Commit Graph

3398 Commits

Author SHA1 Message Date
reed
28d5bdd97e Revert of Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. (patchset #2 id:20001 of https://codereview.chromium.org/1927583002/ )
Reason for revert:
still blocking DEPS roll

Original issue's description:
> Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
>
> The Release_Developer build type is now used to build Skia with
> release level optimizations but still enable SK_DEBUG. This in turn
> means that SkASSERTS and SkRTConf are available in this mode.
>
> Further we can then remove SK_DEVELOPER as a define as it is true
> iff SK_DEBUG is true.
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1927583002
> DOCS_PREVIEW= https://skia.org/?cl=1927583002
>
> Committed: https://skia.googlesource.com/skia/+/48d6f88479e72efaf9b9d8f9c0769acb1ba773db

TBR=bungeman@gmail.com,bungeman@google.com,benjaminwagner@google.com,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/1918253006
2016-04-28 08:12:55 -07:00
msarett
95416f477d Enable flattening of SkRecordedDrawable
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1913843002

Committed: https://skia.googlesource.com/skia/+/d636950e8ecba89c0021ce4e76037c67aa6ee2cd

Review-Url: https://codereview.chromium.org/1913843002
2016-04-27 13:51:20 -07:00
djsollen
48d6f88479 Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
The Release_Developer build type is now used to build Skia with
release level optimizations but still enable SK_DEBUG. This in turn
means that SkASSERTS and SkRTConf are available in this mode.

Further we can then remove SK_DEVELOPER as a define as it is true
iff SK_DEBUG is true.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1927583002
DOCS_PREVIEW= https://skia.org/?cl=1927583002

Review-Url: https://codereview.chromium.org/1927583002
2016-04-27 13:37:23 -07:00
senorblanco
900c367796 Image filters: de-nest SkImageFilter::Cache and Cache::Key.
This reduces the public header, and also allows us to foward-
declare them, so we can remove an #include from all the
SkDevice subclass headers.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1919063002

Review-Url: https://codereview.chromium.org/1919063002
2016-04-27 11:31:23 -07:00
mtklein
569b02151f Revert of Enable flattening of SkRecordedDrawable (patchset #8 id:140001 of https://codereview.chromium.org/1913843002/ )
Reason for revert:
Release mode bots appear to be crashing while loading .skp files in nanobench.

Original issue's description:
> Enable flattening of SkRecordedDrawable
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1913843002
>
> Committed: https://skia.googlesource.com/skia/+/d636950e8ecba89c0021ce4e76037c67aa6ee2cd

TBR=djsollen@google.com,reed@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/1923393002
2016-04-27 09:29:34 -07:00
msarett
d636950e8e Enable flattening of SkRecordedDrawable
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1913843002

Review-Url: https://codereview.chromium.org/1913843002
2016-04-27 09:03:17 -07:00
halcanary
4b6566644f SkDocument/PDF: new API
has a pdf/a switch.
sets metadata in factory.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1916093002

Review URL: https://codereview.chromium.org/1916093002
2016-04-27 07:45:18 -07:00
bsalomon
47cc769118 Add initial implementation of GrShape and GrStyle classes and tests
The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003

Committed: https://skia.googlesource.com/skia/+/c885dacfe4625af8b0e2e5c6e8a8ae8dc2d620a8

Committed: https://skia.googlesource.com/skia/+/824e58fc6df8fc149d9675f577f7deeaba698b09

Review URL: https://codereview.chromium.org/1822723003
2016-04-26 12:56:00 -07:00
bsalomon
82ecc5773f Revert of Add initial implementation of GrShape and GrStyle classes and tests (patchset #11 id:280001 of https://codereview.chromium.org/1822723003/ )
Reason for revert:
test failing

Original issue's description:
> Add initial implementation of GrShape and GrStyle classes and tests
>
> The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003
>
> Committed: https://skia.googlesource.com/skia/+/c885dacfe4625af8b0e2e5c6e8a8ae8dc2d620a8
>
> Committed: https://skia.googlesource.com/skia/+/824e58fc6df8fc149d9675f577f7deeaba698b09

