Bug: skia:7160
NOTRY=true
Change-Id: I673d4655b91056954253f69fb4a25f1e190222fa
Reviewed-on: https://skia-review.googlesource.com/59380
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
91c8de883f..41200d21bf
$ git log 91c8de883..41200d21b --date=short --no-merges --format='%ad %ae %s'
2017-10-12 ynovikov Skip WindowDifferentConfig on Windows
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Ia5bcaaecc20cb7f5ad38562943b7abd4f29b2bbc
Reviewed-on: https://skia-review.googlesource.com/59300
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Creates a static function on SkImage which converts the SkImage to a
GrBackendTexture. The texture is unowned by Skia, and must be deleted
by the caller. Allows for a no-copy / no-conversion fast path if the
provided image is unowned (unique()) and texture backed.
Change-Id: I8a48f9cc39de792725cd72057d98cd1c4594daab
Reviewed-on: https://skia-review.googlesource.com/52440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Eric Karl <ericrk@chromium.org>
enum members aren't used by SkMatrix.h or by
clients outside of Skia.
R: reed@google.com, bungeman@google.com
Bug: skia:6898
Change-Id: I6873b4106e5ffe354caf5ec18cc613910304fa13
Reviewed-on: https://skia-review.googlesource.com/59160
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
no client still defines this
Bug: skia:
Change-Id: If55dade4207108241bbb1e3d6f7515ad12d36acc
Reviewed-on: https://skia-review.googlesource.com/59083
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
6aee8620c5..c3bc984156
$ git log 6aee8620c..c3bc98415 --date=short --no-merges --format='%ad %ae %s'
2017-10-11 cwallez WebGLCompatibility: test for vertex OOB caused by indices
2017-10-10 oetuaho Recognize more non-fallthrough cases in switch/case
Created with:
roll-dep skia/third_party/externals/angle2
BUG=602688,772695
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Ic1d63b3e6126cc6e32119eef2855ec3908308fcf
Reviewed-on: https://skia-review.googlesource.com/59120
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
They pull stuff of using scp, which does not perform well
if a directory does not exist.
Skpbench also needs to be updated to use new adb.
Bug: skia:
NOTRY=true
Change-Id: I1e9f2dbddaab05e1aeb4d71d97f1e6e4bfdd299a
Reviewed-on: https://skia-review.googlesource.com/59081
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
d736cccf04..6aee8620c5
$ git log d736cccf0..6aee8620c --date=short --no-merges --format='%ad %ae %s'
2017-10-10 oetuaho Fall back to D3D11.0 from D3D11.1 in device creation
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Ib7f2db1ed9e85061f0d9b828c277507484eacd79
Reviewed-on: https://skia-review.googlesource.com/59002
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
There are non-zero values of a that make infinite 1.0f/a.
Let's just check for the real thing we care about, that
scale is finite.
Bug: skia:7123
Change-Id: If97574c9f3f2f0b73c749d0bea9aa19e6114f4d1
Reviewed-on: https://skia-review.googlesource.com/58460
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The newer adb acts more like cp when pulling. We used to
create the dm folder on the host machine before pulling.
This used to be fine,
/device/dm_out/dm.json -> /host/dm/dm.json
However, with the update, adb would do
/device/dm_out/dm.json -> /host/dm/dm_out/dm.json
This breaks the upload step. To make this transition
a smooth one, /usr/bin/adb on the RPI is staying the same
(for a while, at least) and /usr/bin/adb.1.0.35 is being added.
That way we can use the new adb on tests after this commit, but
when we backfill, we don't break because of the unexpected folder.
Bug: skia:
Change-Id: Icbed38594fca0e17af1f8d01d75c42ce03f710b9
Reviewed-on: https://skia-review.googlesource.com/58880
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
923ecef6be..d736cccf04
$ git log 923ecef6b..d736cccf0 --date=short --no-merges --format='%ad %ae %s'
2017-10-11 benjaminwagner Add :extra_warnings to all units in BUILD.gn.
