Commit Graph

2563 Commits

Author SHA1 Message Date
Greg Daniel
a5cb781c17 Revert "Revert "Add API for flushing surfaces with gpu semaphores""
This reverts commit 7292231905.

This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.

Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.

Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
> 
> This reverts commit 66366c6978.
> 
> Reason for revert: Failing test on mac bots
> 
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> > 
> > BUG=skia:
> > 
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
> 
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
> 
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com

Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-06-16 14:22:34 +00:00
Greg Daniel
7292231905 Revert "Add API for flushing surfaces with gpu semaphores"
This reverts commit 66366c6978.

Reason for revert: Failing test on mac bots

Original change's description:
> Add API for flushing surfaces with gpu semaphores
> 
> BUG=skia:
> 
> Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> Reviewed-on: https://skia-review.googlesource.com/11488
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Forrest Reiling <freiling@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com

Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20063
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-06-15 21:55:03 +00:00
Brian Salomon
10978a6ead Migrate AAConvexPathOp off of GrLegacyMeshDrawOp
Change-Id: If6df4292ec5c78a7f2fdde0a4540f7327e69e294
Reviewed-on: https://skia-review.googlesource.com/20058
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-15 21:04:31 +00:00
Greg Daniel
66366c6978 Add API for flushing surfaces with gpu semaphores
BUG=skia:

Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
Reviewed-on: https://skia-review.googlesource.com/11488
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Forrest Reiling <freiling@google.com>
2017-06-15 19:49:18 +00:00
Robert Phillips
fbcef6eb8a Clean up GrResourceProvider usage
The only substantive changes are the removal of GrProxy instantiation in:

SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*

Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-15 17:18:19 +00:00
Brian Salomon
baaf439eb5 Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.""
This reverts commit a0485d9452.

Bug: skia:
Change-Id: If50b2d1af285a6c3c943373bb7258b56e1af28d6
Reviewed-on: https://skia-review.googlesource.com/19961
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-15 16:49:40 +00:00
Joe Gregorio
4f12f1e209 [fiddle] Clear the canvas to white before calling draw().
Bug: skia:
Change-Id: I17f1d47c3d04f09ca613e2d3f98d4c73e4bad02c
Reviewed-on: https://skia-review.googlesource.com/19847
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2017-06-15 13:20:29 +00:00
Brian Salomon
a0485d9452 Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses."
This reverts commit 1ec03f33cf.

Revert "Fix logic reversal in NonAAFillRectOp test factory"

This reverts commit 89c1c2552e.

Reason: Unexpected GM changes.

Bug: skia:
Change-Id: I9edf5f0e4a54b5cad86bd438a505aaaef38563de
Reviewed-on: https://skia-review.googlesource.com/19960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-14 23:32:05 +00:00
Brian Salomon
1ec03f33cf Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.
Consolidates op factory functions to a rewritten GrRectOpFactory.

Removes GrRenderTargetContext::drawNonAAFilledRect() in favor of creating and adding ops directly by the callers.

Change-Id: I57e5fc739bf4e92b4a4710c739e6d22cce82a479
Reviewed-on: https://skia-review.googlesource.com/17711
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-06-14 20:26:51 +00:00
Mike Reed
d20b5c489b use #ifdef instead of #if for SK_VULKAN
Try to fix android roll

Bug: skia:
Change-Id: Iae32027b299d8a975d3caf70f0f8910541ca972d
Reviewed-on: https://skia-review.googlesource.com/19800
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-14 10:23:07 +00:00
Robert Phillips
fcd5fddb02 Revert "Revert "Update skia to use ifdefs for Vulkan code instead of dummy header""
This reverts commit fad9e3f541.

Reason for revert: Can't find the error message anymore (?!?) Let's try again shall we

Original change's description:
> Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
> 
> This reverts commit c0f8e426c5.
> 
> Reason for revert: Experiment to see if this will unblock the Android roll
> 
> Original change's description:
> > Update skia to use ifdefs for Vulkan code instead of dummy header
> > 
> > Bug: skia:6721
> > Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> > Reviewed-on: https://skia-review.googlesource.com/19547
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
> 
> Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6721
> Reviewed-on: https://skia-review.googlesource.com/19724
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Iecef7ddcfe31d82938336120a4193525ac6693be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19782
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-14 01:43:38 +00:00
Robert Phillips
fad9e3f541 Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
This reverts commit c0f8e426c5.