TBR=robertphillips@google.com,egdaniel@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1919243002
2016-04-26 08:41:47 -07:00
bsalomon
824e58fc6d Add initial implementation of GrShape and GrStyle classes and tests
The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003

Committed: https://skia.googlesource.com/skia/+/c885dacfe4625af8b0e2e5c6e8a8ae8dc2d620a8

Review URL: https://codereview.chromium.org/1822723003
2016-04-26 06:53:45 -07:00
robertphillips
83af0a63b1 Revert of Add initial implementation of GrShape and GrStyle classes and tests (patchset #10 id:260001 of https://codereview.chromium.org/1822723003/ )
Reason for revert:
From what I can tell, this compiles on 2015 but not 2013.

Original issue's description:
> Add initial implementation of GrShape and GrStyle classes and tests
>
> The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003
>
> Committed: https://skia.googlesource.com/skia/+/c885dacfe4625af8b0e2e5c6e8a8ae8dc2d620a8

TBR=egdaniel@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1918203002
2016-04-26 05:07:23 -07:00
bsalomon
c885dacfe4 Add initial implementation of GrShape and GrStyle classes and tests
The initial intent is to use GrShape to simplify the mask blur code paths. However, I also want to use this to explore a more unified drawing code flow for different geometry types. The goal is to have a single representation for geometries+styling that attempts to always keep the geometry in the simplest form (e.g. preferring rrects to paths). It also allows for converting styling information into modified geometry and for computing consistent keys.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1822723003

Review URL: https://codereview.chromium.org/1822723003
2016-04-25 13:37:22 -07:00
djsollen
460f40507e Make clang the default Android compiler.
BUG=skia:5215
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1919873003

Review URL: https://codereview.chromium.org/1919873003
2016-04-25 11:45:35 -07:00
rmistry
8d965a612e Test decoding and output failures to JSON in get_images_from_skps.
Testing for decoding was copy pasted from msarett's CL https://codereview.chromium.org/1828323002/

BUG=skia:4981
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1844713003

Review URL: https://codereview.chromium.org/1844713003
2016-04-25 10:35:03 -07:00
halcanary
ada338ab4e utils.gypi: remove empty file SkMD5.cpp
Review URL: https://codereview.chromium.org/1905363002
2016-04-22 07:45:38 -07:00
halcanary
488165e689 SkPDF: PDF/A runtime switch
TODO: remove gyp variable and modify API  in SkDocument.h

SkMD5 now moved into core as pdf depends on it now.

BUG=skia:3110
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1891873002

Committed: https://skia.googlesource.com/skia/+/570f18b43417d73c3fbd113cc0b4258e08b14c82

Review URL: https://codereview.chromium.org/1891873002
2016-04-22 06:10:21 -07:00
jvanverth
b0d4352ca6 Revise WSI setup.
- Set up present queue creation correctly.
- Move WSI functions to VulkanTestContext.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1899213002

Review URL: https://codereview.chromium.org/1899213002
2016-04-21 11:46:23 -07:00
djsollen
12d62a7d51 VulkanViewer on Android
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1903253003

Review URL: https://codereview.chromium.org/1903253003
2016-04-21 07:59:44 -07:00
herb
9bc22351b5 Make all the codecs default profiles based on gTreatSkColorAsSRGB.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893203006

Review URL: https://codereview.chromium.org/1893203006
2016-04-20 15:07:32 -07:00
brianosman
82996b8200 Get skiaserve working on Windows.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1903203003

Review URL: https://codereview.chromium.org/1903203003
2016-04-20 10:52:54 -07:00
halcanary
906021334f gyp: add osmesa target to factor out common code
Test this out with `GYP_DEFINES=skia_mesa=1`.

Also uses the `library_dirs` keyword, which is relatively new.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1903233002

Review URL: https://codereview.chromium.org/1903233002
2016-04-20 08:49:53 -07:00
egdaniel
09aa1fce69 Refactor how we store and use samplers in Ganesh
The main goal of this refactorization is to allow Vulkan to use separate
sampler and texture objects in the shader and descriptor sets and combine
them into a sampler2d in the shader where needed.

