Bug: skia:8243, skia:9255
Change-Id: I006d1bace2bec5ea24b0e2be560a8ff26127f503
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227402
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Also make it support GrColorType
Change-Id: I2aecb82dd1b8e3bc942549f2023ff5cae9deb4f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227403
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Only used in three somewhat dubious places.
Change-Id: I7ccd1aef41f826d0eb62606751f4d3f0ceda267d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227065
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
9668237739..c3085ead70
git log 9668237739a2..c3085ead7055 --date=short --no-merges --format='%ad %ae %s'
2019-07-12 cnorthrop@google.com Vulkan: Set texel offset limits
2019-07-12 jonahr@google.com Fix hang on Linux Intel when allocating large textures.
2019-07-12 geofflang@chromium.org glTexStorage3D: Disallow compressed formats on GL_TEXTURE_3D targets.
2019-07-12 courtneygo@google.com Vulkan: Upload packed depth-stencil
2019-07-12 jmadill@chromium.org Signal different dirty bit for vertex buffer change.
2019-07-12 geofflang@chromium.org GL: Work around Intel driver bug when clearing to zeros or ones.
2019-07-12 jmadill@chromium.org Revert "PRESUBMIT.py: Don't require "Bug:" for autoroller CLs."
2019-07-12 jonahr@google.com Fix copyTexImage2D corner case with same source/target image.
2019-07-12 ianelliott@google.com Vulkan: Split some SKIP expecations and put with correct bugs
2019-07-12 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/glslang/src c538b5d796fb..71892a5eda90 (1 commits)
2019-07-12 timvp@google.com dEQP: Override tes31Context.cpp to prevent 3.2 context creation
2019-07-11 geofflang@chromium.org GL: Reset the texture base level before uploads on Mac.
2019-07-11 dongja@google.com Vulkan: change packed attrib to ANGLE format ID
2019-07-11 jmadill@chromium.org Use separate json files for each code generator.
2019-07-11 cwallez@chromium.org Rename StaticType's kInstance to instance.
2019-07-11 clemendeng@google.com WGL implemetation for OpenGL tutorial
2019-07-11 syoussefi@chromium.org Vulkan: Prepare for variable-stage pipelines
2019-07-11 lujc@google.com Vulkan: Recycle vkFence
2019-07-11 timvp@google.com Vulkan: Clean up deqp_gles3_test_expectations.txt
2019-07-11 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/glslang/src 8aa9a7bb8f74..c538b5d796fb (2 commits)
Created with:
gclient setdep -r third_party/externals/angle2@c3085ead7055
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=nifong@google.com
Change-Id: Ie7eac5ab11cae0ccd7052ff7ae813d1bba925ce9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227343
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
5920a999c5..2413980cd9
Created with:
gclient setdep -r ../src@2413980cd9
The AutoRoll server is located here: https://autoroll.skia.org/r/chromium-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
TBR=nifong@google.com
Change-Id: I59ecc66084654e1d3fd5ef16330ded40c2eadd4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227344
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Basically the same deal as aarch64:
- a bunch of instructions to rewrite control
flow to be two loops, body and tail
- a bunch of instructions to support scalar
loads and stores in the tail
We can now remove the JIT::mask field.
I've removed the SkUNREACHABLE I'd put in for the ARM code... as
written the interpreter is still reachable by the loser if two threads
race to JIT the program. Medium term I plan to move JIT compilation to
a more proactive time, eliminating the need for the lock and letting the
interpreter become truly unreachable.
I had a little bit of a false start with what instructions to use for
scalar load8 and store8, first starting with instructions that loaded
via GP registers, then remembering vpinsrb and vpextrb can take a memory
argument, loading into xmm directly. I've left the first instructions I
used in the file, still implemented but only used from the unit tests.
They're pretty common and will probably be useful some day.
Change-Id: I471b13026af4b1c6e861a53159f9df5f0285447c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227178
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
N=15 and N=63 make for nice even looking profiles
on ARM and x86 respectively, with N=15 running 3
body loops and 3 tail loops on ARM, N=63 running
7 body loops and 7 tail loops on x86.
Change-Id: Ie7616bd99c949328bbb7d7048fc6f468ff1e3ad2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227220
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
I had been setting the REX R bit to select high registers,
but you actually set the B bit. Don't know how I got that
wrong before... the leading byte should be 49 not 4c.
$ cat test.s
foo:
addq $7, %r8
$ clang -c test.s && objdump -d test.o
0000000000000000 <foo>:
0: 49 83 c0 07 add $0x7,%r8
Change-Id: I039e1c4f4ea20523a1e2cc9bcf5f6d9321a6223b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227177
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 8c5c54ceaf.
