select_xform_alpha is used to determine how the color transform should
handle alpha values. In a similar way, we're using it here to determine
whether to premultiply pixels before blending them. In this case, the
source is unpremul, so we should be premultiplying them, but since we
are compositing on an opaque frame, the dst must be opaque and
select_xform_alpha returns kOpaque. As a result, we do not premultiply
(and even hint to the transform that the pixels are opaque). Since this
all applies to the pre-blended pixels, we should not care that the dst
is opaque. So drop the call to select_xform_alpha and just use the alpha
type of the source. This matches the comment on the lines above.
Add the test image that failed (https://mathiasbynens.be/demo/animated-webp)
Change-Id: Ibd13c1f067bdf369ce1c882d4f6057aadccfa313
Reviewed-on: https://skia-review.googlesource.com/71560
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
e8afa90250..7caa80e759
$ git log e8afa9025..7caa80e75 --date=short --no-merges --format='%ad %ae %s'
2017-11-14 oetuaho Edit tests to reference temporary variables
2017-11-14 jmadill Add generator for EGL proc table.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=781460
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TBR=brianosman@google.com
Change-Id: Idb5127b2ed6df791c60141a9af21498ba2e241d4
Reviewed-on: https://skia-review.googlesource.com/71414
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: I7df9d1a9118fbd9c545912a38af4f94276f20b0f
Reviewed-on: https://skia-review.googlesource.com/71521
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I8107358e49ef20bf26ddf6a6dbb21efc07f167e7
Reviewed-on: https://skia-review.googlesource.com/71460
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
1d33c21963..e8afa90250
$ git log 1d33c2196..e8afa9025 --date=short --no-merges --format='%ad %ae %s'
2017-09-27 geofflang Make GL_ANGLE_framebuffer_blit enableable.
Created with:
roll-dep skia/third_party/externals/angle2
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TBR=brianosman@google.com
Change-Id: I49c51b78eb58a877f1443c1d90670e7e40f41a91
Reviewed-on: https://skia-review.googlesource.com/71411
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
740aa41ddf..1d33c21963
$ git log 740aa41dd..1d33c2196 --date=short --no-merges --format='%ad %ae %s'
2017-11-13 cwallez Fix standalone mac compilation
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: Iadaa1491921e9ff6154852c5ea11cc64c540685d
Reviewed-on: https://skia-review.googlesource.com/71404
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Ignore the mul and add planes and just use the A8 mask.
It's better than not drawing anything at all.
Change-Id: Ic20cec975c2db5c7aeb46ab7b430e8442dc8d8e9
Reviewed-on: https://skia-review.googlesource.com/71440
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
It's used rarely and now that we're mostly using portable fonts,
it only serves to confuse. Sans-serif doesn't seem to work anyway.
Simplify gm/typeface.cpp to just test the default typeface.
Change-Id: I091239ea91af9d9e01d3c76280636a6061b5fb5c
Reviewed-on: https://skia-review.googlesource.com/71261
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
f4f293effb..740aa41ddf
$ git log f4f293eff..740aa41dd --date=short --no-merges --format='%ad %ae %s'
2017-11-14 jmadill Fix angle::Platform export definitions.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=778918
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I9f0d33e3839199c41357635fd712f2138c179cf2
Reviewed-on: https://skia-review.googlesource.com/71400
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Re-enable the code to test the emboss mask filter, updating it to use
the new emboss mask filter factory.
Add a test to ensure that embossed text is drawn correctly, as before
glyphs did not allocate the proper amount of memory for the k3D_Format
which the emboss mask filter produces.
Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes
to avoid pixel differences and MemorySanitizer errors.
Update the GPU to understand the k3D_Format and use just the alpha
plane, ignoring the mul and add plane which it currently cannot support.
Change-Id: I90edf34a918c06b0c6b24bfc43ce7031419eca41
Reviewed-on: https://skia-review.googlesource.com/70260
Reviewed-on: https://skia-review.googlesource.com/70962
Reviewed-on: https://skia-review.googlesource.com/71282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I310f39d8a470729d5525fb4f82e6a45b882313f3
Reviewed-on: https://skia-review.googlesource.com/71341
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
This is a utility that creates a version of an existing XYZ color space
that performs our color spin operation. Assigning this to a source remaps
RGB to GBR. Assigning it to a destination does the opposite (RGB to BRG).