A large part of this is separating how we store samplers and uniforms in the
UniformHandler. We no longer need to store handles to samplers besides when
we are initially emitting code. After we emit code all we ever do is loop over
all samplers and do some processor independent work on them, so we have no need
for direct access to individual samplers.

In the GLProgram all we ever do is set the sampler uniforms in the ctor and never
touch them again, so no need to save sampler info there. The texture access on
program reuse just assume that they come in the same order as we set the texture
units for the samplers

For Vulkan, it is a similar story. We create the descriptor set layouts with the samplers,
then when we get new textures, we just assume they come in in the same order as we
set the samplers on the descriptor sets. Thus no need to save direct vulkan info.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885863004

Committed: https://skia.googlesource.com/skia/+/45b61a1c4c0be896e7b12fd1405abfece799114f

Review URL: https://codereview.chromium.org/1885863004
2016-04-20 07:09:46 -07:00
egdaniel
b800248c73 Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:120001 of https://codereview.chromium.org/1885863004/ )
Reason for revert:
breaking bots

Original issue's description:
> Refactor how we store and use samplers in Ganesh
>
> The main goal of this refactorization is to allow Vulkan to use separate
> sampler and texture objects in the shader and descriptor sets and combine
> them into a sampler2d in the shader where needed.
>
> A large part of this is separating how we store samplers and uniforms in the
> UniformHandler. We no longer need to store handles to samplers besides when
> we are initially emitting code. After we emit code all we ever do is loop over
> all samplers and do some processor independent work on them, so we have no need
> for direct access to individual samplers.
>
> In the GLProgram all we ever do is set the sampler uniforms in the ctor and never
> touch them again, so no need to save sampler info there. The texture access on
> program reuse just assume that they come in the same order as we set the texture
> units for the samplers
>
> For Vulkan, it is a similar story. We create the descriptor set layouts with the samplers,
> then when we get new textures, we just assume they come in in the same order as we
> set the samplers on the descriptor sets. Thus no need to save direct vulkan info.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885863004
>
> Committed: https://skia.googlesource.com/skia/+/45b61a1c4c0be896e7b12fd1405abfece799114f

TBR=bsalomon@google.com,jvanverth@google.com,cdalton@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1896013003
2016-04-19 15:24:29 -07:00
egdaniel
45b61a1c4c Refactor how we store and use samplers in Ganesh
The main goal of this refactorization is to allow Vulkan to use separate
sampler and texture objects in the shader and descriptor sets and combine
them into a sampler2d in the shader where needed.

A large part of this is separating how we store samplers and uniforms in the
UniformHandler. We no longer need to store handles to samplers besides when
we are initially emitting code. After we emit code all we ever do is loop over
all samplers and do some processor independent work on them, so we have no need
for direct access to individual samplers.

In the GLProgram all we ever do is set the sampler uniforms in the ctor and never
touch them again, so no need to save sampler info there. The texture access on
program reuse just assume that they come in the same order as we set the texture
units for the samplers

For Vulkan, it is a similar story. We create the descriptor set layouts with the samplers,
then when we get new textures, we just assume they come in in the same order as we
set the samplers on the descriptor sets. Thus no need to save direct vulkan info.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1885863004

Review URL: https://codereview.chromium.org/1885863004
2016-04-19 14:45:57 -07:00
mtklein
4311f01661 Move CPU feature detection to its own file.
- Moves CPU feature detection to its own file.
   - Cleans up some redundant feature detection scattered around core/ and opts/.
   - Can now detect a few new CPU features:
       * F16C     -> Intel f16<->f32 instructions, added between AVX and AVX2
       * FMA      -> Intel FMA instructions, added at the same time as AVX2
       * VFP_FP16 -> ARM f16<->f32 instructions, quite common
       * NEON_FMA -> ARM FMA instructions, also quite common
       * SSE and SSE3... why not?

This new internal API makes it very cheap to do fine-grained runtime CPU
feature detection.  Redundant calls to SkCpu::Supports() should be eliminated
and it's hoistable out of loops.  It compiles away entirely when we have the
appropriate instructions available at compile time.

