Given how badly these fail (even on recent NVIDIA drivers), I'm prepared
to ignore the conformance suite on this one and just disallow this in
SkSL. For now, this disables these tests so that they don't crash for
anyone running an NV GPU.
Bug: skia:12443
Change-Id: I990eaa47acf0e23f4f0b6e90e136712d837b7f6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477477
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Change-Id: I848eca3a9ddfabadf82c86e4b3396aaa0e55757c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478056
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The slug GM should only run if the experimental padding flag:
SK_EXPERIMENTAL_ADD_ATLAS_PADDING is defined.
Otherwise, there is just random pixel set based on atlas layout.
Change-Id: Ib5c2352b630d1ab4a24b5830ffcaa7f93666fd93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477757
Auto-Submit: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Also adds a helper class to upload uniform data the first time it's
seen, and then remember the BufferBindInfo for use after sorting.
Cq-Include-Trybots: luci.skia.skia.primary:Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Release-All-Graphite,Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Debug-All-ASAN_Graphite,Build-Mac-Clang-arm64-Release-iOS_Graphite,Build-Mac-Clang-arm64-Release-Graphite,Build-Mac-Clang-arm64-Debug-iOS_Graphite,Build-Mac-Clang-arm64-Debug-Graphite_NoGpu,Build-Mac-Clang-arm64-Debug-Graphite,Build-Mac-Clang-arm64-Debug-ASAN_Graphite
Bug: skia:12466
Change-Id: I922166a24c5f8417020c0a3288cddf6043573c79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475637
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Previously the sigma clamping code would let nans through. I considered
having SkImageFilters::Blur() return nullptr if a nan sigma was given,
but this solution protects from both initial nans and nans/infinities
produced by mapping the CTM. The result is still an un-blurred image so
behaviorally it's no different.
This also cleans up some of the sigma clamping logic redundancy and
comments in the CPU blur code.
Bug: skia:1251521
Change-Id: Ib93daac97adc3f477ce287523a0dd359a19f98af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477296
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: Id44d46f57aa27b2c7e5abc9949444b244c4b7ee7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477645
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Erik Rose <erikrose@google.com>
We currently default to kClamp, but for mask feathers we want kDecal.
Bug: skia:12676
Change-Id: I7e3e21c310823987819e7374b494de4a48d9cae6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477297
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
This new image filter constructor enables SkRuntimeEffects to be
used as shaders within the ImageFilter DAG. The shader is created
lazily using the SkRuntimeShaderBuilder enabling the resulting
shader to consume the previous stage of the ImageFilter graph.
This relands commit ad9d774c1f after
fixing the threading issue found by the TSAN bot.
Change-Id: I06dc4cf6a304b14804c55531a5bc3f2afa34e219
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477156
Auto-Submit: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
A GrSlug encapsulates an SkTextBlob at a certain origin, using a
given paint. Once a blob is converted to a slug, it can be drawn
through a canvas and will obey the canvas's mapping and clipping.
The glyphs encoded as mask will be transformed using bi-linear
interpolation. The other glyphs type will draw as they normally
would. This allows drawing an SkTextBlob using the original
glyph data from the cache.
Bug: chromium:1254726
Change-Id: I1b42c94966d22865922ce991ae6ed13b51360618
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471157
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
SkRuntimeEffect users will be insulated from skvm and the Builder, so
they won't be able to make an skvm::Coord directly. Replace this with
an SkIPoint, and do the conversion inside the SkVM code generator.
This also removes the requirement of assigning a trace coordinate; if
no trace coordinate is set, (0, 0) will be used.
Change-Id: I97be025d0ea146a86655cc3cdb76726f3bbc2324
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474556
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
A long time ago Skia used handle strike-thru and underlines as part of
the glyph masks. When it did so there were some overridable constants
for where they should go. Since this function has long since been
removed, remove these no longer used constants.
Change-Id: I8bc7dbe03e82a5d244438aaaeaf024d8c95280d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477160
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: I7fa9b4da48f993143ade3b8030e2c67831cf0ffd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475257
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
PaintColrGlyph recursively started drawing a new glyph but did not carry
over the visisted set so that a recursion was left
undetected. Solve this by moving the VisitedSet up one level and
carry it down to starting the new glyph recursion when encountering
a PaintColrGlyph table.
