Simplify the SkGaussFilter API to facilitate using
ranged-for loops.
Change-Id: Id853bd6bfe342ae95b7c6248c459fbf865f75d1e
Reviewed-on: https://skia-review.googlesource.com/73262
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Will remove after transition to new image.
Change-Id: I4254643aa1279b6e2046d2cdef9ff1d481f85531
Reviewed-on: https://skia-review.googlesource.com/73260
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2c7f34c833..3d70ca9cc1
$ git log 2c7f34c83..3d70ca9cc --date=short --no-merges --format='%ad %ae %s'
2017-11-10 oetuaho Remove unreferenced variables from the AST
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TBR=brianosman@google.com
Change-Id: I978415e9f603fd623d07e7b61695e76ac42ec175
Reviewed-on: https://skia-review.googlesource.com/73240
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This fixes the ripple bug reported by LG:
https://b.corp.google.com/issues/68964656
In that bug, the button is so tall that our image shader returns
a null fragment processor because the height exceeds GL_MAX_TEXTURE_SIZE.
If we return null paint, the ripple is completely gone. This CL returns
a default paint so we can still see the ripple, and that matches HWUI's
behaviour.
A GM will be added later after some other urgent Android ripple bug fixes.
Bug: skia:
Change-Id: I9bcafc078916a6a15fbd84d2019f39ac88d2b2f8
Reviewed-on: https://skia-review.googlesource.com/73200
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 1e09e461d2.
Change-Id: I95d5544a7baaa078536790493ce4119816a77e94
Reviewed-on: https://skia-review.googlesource.com/72903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
1eda27a654..2c7f34c833
$ git log 1eda27a65..2c7f34c83 --date=short --no-merges --format='%ad %ae %s'
2017-10-09 oetuaho Initialize uninitialized GLSL arrays in a for loop
2017-11-15 oetuaho Fix VectorizeVectorScalarArithmetic statement insertion
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roll-dep skia/third_party/externals/angle2
BUG=735497,784078
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TBR=brianosman@google.com
Change-Id: Ie834dd9e0cb15bb5684ccd2a24c6fdc65e3c1d57
Reviewed-on: https://skia-review.googlesource.com/73063
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
The old code made the wrong assumptions about premultiplication.
There are three relevant steps here for decoding a webp frame:
1 tell libwebp to decode
2 colorXform the result (sometimes)
3 blend with the prior frame (sometimes)
Rearrange the code to premultiply at the blend step, in a linear space.
If the client wants unpremul, the blend step will unpremul after.
If there is no blending, the colorXform (if any) will premultiply.
If only step 1 is necessary, let libwebp premultiply.
This fixes an animated image that has an opaque frame 0 followed by a
frame with alpha that blends with it.
Add the test image that failed (https://mathiasbynens.be/demo/animated-webp)
The prior fix is in 42bae8faa4. It did
not properly handle the colorXform when there was no blending step.
Change-Id: I2b9d265ba162eaf7e55a106c8f79341826cee0d3
Reviewed-on: https://skia-review.googlesource.com/72281
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
8957b6c071..1eda27a654
$ git log 8957b6c07..1eda27a65 --date=short --no-merges --format='%ad %ae %s'
2017-11-16 jmadill Buffer11: Allow CopySubData from uninitialized.
2017-11-16 ynovikov Skip ShaderStorageBufferTest31.AtomicMemoryFunctions on Linux AMD GL
2017-11-16 brandon1.jones Add Regression Test for D3D11 Alpha Passthrough
2017-11-15 oetuaho Only initialize globals if initialization flag is set
Created with:
roll-dep skia/third_party/externals/angle2
BUG=735497
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TBR=brianosman@google.com
Change-Id: I6379cf342ddcdfcd7cf0390c46da36ff4115ac4b
Reviewed-on: https://skia-review.googlesource.com/73123
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This reverts commit a53d999007.
Reason for revert: Bug in SkNx_sse fixed.
Original change's description:
> Revert "Direct evaluation of gaussian"
>
> This reverts commit 5e18cdea0a.
>
> Reason for revert: ASAN
> Original change's description:
> > Direct evaluation of gaussian
> >
> > The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But
> > sigma < 2, the code must evaluate to the convolution. The old code used
> > an interpolation scheme between windowed filters. This code directly
> > evaluates the gaussian kernel for sigma < 2.
> >
> > This code produces cleaner results, is 25% faster, and does not use a
> > temporary memory buffer.
