And minor cleanups associated with the initialization of these classes.
Change-Id: Ida0372d0b1a0b8bf5b309814de5418e47ea34fdb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324122
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Migration should be free because (1) the non-Android API is
only loosening up to GrRecordingContext and (2) the Android API
can only see GrContext through including GrDirectContext.h
Change-Id: I97aa75baba0b0969361db6eaef9f83ea94183700
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323557
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Once triangulated paths are added this will no longer just be storing proxy views.
Bug: 1108408
Change-Id: I82fa47b0b85f738d9a25330c29bc2892c9bfeda4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323999
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Like the destructors, most of these can just go unspoken.
SkTArray only knows its size in Debug builds, so it can't easily grow a
copy constructor. Instead just keep the explicit copies and moves on
SkTHashTable, and mark the others as explicitly default. I inverted the
pattern from assign-by-copy to copy-by-assign, but it's all basically
the same.
Change-Id: I0df552ef547ce9c7e232267c072a5f3b09197847
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324056
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This will enable us to use SkTHashMap to store our definition maps.
Change-Id: I6017dfa71e1c5e68a20c97e955bb3d3abf347f0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323891
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Currently there is nothing using these formats, but this change just adds
them along with a quaries about their properties. They will be used in a
follow up change.
Bug: skia:10727
Change-Id: Iaaf13baf372799d47c65bd974fd204a32be57617
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322622
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
and begin using it for cached SW-generated blur masks.
This is needed to begin mixing and matching HW & SW-generated blur
masks since they have different draw-rects.
It will also be useful if/when we add support for triangulated paths
to the thread-safe cache.
Bug: 1108408
Change-Id: I085ad1127dc2deb98b35d704b06e50b27c72fd1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322657
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I wrote code that called SkAutoTArray::data() and discovered that it
was broken, but not generating compile errors because it's part of a
template and never instantiated anywhere else. I fixed the
implementation and added it to our container unit test to prevent later
regression. This revealed another issue, that "containers in
SkTemplates.h [should] all have a consistent api", according to
test_container_apis. However, data() was never added to the non-array
container APIs. So I added data() to the other containers as well.
Change-Id: I52532c91fdab3fc8c4539053ba8420815b7b0ee5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323276
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Adds a new helper that creates a GrBackendRenderTarget using
GrGpu and then wraps it in a SkSurface. Uses the SkSurface
release proc to delete the BERT using GrGpu.
Upgrades GrGpu::createTestingOnlyBackendRenderTarget to create MSAA
buffers.
Updates many tests/tool to call sites to use the helper instead of
SkSurface::MakeFromBackendTextureAsRenderTarget.
Adds syncToCpu bool to SkSurface:: and GrContext::flushAndSubmit.
Bug: skia:9832
Change-Id: I73a8f0ce09dc6523729af0814464c6b6657fda06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293683
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
When flattening we always flatten to kTopLeft.
Rename some origin params to SkImage factories to make it clearer
that they refer to input texture origins.
Only preserve the origin in the variants that immediately flatten
to RGBA as part of contract (make SkImage_Gpu not SkImage_GpuYUVA).
Bug: skia:10632
Change-Id: I0ed9d693758086c4050f983b579d0d77daefc3d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322486
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is a reland of c1916c34fe
As it turns out, benches are not always given a canvas.
Original change's description:
> Remove use of legacy display globals.
>
> In the ongoing effort to remove the display globals from Skia, allow
> their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
> in a normal Skia build and remove all use from Skia code.
>
> Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I61a2ac058fafc99653e3304876cf4b97350dac8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322490
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit c1916c34fe.
Reason for revert: Bots unhappy
Original change's description:
> Remove use of legacy display globals.
>
> In the ongoing effort to remove the display globals from Skia, allow
> their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
> in a normal Skia build and remove all use from Skia code.
>
> Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I365d2b1d19241a90130bc1b59663651817966f63
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322400
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
In the ongoing effort to remove the display globals from Skia, allow
their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
in a normal Skia build and remove all use from Skia code.
Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This adds docs or stubs for everything that is on the main CanvasKit
object.
Paragraph, Particles, and Skottie will be their own CLs.
Bug: skia:10717
Change-Id: I0f5027d73b2ac7d127f3a03a8f1aaa15f694ae38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321789
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This also includes matrices (which I'm reminded I want to test with
TypedArrays and make optional).
Bug: skia:10717
Change-Id: I0f6565a46b766c1f81c28dfc1229d403bff32e69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321118
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Bug: skia:10632
Change-Id: Icb27e44d234063ab049fef95587f474323d7ada9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321537
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This will allow us in a follow on change to put in a "fake" gl stencil
format for the wrapped FBO.
Bug: skia:10727
Change-Id: Iba1eca5114b34d25e6a220591d28a20f7b36b12b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321545
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The SkRasterClip on DeviceCM appears to be unused and just increased the
size of that struct. Now the clip is tracked on the MCRec or within
SkBitmapDevice itself.
This adjusts the reserved size for DeviceCM to match (as reported on my
machine), and moves it into an anonymous namespace.
Change-Id: Ifa8635f839fc3d75339a64c9378ee054fe0cc071
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321250
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Instead of being passed separately.
Check sample count in various onWrap methods in GrMtlGpu.
Bug: skia:9832
Cq-Include-Trybots: luci.skia.skia.primary:Test-iOS-Clang-iPhone8-GPU-AppleA11-arm64-Release-All-Metal,Test-iOS-Clang-iPhone7-GPU-PowerVRGT7600-arm64-Release-All-Metal,Test-iOS-Clang-iPadPro-GPU-PowerVRGT7800-arm64-Release-All-Metal,Test-iOS-Clang-iPhone11-GPU-AppleA13-arm64-Release-All-Metal,Test-iOS-Clang-iPhone6-GPU-PowerVRGX6450-arm64-Release-All-Metal,Test-Mac10.15-Clang-MacBookAir7.2-GPU-IntelHD6000-x86_64-Release-All-Metal
Change-Id: If5813db95b07f5d272e80920486f461cc5a587fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320956
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Makes it simpler to call methods that update the internal ref counted
state.
Change-Id: Iecefab2c14ff13eae2fa34eafdcc7e031b3c85b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320957
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Remove separate constructor arg from GrBackendRenderTarget.
Add appropriate checks in onWrap functions in GrD3DGpu to limit to
previous functionality.
Bug: skia:9832
Cq-Include-Trybots: luci.skia.skia.primary:Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-Direct3D,Test-Win10-Clang-ShuttleA-GPU-RadeonHD7770-x86_64-Debug-All-Direct3D
Change-Id: Ieba398d4bc00d18fdb0adffcda81f1a166db24b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320757
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Pre-req for allowing rendering to an externally created MSSA VkImage.
Bug: skia:9832
Cq-Include-Trybots: luci.skia.skia.primary:Test-Debian10-Clang-NUC7i5BNK-GPU-IntelIris640-x86_64-Release-All-Vulkan,Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Release-All-Vulkan,Test-Win10-Clang-ShuttleA-GPU-RadeonHD7770-x86_64-Release-All-Vulkan,Test-Android-Clang-GalaxyS9-GPU-MaliG72-arm64-Release-All-Android_Vulkan,Test-Android-Clang-GalaxyS7_G930FD-GPU-MaliT880-arm64-Release-All-Android_Vulkan,Test-Android-Clang-GalaxyS20-GPU-MaliG77-arm64-Release-All-Android_Vulkan,Test-Android-Clang-Pixel4XL-GPU-Adreno640-arm64-Release-All-Android_Vulkan,Test-Android-Clang-P30-GPU-MaliG76-arm64-Release-All-Android_Vulkan
Change-Id: Ibf41944c6946dda7e27bdcd509ecd04976fc9ade
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320262
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Even when expanding clip ops were disabled, the max value allowed the
fuzzer to produce those disabled values. This should fix the fuzzer to
only produce valid intersect or difference clip ops.
