If not, we sometimes would end up with only one edge for a convex path. That
either triggers SkASSERT(count >= 2) failure in debug build or SIGSEGV in
release build. After the change, we should return 0 edges for such a path
because everything is totally combined.
Note that this change also makes the SkAnalyticEdge's CombineVertical function
behave more similarly to SkEdge's CombineVertical function: SkEdge only
compares fFirstY and fLastY which are integer values, which is equivalent to
setting our tolerance to SK_Fixed1 (our current tolerance is 0x100, 1/256 of
SK_Fixed1). And this is intentional.
BUG=chrome:662914
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2477373002
Review-Url: https://codereview.chromium.org/2477373002
Implements color space xforms and F16 for SkRawCodec and SkWbmpCodec.
BUG=skia:4895
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4459
Change-Id: I8c72918e46387350b49a9811ce654d26b1ab352a
Reviewed-on: https://skia-review.googlesource.com/4459
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
This reverts commit ce4d04ae8e.
BUG=skia:5932
Original CL description:
>
>Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
>
>Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
>
>Also moves samplerType() to GrTexturePriv from GrTexture.
>
>BUG=skia:5932
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4455
Change-Id: I4a9f4abac44979cb900f5b04fe741524eade66b1
Reviewed-on: https://skia-review.googlesource.com/4455
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
When decoding images with strange transfer functions, we need to
pick an "equivalent" drawable format and color space. These help
when doing that.
Our default answer is to use F16 linear, but some GPUs may not
be able to draw that, in which case we'll fall back to sRGB 8888.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4453
Change-Id: I7f7342423d2a57fb45c965e1a023d255cdafedee
Reviewed-on: https://skia-review.googlesource.com/4453
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
This is the same as https://skia-review.googlesource.com/c/4383/ (Further centralize computation of GrSurface VRAM consumption) but with a suppression for Vulkan in the new test and removal of an assert Chromium was triggering.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4450
Change-Id: Ie87d32fd5f0d35c21326b066a0c733cb6f8a5bea
Reviewed-on: https://skia-review.googlesource.com/4450
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
When building on Mac you see lots of spam about object files with no symbols when linking libskia.a. This filters them out.
We have to do this in a Python script anyway, so I've consolidated into the existing gn/ar.py.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4447
Change-Id: I9b18051ba687ec1fcf464a87a8a5929d29c70f24
Reviewed-on: https://skia-review.googlesource.com/4447
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 4d53c44aa6.
Reason for revert: Depends on https://skia-review.googlesource.com/c/4383/ which I need to revert.
Original change's description:
> Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
>
> Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
>
> Also moves samplerType() to GrTexturePriv from GrTexture.
>
> BUG=skia:5932
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4352
>
> Change-Id: I1f023d4f4133e7eb393367580c0558257e56c8db
> Reviewed-on: https://skia-review.googlesource.com/4352
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
>
TBR=bsalomon@google.com,csmartdalton@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=662630
Change-Id: I012aa208594ccff0bb81bece8110a38e1f83ae00
Reviewed-on: https://skia-review.googlesource.com/4444
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
We thought it'd be handy to have swap_src_dst so that it could be used
either to move dst into src or src into dst. Turns out, we already have
a stage that moves dst into src (called "dst", the dst blend mode), so
there's really no reason to have swap_src_dst over the strictly more
efficient move_src_dst.
swap_src_dst is typically 12 register moves, where move_src_dst is 4.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4461
Change-Id: Ib453775f854e313f823851978eaadc3995872312
Reviewed-on: https://skia-review.googlesource.com/4461
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The simplest thing to do here is just run shader+color filter pipeline at
construction time to create a new constant color shader (replacing the paint
color).
This reduces a pipeline like:
- constant_color (paint color)
- matrix_4x5
- clamp_a
- load_d_foo, xfermode, lerp, store_foo
to
- constant_color (paint color -> matrix_4x5 -> clamp_a)
- load_d_foo, xfermode, lerp, store_foo
To implement this all, we add a new store_f32 stage that writes SkPM4f, and
finally get around to implementing Sk8f::Store4() (store while reinterlacing).
Sk4f::Store4() already exists for both SSE and NEON.
Next step: reduce simple constant_color -> store pipelines (src mode, full
coverage) into non-pipeline memsets.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2480823002
Review-Url: https://codereview.chromium.org/2480823002
Remove subdir thing for Linux. It's incorrect.
Make the script able to take extra GN args.
Default to a custom gn output dir for the command buffer build.
Default to a release build of the command buffer.
Document that the script overwrites the gn args on each run.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2472343003
Review-Url: https://codereview.chromium.org/2472343003
Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
Also moves samplerType() to GrTexturePriv from GrTexture.
BUG=skia:5932
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4352
Change-Id: I1f023d4f4133e7eb393367580c0558257e56c8db
Reviewed-on: https://skia-review.googlesource.com/4352
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This should not change any behavior, but addresses some readability
concerns.
Change-Id: I2614beaed7b5722a3af2c49ab8f4ac16b56aa3a7
Reviewed-on: https://skia-review.googlesource.com/4393
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Mac-Clang-Arm7-Debug-iOS-Trybot
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4351
Change-Id: I71f77aaad36701eca7a013959e751a843c6f5e3d
Reviewed-on: https://skia-review.googlesource.com/4351
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>