This was added to Ganesh briefly in 2016 for an experiment, then
reverted, and never used.
Change-Id: I65849aff53acc14f9adc7585398fd09363a4ed65
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/374376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This allows the optimizer to remove it when the switch value is known,
instead of waiting for the dead-code-elimination pass to find it.
(If we decide to remove the dead-code-elimination pass entirely, this
will generate better code overall.)
Change-Id: I79a40eb3cfbc7e5d2f4879e1f98323248446483b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373876
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Fixes another instance of anglebug.com/2098 with advanced blend
functions.
Change-Id: I91863723d8b4c33ab2f5a527fe0374e8947bba16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368813
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I59821d748768d74b251d9339787f193c23e3d4dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358526
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
These are GLSL-isms that weren't really implemented - each one was a
"generic" type that only resolved to a single underlying type. We've
got along just fine without them for years, so update our sample()
declarations to take the actual underlying type. (Note that we had
worked around this by declaring an integer version of sample where
necessary, so we can presumably keep doing that in the future).
Change-Id: I4c46a2fa0c1f19e6278298c8005a2760329e7abf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347040
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This is slightly simpler than having three separate overloads, and
provides the same results.
Change-Id: Icc7a749fd642f6d6a9e69b769494c566569ea8f4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346262
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also renamed $matH to $hmat, to match $hvec convention. Runtime effects
will only support square matrices (like ES2), so this lets us declare
intrinsics like matrixCompMult correctly (and differently) for public
vs. private usage.
Bug: skia:11093
Change-Id: I457d83e4c5e09f8e01e7b8acb116c39ff17e52c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346656
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
We are still missing an implementation for Metal and SPIR-V, but at
least it's correct on GLSL now.
Change-Id: I5b365384eaefacb00faf6af7bda9b690cba00de5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345397
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The existing code didn't work properly with half types since the $mat
type encompassed both halfNxM and floatNxM. This was fixed by splitting
the half types out of $mat into a separate $matH generic.
Unit tests now compile properly for GLSL, but generate errors in SPIR-V
and generate Metal code which attempts to call a non-existent intrinsic.
Change-Id: I2fff10f0dd7f00534bf6b1d5b13354543694194e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342926
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This intrinsic multiplies the vertex against the fixed-function
gl_ModelViewProjectionMatrix matrix, which is not a thing in Skia.
Change-Id: Ie361d9d631762b1397ee7be062bda317b415c7c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342923
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
floatBitsToUint was missing from our intrinsic list entirely, and
u?intBitsToFloat were misspelled.
These intrinsics aren't implemented in SPIR-V or Metal either, but that
will be handled in followup CLs.
Change-Id: Iaf9b9d5a2e46e25d41eef71903fad8bd1c177d4e
Bug: skia:11071
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342757
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I6a59fcd33d78a45a08762bfd0b62feea82ae5923
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342301
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I2c958b7aca972b7eec07e10d6c8af95fa53e761a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342117
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I4a443793d5f0fb6dac4abef07ed2ea33fff3a14a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341721
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
It's not legal to use identifiers like "int" or "sampler" to name your
variables (or enums, or structs, etc.). SkSL will now report this as an
error instead of relying on the driver to catch this.
(Note that in some contexts, it might be legal by the spec to reuse a
name that you introduced yourself, depending on the scope. In practice,
this confuses Apple GLSL, so we shouldn't support it anyway.)
This caught several existing places in our code where we used the name
"sampler." These were never exposed to the driver (they were intrinsics
that we would replace during compilation) so they were harmless before.
Change-Id: Ia6dcfca8c500d02e1eb5f9427bed8727e114dfc2
Bug: skia:11036
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340758
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit e81fb87bb4.
Reason for revert: checking results with less-aggressive inliner
Original change's description:
> Revert "Simplify _blend_set_color_saturation, removing an instruction."
>
> This reverts commit ed289e777c.
>
> Reason for revert: causing strange artifacts, only on Adreno
>
> Original change's description:
> > Simplify _blend_set_color_saturation, removing an instruction.
> >
> > This tightens up our intrinsics slightly; after inlining, it eliminates
> > one scratch variable. (We no longer need to copy `sda` into `hueColor`
> > as hueColor is now unchanged.)
