise if the GrRenderTargetOpList kept a pointer to the GrCaps but, for now, I'm trying to shrink the GrRTOpList, not expand it.

Reland of: https://skia-review.googlesource.com/c/17323/ (Update clearOp for split-OpList world)

Change-Id: Ia61ce4d6ce245380fc9651928a46c22039fc12cf
Reviewed-on: https://skia-review.googlesource.com/18026
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-31 17:00:22 +00:00
Mike Klein
bef2852a8c remove 565 sprite blitter too
While we're deleting sprite blitters, here's another good candidate.

Change-Id: If10fc677e6bd120413b6ec54ae2e7876c2de7091
Reviewed-on: https://skia-review.googlesource.com/18232
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-31 16:51:47 +00:00
Mike Klein
2398033341 allow sprite blitter for equal color spaces
Change-Id: Id64aadcc372b856c4ddbf7144b3d67e618efbeb3
Reviewed-on: https://skia-review.googlesource.com/18231
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-31 16:42:10 +00:00
Mike Reed
2aab8022a6 add stages to colorfiltershader
Interestingly, this public api (makeWithColorFilter) is only used internally by
the legacy raster blitters. Perhaps we could remove/hide it?
... and that API is the only way we create one of these shaders.

Bug: skia:
Change-Id: I9bbd3786160844c963a78663e503e08122183701
Reviewed-on: https://skia-review.googlesource.com/18230
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-31 16:41:51 +00:00
Brian Salomon
fdd117025f Revert "Expand partial render target write pixels workaround."
This reverts commit 0cc507d225.

Reason for revert: Causing IntTextureText to fail on bots

Original change's description:
> Expand partial render target write pixels workaround.
> 
> The workaround is extended in the following ways:
> 
> 1) It now applies to any texture whose base level has *ever* been attached to a FBO.
> 2) It applies to Adreno 5xx in addition to Adreno 4xx
> 3) It applies in the atlas upload code path.
> 
> This workaround (and a similar one) are narrowed to GLCaps rather than Caps.
> 
> Bug: skia:
> Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5
> Reviewed-on: https://skia-review.googlesource.com/18150
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:

Change-Id: I53c8dd7ea7f614da57331470fcc24c6d84aba354
Reviewed-on: https://skia-review.googlesource.com/18229
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-31 16:22:03 +00:00
Mike Klein
9c6645e787 assume sRGB transfer function on untagged images
This has been a long time coming.  There are probably one or two more
places we'd want to do this on the CPU side too, but it's a start.

Somewhat seriously, this is my proposed fixed for colorburn +
xfermodes2.  We're not interpreting the red or green images sensibly.

BUG=skia:6680

Change-Id: Iea15be08c1907ac1ac46ef358d3d74f1cc35a156
Reviewed-on: https://skia-review.googlesource.com/18221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-31 15:59:19 +00:00
Mike Reed
2fdc3d56a2 remove unused spanprocs (leftover from spriteblitter simplification)
Bug: skia:
Change-Id: Iaa8cd1e5700610cddfb2092fcf7b13d12cf117bd
Reviewed-on: https://skia-review.googlesource.com/18228
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-05-31 15:46:57 +00:00
Stephan Altmueller
c19ebc5efa Get known hashes from GS directly
Bug: skia:
Change-Id: I8698aad706e2c9cc81280107cb08d83e08a9dc25
Reviewed-on: https://skia-review.googlesource.com/18145
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Stephan Altmueller <stephana@google.com>
2017-05-31 15:25:41 +00:00
Florin Malita
bb3f5621a9 Revert "Revert "Delete SkGaussianEdgeShader""
This reverts commit 9d14f936cc.

Reason for revert: Android fix merged.

Original change's description:
> Revert "Delete SkGaussianEdgeShader"
> 
> This reverts commit 64790a3714.
> 
> Reason for revert: pending Android fix merge.
> 
> Original change's description:
> > Delete SkGaussianEdgeShader
> > 
> > No longer used.
> > 
> > Change-Id: I65a61696060ca19f528066ea587e140798450e36
> > Reviewed-on: https://skia-review.googlesource.com/18132
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > 
> 
> TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> 
> Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2
> Reviewed-on: https://skia-review.googlesource.com/18156
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=mtklein@google.com,jvanverth@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: Ia6c97a79a6425a28fab49984691505bf89ac9736
Reviewed-on: https://skia-review.googlesource.com/18227
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-31 14:52:12 +00:00
Brian Salomon
0cc507d225 Expand partial render target write pixels workaround.
The workaround is extended in the following ways:

1) It now applies to any texture whose base level has *ever* been attached to a FBO.
2) It applies to Adreno 5xx in addition to Adreno 4xx
3) It applies in the atlas upload code path.

This workaround (and a similar one) are narrowed to GLCaps rather than Caps.