Reason for revert: Experiment to see if this will unblock the Android roll

Original change's description:
> Update skia to use ifdefs for Vulkan code instead of dummy header
> 
> Bug: skia:6721
> Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> Reviewed-on: https://skia-review.googlesource.com/19547
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com

Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19724
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-13 22:16:19 +00:00
Greg Daniel
c0f8e426c5 Update skia to use ifdefs for Vulkan code instead of dummy header
Bug: skia:6721
Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
Reviewed-on: https://skia-review.googlesource.com/19547
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-06-13 18:50:03 +00:00
Robert Phillips
646e4293f0 Retract GrTexture*.h & GrRenderTarget*.h from other headers
This does push some additional work (& includes) into the .cpp files.

Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-13 17:21:41 +00:00
Mike Klein
a611be86f0 ok: add 8888 and rp dsts
8888 is just a friendly alias for sw.
rp is the same, but forcing SkRasterPipelineBlitter.

Change-Id: Ie7a809643f21f49d6c696d4a4eac0e1deee7eaf8
Reviewed-on: https://skia-review.googlesource.com/19620
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-13 14:25:41 +00:00
Robert Phillips
c4f0a8245c Move Flags from GrRenderTarget to GrTypesPriv.h & rename
The motivation for this is to prevent GrRenderTarget.h appearing in GrRenderTargetProxy.h

Change-Id: I4ef126972c0780cbacb35fa2aa6290777c66eddf
Reviewed-on: https://skia-review.googlesource.com/19521
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-13 13:12:17 +00:00
Mike Klein
03a787968a append(from_srgb) -> append_from_srgb(kUnpremul)
No behavior change here, just using the safe, non-asserting API...

Change-Id: I982079a44dad311850b383d1ef44c6f0f4d3edea
Reviewed-on: https://skia-review.googlesource.com/19486
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-06-12 15:23:41 +00:00
Mike Klein
fc3341632f port encode_bitmap_for_png() to SkRasterPipeline
This logically shouldn't change anything, but it does a bit:
   - no diffs in 565
   - sRGB and 8888 show minor diffs, only when unpremul is non-trivial
   - f16 shows minor diffs all over, and major ones in shallow gradients

I think the shallow gradient diffs make sense. F16's high-precision is
being quantized down to a much narrower range (something like 10-40
values), so where the lines are drawn between sRGB bits will come down
to all sorts of things, especially rounding.

Change-Id: I156b7c613b73d6d6089221e61d0c529798ac1f9f
Reviewed-on: https://skia-review.googlesource.com/19449
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-12 14:41:15 +00:00
Matt Sarett
ee7c8202eb Remove debug checks for unsupported ICC profiles
This was never fully integrated with our automated image testing.
I feel it has limited usefulness in terms of catching bugs.

Bug: skia:
Change-Id: Iecd0a4e9b664ab0b351debde45ada864379de7ec
Reviewed-on: https://skia-review.googlesource.com/19267
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-09 15:26:48 +00:00
Mike Klein
39afa1226f fix f16 -> sRGB in encode_bitmap_for_png()
The existing logic looks wrong to me:
   - clamp premul to [0,1]
   - unpremul, ignoring zero alpha

It seems like we should do:
   - unpremul, avoiding any divide by zero
   - clamp unpremul to [0,1]

Am I misunderstanding this or has this just always been wrong?

Change-Id: I9636b9566c746bc05371e1e660f4e59dde16827b
Reviewed-on: https://skia-review.googlesource.com/19264
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-09 14:18:12 +00:00
Robert Phillips
fee2b4ed0f Create a new HDC for each ANGLE context
Bug: skia:6711
Change-Id: I9c4720a8dbad4c6b18efe73e0e61afbdc19627bc
Reviewed-on: https://skia-review.googlesource.com/19090
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-09 00:39:00 +00:00
Robert Phillips
cdabbcc3b5 Store context type (rather than backend type) in ContextInfo
Change-Id: I7dbfb735f1f094fa0a025b84f69e06a3533f2815
Reviewed-on: https://skia-review.googlesource.com/19101
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-08 20:29:44 +00:00
Brian Osman
b53f48cfec Touch input support for Windows
Had to add some logic to avoid touch and mouse cross-talk, because
(at least on my laptop), the touch screen generates both kinds of
events.

This seems really useful [1] for the many [2] Skia developers with
touch-enabled Windows devices.

----------
1: No, not really.
2: N = 1?