2017-10-12 oetuaho Clean up TIntermTraverse API
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Ic1116532c55ebff51159ffec690466df2247bb97
Reviewed-on: https://skia-review.googlesource.com/58942
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: I21e8bfce069292e6bcbaf8977d934a90124a8325
Reviewed-on: https://skia-review.googlesource.com/58881
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
SkNWayCanvas cannot support virtuals which imply one-to-one proxying,
but SkPaintFilterCanvas can (and should).
Change-Id: If966aa4ec3fcc79e6355a82cc299fd1877e4cf53
Reviewed-on: https://skia-review.googlesource.com/58842
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
If we've got a crazy matrix, we can make dst arbitrarily crazy.
This should fix several of Kevin's fuzzes, e.g.
Bug: skia:7090
I don't see any uses of SkRRect::transform() that care about
the output rrect in case of failure, so I've just removed the
guarantee that we don't modify it when failing.
Change-Id: I4c81af59a093a984f0a02a0d3dc4bbbb1fb935f2
Reviewed-on: https://skia-review.googlesource.com/58620
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Implement getGrContext to return the context from the original
canvas.
Bug: b/66988832
Test: Ran Android HWUI on a non overlapping View with alpha,
Change-Id: I44ad48e3257004cc5c45c86529b167139f30621a
which is using SkPaintFilterCanvas to draw.
Reviewed-on: https://skia-review.googlesource.com/58841
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Minor optimization to text regen also snuck in.
Bug: skia:
Change-Id: I0c5d97defdcf60b9ce663548c056db0e8bf7149b
Reviewed-on: https://skia-review.googlesource.com/57942
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
6b076a09e0..d92e93b8ca
$ git log 6b076a09e..d92e93b8c --date=short --no-merges --format='%ad %ae %s'
2017-10-11 jmadill Fix uniform type info for multisample textures.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: I9eda9c9843cdc6ee04102bfcd8f0538c5d6984d6
Reviewed-on: https://skia-review.googlesource.com/58660
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Allows benchmarks to override GrContextOptions.
Removes the ability to use the same GrContext for all benchmarks in a config.
Change-Id: I5ab9f6e81055451ac912a66537843d1a49f3b479
Reviewed-on: https://skia-review.googlesource.com/34080
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The canvas only needs to be saved once, per local SkSVGRenderContext.
Add a helper (saveOnce) to implement this optimization.
Change-Id: I0c21fa78ad9fd5d3d11de0a29f8441620488d676
Reviewed-on: https://skia-review.googlesource.com/58340
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This does not actually add any additional functionality to the generators.
Once this lands I will enable the generators one at a time to more easily
monitor the effects of each one.
Bug: skia:
Change-Id: I382a1acfaebcbf9ad44c9873b87cdbbe02a13602
Reviewed-on: https://skia-review.googlesource.com/57083
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
211bff3f6c..852fe87341
$ git log 211bff3f6..852fe8734 --date=short --no-merges --format='%ad %ae %s'
2017-10-10 oetuaho Fix HLSL for switch statements that don't end in a branch
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: I55ec97c9ff596c2c5c7072e66497b58cb69efb2f
Reviewed-on: https://skia-review.googlesource.com/58365
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This patch returns error and exit from loop when there is error in
comparing bitmap test.
Bug: skia:None
Change-Id: If7fe9d8cf6b936bf1fb84de69e73c453a6c253de
Reviewed-on: https://skia-review.googlesource.com/57600
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
The method is used for clip path resolution, and is supposed to transform the path
into parent node coords -- so it should use the forward matrix, not the inverse.
Change-Id: Id6eb9fbaf024b083e19f56eddb1c293becea48fc
Reviewed-on: https://skia-review.googlesource.com/58280
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
I'm hoping that recent fixes to timing logic will prevent these problems.
Bug: skia:6534
Change-Id: Ia735e91887164c7a4882d5d3dd67df8c6115bfe9
Reviewed-on: https://skia-review.googlesource.com/54660
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
78507c6ee5..128e536ab6
$ git log 78507c6ee..128e536ab --date=short --no-merges --format='%ad %ae %s'
2017-10-11 yunchao.he Fix a small build issue.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Iee3bad5e3f4f140b26654df65a66f0754de1fc97
Reviewed-on: https://skia-review.googlesource.com/58221
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>