Bug: skia:
Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5
Reviewed-on: https://skia-review.googlesource.com/18150
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-31 14:38:43 +00:00
Greg Daniel
59a8b9c12e Fix outset for blurs when using ignoreXform flag on GPU
Bug: skia:
Change-Id: I7d77bfc4e7652a0ab432b1137f918862ac2009cb
Reviewed-on: https://skia-review.googlesource.com/18223
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-05-31 14:30:16 +00:00
Joe Gregorio
a8fabd3f28 Fiddle can use EGL if available.
To test this turn on egl, e.g. --args='skia_use_egl=true', and run by altering the
library path to point to the right directory of the EGL driver you want to use, for example:

  LD_LIBRARY_PATH=/usr/lib/nvidia-367/ ./out/Release/fiddle  | ./tools/fiddle/parse-fiddle-output 

Bug: skia:
Change-Id: I2cce80318925fe88f9407646acb67628a8e48810
Reviewed-on: https://skia-review.googlesource.com/18137
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-31 14:23:56 +00:00
Ethan Nicholas
361941eec9 simplify a confusing expression in SkSLSPIRVCodeGenerator
Bug: skia:
Change-Id: I3ce0c174677cf93903a5fb33287dfe1df3445837
Reviewed-on: https://skia-review.googlesource.com/18141
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Bruce Dawson <brucedawson@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-05-31 14:19:15 +00:00
Mike Reed
1919dc4c05 remove sprite blitters for non-legacy targets, rely on rasterpipline
preliminary step to trying to remove filterSpan4f() from colorfilter

Bug: skia:
Change-Id: I6aa6cfde506ffac22188e9641a23a8285e80a5b9
Reviewed-on: https://skia-review.googlesource.com/18185
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-31 14:16:52 +00:00
Eric Boren
30095a1166 [recipes] Try removing the possibly-over-conservative git step
Bug: skia:
Change-Id: Ie6ea54d26eff7a165f32afbb5c8037b6c1921a5d
Reviewed-on: https://skia-review.googlesource.com/18138
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2017-05-31 11:51:57 +00:00
Mike Klein
b5e4842543 clean up now that min_stride == 1
Change-Id: I1c285e818c3119bc5917dee6d7fbe4c0c62ff6d7
Reviewed-on: https://skia-review.googlesource.com/18153
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-31 02:40:10 +00:00
Mike Klein
7f6ad01336 call compile in convert_with_pipeline()
We used to do this a while ago, then I removed compile().
This puts things back how they used to be.

Change-Id: I676ec1a06249f2356f426fd2847af093526f54d2
Reviewed-on: https://skia-review.googlesource.com/18079
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-31 02:13:56 +00:00
Greg Daniel
aa28bfcc5a Allow GPU blur fast path for circles and rects when using ignore xform
Since the only thing it looks like we alter when using the ignore
xform flag is the blur radius, this is already handled by the
computeXformedSigma function call. Thus it should be safe to just use
the current fps and draws for circle and rect.

Bug: chromium:724735
Change-Id: I7a2f52dc965dcd875b8c2802141f30607a966347
Reviewed-on: https://skia-review.googlesource.com/18122
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-05-31 02:06:36 +00:00
Florin Malita
9d14f936cc Revert "Delete SkGaussianEdgeShader"
This reverts commit 64790a3714.

Reason for revert: pending Android fix merge.

Original change's description:
> Delete SkGaussianEdgeShader
> 
> No longer used.
> 
> Change-Id: I65a61696060ca19f528066ea587e140798450e36
> Reviewed-on: https://skia-review.googlesource.com/18132
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2
Reviewed-on: https://skia-review.googlesource.com/18156
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-31 01:25:23 +00:00
Florin Malita
b365cf590f Speculative fix for SkPerlinNoiseShaderImpl::asFragmentProcessor leak
Change-Id: I9dfa0e825f944d6abf88abfdfd585f2d504ea4f6
Reviewed-on: https://skia-review.googlesource.com/18151
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-30 22:39:04 +00:00
Herb Derby
84dcac3292 Add aarch64 tail code.
Change-Id: I25f029604a04f5fc6c249a3817b0dd84379071be
Reviewed-on: https://skia-review.googlesource.com/18149
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-30 22:04:31 +00:00
Florin Malita
5edba45dca [Reland] Relocate shaders to own dir
Consolidate all shader impls under src/shaders/.

(reland of https://skia-review.googlesource.com/c/17927/)

Change-Id: I7918bdc1aafe842ed194412ba95b9ae53a2ec1d7
Reviewed-on: https://skia-review.googlesource.com/18146
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-30 21:01:46 +00:00
Florin Malita
64790a3714 Delete SkGaussianEdgeShader
No longer used.

Change-Id: I65a61696060ca19f528066ea587e140798450e36
Reviewed-on: https://skia-review.googlesource.com/18132
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-30 20:34:29 +00:00
Mike Reed
f2ae2b2dbc move perlinenoise2 into effects
Bug: skia:
Change-Id: I5c178bdc5901d15c6924b3fb1f29119ab3cc701d
Reviewed-on: https://skia-review.googlesource.com/18131
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-05-30 20:15:37 +00:00
Mike Klein
25e90055a0 simplify sse41::srcover_srgb_srgb
Most importantly, remove the undefined behavior implied by "delta".

Change-Id: I8f9740804ec74dd40b049eafd4f0d51b36ce3237
Reviewed-on: https://skia-review.googlesource.com/18140
Reviewed-by: Herb Derby <herb@google.com>
2017-05-30 19:49:32 +00:00
Herb Derby
f81c56f3c0 Add arm tail code.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-Nexus10-CPU-Exynos5250-arm-Release-Android

Change-Id: Ia0e9f32d0324e66c9d4812dbb156a2b858d49a13
Reviewed-on: https://skia-review.googlesource.com/18127
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-30 19:39:44 +00:00