Bug: skia:
Change-Id: I3528698220bd32aa01dcd3db225e60f151a4b5bd
Reviewed-on: https://skia-review.googlesource.com/71280
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I4dc745479ceb1d5ca1ddb4a0904f342576e4562c
Reviewed-on: https://skia-review.googlesource.com/71240
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
This reverts commit 1662257bda.
Reason for revert: Android still using this API
Original change's description:
> Alloc glyph image correctly for SkMask::k3D_Format.
>
> Remove the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
> define, and either delete the code it guards or update it to use the new
> emboss mask filter factory.
>
> Re-enable the code to test the emboss mask filter.
>
> Add a test to ensure that embossed text is drawn correctly, as before
> glyphs did not allocate the proper amount of memory for the k3D_Format
> which the emboss mask filter produces.
>
> Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes
> to avoid pixel differences and MemorySanitizer errors.
>
> Update the GPU to understand the k3D_Format and use just the alpha
> plane, ignoring the mul and add plane which it currently cannot support.
>
> Change-Id: Icac1a3f37d6e8c6be3151df570f5e14111e18585
> Reviewed-on: https://skia-review.googlesource.com/70260
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-on: https://skia-review.googlesource.com/70962
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com
Change-Id: Id6625bae8d3bd70ce7aa3045348c04fdd146c637
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/71183
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This explicit use of direct write isn't necessary when the NativeFont
bots will do it for us.
Change-Id: I39427992d3fa3f602e97c72c5d41dc1b057eb46b
Reviewed-on: https://skia-review.googlesource.com/71040
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Remove the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
define, and either delete the code it guards or update it to use the new
emboss mask filter factory.
Re-enable the code to test the emboss mask filter.
Add a test to ensure that embossed text is drawn correctly, as before
glyphs did not allocate the proper amount of memory for the k3D_Format
which the emboss mask filter produces.
Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes
to avoid pixel differences and MemorySanitizer errors.
Update the GPU to understand the k3D_Format and use just the alpha
plane, ignoring the mul and add plane which it currently cannot support.
Change-Id: Icac1a3f37d6e8c6be3151df570f5e14111e18585
Reviewed-on: https://skia-review.googlesource.com/70260
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-on: https://skia-review.googlesource.com/70962
Commit-Queue: Ben Wagner <bungeman@google.com>
The underlying issue is/was that (given that GrResourceProvider::createApproxTexture can pull a scratch texture out of the resource cache) resources the GrResourceAllocator thought is was controlling could magically be re-assigned behind its back. This CL resolves the issue by having the GrResourceAllocator maintain a strong ref on all the resources it believes it is controlling.
Change-Id: Ibcf49009dc953bd97d882177284eb57490cd5711
Reviewed-on: https://skia-review.googlesource.com/70722
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
ff7aac5e4f..f4f293effb
$ git log ff7aac5e4..f4f293eff --date=short --no-merges --format='%ad %ae %s'
2017-11-06 bryan.bernhart Harden uniform array index parsing.
Created with:
roll-dep skia/third_party/externals/angle2
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TBR=brianosman@google.com
Change-Id: I9ad16142aad0690c5f063b7f3d44011d60607e1d
Reviewed-on: https://skia-review.googlesource.com/71101
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
8d6af086d4..ff7aac5e4f
$ git log 8d6af086d..ff7aac5e4 --date=short --no-merges --format='%ad %ae %s'
2017-11-13 jmadill Re-land "Export angle::PlatformMethods."
2017-11-13 jmadill Buffer11: Cache latest buffer storage.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=778918
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TBR=brianosman@google.com
Change-Id: I3381d74504d8970d9a723f70ea312ca188103715
Reviewed-on: https://skia-review.googlesource.com/71082
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
c2eb32bad8..8d6af086d4
$ git log c2eb32bad..8d6af086d --date=short --no-merges --format='%ad %ae %s'
2017-11-08 brandon1.jones Use dedicated ALPHA passthrough shader
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: Ic9af71c33d0cbf42ac3a4f7151734b63fb5d322e
Reviewed-on: https://skia-review.googlesource.com/71062
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
d5d3099e3c..c2eb32bad8
$ git log d5d3099e3..c2eb32bad --date=short --no-merges --format='%ad %ae %s'
2017-11-13 jmadill Revert "Export angle::PlatformMethods."