Bug: skia:
Change-Id: Ib888bf4198f2cc0a29a31581ec4b64d3d9008c33
Reviewed-on: https://skia-review.googlesource.com/18920
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-07 14:27:09 +00:00
Florin Malita
82d8087b1e Show SkPaint/blendMode in debugger
Change-Id: I4347ab1bf3e26ca3b8c18dead85ec3646d3694bd
Reviewed-on: https://skia-review.googlesource.com/18921
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-06-07 11:53:08 +00:00
Mike Klein
31550dbc98 Revert "Revert "Workaround Adreno driver issue with stencil clears.""
This reverts commit 8b06ed7c9f.

Reason for revert: try again.

Original change's description:
> Revert "Workaround Adreno driver issue with stencil clears."
> 
> This reverts commit 4e8c581f2a.
> 
> Reason for revert: breaks Google3 roll
> 
> Original change's description:
> > Workaround Adreno driver issue with stencil clears.
> > 
> > This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
> > 
> > Also some declared but not implemented methods are removed from GrGLGpu.
> > 
> > Bug: skia:5587
> > 
> > Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
> > Reviewed-on: https://skia-review.googlesource.com/18639
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> 
> TBR=bsalomon@google.com,csmartdalton@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:5587
> 
> Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475
> Reviewed-on: https://skia-review.googlesource.com/18924
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,bsalomon@google.com,reviews@skia.org,csmartdalton@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5587

Change-Id: Ice49027bda1c1ff7e0362d0680341ac862159850
Reviewed-on: https://skia-review.googlesource.com/18928
Reviewed-by: Mike Klein <mtklein@google.com>
2017-06-06 23:32:28 +00:00
Mike Klein
8b06ed7c9f Revert "Workaround Adreno driver issue with stencil clears."
This reverts commit 4e8c581f2a.

Reason for revert: breaks Google3 roll

Original change's description:
> Workaround Adreno driver issue with stencil clears.
> 
> This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
> 
> Also some declared but not implemented methods are removed from GrGLGpu.
> 
> Bug: skia:5587
> 
> Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
> Reviewed-on: https://skia-review.googlesource.com/18639
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5587

Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475
Reviewed-on: https://skia-review.googlesource.com/18924
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-06-06 22:12:48 +00:00
Brian Salomon
4e8c581f2a Workaround Adreno driver issue with stencil clears.
This also removes the "debug wire rect" which was not used and not implemented for Vulkan.

Also some declared but not implemented methods are removed from GrGLGpu.

Bug: skia:5587

Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
Reviewed-on: https://skia-review.googlesource.com/18639
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-06 19:36:31 +00:00
Robert Phillips
67d52cf0d8 sk_sp-ify GrResourceProvider some more
I believe this addresses the concerns of this particular bug (although more remains to be done)

Bug: skia:5327
Change-Id: Ie82f08f87b3cf3d7986fe4eeb16a5d2553173913
Reviewed-on: https://skia-review.googlesource.com/18599
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-05 18:07:05 +00:00
Robert Phillips
bab680d891 Revert "Destroy ANGLE displays in destroyGLContext"
This reverts commit c1359888c0.

Reason for revert: failing botbots

Original change's description:
> Destroy ANGLE displays in destroyGLContext
> 
> Bug: skia:6711
> Change-Id: I770bb390d7b4e156116411bc6ce796375a6ddf21
> Reviewed-on: https://skia-review.googlesource.com/18588
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6711

Change-Id: I2087153f1601dfade8442f0918ffd71e0cacff08
Reviewed-on: https://skia-review.googlesource.com/18621
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-05 17:39:32 +00:00
Robert Phillips
c1359888c0 Destroy ANGLE displays in destroyGLContext
Bug: skia:6711
Change-Id: I770bb390d7b4e156116411bc6ce796375a6ddf21
Reviewed-on: https://skia-review.googlesource.com/18588
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-05 16:39:05 +00:00
Brian Osman
42bb6acf56 Simplify some Viewer code, and fix a few bugs
The content rect was always identical to the window rect,
so most of the related code did nothing. The translation
limit code is always useful (to avoid dragging the slide
way off-screen with the mouse), so always include it.
The auto-scaling to fit the screen is also still useful,
but just base it on the window rect.

The zoom code has four state variables, only used two of
them, and one was a trivially derived computation. Fold
most of that work into computeMatrix. (The translation
was always zero -- we never changed the zoom center.)

