This reverts commit dff4c1d5fd.
Reason for revert: Fix WIP
Original change's description:
> Revert "Avoid loop-dependent behavior in GrMemoryPoolBench"
>
> This reverts commit f811fc331a.
>
> Reason for revert: breaks on iOS
>
> Original change's description:
> > Avoid loop-dependent behavior in GrMemoryPoolBench
> >
> > This helps stability of benchmark across repeated runs, and across code
> > changes. Previously, a change to the tuned loop count could radically
> > change the allocation behavior within the loop's iteration and lead to
> > unfair comparisons.
> >
> > In addition, this separates the stack allocation pattern into N allocations
> > followed by N LIFO releases, and a push-pop alternating pattern of N
> > allocates and releases (so still LIFO, but reuses the memory at the start
> > of a block).
> >
> > In later CLs experimenting on the memory pool, I found that there were
> > surprising effects on performance linked to the specific interaction between
> > the allocation size, per-allocation metadata, and per-block metadata. To
> > help differentiate these coincidences, this adds two modes of allocation
> > where one should already be aligned.
> >
> > It also moves away from a global pool, so that it's possible to benchmark
> > on different block sizes and factor in the allocation/release cost of the
> > actual blocks (vs. the cursor management of a larger sized pool). As part
> > of this, the new/delete reference operator is added as an explicit benchmark.
> >
> > Change-Id: I12b8c11cb75db0df70460fe2e8cf6c029db7eb22
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262936
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,michaelludwig@google.com
>
> Change-Id: I16f2810699a378eb5a516ab9fb1834c10b65f01b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263029
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I51a9db111c26b49572c3fa0928e26ef6e5a7a74c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263196
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit f811fc331a.
Reason for revert: breaks on iOS
Original change's description:
> Avoid loop-dependent behavior in GrMemoryPoolBench
>
> This helps stability of benchmark across repeated runs, and across code
> changes. Previously, a change to the tuned loop count could radically
> change the allocation behavior within the loop's iteration and lead to
> unfair comparisons.
>
> In addition, this separates the stack allocation pattern into N allocations
> followed by N LIFO releases, and a push-pop alternating pattern of N
> allocates and releases (so still LIFO, but reuses the memory at the start
> of a block).
>
> In later CLs experimenting on the memory pool, I found that there were
> surprising effects on performance linked to the specific interaction between
> the allocation size, per-allocation metadata, and per-block metadata. To
> help differentiate these coincidences, this adds two modes of allocation
> where one should already be aligned.
>
> It also moves away from a global pool, so that it's possible to benchmark
> on different block sizes and factor in the allocation/release cost of the
> actual blocks (vs. the cursor management of a larger sized pool). As part
> of this, the new/delete reference operator is added as an explicit benchmark.
>
> Change-Id: I12b8c11cb75db0df70460fe2e8cf6c029db7eb22
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262936
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
Change-Id: I16f2810699a378eb5a516ab9fb1834c10b65f01b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263029
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This helps stability of benchmark across repeated runs, and across code
changes. Previously, a change to the tuned loop count could radically
change the allocation behavior within the loop's iteration and lead to
unfair comparisons.
In addition, this separates the stack allocation pattern into N allocations
followed by N LIFO releases, and a push-pop alternating pattern of N
allocates and releases (so still LIFO, but reuses the memory at the start
of a block).
In later CLs experimenting on the memory pool, I found that there were
surprising effects on performance linked to the specific interaction between
the allocation size, per-allocation metadata, and per-block metadata. To
help differentiate these coincidences, this adds two modes of allocation
where one should already be aligned.
It also moves away from a global pool, so that it's possible to benchmark
on different block sizes and factor in the allocation/release cost of the
actual blocks (vs. the cursor management of a larger sized pool). As part
of this, the new/delete reference operator is added as an explicit benchmark.
Change-Id: I12b8c11cb75db0df70460fe2e8cf6c029db7eb22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262936
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Saves one heap allocation per DDL recorded.
Change-Id: I9393aedc3b48031cd2ea5f0160b107915077099a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259419
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I693ddcd4ade101ba4eb4102e03adce183aa1d672
Reviewed-on: https://skia-review.googlesource.com/133829
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).
This is almost entirely mechanical.
Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
(and a couple presubmit fixes)
This allows us to turn back on -Werror for LLVM coverage builds,
and more generally supports building with Clang 3.7.
No public API changes.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1232463006
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
Also:
- make GrMemoryPoolBenches threadsafe
- some tweaks to various DM code
- rename GM::shortName() to getName() to match benches and tests
On my desktop, (289 GMs, 617 benches) x 4 configs, 227 tests takes 46s in Debug, 14s in Release. (Still minutes faster than running tests && bench && gm.) GPU singlethreading is definitely the limiting factor again; going to reexamine whether that's helpful to thread it again.
BUG=skia:
R=reed@google.com, bsalomon@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/178473006
git-svn-id: http://skia.googlecode.com/svn/trunk@13603 2bbb7eff-a529-9590-31e7-b0007b416f81
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
Adds "grresourcecache_add" and "grresourcecache_find" bench tests to test
GrResourceCache::add and GrResourceCache::find. The tests work only
with GPU backends, since GrResourceCache needs an GrGpu.
Modifies bench tests to override SkBenchmark::isSuitableFor(Backend)
function that specifies what kind of backend the test is inteded
for. This replaces the previous "fIsRendering" flag that would
indicate test that did no rendering.
Adds SkCanvas::getGrContext() call to get the GrContext that the
canvas ends up drawing to. The member function solves a common
use-case that is also used in the benchmark added here.
R=mtklein@google.com, bsalomon@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/73643005
git-svn-id: http://skia.googlecode.com/svn/trunk@12334 2bbb7eff-a529-9590-31e7-b0007b416f81