2017-11-13 jmadill Use more gl::Error in IndexDataManager.
2017-11-13 jmadill Export angle::PlatformMethods.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=778918,778918
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If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I029b5d98e0b428ea5b048dca9256f2611f6ae858
Reviewed-on: https://skia-review.googlesource.com/71020
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Made a more general mechanism for getting a canvas callback during GUI
rendering, clipped to a region. Use that to implement the zoom window.
The new version has better zoom control (I think), avoids bugs with
clamped image drawing stretching off-canvas, adds a highlight of the
pixel under the cursor, and also prints the RGBA values of that pixel.
Bug: skia:
Change-Id: I2c4da581648e7923c2a6fb28846dfdb52bdd3029
Reviewed-on: https://skia-review.googlesource.com/70723
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 6b26deb8d6.
Reason for revert: GPU bots failing
Original change's description:
> Alloc glyph image correctly for SkMask::k3D_Format.
>
> This removes the no longer used outside Skia
> SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either deletes the code
> it guards or updates it to use the new emboss mask filter factory. This
> re-enables the code to test the emboss mask filter. Also added is a test
> to ensure that embossed text is drawn correctly, as before this glyphs
> did not allocate the proper amount of memory for the k3D_Format which
> this mask filter produces. This also fixes SkEmbossMask::Emboss to write
> the whole of the mul and add planes to avoid pixel differences and
> MemorySanitizer errors.
>
> Change-Id: Ib492c72a19d6a27d140e3cd48179a3ca9ce313f5
> Reviewed-on: https://skia-review.googlesource.com/70260
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I8a9db6c00e0cb84bdd4833474a9ffffa6ecc606c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/70920
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
We eventually want to remove pixel config from GrBackendSurface so this
helps to insure that clients don't rely on it.
Bug: skia:
Change-Id: I6b8435d12347fab62c0f9032addea1211aa703ca
Reviewed-on: https://skia-review.googlesource.com/70642
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
7af63727f0..d5d3099e3c
$ git log 7af63727f..d5d3099e3 --date=short --no-merges --format='%ad %ae %s'
2017-11-13 cwallez Avoid redundant BindingPointer::set in setBufferBinding
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I4a0457d91ca5e89c2bba55f391da7165f077237f
Reviewed-on: https://skia-review.googlesource.com/70880
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This removes the no longer used outside Skia
SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either deletes the code
it guards or updates it to use the new emboss mask filter factory. This
re-enables the code to test the emboss mask filter. Also added is a test
to ensure that embossed text is drawn correctly, as before this glyphs
did not allocate the proper amount of memory for the k3D_Format which
this mask filter produces. This also fixes SkEmbossMask::Emboss to write
the whole of the mul and add planes to avoid pixel differences and
MemorySanitizer errors.
Change-Id: Ib492c72a19d6a27d140e3cd48179a3ca9ce313f5
Reviewed-on: https://skia-review.googlesource.com/70260
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
These won't have the "Win" or "Win10" bits in them anymore.
Change-Id: I2917c4227efcac7c2169a111fdaf62fcd83ea94a
Reviewed-on: https://skia-review.googlesource.com/70800
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
- Replace build-time GDI support in all of Skia
with run-time GDI support only in DM.
- Make the GDI bots NativeFont bots paralelling
the other NativeFonts bots.
Change-Id: I424b20f6983d8a8ba8574650efefea2b8776bbe2
Reviewed-on: https://skia-review.googlesource.com/70721
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
readd [scaled_]tilemodes_npot to blacklist after it was removed last week
since it is failing randomly on bots.
Bug: skia:
Change-Id: Ieef97470c1ae4c960fa6efb7294e2ff203cc0bd6
Reviewed-on: https://skia-review.googlesource.com/70740
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This string replaces {major_}platform_os_name() and
platform_extra_config() for the font-focused GMs using them.