Include fDefaultMatrix in the matrix from computeMatrix,
rather than needing to apply it specially to the canvas.

Don't apply the inverse default matrix to touch or mouse
points. The absolute positions of those touch points is
not important, but because that matrix includes scale
(and sometimes very large or very small scale), it just
had the effect of greatly amplifying or damping the drag
speed. Without it, the slide always pans at the speed of
the touch/mouse drag -- which seems more desirable.

The use of the inverse default matrix was a clever trick,
but it caused the translation (applied to the global mtx)
to be scaled, so the slide was always pinned incorrectly.
Instead, supply the unmodified window rect and the default
matrix, so the trans limit code can do the obvious correct
thing: xform the slide bounds completely, then limit the
translation that will be applied after that. Slides are
now correctly pinned to screen edge regardless of how
much zoom is present in the default matrix.

Note: There are still several bugs related to all of this
code, but given the web of xform state, it's hard to
unravel. The touch gesture still doesn't know about
viewer's zoom, so that's ignored when doing the pinning.
Beyond that, it doesn't even know about window resize -
it only configures the translation limit when setting up
a slide. I had a fix for all of this (doing the
translation limiting in computeMatrix), but then the touch
gesture doesn't know about it, and can accumulate drag
motion that needs to be un-dragged to get back on-screen,
even though the slide is never really translated that far.

SkTouchGesture is in include. No one uses it except viewer:
TBR=bsalomon@google.com

Bug: skia:
Change-Id: I460cc07c3de6d36e63826f57d359faf1facf5ab3
Reviewed-on: https://skia-review.googlesource.com/18524
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-05 15:21:43 +00:00
Leon Scroggins III
4b0b00e0c3 Support passing single SKP to get_images_from_skps
In addition to allowing the user to supply a directory, allow them
to supply a file. Simplifies my typical use case of testing a single
file.

Change-Id: I4f268cfb33fc70ff3121135941693023b6840cd3
Reviewed-on: https://skia-review.googlesource.com/18586
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-06-05 14:51:33 +00:00
Cary Clark
219b4e81db add nonsquare scale to pathops sorter tool
Change-Id: I1b45992cc6eb18d0f79edcbd97d00d73c66c349a
Reviewed-on: https://skia-review.googlesource.com/18035
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2017-06-02 19:30:07 +00:00
Stan Iliev
7e910df7f1 Implement an SkImage backed by a Android hardware buffer
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.

Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2017-06-02 14:51:24 +00:00
Joe Gregorio
97b10ac484 [fiddle] Report GL driver info.
Bug: skia:
Change-Id: I5338d6abef062f7da420e8cddafa082bedcfff25
Reviewed-on: https://skia-review.googlesource.com/18310
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2017-06-01 18:03:45 +00:00
Mike Klein
c6912f712f make SkColorFilter::onAppendStages() pure
Change-Id: I2851e19648fb0478db9b940e86c6ddb2020000b3
Reviewed-on: https://skia-review.googlesource.com/18264
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-06-01 14:55:10 +00:00
Mike Reed
25f3805efa slant colorfilter away from filterSpan4f
rename to make it easy to delete any impl that also had onAppendStages...
i.e. rename to make it clear that it is just an impl trick for rasterpipeline.

Bug: skia:
Change-Id: If3c3b2811eff12d399cdf7a77552c01e72c06996
Reviewed-on: https://skia-review.googlesource.com/18234
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-05-31 19:54:05 +00:00
Joe Gregorio
a8fabd3f28 Fiddle can use EGL if available.
To test this turn on egl, e.g. --args='skia_use_egl=true', and run by altering the
library path to point to the right directory of the EGL driver you want to use, for example:

  LD_LIBRARY_PATH=/usr/lib/nvidia-367/ ./out/Release/fiddle  | ./tools/fiddle/parse-fiddle-output 

Bug: skia:
Change-Id: I2cce80318925fe88f9407646acb67628a8e48810
Reviewed-on: https://skia-review.googlesource.com/18137
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-31 14:23:56 +00:00
Brian Salomon
96789b31f2 Fix resource and skp paths in Android viewer
Docs-Preview: https://skia.org/?cl=18037
Change-Id: If92e561c6c24de1f51f81477d89b927e10308f13
Reviewed-on: https://skia-review.googlesource.com/18037
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-26 18:29:48 +00:00
Kevin Lubick
ffce079f4e Enable chromecast gpu perf
The new #ifndef account for what the chromecast sdk
cannot handle (e.g. posix).