This means we can call it to guard even a little snippet of 1 or 2 instructions
right where needed and let inlining hoist the check (if any at all) up to
somewhere that doesn't hurt performance.  I've explained how I made this work
in the private section of the new header.

Once this lands and bakes a bit, I'll start following up with CLs to use it more
and to add a bunch of those little 1-2 instruction snippets we've been wanting,
e.g. cvtps2ph, cvtph2ps, ptest, pmulld, pmovzxbd, blendvps, pshufb, roundps
(for floor) on x86, and vcvt.f32.f16, vcvt.f16.f32 on ARM.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1890483002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Committed: https://skia.googlesource.com/skia/+/872ea29357439f05b1f6995dd300fc054733e607

Review URL: https://codereview.chromium.org/1890483002
2016-04-19 14:00:13 -07:00
brianosman
7831295c63 Adding support for playback to L32/S32/F16 canvas.
Playback of my test GM works correctly on both raster and GPU, in all three modes.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893393002

Review URL: https://codereview.chromium.org/1893393002
2016-04-19 10:16:53 -07:00
brianosman
3c579dcff8 Move DM png code to picture_utils, for use by other tools.
Planning to re-use this code in skiaserve in an upcoming change.

TBR=mtklein@google.com

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1901113002

Review URL: https://codereview.chromium.org/1901113002
2016-04-19 09:18:11 -07:00
halcanary
7e6695416e fiddle_build_test/gyp: fix mac mesa build (2)
TBR=
NOTRY=true

Review URL: https://codereview.chromium.org/1900173002
2016-04-19 08:46:50 -07:00
halcanary
98dffbc672 fiddle_build_test/gyp: fix mac mesa build
TBR=
NOTRY=true

Review URL: https://codereview.chromium.org/1900143002
2016-04-19 08:00:01 -07:00
djsollen
9df5d07209 Cleanup android build files and tools
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1898793004

Review URL: https://codereview.chromium.org/1898793004
2016-04-18 12:57:35 -07:00
halcanary
63677f4c2c fiddle_build_test depends on skia_mesa
Builds on Build-Ubuntu-GCC-x86_64-Release-Mesa-Trybot

Shouldn't break anything else.

Review URL: https://codereview.chromium.org/1901823002
2016-04-18 12:42:05 -07:00
halcanary
35ad0fbd41 fiddle_build_test: remove from most to fix build
TBR=jcgregorio@google.com
NOTRY=true

Review URL: https://codereview.chromium.org/1897943002
2016-04-18 12:18:30 -07:00
halcanary
f0da138c95 experimental/fiddle -> tools/fiddle
also, test building fiddle_main.cpp & draw.cpp
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1895143002

Review URL: https://codereview.chromium.org/1895143002
2016-04-18 11:50:07 -07:00
robertphillips
f7142e71d7 Split AlphaThresholdEffect out into its own file
Mainly mechanical although I did:
   convert Create method to sk_sp Make version
   rm extra '\t's and '\n's in emitCode

TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1893193002

Review URL: https://codereview.chromium.org/1893193002
2016-04-18 07:20:05 -07:00
halcanary
2299ffaaa1 Revert of SkPDF: PDF/A runtime switch (patchset #1 id:100001 of https://codereview.chromium.org/1891873002/ )
Reason for revert:
breaking something.

Original issue's description:
> SkPDF: PDF/A runtime switch
>
> TODO: remove gyp variable and modify API  in SkDocument.h
>
> BUG=skia:3110
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1891873002
>
> Committed: https://skia.googlesource.com/skia/+/570f18b43417d73c3fbd113cc0b4258e08b14c82

TBR=tomhudson@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3110

Review URL: https://codereview.chromium.org/1892203002
2016-04-15 12:30:21 -07:00
halcanary
570f18b434 SkPDF: PDF/A runtime switch
TODO: remove gyp variable and modify API  in SkDocument.h

BUG=skia:3110
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1891873002

Review URL: https://codereview.chromium.org/1891873002
2016-04-15 11:59:31 -07:00
reed
2a04104ba0 exernalize imagefactory guard
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1897453002

TBR=
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Review URL: https://codereview.chromium.org/1897453002
2016-04-15 10:56:52 -07:00
mtklein
86498fbfcb Revert of Move CPU feature detection to its own file. (patchset #7 id:120001 of https://codereview.chromium.org/1890483002/ )
Reason for revert:
many unexpected GM diffs across GPU+CPU configs on Windows (hopefully just text masks on GPU?).   seems like we pick a different srcover variant in some places.