> >
> > Change-Id: Iece5ba2fe11cde54481704a1787114a2c2a66d9b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336599
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com,johnstiles@google.com
>
> Change-Id: Ica506467b0a4e03d0cbe482034acfa2d9f8d2c16
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337560
> Reviewed-by: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,johnstiles@google.com
Change-Id: Ia93263f3269c057e7eaa69ca2b05e783d18c0199
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337944
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit ed289e777c.
Reason for revert: causing strange artifacts, only on Adreno
Original change's description:
> Simplify _blend_set_color_saturation, removing an instruction.
>
> This tightens up our intrinsics slightly; after inlining, it eliminates
> one scratch variable. (We no longer need to copy `sda` into `hueColor`
> as hueColor is now unchanged.)
>
> Change-Id: Iece5ba2fe11cde54481704a1787114a2c2a66d9b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336599
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,johnstiles@google.com
Change-Id: Ica506467b0a4e03d0cbe482034acfa2d9f8d2c16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337560
Reviewed-by: John Stiles <johnstiles@google.com>
This tightens up our intrinsics slightly; after inlining, it eliminates
one scratch variable. (We no longer need to copy `sda` into `hueColor`
as hueColor is now unchanged.)
Change-Id: Iece5ba2fe11cde54481704a1787114a2c2a66d9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336599
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a reland of 6bbf026b54
Original change's description:
> Add sk_Caps.builtinDeterminantSupport and use it in cross().
>
> This CL partially relands http://review.skia.org/321790.
>
> Change-Id: I26a1aefda8a01167783e6e7fa15a51aa35ee5d82
> Bug: skia:10819, skia:10810
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323784
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:10819
Bug: skia:10810
Change-Id: I7731f93db07bc917707cbbe1daca2e5ce0f763d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324620
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit 6bbf026b54.
Reason for revert: Breaking Metal bot.
Original change's description:
> Add sk_Caps.builtinDeterminantSupport and use it in cross().
>
> This CL partially relands http://review.skia.org/321790.
>
> Change-Id: I26a1aefda8a01167783e6e7fa15a51aa35ee5d82
> Bug: skia:10819, skia:10810
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323784
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=csmartdalton@google.com,johnstiles@google.com
Change-Id: I4a6c1a63dc38682dd965f78f0c1da98f35b6dbad
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10819
Bug: skia:10810
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324264
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 57c37ad0e4.
Reason for revert: Breaking the Mali400 bots.
Original change's description:
> Add a 2d cross product intrinsic to sksl
>
> Change-Id: Iebaf4616665547d6ca4900e1247d5b68e0f3512a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321790
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,csmartdalton@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I3e1aa251e883e3d2a1170b0fc6cdc84ea06e784a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323556
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Iebaf4616665547d6ca4900e1247d5b68e0f3512a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321790
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Ideally the inliner would be smart enough to avoid creating a temporary
at all just for a swizzle, but a good first step is to create fewer of
them.
Change-Id: Icd6f86c294237488f7923dc787bb64a5f99bd0ac
Bug: skia:10737
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318213
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Early returns can cause the inliner to generate suboptimal code. We
control our built-ins, so let's avoid them where we can.
Patterns like this challenge the inliner:
if (x) return y;
return z;
But this can be replaced by equivalent code that inlines better:
return x ? y : z;
Or, if a ternary can't be used, this also does a better job:
if (x) return y;
else return z;
In several cases, this allows the inliner to avoid generating a
do-while(false) block for control flow.
Change-Id: I921c929122297c40476ff15b4da631fc1581e308
Bug: skia:10737
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318211
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The optimizer still doesn't understand how to remove an unnecessary do-
while loop, but this change will prevent blend_src_in and blend_dst_in
from having an early return at all, and won't otherwise pessimize the
output. This will also allow these blends to be inlined on systems which
don't support do-while loops at all.
Change-Id: I44ef7b3a50571e1a2fe6214f5821ab886471b4aa
Bug: skia:10737
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318236
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This speeds up compiler construction, because we no longer have to parse
and process a bunch of SkSL source code during startup.
Change-Id: I6d6bd9b5ce78b1661be691708ab84bf399c6df8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305717
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>