Mike Klein
33d2055e59
GM: some header cleanup
...
gm.h includes sk_tool_utils.h but does not use it.
The bulk of this CL makes each gm that uses sk_tool_utils include it.
sk_tool_utils.h also provided SkRandom and SkTDArray,
so a couple GMs add those headers too.
Change-Id: Ieb2a7c542f0ca89c3223f744fc11b0ff37af36c1
Reviewed-on: https://skia-review.googlesource.com/10014
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-03-22 18:11:49 +00:00
mtklein
dbfd7ab108
Replace a lot of 'static const' with 'constexpr' or 'const'.
...
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary. This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.
Generally 'constexpr' or 'const' are better choices. Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).
This CL prefers constexpr where possible, and uses const where not. It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.
The scoped-to-class static has nothing to do with any of this, and is not changed.
* Not yet on the bots, which use an older TSAN.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005
Review-Url: https://codereview.chromium.org/2300623005
2016-09-01 11:24:54 -07:00
vjiaoblack
a8eabc4a2a
Moved ambient lights out of SkLight's light array
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002
Committed: https://skia.googlesource.com/skia/+/8f98f0aa2d3f7571a890b916c7c4b5ee831e9686
Review-Url: https://codereview.chromium.org/2287553002
2016-08-29 10:22:09 -07:00
vjiaoblack
84cddf6fa7
Revert of Moved ambient lights out of SkLight's light array (patchset #7 id:120001 of https://codereview.chromium.org/2287553002/ )
...
Reason for revert:
Made Deigo's GM miss their ambient lights
Original issue's description:
> Moved ambient lights out of SkLight's light array
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002
>
> Committed: https://skia.googlesource.com/skia/+/8f98f0aa2d3f7571a890b916c7c4b5ee831e9686
TBR=robertphillips@google.com ,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2291663002
2016-08-29 08:38:04 -07:00
vjiaoblack
8f98f0aa2d
Moved ambient lights out of SkLight's light array
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002
Review-Url: https://codereview.chromium.org/2287553002
2016-08-29 07:08:52 -07:00
vjiaoblack
772b5ee446
Added PointLights to SkLights::Light
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2237493002
Review-Url: https://codereview.chromium.org/2237493002
2016-08-12 11:38:47 -07:00
reed
1ec04d9553
rename FoceCopyMode to SkCopyPixelMode
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2220603002
Review-Url: https://codereview.chromium.org/2220603002
2016-08-05 12:07:41 -07:00
dvonbeck
6af677ff8f
Changed SkLightingShader API to take in a shader as color source
...
This CL's base is the CL for the same modification, but in the implementation side: https://codereview.chromium.org/2062703003/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2064153002
Review-Url: https://codereview.chromium.org/2064153002
2016-07-10 18:38:34 -07:00
dvonbeck
5b794fad18
API change to allow for NormalSource selection at the user level.
...
This CL's base is the CL for CPU handling: https://codereview.chromium.org/2050773002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2063793002
Review-Url: https://codereview.chromium.org/2063793002
2016-07-06 13:58:36 -07:00
robertphillips
71e0552793
Make use of new SkLights class
...
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026763002
Review-Url: https://codereview.chromium.org/2026763002
2016-05-31 12:08:25 -07:00
halcanary
9d524f22bf
Style bikeshed - remove extraneous whitespace
...
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002
Review URL: https://codereview.chromium.org/1842753002
2016-03-29 09:03:53 -07:00
reed
fe63045f07
move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1829303002
Review URL: https://codereview.chromium.org/1829303002
2016-03-25 09:08:00 -07:00
robertphillips
943a462fef
Minor code cleanup (left over from prior CL)
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This was requested in https://codereview.chromium.org/1309543012/ (Add new GM to directly exercise perspective bitmap drawing)
Review URL: https://codereview.chromium.org/1320673011
2015-09-03 13:32:33 -07:00
halcanary
385fe4d4b6
Style Change: SkNEW->new; SkDELETE->delete
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DOCS_PREVIEW= https://skia.org/?cl=1316123003
Review URL: https://codereview.chromium.org/1316123003
2015-08-26 13:07:49 -07:00
robertphillips
2f0dbc761a
Update SkLightingShader to support rotation
...
This also:
makes the SkLightingShader handle normal maps where the rects aren't aligned between the diffuse and normal maps.
adds a light aggregating class (Lights) to SkLightingShader (along with a Builder nested class).
Split out of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call)
Committed: https://skia.googlesource.com/skia/+/45b59ed6e4e231814dbdb9f707b3d2a7ee50de84
Review URL: https://codereview.chromium.org/1291783003
2015-08-20 05:15:07 -07:00
robertphillips
f7d602a458
Revert "Update SkLightingShader to support rotation"
...
This reverts commit 45b59ed6e4
.
TBR=herb@google.com
Review URL: https://codereview.chromium.org/1304673002
2015-08-19 13:11:23 -07:00
robertphillips
45b59ed6e4
Update SkLightingShader to support rotation
...
This also:
makes the SkLightingShader handle normal maps where the rects aren't aligned between the diffuse and normal maps.
adds a light aggregating class (Lights) to SkLightingShader (along with a Builder nested class).
Split out of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call)
Review URL: https://codereview.chromium.org/1291783003
2015-08-19 10:35:14 -07:00
robertphillips
ea4529d09a
Move normal map creation methods to sk_tools
...
Split off of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call)
Review URL: https://codereview.chromium.org/1298763002
2015-08-17 15:04:47 -07:00
bsalomon
ebc1c10fe1
Fix warnings on VS2015 x86_64 build
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TBR=bungeman@google.com
Review URL: https://codereview.chromium.org/1276133002
2015-08-06 17:33:16 -07:00
robertphillips
a9652ac09e
Address some SkLightingShader TODOs
...
This CL:
switches the light colors to be 3 scalars (SkColor3f)
adds some dox
Review URL: https://codereview.chromium.org/1265983003
2015-07-31 05:17:24 -07:00
robertphillips
640898f588
Update SkLightingShader to take a localMatrix
...
W/o this we can't draw lit objects anywhere but the origin.
Review URL: https://codereview.chromium.org/1253223003
2015-07-30 05:09:17 -07:00
robertphillips
5f865b9cf1
Move LightingShader to effects
...
Additionally this CL:
forces the light colors to be opaque
forces the light direction to be normalized
adds a raster implementation
adds a gm
Review URL: https://codereview.chromium.org/1245883003
2015-07-29 12:28:04 -07:00