Reason for revert: bad ANGLE diffs, Chrome roll failing
Original change's description:
> Use saveLayer-determined CT in SkGpuDevice::onCreateDevice
>
> Currently Ganesh always uses the prev render target CT, but saveLayer
> may force a different CT, depending on flags.
>
> This fixes handling of saveLayer/kF16ColorType (added in
> https://skia-review.googlesource.com/c/skia/+/227066).
>
> Change-Id: I8e73fdfdf18eb61f97fadd0504a4bd0f4a71977d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227258
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
TBR=bsalomon@google.com,fmalita@chromium.org
Change-Id: I0c3e74be64d5286b8d95b2aabaa464ad97fcaccf
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227262
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Currently Ganesh always uses the prev render target CT, but saveLayer
may force a different CT, depending on flags.
This fixes handling of saveLayer/kF16ColorType (added in
https://skia-review.googlesource.com/c/skia/+/227066).
Change-Id: I8e73fdfdf18eb61f97fadd0504a4bd0f4a71977d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227258
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/d3af69947ef036f4db7f78a7e7cb8e5295daf6bd Add failure status on timeouts (debrian@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I1092d28a32e1d3e11d8ec0a99af2676bac3f8d16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227227
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/10e07dd38b9eb13711f12930ab0fc0ba35f6cea2 [depot_tools] Add new tryjob failure types TEST_TIMEOUT and TEST_EXPIRED. (estaab@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I67e8212ac0e33d0d10f865934a252a588acb9776
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227257
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
* Also use DISPLAY=:0 for non-headless chrome via puppeeteer.
* Output gpu-gl-renderer, gpu-driver, gpu-gl-vendor from the trace file. Will be useful for debugging.
NoTry: true
Bug: skia:9237
Change-Id: Ieb70dbe540aeca89e88dbaeace3cdba1b50eb7ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227156
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ravi Mistry <rmistry@google.com>
If flag is true then run with headless=false and:
* --ignore-gpu-blacklist
* --enable-gpu-rasterization
NoTry: true
Bug: skia:9237
Change-Id: I8c3c40ee34fe3d3e92b41185c30afb91459a3f5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227060
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Add a tail loop to handle elements one at a time.
Just like in the interpreter, the only instructions
that need to be changed are the loads and stores,
16 byte -> 4 byte and 4 byte -> 1 byte.
With this we can mark the interpreter as SkUNREACHABLE,
and it even completely compiles away, saving a few KB.
Example profile for the SkVMTool float-squaring program
running N=15 over and over:
Samples│
│ skvm-jit-3663518994():
42 │40: cmp x0, #0x4
│44: ↓ b.lt 60
51 │48: ldr q0, [x1]
197 │4c: mul v0.4s, v0.4s, v0.4s
135 │50: str q0, [x1]
│54: add x1, x1, #0x10
43 │58: sub x0, x0, #0x4
│5c: b.al 40
150 │60: ↓ cbz x0, 7c
67 │64: ldr s0, [x1]
130 │68: mul v0.4s, v0.4s, v0.4s
135 │6c: str s0, [x1]
18 │70: add x1, x1, #0x4
17 │74: sub x0, x0, #0x1
20 │78: b.al 60
124 │7c: ← ret
Change-Id: I153d7bc247942366a686e30a9cad60c935f754ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227138
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
We're currently running with Puppeteer defaults (800x600), which
doesn't match our animation size.
- set the Puppeteer viewport to 1000x1000
- set the browser window size to the same
The latter is mostly useful for manual/non-headless runs.
Change-Id: Icce975ae89fc9375fdf7d8c458abf7223e844c82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227057
Auto-Submit: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
These didn't work correctly, and they're extremely tricky to get right
in the vectorized execution model (vs. structured control flow). As a
side effect, determine the maximum stack depth used for the execution
masking - the same idea will be used for the primary stack in a later
CL. Add a unit test to verify the new restriction, and fix two places
that were relying on this feature before.
In addition, boolean external values need to be masks. I may implement
this in the code-gen at some point, but this is already a fringe
feature, so just fix the one unit test for now.
Change-Id: I9607ffaf67c7795dbf42e4009180aea8f3e65c44
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226849
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This turned out to be quite an easy transformation
with yesterday's work already done. No codegen changes.
Change-Id: Ife19ab7731514c54cfed963a6d2e9b1ec2246997
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227137
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Found with a GCC compiler warning.
Seems like a sane idea to keep Slots fully initialized.
