https://clang.llvm.org/extra/clang-tidy/checks/readability-const-return-type.html
`const` on a non-pointer/reference return type typically doesn't add
value and can have negative side effects. (i.e., returning a
`const std::string` isn't meaningfully different from returning a
`std::string`, but can sometimes inhibit move-related optimizations.)
In Skia's case, the priv() functions are a notable exception where const
return types are intentional and valuable. These calls have been marked
with NOLINT to exclude them from the check.
This check does not affect pointer and reference returns, where
constness is important.
Change-Id: I86cab92332f164e5ab710b4127182eec99831d7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308564
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Updated GM to draw a row of cases using CTM transform. For positions,
the resulting points are in absolute coordinates, so use a special
shader that takes that into account during the visualization.
Change-Id: I6985f7f451175a8d0d5116974edcaa5372560bfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290437
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These classes are much safer (there's no way to safely deserialize a
string with SkReader32 without knowledge of how it works internally).
Prior to this CL, SkVertices was the only complex type that had manual
serialization using the lower level types - now it works like everything
else. Additionally: the versioning can now be tied to picture versions
going forward (like everything else).
Bug: oss-fuzz:22909
Bug: oss-fuzz:22918
Bug: skia:9984
Bug: skia:10304
Change-Id: I3cf537eb765b5c8ce98b554c0f200e5d67c33d14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293349
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
They are hashed to uint32_t at the API boundary (SkCanvas, SkVertices),
but making them functionally strings will make the SkSL interaction much
nicer.
Change-Id: I0979871bf3d21373812129eb7e994987b3030e00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285664
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:9984
Change-Id: Ie799ffa19304978e2076f9ba790e8a34c1b03adf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283225
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Always treated as unpremul, RGB(A) sRGB colors. Automatically
transformed to destination color space, and premuled.
Bug: skia:9984
Change-Id: I78fdb16482f70714a8a8b64a9552e8874d7966fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282336
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9984
Change-Id: I237585fe8c7178f3a0a108afaa02d07fd8e202b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281438
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:9984
Change-Id: Ib79cf2509f5f92672cbb0b6060b8b33f99e9ac28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281162
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
We already checked the SkSafeRange earlier (after its last use). Here we
need to be checking the SkSafeMath object. Oops.
The counts are directly copied from the constructor to the vertices'
fields - the user already knows what they are (and the tests are
verifying a tautology).
Bug: skia:9984
Change-Id: I33c62e02825718e497834b0dfa40d0d56e46a197
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280963
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Adds structure to the per-vertex (now custom) data.
Attributes currently just have a type, but the next
step is to augment that with semantic flags to handle
transformation logic in the vertex shader.
Added unit tests and GMs that exercise attributes of
varying float counts, as well as normalized bytes.
Bug: skia:9984
Change-Id: I02402d40b66a6e15b39f71125004efb98bc06295
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280338
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I84117c64177b263ed99638d055eda484a1959534
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280637
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Rather than two separate (partially overlapping) ways of accessing the
private portions of SkVertices, use a single privileged helper class
(similar to GrContextPriv).
Change-Id: I76b14b63088658ed8726719cce126577e5a52078
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280601
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
No one was using this, and it added significant complexity to
GrDrawVerticesOp.
Bug: skia:9984
Change-Id: I23f38b3f5d853a8e531f13b6931cd57b5985a2c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276407
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- only draws if there are >= 4 values per vertex
- implicitly treats them as RGBA floats for now
- just meant to be a placeholder until SkSL is hooked up
When SkSL supports varyings, we will forward the vert-data to it,
and we can remove this "hack".
Bug: skia:9984
Change-Id: Ic93078f9f384626323f3487902621b2510457d3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275556
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:9984
Change-Id: Iaff520c6085303830f14bac4fe56830ba7360f64
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275218
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit 0fb1ee98cf.
Reason for revert: looks like this increased size by ~8K.
Original change's description:
> replace SkNVRefCnt with SkRefCnt
>
> SkNVRefCnt trades a small amount of code size (vtable) and runtime
> (vptr) memory usage for a larger amount of code size (templating). It
> was written back in a time when all we were really thinking about was
> runtime memory usage, so I'm curious to see where performance, code
> size, and memory usage all move if it's removed.
