Commit Graph

6 Commits

Author SHA1 Message Date
bsalomon@google.com
8531c1cea2 Towards issue #106
Adds notion of texture multiple stages but currently just uses 1.


git-svn-id: http://skia.googlecode.com/svn/trunk@694 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-13 19:52:45 +00:00
bsalomon@google.com
2fbc7fa460 Make SampleApp build on Win32 (still requires glew, this needs to be fixed)
In fbo test funciton set min filter to nearest (for systems that don't support rendering to level of a texture that isn't mip map complete.)
Add a lot more sample slides to the win32 build
Fix texture red/blue color swap on windows.

git-svn-id: http://skia.googlecode.com/svn/trunk@677 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-05 16:34:41 +00:00
bsalomon@google.com
bb422189a1 Remove user-specific visual studio project files.
(Issue 71)



git-svn-id: http://skia.googlecode.com/svn/trunk@670 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-04 14:31:49 +00:00
reed@android.com
030d8e68e2 add new file
git-svn-id: http://skia.googlecode.com/svn/trunk@465 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-12-21 18:34:13 +00:00
reed@android.com
19061bab94 update to include all files
git-svn-id: http://skia.googlecode.com/svn/trunk@463 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-12-18 21:36:42 +00:00
reed@android.com
63debae4c1 initial checkin for visualstudio build support
git-svn-id: http://skia.googlecode.com/svn/trunk@460 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-12-16 17:25:43 +00:00