Bug: chromium:1274206
Change-Id: Ic1dcc90ff285d0e802125aff02b9d2097d8e5952
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477096
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reusing the same opcode for enter and exit didn't have any real upside,
and forced us to deal with a fake immediate-value.
Change-Id: I35cab4d196f55b6f5e3040074c731b298720d62b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477157
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
I should have realized the fuzzer would find this assert when I added
it. Now the front-end rejects these layout qualifiers on both struct
fields and interface block fields. LayoutInInterfaceBlock.sksl is a
reformatted version of the fuzzer input. LayoutInStruct is hand-crafted
to trigger the same failure on a different code path. Both would
previously assert in the SPIRV generator. Now, neither one gets that
far.
Bug: oss-fuzz:41347
Change-Id: Iff69d8f5482da7b772e9331c4fd2d58e89813c46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476396
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:12633
Change-Id: I47310b08f76afc29db56968c4a1abe6567ee40c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477136
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Change-Id: If753d0c7ff0ef7b752ab222b46b458746abc8867
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476456
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is an automated CL created by the recipe roller. This CL rolls
recipe changes from upstream projects (depot_tools) into this repository.
The build that created this CL was
https://ci.chromium.org/b/8829640070989624113
depot_tools:
afb82b2cfe
afb82b2 (bryner@google.com)
Update to new cffi wheel.
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
R=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: If1680815e33a272773cc2ebb9749a6fd251b186f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476616
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Bot-Commit: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
e6e6cbf164..cff026d415
Change-Id: Ib406681deeb6fae645c41c10f54130ea9e4c28b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476536
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
PDF 32000-1:2008 Section 9.6.4 FontSubsets
"The tag shall consist of six uppercase letters" "followed by a plus
sign" "different subsets in the same PDF file shall have different
tags."
Since Skia always tries to subset fonts in PDF, always prepend a subset
tag.
Bug: skia:12581
Change-Id: I6d62d3abc801238226dd01f6dd299fef78c05137
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476457
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
SkFontStyle needs to be updated to take scalar weight and width, and
separate slant and italic into separate scalar values. Since there are
currently issues with serialization of SkFontStyle, start with the
serialization and deserialization before moving these changes up into
SkFontStyle and its users itself.
Bug: oss-fuzz:24962,skia:6844
Change-Id: Ic121d95fe1309ee04dbd6b1fe72d9b1d01b52258
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313476
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:12466
Change-Id: I84d017eda7964a19ddd36570cd46e8d98ba2f50f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474936
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
These aren't allowed on push constants (it's a validation error now), so
we at least catch it in the SPIRV generator and emit an error. Fixed two
places where we were breaking this rule when automatically adjusting
layouts for interface blocks.
Bug: skia:12670
Change-Id: I08b88f4c2844da77239207817f49510118be4e60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474976
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This reverts commit b1f450bb2b.
Reason for revert: Hmm, bot disagrees.
Original change's description:
> Update some skvm test outputs
>
> Not sure how these were wrong in the repo for so long - these all should
> have changed like this when the optimization of commutative operations
> landed: reviews.skia.org/473239
>
> Change-Id: I3035d4f29c208096f83184b4393023666e10ab92
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476316
> Auto-Submit: Brian Osman <brianosman@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I9dc808927c73a979f4cde5c7035b109d8db808f6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476397
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Brian Osman <brianosman@google.com>
RenderSteps expose the uniforms they use for their portion of the
program, and assume will be bound independently of the other uniform
sets needed for the paint, etc.
This wires them up in DrawPass, although the RenderSteps currently don't
define any. At the moment this CL is really just laying out the API and
then it will be tested more thoroughly in a follow up when
CommandBufferTest moves its hard-coded test shaders into the RenderStep
paradigm.
Bug: skia:12466
Change-Id: I8287dadb9a458127ba9f376ba351ca1932788c71
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474137
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Also renames UniformCache::findOrCreate() to insert(), and has it return
the assigned id. ExtractCombo() now does not take a UniformCache, since
it just has to return the CPU data extracted from the PaintParams. The
caching/id assignment is the responsibility of the DrawPass.
Updates unit tests and DrawPass to use this instead.
Bug: skia:12466
Change-Id: Ib363fcad799f62d0ad31bb9d3e4c995e191cae80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475798
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>