added caching of SkVertices
Docs-Preview: https://skia.org/?cl=138596
Bug: skia:
Change-Id: Ia750f55f5f6d0de250d9e9c5619f4d1ac856f9f5
Reviewed-on: https://skia-review.googlesource.com/138596
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
92da844eb7..2b06054dd4
git log 92da844eb754..2b06054dd41f --date=short --no-merges --format='%ad %ae %s'
2018-07-03 jie.a.chen@intel.com Vulkan: Insert a barrier after buffer copy
Created with:
gclient setdep -r third_party/externals/angle2@2b06054dd41f
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=ethannicholas@google.com
Change-Id: I88a5bbac80a68ac501cb4d91cc00bdf6ff0a6f14
Reviewed-on: https://skia-review.googlesource.com/139200
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
We were using isGammaCorrect (presence of a color space) to trigger
rendering effects that should only apply when doing linear blending.
Rename and redefine that function to fix many of those issues.
In a few places, we really do care about the color space.
The big win here is text rendering, which is now the same on legacy
gl and glsrgb configs. Also left some comments about our desire to
do something smarter for text in the future.
Bug: skia:
Change-Id: I94106e95f5f81aaa0a28dbaccd65f5d94cf0de67
Reviewed-on: https://skia-review.googlesource.com/139109
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The fix in https://skia-review.googlesource.com/c/skia/+/138932 (Don't reject stroked empty rrects in GPU backend) revealed a similar bug in oval drawing.
Bug: skia:8115
Change-Id: I2f864daf2ccabdcdbb49b242cc5ce3682fe7b12a
Reviewed-on: https://skia-review.googlesource.com/139120
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
changed bookmaker ParserCommon::writeBlockTrim limit to 20000
disabled broken SkPaint::containsText example
Docs-Preview: https://skia.org/?cl=138862
Bug: skia:8123
Change-Id: Ib4003bf7b9603bf652f86cd56e0975cd09bcbf71
Reviewed-on: https://skia-review.googlesource.com/138862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
a72f400c5f..92da844eb7
git log a72f400c5ff3..92da844eb754 --date=short --no-merges --format='%ad %ae %s'
2018-07-03 jgilbert@mozilla.com More includes missing from sources.
Created with:
gclient setdep -r third_party/externals/angle2@92da844eb754
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=ethannicholas@google.com
Change-Id: I8df8d7b30e70f2a932a99900fa0a695429e2d67c
Reviewed-on: https://skia-review.googlesource.com/139063
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
In some cases, splitting may produce three consecutive edges which
are collinear. The first one was being merged out, causing the third
one to be missed.
The fix is to switch the arguments to merge_edges_*, ensuring that the
second parameter (the destination edge) is never merged out.
Bug: 851409
Change-Id: I65be2e8222846c99f7bc8d17ea61ddead617cc31
Reviewed-on: https://skia-review.googlesource.com/138700
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: I07e0d0670dfc47602394daf68c30d561e543d826
Reviewed-on: https://skia-review.googlesource.com/138995
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
All of the restrictions/assumptions that led to this code are gone,
so we can always use appropriate color space.
For the YUV provider, if/when we re-introduce 8888 sRGB, the color
space will have a linear transfer function, so the color space
xform will automatically do what was happening here. That removes
the last usage of framebuffer sRGB control, so we can remove all
kinds of GrPaint and GrPipeline plumbing for that feature.
Change-Id: I24af1d498dbc75210f92f8c61b10aa31eec022f6
Reviewed-on: https://skia-review.googlesource.com/138986
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
- plumb the framerate in AttachContext (needed for remapping)
- expand CompTimeMapper to handle time remapping (in addition to
time start, time stretch)
TBR=
Change-Id: If33bae7b4fe224f45d5a094a47899b9025827991
Reviewed-on: https://skia-review.googlesource.com/138990
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Change-Id: Ia599d8db0072b1f3629e05c5bd6bb6e7492cad28
Reviewed-on: https://skia-review.googlesource.com/138937
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:8115
Change-Id: Icaedd332a77c530646e7c2a8687132d729c0ee76
Reviewed-on: https://skia-review.googlesource.com/138932
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit a219419c9d.
Reason for revert: breaking things
Original change's description:
> Some scissor state cleanup.
>
> Separate flushing the enablement of scissor from the rect in GrGLGpu.
>
> Move GrPipeline::ScissorState to a global enum and use more broadly.
> Rename to GrScissorTest to avoid name conflict with existing
> GrScissorState.
>
> Change-Id: Ib32160b3300bc12de2d2e1761d152fd1bba8b683
> Reviewed-on: https://skia-review.googlesource.com/137395
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: If71a5c5efc86d4239b40675bad2a6cb1f77460f8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/138900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Separate flushing the enablement of scissor from the rect in GrGLGpu.
Move GrPipeline::ScissorState to a global enum and use more broadly.
Rename to GrScissorTest to avoid name conflict with existing
GrScissorState.
Change-Id: Ib32160b3300bc12de2d2e1761d152fd1bba8b683
Reviewed-on: https://skia-review.googlesource.com/137395
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
6ef24d7824..a72f400c5f
git log 6ef24d7824d2..a72f400c5ff3 --date=short --no-merges --format='%ad %ae %s'
2018-06-29 jmadill@chromium.org run_code_generation: Compare hashes instead of mtime.
2018-06-29 oysteine@google.com Removed an assert about addTraceEvent not returning empty handles.
2018-06-29 jmadill@chromium.org Vulkan: Add Features class.
Created with:
gclient setdep -r third_party/externals/angle2@a72f400c5ff3
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=jcgregorio@google.com
Change-Id: I19e85a909f190d6a25ff42560203a83eb7f3532f
Reviewed-on: https://skia-review.googlesource.com/138800
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Implement a runtime flag for android framework to enable systrace
logging. To enable logging call SkATrace::setEnableTracing(true),
instead of changing compile time flag
SK_TRACE_EVENTS_IN_FRAMEWORK.
Bug: skia:
Change-Id: Ib4f607e001577a84e944042d799a98af8eb51626
Reviewed-on: https://skia-review.googlesource.com/138594
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
cdf5044493..6ef24d7824
git log cdf50444934c..6ef24d7824d2 --date=short --no-merges --format='%ad %ae %s'
2018-06-29 ynovikov@chromium.org Update dEQP EGL expectations for Vulkan on Linux.
2018-06-29 jmadill@chromium.org Vulkan: Use TSymbolTable in ExtractStructSamplers.
Created with:
gclient setdep -r third_party/externals/angle2@6ef24d7824d2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=jcgregorio@google.com
Change-Id: I2f6997d36133b66adc0992e0cefaf2d6948e4fcd
Reviewed-on: https://skia-review.googlesource.com/138680
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
These appear to be implemented in software. The CCPR vertex impl is
significantly faster.
Bug: skia:8104
Change-Id: I711b2f805361303a10a6ffcb9c4d68e1c8fca249
Reviewed-on: https://skia-review.googlesource.com/138407
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
To ensure that SwiftShader keeps working, always read
back F16 as F32 on GL.
Bug: skia:
Change-Id: I0d4184a3e9072a6f4cbc7533ddda658ac76f7f84
Reviewed-on: https://skia-review.googlesource.com/138585
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.
Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
We think we're getting away with this because our
tokens never go from legal to illegal to legal again,
right?
Change-Id: Iaaef797f7c4b487ba7b1d0e018846bd13086b34c
Reviewed-on: https://skia-review.googlesource.com/138275
Auto-Submit: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>