Commit Graph

11 Commits

Author SHA1 Message Date
reed@google.com
e42e8452aa work around framebuffer_blit confusion on linux -- better fix on the way
git-svn-id: http://skia.googlecode.com/svn/trunk@737 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-26 17:20:51 +00:00
reed@google.com
9341bb6f46 fix linux gpu build (don't need egl.h)
-This line, and those below, will be ignored--

M    trunk/gpu/include/GrGLConfig.h


git-svn-id: http://skia.googlecode.com/svn/trunk@736 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-26 17:11:51 +00:00
reed@google.com
bf858b7ef0 update chrome-specific glconfig (should make versions of this for mac/win/linux)
git-svn-id: http://skia.googlecode.com/svn/trunk@715 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-19 19:04:04 +00:00
bsalomon@google.com
42ab7ea76e Cleanup including of GL headers and provide way to include custom headers, extension getter.
git-svn-id: http://skia.googlecode.com/svn/trunk@713 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-19 17:19:40 +00:00
reed@google.com
63100f9e36 add GR_BUILD_CHROME for now. hopefully we can replace it with other,
non-chrome-specific refactoring to accomodate those differences.



git-svn-id: http://skia.googlecode.com/svn/trunk@708 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-18 21:32:14 +00:00
bsalomon@google.com
3f3ffd6ad9 Fix stencil format array.
git-svn-id: http://skia.googlecode.com/svn/trunk@703 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-18 17:14:52 +00:00
bsalomon@google.com
ed3a06804f Fix BGRA on ES Issue 109.
git-svn-id: http://skia.googlecode.com/svn/trunk@702 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-18 16:54:04 +00:00
bsalomon@google.com
8531c1cea2 Towards issue #106
Adds notion of texture multiple stages but currently just uses 1.


git-svn-id: http://skia.googlecode.com/svn/trunk@694 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-13 19:52:45 +00:00
bsalomon@google.com
2fbc7fa460 Make SampleApp build on Win32 (still requires glew, this needs to be fixed)
In fbo test funciton set min filter to nearest (for systems that don't support rendering to level of a texture that isn't mip map complete.)
Add a lot more sample slides to the win32 build
Fix texture red/blue color swap on windows.

git-svn-id: http://skia.googlecode.com/svn/trunk@677 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-05 16:34:41 +00:00
reed@google.com
37df17d164 fix build for linux
partial impl for GPU on linux (need getProcAddress and SkEGLContext)



git-svn-id: http://skia.googlecode.com/svn/trunk@661 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 20:20:51 +00:00
reed@google.com
ac10a2d039 add gpu backend (not hooked up yet)
git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-22 21:39:39 +00:00