>
> Looking at the types I've changed here, my guess is that performance and
> memory usage will be basically unchanged, and that code size will drop a
> bit. Nothing else it's nicer to have only one ref-counting base class.
>
> Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
> Reviewed-on: https://skia-review.googlesource.com/c/166203
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,mtklein@chromium.org
Change-Id: Ibcfcc4b523c466a535bea5ffa30d0fe2574c5bd7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/166360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
SkNVRefCnt trades a small amount of code size (vtable) and runtime
(vptr) memory usage for a larger amount of code size (templating). It
was written back in a time when all we were really thinking about was
runtime memory usage, so I'm curious to see where performance, code
size, and memory usage all move if it's removed.
Looking at the types I've changed here, my guess is that performance and
memory usage will be basically unchanged, and that code size will drop a
bit. Nothing else it's nicer to have only one ref-counting base class.
Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
Reviewed-on: https://skia-review.googlesource.com/c/166203
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Docs-Preview: https://skia.org/?cl=145148
Bug: skia:
Change-Id: If27722105a1e8999f6440b6fd4044cc1f327827e
Reviewed-on: https://skia-review.googlesource.com/145148
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
SkVertices can now be "volatile", meaning they should not be cached.
SkVertices is volatile by default if the argument is not given.
Pulled from reverted CL: https://skia-review.googlesource.com/c/skia/+/138596
Docs-Preview: https://skia.org/?cl=139545
Bug: skia:
Change-Id: I92cf832efe1c0aaa8f432eedde2678582dd2454e
Reviewed-on: https://skia-review.googlesource.com/139545
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
added caching of SkVertices
Docs-Preview: https://skia.org/?cl=138596
Bug: skia:
Change-Id: Ia750f55f5f6d0de250d9e9c5619f4d1ac856f9f5
Reviewed-on: https://skia-review.googlesource.com/138596
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.
Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
SkVertices::Builder uses custom new operator but not exposed to dll.
While delete operator in SkVertices.h could be inlined, it causes crash on Windows DLL builds. This patch fixes this issue.
Change-Id: I8b635ad3aa4a3f496a392ce7840417947999e4b0
Reviewed-on: https://skia-review.googlesource.com/122480
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This CL enables us to set the default visibility of the symbols
on Android to hidden. It is the intent that all of he SK_APIs
that have been added to /src directies should be removed as soon
as we can remove their callers within Android.
Bug: b/31971097
Change-Id: Ic787f94df0fb0c2b8d941aa7095a12b317c4b5de
Reviewed-on: https://skia-review.googlesource.com/49501
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
This reverts commit eaaebb19a1.
Reason for revert: may call SkReader32::read(null, 0) -- reader needs to handle this
Original change's description:
> store vertices arrays inline with object
>
> Also unify some of naming (esp. around texCoords)
>
> BUG=skia:6366
>
> Change-Id: I5a6793f029cccf0cd0a2c1d180b259ce4eab526f
> Reviewed-on: https://skia-review.googlesource.com/9705
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6366
Change-Id: Ie421654bcd74d74f8be6676291e3d6e16e2a7a16
Reviewed-on: https://skia-review.googlesource.com/9727
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Also unify some of naming (esp. around texCoords)
BUG=skia:6366
Change-Id: I5a6793f029cccf0cd0a2c1d180b259ce4eab526f
Reviewed-on: https://skia-review.googlesource.com/9705
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
precursor to enabling serialization in pictures
BUG=skia:6366
Change-Id: Iba89aa98f389b3281e7705d041e3337e89071f03
Reviewed-on: https://skia-review.googlesource.com/9680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Possible next iterations:
- remove another allocation use the SkData trick to share
the object and its (trailing) data
- store a bit that tells use to free each pointer, allowing
the builder to "adopt" some allocations instead of copy.
Larger idea:
- merge with drawPoints to have a single object for both.
BUG=skia:6366
Change-Id: Iec33239aa2ad5d00b36469ca0b88934ddf6f22eb
Reviewed-on: https://skia-review.googlesource.com/9604
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I44a62f5efc674d0adbbf4a33690c3ded9fab3803
Reviewed-on: https://skia-review.googlesource.com/8040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>