The intent of this class was to abstract the internal linked list used
by GrStrokeTessellateOp, but it seems to just make things more
complicated. We have a need now to iterate the list with more freedom
than is offered by GrSTArenaList, so it seems best to just use a plain
C-style linked list instead.
Bug: chromium:1172543
Change-Id: Ia76be83c523bd3c285200099a529ccd3818490b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372656
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I898fc64d8df625d22750cfe1145ba4b02acdfbb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372078
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I4475982f0a5b17bcc4bae4b3f75557969cc70fd2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369856
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:11226
Change-Id: I5f507a0d3ffe0a2698b10b0535486986c2a8b5b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367977
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:11226
Change-Id: I7939233559e673b10c9e471137d44282b9612f8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366317
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This enforces write-only access to the mapped buffers, will enable
chaining of indirect strokes, and gives us the ability to reorder the
fields for Metal.
Bug: chromium:1172543
Bug: skia:11291
Bug: skia:10419
Change-Id: I4449ff85dd0019f6d6d6781ede52bcf26dee8b02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367416
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
These aren't used any more in favor of lazy proxies.
Bug: skia:11288
Change-Id: I992e1a3dd343e0ebc7f3a4f18c0054453dfebbaf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366896
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:11226
Change-Id: I58fc7e02dc9ea9a06e855107aad4fbbd7b98d347
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366316
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Now there is only one op to tessellate a stroke, and it creates its
own GrStrokeIndirectTessellator or GrStrokeHardwareTessellator
internally. This will allow us to dynamically switch into hardware
tessellation when we need to batch strokes that have different
parameters or colors.
Bug: chromium:1172543
Bug: skia:10419
Change-Id: I3cddb855fdbb9ab018785584497c843e3e31b75e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366056
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:11226
Change-Id: Ia6a0e86722bc718e6827c0da8ee5035d90a2deb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/365536
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
The goal here is remove the need for all the specialized vulkan buffer
subclasses and to not have the new class use GrVkResources for tracking
lifetime on command buffers.
This CL just makes the new class and it is not actually used by anything
yet.
Bug: skia:11226
Change-Id: I5f8d8d112af773ba1e8da17e07e75f6f4100e927
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364617
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 3b8204039b.
Reason for revert: GrVkTypesPriv and GrD3DTypesPriv are now listed twice and break VS.
Original change's description:
> Add missing Gr headers to GN file.
>
> Change-Id: Id01cc2c3bf54bad21cba105b8302d57f424e1ba2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363938
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,johnstiles@google.com
Change-Id: I3e6e18aacc8880d60dfa6c60b97c4b5c8f5018a8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363786
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: Id01cc2c3bf54bad21cba105b8302d57f424e1ba2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363938
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Simplifies the op to always triangulate the inner fan. We ensure this
will always work by using breadcrumb triangles. Also removes the
fail-on-non-simple mode from GrInnerFanTriangulator since it isn't
being used anymore.
Bug: skia:10419
Change-Id: Idb849712bf2bc4e5ef785bc3f9b8db03119d230e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359565
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 1eea1ea8c1.
Reason for revert: fixed implicit copy cons
Original change's description:
> Revert "Write pixels goes through GrRenderTask system."
>
> This reverts commit 27efe6cb1e.
>
> Reason for revert: wasm compile
>
> Original change's description:
> > Write pixels goes through GrRenderTask system.
> >
> > The specific motivation is to remove some uses of GrResourceProvider
> > making textures with data in lazy callbacks. But it's a general
> > improvement that could allow use cases like writePixels in DDL
> > recordings.
> >
> > Bug: skia:11204
> >
> > Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845
> > Reviewed-by: Adlai Holler <adlai@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,adlai@google.com
>
> Change-Id: I116caf1e4dd9015270b9d4f810bd26e0e30a6497
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11204
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359559
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,adlai@google.com
# Not skipping CQ checks because this is a reland.
Bug: skia:11204
Change-Id: I7d8f92415995f03301ffb147500d972e6bd17640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359561
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Adds a new op, GrPathStencilFillOp, that is a greatly simplified
rewrite of GrPathTessellateOp without inner fan triangulation. This op
is a very simple Redbook method built on tessellation. For now we
leave GrPathTessellateOp as-is. The next CL will change it to do inner
fan triangulation exclusively.
Bug: skia:10419
Change-Id: Ia67f4ab038a541e6454f5bf304ecd3c1d8805427
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357138
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 27efe6cb1e.
Reason for revert: wasm compile
Original change's description:
> Write pixels goes through GrRenderTask system.
>
> The specific motivation is to remove some uses of GrResourceProvider
> making textures with data in lazy callbacks. But it's a general
> improvement that could allow use cases like writePixels in DDL
> recordings.
>
> Bug: skia:11204
>
> Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845
> Reviewed-by: Adlai Holler <adlai@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,adlai@google.com
Change-Id: I116caf1e4dd9015270b9d4f810bd26e0e30a6497
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11204
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The specific motivation is to remove some uses of GrResourceProvider
making textures with data in lazy callbacks. But it's a general
improvement that could allow use cases like writePixels in DDL
recordings.
Bug: skia:11204
Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Rather than copying these triangles twice, we can run "pathToPolys"
during onPrePrepare and "polysToTriangles" during onPrepare.