Bug: chromium:1132687
Change-Id: I7368ff36a00e6b0e87ecbae5ba647d249299b9ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320064
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We had lots of checks just checking defined but we always define
GR_TEST_UTILS
Change-Id: I588c50ddd91f71618a96ab6c9eda2050b423f611
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319682
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of 2bded27a96
Original change's description:
> Allow rect and circle blur fast cases to be used with rotation matrices.
>
> For circles this is trivial. The existing shader works as is.
>
> For rects this requires back projecting from device space.
>
> Adds a GM for rotated rect blurs and modifies a circle blur GM to add
> rotation.
>
> Bug: chromium:1087705
>
> Change-Id: I6b969552fbcc9f9997cfa061b3a312a5a71e8841
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318757
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: chromium:1087705
Change-Id: Ie3ef96c40461665f6207225a15e19b4cf5bcba94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319338
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 2bded27a96.
Reason for revert: Seems to be blocking the Chrome roll
Original change's description:
> Allow rect and circle blur fast cases to be used with rotation matrices.
>
> For circles this is trivial. The existing shader works as is.
>
> For rects this requires back projecting from device space.
>
> Adds a GM for rotated rect blurs and modifies a circle blur GM to add
> rotation.
>
> Bug: chromium:1087705
>
> Change-Id: I6b969552fbcc9f9997cfa061b3a312a5a71e8841
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318757
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Iafb479f3b3561e226678a3020254c6e76d4ce284
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1087705
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319186
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Adds base class GrD3DAlloc and GrD3DMemoryAllocator, and a reference
to a GrD3DMemoryAllocator in GrBackendContext and a reference to a
GrD3DAlloc in GrD3DTextureResourceInfo. Internally, we override this
base class to define the AMD memory allocator.
Change-Id: I033924b0247ea330969b1398f25985e7a84aec11
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317243
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
For circles this is trivial. The existing shader works as is.
For rects this requires back projecting from device space.
Adds a GM for rotated rect blurs and modifies a circle blur GM to add
rotation.
Bug: chromium:1087705
Change-Id: I6b969552fbcc9f9997cfa061b3a312a5a71e8841
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318757
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
FP gencode reads back matrix values in its dumpInfo method using rc().
This worked for SkM44; now it will work for SkMatrix as well.
Change-Id: I4efc7018529bd3c84aacc073fad2bfca7e12c517
Bug: skia:10748
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318756
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit b8ae7fa12a.
Reason for revert: Introduced a memory leak
Original change's description:
> Reland "Use Microsoft's ComPtr to wrap D3D12 objects."
>
> This is a reland of 0ef049177f
>
> Original change's description:
> > Use Microsoft's ComPtr to wrap D3D12 objects.
> >
> > Change-Id: I4bd173428a2b65f0bc1994fb794ef9d4d68d5ba0
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314957
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
>
> Change-Id: Id0199db4061c67ed53da35e74dc31a004744be95
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315655
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I3f8744668558f6b8f4f367eeeeff2f6aa2c36992
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318209
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Passing in VK_IMAGE_LAYOUT_UNDEFINED will tell Skia to not update the
layout when doing the state change.
Bug: skia:10742
Change-Id: Ic59b7c95d3a73e29dcd6eec16a2fd138e1a1d95f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318204
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
These are no longer needed now that we've migrated away.
Change-Id: Id308af7d40ffe0d539a3c6fd201220d145080928
Docs-Preview: https://skia.org/?cl=317281
Cq-Include-Trybots: luci.skia.skia.primary:Canary-Android,Canary-G3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317281
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Now supports all plane configurations tested by WackyYUVFormatsGM.
Added WackyYUVFormatsGM that tests YUVA interface on SkImageGenerator.
Change-Id: I8326f098f1453b9702f04ff366431a516ca160c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317097
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>