> >
> > Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db
> > Reviewed-on: https://skia-review.googlesource.com/62540
> > Commit-Queue: Herb Derby <herb@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
>
> TBR=mtklein@google.com,herb@google.com
>
> Change-Id: I936077dfa659d71bc361339d98340c55545a1eb8
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/72481
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,herb@google.com,brianosman@google.com
Change-Id: I4c30e3481308a8148d40223519e286885ec6f880
Reviewed-on: https://skia-review.googlesource.com/72900
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit 5627d65146.
Reason for revert: Google3
Original change's description:
> Add method to sk_gpu_test::TestContext to automatically restore the previous context.
>
> The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
>
> Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
> Reviewed-on: https://skia-review.googlesource.com/70720
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Ifb79638c9d4500ca3be9a5be39a5ad78b20247c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72981
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I0e94ef1620b54405a23470507e2b2c4bb54731c9
Reviewed-on: https://skia-review.googlesource.com/72860
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
0a05df48f5..8957b6c071
$ git log 0a05df48f..8957b6c07 --date=short --no-merges --format='%ad %ae %s'
2017-11-14 jmadill Add perf test for ushort DrawElements.
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TBR=brianosman@google.com
Change-Id: Ic9c9f69a0994f4e81a4a1fa11e141ebd4df62837
Reviewed-on: https://skia-review.googlesource.com/72506
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
a3106c585a..0a05df48f5
$ git log a3106c585..0a05df48f --date=short --no-merges --format='%ad %ae %s'
2017-11-02 jgilbert Add TextureUploadFormatTest for texture unpack/upload behavior checks.
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TBR=brianosman@google.com
Change-Id: I5a5ec1ee6d022b23ad524b959d333c2eee1c1672
Reviewed-on: https://skia-review.googlesource.com/72720
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This is a reland of e421800227
Original change's description:
> Fix precision caps and rrect/ellipse effect precisions
>
> Replaces all the complex precision caps with a single flag that says
> whether "float" == fp32. Updates the ellipse and rrect effects to
> use float coords, and use the scale workaround when float != fp32.
>
> Bug: skia:7190
> Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307
> Reviewed-on: https://skia-review.googlesource.com/70961
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Bug: skia:7190
Change-Id: I7ced37a64164b83d86f6a957c35e10ce9085aba0
Reviewed-on: https://skia-review.googlesource.com/72760
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 5e18cdea0a.
Reason for revert: ASAN
Original change's description:
> Direct evaluation of gaussian
>
> The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But
> sigma < 2, the code must evaluate to the convolution. The old code used
> an interpolation scheme between windowed filters. This code directly
> evaluates the gaussian kernel for sigma < 2.
>
> This code produces cleaner results, is 25% faster, and does not use a
> temporary memory buffer.
>
> Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db
> Reviewed-on: https://skia-review.googlesource.com/62540
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,herb@google.com
Change-Id: I936077dfa659d71bc361339d98340c55545a1eb8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72481
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
One (Win7) GDI bot is enough.
Change-Id: I03312c21e7b6da2a50225fd5dbc50bc69a6bd4c2
Reviewed-on: https://skia-review.googlesource.com/72640
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But
sigma < 2, the code must evaluate to the convolution. The old code used
an interpolation scheme between windowed filters. This code directly
evaluates the gaussian kernel for sigma < 2.
This code produces cleaner results, is 25% faster, and does not use a
temporary memory buffer.
Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db
Reviewed-on: https://skia-review.googlesource.com/62540
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Stringify was stripping the comments from the strings, whereas raw
strings preserve them, which led to an increase in executable
size. The only effect of this change is to strip the comments back
out.
Bug: 784880
Change-Id: Icf2f9cf522cb890179f2e481a3504e8171732705
Reviewed-on: https://skia-review.googlesource.com/72524
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:5733
Change-Id: I6c661408198f6a536e1e55ba01d976948446b8eb
Reviewed-on: https://skia-review.googlesource.com/70280
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
We previously artificially restricted to using sample sizes. But there
is no reason to do so. Android's new API allows arbitrary scaling, so
support it.
Change-Id: I15f48f9b27b11f8cabb55e3f79ae6ee5ffd39069
Reviewed-on: https://skia-review.googlesource.com/69600
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
Reviewed-on: https://skia-review.googlesource.com/70720
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit e421800227.
Reason for revert: Also may be responsible for layout test failures? Playing it safe.
