This enum sanitizer checks that all the values of the enum we use fall
within the range of the enumerated values.
The main thing this helps point out is that the size of enum types in
C++ need only be large enough to hold the largest declared value; larger
values are undefined. In practice, most enums are implemented as ints
for compatibility with C, so while this hasn't pointed out anything
egregiously broken, the sanitizer has found a couple possibly dangerous
situations in our codebase.
For most types using values outside the enum range, we can just
explicitly size them to int. This makes their de facto size de jure.
But we need to actually make GrBlendEquation and GrBlendCoeff not store
values outside their enumerated range. They're packed into bitfields
that really can't represent those (negative) values. So for these I've
added new kIllegal values to the enums, forcing us to deal with our
once-silent illegal values a bit more explicitly.
Change-Id: Ib617694cf1aaa83ae99289e9e760f49cb6393a2f
Reviewed-on: https://skia-review.googlesource.com/c/168484
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I395395b1cd81a1d45ca779b2273015c8ed9fb882
Reviewed-on: https://skia-review.googlesource.com/c/168361
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 5a4f2a341a.
Bug: skia:
Change-Id: I706009343dc1976311a88d57800a140efd776861
Reviewed-on: https://skia-review.googlesource.com/c/168363
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 52065473ee.
Reason for revert: Typo messed up LCD blending
Original change's description:
> Use float colors for blend constant
>
> Bug: skia:
> Change-Id: Ie2a4b341a5e7762c3e8031fbd0f0d8b1ebae27f1
> Reviewed-on: https://skia-review.googlesource.com/c/168268
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: Ieaad5724099e18727296ce312d728a1a9ed45c4b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/168362
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ie2a4b341a5e7762c3e8031fbd0f0d8b1ebae27f1
Reviewed-on: https://skia-review.googlesource.com/c/168268
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I5386e27edbcf39233880d869841a6632ecb9416c
Reviewed-on: https://skia-review.googlesource.com/c/168261
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This also does some clean up to how we name enums - the caps felt a bit
obnoxious. CAPS are reserved now for constants (like colors).
Small bug fix with leaking memory on discrete path effects
This also adds a few more things from PathKit
Bug: skia:
Change-Id: Iad7e21ac36d35a36a8b255dc82b1dcc886344db1
Reviewed-on: https://skia-review.googlesource.com/c/166804
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:7903
Change-Id: I98a3133384d9ddb9cbc17da85fc175dc5ad559f2
Reviewed-on: https://skia-review.googlesource.com/c/167940
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I578d064660cb20b834b80898ddc18e2f36394f11
Reviewed-on: https://skia-review.googlesource.com/c/167685
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Also remove the second, bespoke implementation in displacement
map effect.
Bug: skia:
Change-Id: I7363673337caba73c1311fe3cef4385dd7d1804e
Reviewed-on: https://skia-review.googlesource.com/c/167840
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I942e46c2b680714cdd10f7393c6a4d206df645a8
Reviewed-on: https://skia-review.googlesource.com/c/167394
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Make the public include/core/SkColorPriv.h a little smaller
and internal src/core/SkColorData.h a little larger.
R=brianosman@google.comTBR=reed@google.com
Bug: skia:
Change-Id: Ic51b1c397f0c6ed5383f9c054c7b4f83b7b3c308
Reviewed-on: https://skia-review.googlesource.com/c/167721
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
Change-Id: I03760e49437b82bc8faf76fa42ce876d618bf516
Reviewed-on: https://skia-review.googlesource.com/c/167680
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This was spread across SkColorPriv.h and SkColorData.h, and was
accomodating fictional users that set SK_PMCOLOR_IS_* themselves.
Also, remove an unused define and stop grilling colors.
Bug: skia:
Change-Id: I70efd51052f32afdc3e19fd55dd38270d98b6b76
Reviewed-on: https://skia-review.googlesource.com/c/167392
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkRefCntBase is an implementation detail of SkRefCnt, so let's not
mention it in SkContext_Compute.h. While I'm here, I notice SkNVRefCnt
would work fine too.
No one else calls internal_dispose_restore_refcnt_to_1(), so we can
inline it. While here, I notice it's resetting the ref count to 1 even
in release builds. I'm not sure if that is/can be optimized away, but
in any case I think we can wrap with #ifdef SK_DEBUG, if only to make it
clear that it's only there to support the assert in the destructor.
I've removed validate(). Most of the places it's called read pretty
weird, and I think suggest some sort of class-specific validation than
just checking that we're holding a ref. SkWeakRefCnt::validate() isn't
called anywhere.
There were few users of getRefCnt() outside SkRefCnt itself, so I
removed the rest and made it private.
I've added a few this-> to self calls while at it.
Change-Id: I98be06677a6e8b8e66f44cbb17d14e38b0f39d38
Reviewed-on: https://skia-review.googlesource.com/c/167160
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: I48ba39465a160e73502ee38d90062d955da6e8e6
Reviewed-on: https://skia-review.googlesource.com/c/167140
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
- Mechanical replacement of GrColor4h (used throughout Ops) with
SkPMColor4f.
- API adaptation (to/FromGrColor -> to/From_BytesRGBA).