The GDI bots will report "GDI", the NativeFont bots their OS,
and other bots "".
Change-Id: I8f7bb1ffea3cc91601c98b4ccff7a3a234ac77d3
Reviewed-on: https://skia-review.googlesource.com/70500
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Part of the Typeface test is Android specific and tests that the Android
legacyMakeTypeface returns nullptr when called with a non-null family
name and there is no match. A new FontMgrAndroidLegacyMakeTypeface test
is introduced to test this and also properly test creating one with
SkFontMgr_Android_CustomFonts.
Change-Id: Iceb8b9b5490f5eeeaeac30a68daf2c4daac53c86
Reviewed-on: https://skia-review.googlesource.com/70660
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
1974452966..7af63727f0
$ git log 197445296..7af63727f --date=short --no-merges --format='%ad %ae %s'
2017-11-13 oetuaho Fix nullptr dereference on struct parameter error
2017-11-13 oetuaho Fix MSVS 2015 warnings
Created with:
roll-dep skia/third_party/externals/angle2
BUG=784158
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: Ib6e2caee0ae13087fdddce5f6341bab3d8c2100a
Reviewed-on: https://skia-review.googlesource.com/70563
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
703671e9fd..1974452966
$ git log 703671e9f..197445296 --date=short --no-merges --format='%ad %ae %s'
2017-10-11 yizhou.jiang Clear up deqp cases for multisampled texture
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: Ie377e33c12096ada173930d022ea57bbab1d88ea
Reviewed-on: https://skia-review.googlesource.com/70560
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
3a9090fa0b..703671e9fd
$ git log 3a9090fa0..703671e9f --date=short --no-merges --format='%ad %ae %s'
2017-11-08 oetuaho Unify extension behavior checks
2017-11-10 oetuaho Add flag for turning off initializing variables with loops
2017-11-07 jgilbert Remove formatType arg from computeCompressedImageSize.
2017-11-10 jmadill Optimize ShaderVariable::isBuiltIn.
2017-11-10 thomasanderson Add missing include to stddef.h on arm
2017-10-17 cwallez Use a packed enum for buffer targets.
2017-11-10 ynovikov Align float access in InterleavedAttributeData perf test
2017-11-09 jmadill Vulkan: Implement Buffer updates.
2017-09-13 yizhou.jiang Workaround Intel driver bug on D3D when renderering with no render target
Created with:
roll-dep skia/third_party/externals/angle2
BUG=735497,675997
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I3f1f4562db5d03660ab5cc7633689479f367307b
Reviewed-on: https://skia-review.googlesource.com/70482
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Fixes build errors with latest ANGLE, should allow roll to land.
Bug: skia:
Change-Id: I44c7b2ed8bf3a8dbfa70a16aed51c45f2c7d5b71
Reviewed-on: https://skia-review.googlesource.com/70461
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Seems like this is testing the Android SkFontMgr via SkTypeface.
I would like to replace it with that test directly.
Change-Id: Iea7a16a3afcda4f89f367f5da4090660329f95d1
Reviewed-on: https://skia-review.googlesource.com/70460
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
a.k.a. GM fontpocalypse
Change-Id: If834940574adea29b48f35abec61f0a1c9bd59d3
Reviewed-on: https://skia-review.googlesource.com/69881
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I37e93657a692a7cea49029f8694418b827dc19d5
Reviewed-on: https://skia-review.googlesource.com/70181
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
225bfa950a..3a9090fa0b
$ git log 225bfa950..3a9090fa0 --date=short --no-merges --format='%ad %ae %s'
2017-09-27 jiajia.qin ES31: Add BUFFER_VARIABLE and SHADER_STORAGE_BLOCK program interfaces
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=egdaniel@google.com
Change-Id: I73671176d0dd04b47252af8cee210cadf9c2f25f
Reviewed-on: https://skia-review.googlesource.com/70164
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
We're going to be using this more often to the point that the extra
SkDebugf() calls are going to be annoying.
May also fix a crash?
Change-Id: I796037568cce720ecb3d0b4f4272af5d700760ea
Reviewed-on: https://skia-review.googlesource.com/70180
Reviewed-by: Ben Wagner <bungeman@google.com>