Bug: skia:6581
Change-Id: I3d64d25980d80185f8b95c05badee5f665d97cd3
Reviewed-on: https://skia-review.googlesource.com/13811
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2017-05-24 20:30:05 +00:00
Robert Phillips
92de631edd Remove compressed (ETC1) texture support from Ganesh (take 2)
Reland of https://skia-review.googlesource.com/c/17456/ (Remove compressed (ETC1) texture support from Ganesh) but w/o removing third_part\etc1 files

TBR=bsalomon@google.com
Change-Id: I8ec4b7e3ddf47d213cb24c382731c050ffb8847f
Reviewed-on: https://skia-review.googlesource.com/17700
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-23 12:45:21 +00:00
Brian Osman
bc262e110a Revert "Remove compressed (ETC1) texture support from Ganesh"
This reverts commit ee26363aaa.

Reason for revert: Failing Google 3 roll.

Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
> 
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-22 20:14:50 +00:00
Robert Phillips
ee26363aaa Remove compressed (ETC1) texture support from Ganesh
Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
Reviewed-on: https://skia-review.googlesource.com/17456
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-22 18:02:52 +00:00
Robert Phillips
b7b7e5fba0 Add fixes & test for isConfigTexturable and isConfigRenderable
This CL fixes:
  isConfigTexturable was returning true for:
            kRG_float for ANGLE ES2 configs
  isConfigRenderable was returning true for:
            kAlpha_8 for ANGLE ES2 configs
  isConfigTexturable and isConfigRenderable were returning true for:
            SBGRA on ES2
  The NexusPlayer was marking RGBA & RG float configs as renderable but not textureable

Bug: 720325

Change-Id: If21361870dbdde8f3e09bc9dff3a394f2a329157
Reviewed-on: https://skia-review.googlesource.com/17387
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-22 17:55:48 +00:00
Brian Salomon
154ce91dc9 Replace most uses of GrSurface::desc() with conifg(), width(), etc.
Change-Id: Ic283c0ddf9efa0a467e97e10f5413ba9dfcb414f
Reviewed-on: https://skia-review.googlesource.com/17211
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-17 18:56:50 +00:00
Matt Sarett
9f1c403362 Add tool to create test images with interesting color profiles
Bug: skia:
Change-Id: Ia4f892368fceda4a99490f5bd29851837a7a6927
Reviewed-on: https://skia-review.googlesource.com/17212
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-05-17 18:15:20 +00:00
Robert Phillips
318c419d3e Remove RenderTarget pointer from GrRenderTargetOpList::RecordedOp
Change-Id: I08afe531cd9c65af4b3f6b6006bc3eaf7071cfec

Change-Id: I08afe531cd9c65af4b3f6b6006bc3eaf7071cfec
Reviewed-on: https://skia-review.googlesource.com/17117
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-17 14:19:40 +00:00
Brian Salomon
05441c40d6 Convert GrOvalOpFactory from GrLegacyMeshDrawOp to GrMeshDrawOp using GrSimpleDrawOpHelper.
Change-Id: Ib9f59ddf1c2c3f2bd0004ae16f842e52f45df8c9
Reviewed-on: https://skia-review.googlesource.com/16832
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-05-15 21:11:41 +00:00
Mike Klein
0dc6dd0a3f Add sRGB support to monobench.
We'll now run non-rendering and raster benchmarks,
for simplicity choosing sRGB as the only raster configuration.

$ ninja -C out monobench; and out/monobench "linear_clamp_(3color|pos)\$"
    gradient_linear_clamp_…
    6257  …3color 1x  …pos 1.03x

$ ninja -C out monobench; and out/monobench "linear_clamp_.*[^4][^f]\$"
    gradient_linear_clamp_…
    321  …shallow 1x  …shallow_dither 1x  …3color 1.49x  …hicolor 1.5x  …pos 1.52x

Change-Id: I7282a84c982eb1f11f0ea2dfe39afea66231761c
Reviewed-on: https://skia-review.googlesource.com/16877
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-15 20:24:26 +00:00
Greg Daniel
604b197c6b Add support for creating a shared vulkan test context
Bug: skia:
Change-Id: I997c6269e4676bf4cedddcd87e71d107053678bb
Reviewed-on: https://skia-review.googlesource.com/16905
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-05-15 18:12:59 +00:00