- Complete removal of FromFloats (source was already SkPMColor4f),
and toFloats (setting uniforms can directly access .vec()).
Bug: skia:
Change-Id: I37eece1fa7ed2545dc6843e840d4cc3c60f19747
Reviewed-on: https://skia-review.googlesource.com/c/166620
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The Windows header definitions of NAN and INFINITY involve overflowing
math, making clang treat them as not being constexpr. Now they're
constexpr everywhere.
Bug: skia:
Change-Id: I84c05aae2952a152fed4eceb55cd2680d6fd5b05
Reviewed-on: https://skia-review.googlesource.com/c/166840
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
In preparation for upcoming changes to bookmaker
which validate more include contents, revise
generated files in include/core to fix various
errors.
Fixes include:
- references in comments to other Skia interface elements
- @param names agree with function declarations
- spelling typos
- generic references (e.g. 'x' in place of 'x-axis')
- lines longer than 100 columns
The fix to SkPath::rCubicTo triggered a parallel
fix to SkPath_Reference.bmh; other wed documentation
fixes will be in an upcoming CL.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=166680
Bug: skia:
Change-Id: If734696dc64655f1cf40b121a180210c932b1d89
Reviewed-on: https://skia-review.googlesource.com/c/166680
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
* Remove more uses of colortype
* Add back SkImage_GpuYUVA::MakeFromYUVATextures
Bug: skia:7903
Change-Id: I3ee119d190db39c128516dbb78db34fe29ba3cce
Reviewed-on: https://skia-review.googlesource.com/c/165943
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This function was misleading because GrRenderTargetOpList::forwardCombine
can leave holes in the array which were still counted.
It would be harder to track this in op chaining redux.
Change-Id: Ib9619839012cb7dd2d0e4ccac31a231787f90f2d
Reviewed-on: https://skia-review.googlesource.com/c/166442
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is a test CL to measure perf impact on the bots
Bug: skia:
Change-Id: I8aae0ac1373921d4d1b5f92e1f6b2318e66f0032
Reviewed-on: https://skia-review.googlesource.com/c/166283
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 0fb1ee98cf.
Reason for revert: looks like this increased size by ~8K.
Original change's description:
> replace SkNVRefCnt with SkRefCnt
>
> SkNVRefCnt trades a small amount of code size (vtable) and runtime
> (vptr) memory usage for a larger amount of code size (templating). It
> was written back in a time when all we were really thinking about was
> runtime memory usage, so I'm curious to see where performance, code
> size, and memory usage all move if it's removed.
>
> Looking at the types I've changed here, my guess is that performance and
> memory usage will be basically unchanged, and that code size will drop a
> bit. Nothing else it's nicer to have only one ref-counting base class.
>
> Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
> Reviewed-on: https://skia-review.googlesource.com/c/166203
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,mtklein@chromium.org
Change-Id: Ibcfcc4b523c466a535bea5ffa30d0fe2574c5bd7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/166360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:7903
Change-Id: If5acd50711ed8bd4a49efcb93db66fd3d14c8992
Reviewed-on: https://skia-review.googlesource.com/c/164681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
SkNVRefCnt trades a small amount of code size (vtable) and runtime
(vptr) memory usage for a larger amount of code size (templating). It
was written back in a time when all we were really thinking about was
runtime memory usage, so I'm curious to see where performance, code
size, and memory usage all move if it's removed.
Looking at the types I've changed here, my guess is that performance and
memory usage will be basically unchanged, and that code size will drop a
bit. Nothing else it's nicer to have only one ref-counting base class.
Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
Reviewed-on: https://skia-review.googlesource.com/c/166203
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We still degrade to bytes when creating vertices (tagged TODO4F).
Note: Guarded for Chrome (by making GrColor4h a wrapper around
GrColor).
Bug: skia:
Change-Id: Id8a1d9eec7978d52b059cd9952666bc1217ee073
Reviewed-on: https://skia-review.googlesource.com/c/165527
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
GrPremulColor is only use in test code, and is redundant
Bug: skia:
Change-Id: I4a22941d28cbec3eb203bca393cfeccffe04e053
Reviewed-on: https://skia-review.googlesource.com/c/165524
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
removed SrcRectConstraint from docs to match SkCanvas.h
also removed constraint description paragraph from SkCanvas.h
TBR=bsalomon@google.com
Docs-Preview: https://skia.org/?cl=165821
Bug: skia:5679
Change-Id: I34c51f672477076f182946ce71e2d06f049e7f29
Reviewed-on: https://skia-review.googlesource.com/c/165821
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Step 1 of many to (eventually) use SkFont to make blobs, and not paint.
Bug: skia:2664
Change-Id: Iaa0682f9d947e18afa96b448519f2f60ffe104cc
Reviewed-on: https://skia-review.googlesource.com/c/165521
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:5679
Change-Id: I8658099707aab34b047d697b011e741da9019091
Reviewed-on: https://skia-review.googlesource.com/c/165525
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
To keep things sane, move SkNx and SkHalf to include/private
Bug: skia:
Change-Id: Iaee8c3f92a2720bf97583c3f326486d4ce462e8b
Reviewed-on: https://skia-review.googlesource.com/c/165344
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>