Vertex counts are always exact, so don't bother handling the case
where they're different. Just assert.
Rename variables to reflect.
BUG=skia:
Review URL: https://codereview.chromium.org/1322023002
The list of intersection points on a curve segment may have
entries that can be safely removed when nearby points have
nearly the same t value and point value. When a path includes
very large curves as well as small ones, as is the case with
this fuzzer, additional points may lie between the similar
points that do not meet the nearby criteria.
After merging the nearby point with its doppelganger,
SkOpSegment::moveNearby() unnecessarily set the doppelganger's
next pointer to the one following the nearby point. While
this usually has no effect, since the merge already updated
the linked list, the explicit call removes the additional
outlier points from the segment.
TBR=reed@google.com
BUG=526025
Review URL: https://codereview.chromium.org/1323813003
The million SKPs generated require >5T of storage. A good deal
of that are copies of system fonts.
Chrome built with
#DEFINE SK_WHITELIST_SERIALIZED_TYPEFACES
will omit the font data if the font matches a precomputed
checksum.
The captured SKP prepends sk_ to the names of fonts that
have their data omitted. The SKP consumer can either add
renamed fonts from the recording machine, or add
gDeserializeTypefaceDelegate = WhitelistDeserializeTypeface;
which strips the sk_ prefix when deserializing typefaces.
whitelist_typefaces --check
Computes the checksums of fallback
fonts and returns 0 if the checksums match the checked-in
file SkWhitelistChecksum.cpp.
whitelist_typefaces --generate
Writes an updated version of SkWhitelistChecksum.cpp.
(Added Mike since this modifies a public header)
R=bungeman@google.com,rmistry@google.com,reed@google.com
Review URL: https://codereview.chromium.org/1317913005
Redesigns SkScanlineDecoder.h to indicate the ordering
in which the scanlines are provided
Refactors SkSwizzler::Fill() to include the zeroInit check
and to actually be correct.
BUG=skia:3257
BUG=skia:4198
Review URL: https://codereview.chromium.org/1287423002
This change regularizes Skia's type traits so that when <type_traits>
can finally be used the transition is easier. Various traits are
renamed to match <type_traits> and placed in the skstd namespace.
Current users of these traits are updated.
Review URL: https://codereview.chromium.org/1317593004
While looking at users of SkTAddOffset, some unwanted casts were
found. These casts are removed and the lines reformatted. However,
the formatting of the rest of the file was unhappy, so this is really
just a formatting clean-up.
Review URL: https://codereview.chromium.org/1301393010
This macro was responsible for producing code like:
static SkAlignedStorage<sizeof(Foo)> g_gFoo_Storage;
static Foo* gFoo = new(g_gFoo_Storage.get()) Foo;
static SkAutoTDestroy<Foo> gFoo_ad(gFoo);
which would allocate static storage for an object of type Foo
(g_gFoo_Storage), lazily instantiate the object in that memory (via
gFoo's initializer), and then ensure that at global destruction time
the object is destroyed (via gFoo_Ad's destructor).
However, the exact same effect is achieved by just writing:
static Foo gFoo;
Review URL: https://codereview.chromium.org/1314763009
Dump the memory statistics of resource cache and glyph cache using the
SkTraceMemoryDump interface.
BUG=chromium:503168
Review URL: https://codereview.chromium.org/1313793004
SkPMFloat(0) and SkPMFloat(0,0,0,0) end up with the same value,
but the first goes through math to get there. The second is a lot more
transparent to the compiler, and should compile all the way down to
just `xorps xmmN,xmmN` or even be optimized away.
Didn't measure any additional benefit from hoisting the zero outside
the loop and writing `SkPMFloat color = zero;`.
Perf win is <2%.
BUG=skia:
Review URL: https://codereview.chromium.org/1314763007
The CPU path for lighting image filters was not adjusting the filter
matrix to accommodate srcOffset, resulting in incorrectly-positioned
lights. (The GPU path was doing this correctly.)
This change adds a new test case to the imagefiltersclipped GM,
so it will need new baselines.
BUG=skia:
Review URL: https://codereview.chromium.org/1310053004
We used to split the NEON code this way, and just had one path for SSE.
It's unclear to me testing locally if there's any major win here, but there's at least a small one.
No pixel diffs or even any math changes, just folding constants through.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1304373006