Also adds a benchmark for normal and inner-fan triangulation.
Bug: skia:10419
Change-Id: Id301afde5de11d93ae026e75e42ac03a50867687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355177
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This simplifies our world and opens the door for more optimization.
Bug: skia:10877
Change-Id: I3c721f12a23bfa73dbdf1e02d9c77d7c6a889aa0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356309
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reduces complexity and will also allow us to add new ops that
take advantage of this same core logic.
Bug: skia:10419
Change-Id: I4ec8717a6d9510dea967d11467eeea0b5b7c7f4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354296
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is a reland of b60255033d
Original change's description:
> Push SkYUVAInfo into GrYUVToRGBEffect.
>
> Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
>
> Bug: skia:10632
> Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:10632
Change-Id: I1878609153e3fc763620cb71a85d3b012f915155
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353621
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit b60255033d.
Reason for revert: GM needs fix for abandoned context
Original change's description:
> Push SkYUVAInfo into GrYUVToRGBEffect.
>
> Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
>
> Bug: skia:10632
> Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Ia5a1121ed388ad04ef86121a3f7905772316a200
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353618
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
Bug: skia:10632
Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:10419
Change-Id: Ib517c52bf2ed9e7dc9d1fa8491dd39dae99a6f77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350492
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Currently this doesn't actually handle going over the memory
budget, but it does carve out space to do that later. This algorithm
can't handle everything yet but I want to get it landed for
more iteration as long as it's disabled.
Bug: skia:10877
Change-Id: I37942172345e8cfd6fc2c591a3788a10652377da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345168
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
I plan to add at least one more gr_* class, so I figure it makes sense
to just keep all this similar things in one place.
Bug: skia:11136
Change-Id: I96d24dd094731e9694201e012fec37926cce564d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350639
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This fills out the GrVkOpsRenderPass and connects all the wires to have
things hooked up correctly. This CL won't actually enable things as the
GrVkCap is still disabled and will be landed separately.
Bug: skia:10979
Change-Id: I249fea4cbab3ba636c794986de080ceaf2d4769b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341381
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Will be used to simplify current and forthcoming code that needs
GrImageInfo, void* pixels, size_t rowbytes. The motivation here is
to make GrSurfaceContext::writePixels support mip levels via an array
of GrPixmap. The goal of that is to remove special purpose
updateBackendTexture code. That code path doesn't support the three
GrColorType paradigm used by GrSuraceContext::writePixele: src color
type, dst color type, intermediate color type used for upload.
Bug: skia:8862
Change-Id: I1f09e1ee017c8a2637ac9f630a13a1ed8040d891
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345175
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is a new base class for GrSurfaceDrawContext. It allows any
alpha-type but is restricted to non-blending fills of irects using FPs,
clears,and discards.
Bug: skia:11019
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I696df3617719fcd8303faa73fb44b32b3fb4f71c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344896
This is a new base class for GrSurfaceDrawContext. It allows any
alpha-type but is restricted to non-blending fills of irects using FPs,
clears,and discards.
Bug: skia:11019
Change-Id: I229ce5f452e66796e2fa5c0e7a6ddccbf23bef5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Essentially GrGpuResources have two counts now. The original fRefCnt has
not changed and is still used for things like knowing if we can reuse
a scratch texture. The new fCommandBufferUsageCnt is used to track
when a resource is in use on a command buffer or gpu in general. We now
delay calling notifyRefCntIsZero until both of the counts are zero.
Bug: skia:11038
Change-Id: I1df62f28e4b98e8c1a5ab2fd33d4aead19788d93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343098
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Just the class/files. variable names and additional comments to follow.
Change-Id: Ic03d07fd5009eaf3d706c2536486a117328963fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Adds a vertex shader that maps a variable-length triangle strip to a
stroke and its preceding join. Adds a new op that generates stroke
instances from a path, bins them by log2 triangle strip length (using
SIMD for the calculations), and renders them with indirect draws.
Bug: skia:10419
Change-Id: I6d52df02cffe97d14827c6d66136957f1859f53b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339716
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
I think this is vestigial from some time in the past where RTC was
public.
Also just expose the methods that add ops rather than have so many
friends + testingOnly versions.
Change-Id: I60d9fdff23b2d67039a7b37815da7ff9e73d8999
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339158
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Makes the Metal backend more consistent with the other backends,
and allows new init parameters to be added without significantly
changing API.
Added updated sk_cf_obj because I needed some of its functionality.
Bug: skia:10804
Change-Id: I6f1dd1c03ddc4c4b702ea75eff14bc0f98ab5ad2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334426
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
There's really no reason for these classes to be separate at this
point. Also extracts a "GrStrokeOp" base class that has the
functionality that will be shared with indirect stroking.
Bug: skia:10419
Change-Id: I960d5e6d64f0814ccb4a3852bc627af2b8082a1f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331860
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Adds grvx, Ganesh's addendum to skvx. Here we introduce familiar names
and operations from GPU languages, as well as functions that are
approximate and/or have LSB differences from platform to platform.
The initial implementation has: fast_fma, fast_acos, and
fast_angle_between_vectors. When a function is approximate, its error
range is well documented and tested.
Also establishes GrWangsFormula as the first user of grvx.
Bug: skia:10419
Change-Id: Id0682599cf9c0303eff386095afc3ef9f3a7fa1b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330119
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>