Original change's description:
> Fix precision caps and rrect/ellipse effect precisions
>
> Replaces all the complex precision caps with a single flag that says
> whether "float" == fp32. Updates the ellipse and rrect effects to
> use float coords, and use the scale workaround when float != fp32.
>
> Bug: skia:7190
> Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307
> Reviewed-on: https://skia-review.googlesource.com/70961
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com
Change-Id: Idca2f0390e7a0eb85010255183f2f27332b8d26d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7190
Reviewed-on: https://skia-review.googlesource.com/72540
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
39644feeba..a3106c585a
$ git log 39644feeb..a3106c585 --date=short --no-merges --format='%ad %ae %s'
2017-11-03 jiajia.qin ES31: Add atomic memory functions
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If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I1cc72d4cd96067db3de98f92372cd9f52028fb54
Reviewed-on: https://skia-review.googlesource.com/72380
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Replaces all the complex precision caps with a single flag that says
whether "float" == fp32. Updates the ellipse and rrect effects to
use float coords, and use the scale workaround when float != fp32.
Bug: skia:7190
Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307
Reviewed-on: https://skia-review.googlesource.com/70961
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
4d1469315c..39644feeba
$ git log 4d1469315..39644feeb --date=short --no-merges --format='%ad %ae %s'
2017-11-15 jmadill Fix Clang build with dEQP.
2017-11-15 ynovikov Skip RenderingLimitToDefaultFBOSizeWithNoAttachments on Linux AMD GL
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I05e01a7c4dccb4db1d6954b1a0146842b07b4cb7
Reviewed-on: https://skia-review.googlesource.com/72362
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
0acb268c99..4d1469315c
$ git log 0acb268c9..4d1469315 --date=short --no-merges --format='%ad %ae %s'
2017-11-15 jmadill Roll all ANGLE internal DEPS.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I0fcdfb765ce240c87dce7f437a1d5652d5c9e55f
Reviewed-on: https://skia-review.googlesource.com/72360
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This is to alleviate problems due to the command buffer getting bent out of shape when the current
OpenGL context is switched out from under it (because we ran a test with a native GL context). This,
however is not a full solution. More changes will be required to ensure that after running each
command buffer or native test we bind the null context. This does allow us to take a step in that
direction without breaking anything too badly. Moreover, there is no real benefit to reusing a
GrContextFactory.
Modifies DEF_GPUTEST to take GrContextOptions rather than a factory to use. Tests were already using
their own factories anyway.
In tests that use GrContextFactory the factory instance is moved to the inner loop.
Modifies gpucts and skia_test to not use persistent GrContextFactories.
Change-Id: Ie7a36793545c775f2f30653ead6fec93a3d22717
Reviewed-on: https://skia-review.googlesource.com/71861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug:783136
Change-Id: I95df299bd9e1c6263b8e79b23fbe90340bd950e9
Reviewed-on: https://skia-review.googlesource.com/72240
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
The bots that execute these jobs produce noisy perf numbers.
No-Try: true
Change-Id: Icb3a54e324e0823f680042838b6f883ff5937f93
Reviewed-on: https://skia-review.googlesource.com/72200
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Bug: skia:7305
Change-Id: Ifb270cba27daaef75d3930f990e19215a251ca28
Reviewed-on: https://skia-review.googlesource.com/71921
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
This patch fixes an assert that triggers when removing the last
extension in the list, since the index operator goes out of bounds.
Added a test that fails without the code changes and passes with the
changes.
R=bsalomon@chromium.org
Change-Id: I0d561b150899c178f638dde088af773fddf112d9
Reviewed-on: https://skia-review.googlesource.com/72000
Commit-Queue: Vladimir Levin <vmpstr@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This isn't used and has become a maintenance burden.
Change-Id: I5f3af8f91e5c4f073fe4ea30e0a7f1f61efeea47
Reviewed-on: https://skia-review.googlesource.com/70640
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
192199a76d..0acb268c99
$ git log 192199a76..0acb268c9 --date=short --no-merges --format='%ad %ae %s'
2017-11-14 jmadill TextureD3D: Only update storage if images dirty.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: If8325744151252a731863bf54bfe003d2290d926
Reviewed-on: https://skia-review.googlesource.com/71940
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: I15b76d5da795ee01eb7e403721beebf5f67d1bc4
Reviewed-on: https://skia-review.googlesource.com/71920
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>