Change-Id: I7a7bd4ccc4a6800d6e262aa7c616d3cab36d74dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227121
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.
This
virtual bool onAnimate(const AnimTimer&);
becomes this:
virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.
AnimTimer itself is now part of viewer.
Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Also rename from GrGLSizedInternalFormat since the compressed formats
aren't really sized internal formats.
Change-Id: I8744f1f4b8156300ab69d89066b44913bce120a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226956
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Found by a GCC warning that
fPhase = that.fPhase; // line 193
was sometimes copying over uninitialized data.
Seems pretty harmless to initialize.
Change-Id: I9011ccf965bea4a702e0cca61f89e0aa644c55a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227122
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
https://crrev.com/b9ad522afc7ff805c27a781d405b33e35f542dab [swarming] Fix task stdout/stderr link (joshuaseaton@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I911a0151c5f40c76bc0d337650869e040c186144
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227032
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
We were checking 'externalType' twice, and never checking
'internalFormat'. We now check each of them once.
Change-Id: Iae0578a4828fd2a9224e4924245bea0708d8c931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227028
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit aed8009a6d.
Reason for revert: Flutter's version of Wuffs has been updated. See https://github.com/flutter/engine/pull/9466#issuecomment-510639898
Original change's description:
> Revert "Update Wuffs version"
>
> This reverts commit 42ece2b7c9.
>
> Reason for revert: Requiring the latest version of wuffs broke the flutter roll.
>
> Original change's description:
> > Update Wuffs version
> >
> > The primary purpose of this commit is to track upstream Wuffs more
> > closely.
> >
> > A side effect is to pull in the Wuffs commit
> > 5bea867f72
> > "Allow an LZW literal width of 1", which eliminates a difference between
> > the old third_party/gif decoder and the new third_party/wuffs decoder.
> >
> > As the CodecTest.cpp comment says, the GIF spec explicitly says that the
> > LZW literal width should be at least 2, but in practice, GIF encoders
> > violate the spec. After that upstream commit, Wuffs has followed other
> > GIF decoders in being more liberal in what it accepts.
> >
> > Codec_InvalidAnimated therefore no longer has a separate "#ifdef
> > SK_HAS_WUFFS_LIBRARY" section. The first frame of the test's GIF image
> > data, being the required frame of the third frame, no longer has an
> > invalid LZW literal width according to Wuffs.
> >
> > Bug: skia:8235
> > Change-Id: Ie94537f5232128ffc1d1547f4c0b84992e54ab02
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226476
> > Commit-Queue: Leon Scroggins <scroggo@google.com>
> > Reviewed-by: Leon Scroggins <scroggo@google.com>
>
> TBR=scroggo@google.com,nigeltao@google.com
>
> Change-Id: I9e636e81f57eefd836a53738872ddb9f5c9b13c3
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8235
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226697
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=scroggo@google.com,nigeltao@google.com
Change-Id: Ibeeea1cf9c2e210b5e49dec65037ec8a494209de
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8235
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226851
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Nigel Tao <nigeltao@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Support forward references in Label.
In addition to tracking the current Label offset (used for
backward references essentially just the same as before this CL)
we also store a list of instructions that refer to each Label.
When a Label moves, each instruction gets a new displacement.
To make this a little easier, remove the 8-bit jump form on x86...
this way all x86 displacements are 32-bit and and all ARM 19-bit.
For now only cbz() supports this, just to start somewhere.
More to do but it's worth an early design review.
Change-Id: I23d2bcd7742965ab694ae4828f53409cb9fc807f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226937
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:9253
Change-Id: I5055bb492fe10c35a4d593e4256874e872fc831d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227036
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Not consumed by any scripts ATM, but useful for manual trace inspection.
Change-Id: I2b2e2ad227278f6527454628475143294c655835
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226976
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ravi Mistry <rmistry@google.com>
The Mac GLContext is designed to not constantly teardown on resizes
and minor DisplayParams changes. However, for MSAA we do have to
tear it down.
Change-Id: I1a9d765068fa5f6b22dff49f6355c29e1affb686
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226850
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Adds a separate resolve texture to GrMtlRenderTarget, which can be used
to do a resolve for the main multisample color texture. The resolve is
handled by setting a special Store action for the RenderCommandEncoder.
Bug: skia:8243
Change-Id: I1ffd756c01a9b363116ffefee2c4c50ba9a3e637
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225536
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This enables us to use the same termination checks as for lottie-web.
NoTry: true
Bug: skia:9237
Change-Id: I9d5d0c450196c3800020e12b45868c656cdcc46a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226858
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>