Original issue's description:
> Move CPU feature detection to its own file.
>
>    - Moves CPU feature detection to its own file.
>    - Cleans up some redundant feature detection scattered around core/ and opts/.
>    - Can now detect a few new CPU features:
>        * F16C     -> Intel f16<->f32 instructions, added between AVX and AVX2
>        * FMA      -> Intel FMA instructions, added at the same time as AVX2
>        * VFP_FP16 -> ARM f16<->f32 instructions, quite common
>        * NEON_FMA -> ARM FMA instructions, also quite common
>        * SSE and SSE3... why not?
>
> This new internal API makes it very cheap to do fine-grained runtime CPU
> feature detection.  Redundant calls to SkCpu::Supports() should be eliminated
> and it's hoistable out of loops.  It compiles away entirely when we have the
> appropriate instructions available at compile time.
>
> This means we can call it to guard even a little snippet of 1 or 2 instructions
> right where needed and let inlining hoist the check (if any at all) up to
> somewhere that doesn't hurt performance.  I've explained how I made this work
> in the private section of the new header.
>
> Once this lands and bakes a bit, I'll start following up with CLs to use it more
> and to add a bunch of those little 1-2 instruction snippets we've been wanting,
> e.g. cvtps2ph, cvtph2ps, ptest, pmulld, pmovzxbd, blendvps, pshufb, roundps
> (for floor) on x86, and vcvt.f32.f16, vcvt.f16.f32 on ARM.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1890483002
> CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/872ea29357439f05b1f6995dd300fc054733e607

TBR=fmalita@chromium.org,herb@google.com,reed@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1892643003
2016-04-15 08:40:23 -07:00
mtklein
fbcfd6d060 mojo -> nojo
BUG=skia:4891
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1889543003

Review URL: https://codereview.chromium.org/1889543003
2016-04-14 09:42:34 -07:00
mtklein
872ea29357 Move CPU feature detection to its own file.
- Moves CPU feature detection to its own file.
   - Cleans up some redundant feature detection scattered around core/ and opts/.
   - Can now detect a few new CPU features:
       * F16C     -> Intel f16<->f32 instructions, added between AVX and AVX2
       * FMA      -> Intel FMA instructions, added at the same time as AVX2
       * VFP_FP16 -> ARM f16<->f32 instructions, quite common
       * NEON_FMA -> ARM FMA instructions, also quite common
       * SSE and SSE3... why not?

This new internal API makes it very cheap to do fine-grained runtime CPU
feature detection.  Redundant calls to SkCpu::Supports() should be eliminated
and it's hoistable out of loops.  It compiles away entirely when we have the
appropriate instructions available at compile time.

This means we can call it to guard even a little snippet of 1 or 2 instructions
right where needed and let inlining hoist the check (if any at all) up to
somewhere that doesn't hurt performance.  I've explained how I made this work
in the private section of the new header.

Once this lands and bakes a bit, I'll start following up with CLs to use it more
and to add a bunch of those little 1-2 instruction snippets we've been wanting,
e.g. cvtps2ph, cvtph2ps, ptest, pmulld, pmovzxbd, blendvps, pshufb, roundps
(for floor) on x86, and vcvt.f32.f16, vcvt.f16.f32 on ARM.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1890483002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review URL: https://codereview.chromium.org/1890483002
2016-04-14 09:03:35 -07:00
reed
3dc6aac5da remove U16 support, just support F16
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1889753002

Review URL: https://codereview.chromium.org/1889753002
2016-04-14 09:02:14 -07:00
bsalomon
09e127bd38 Make build_shaderc.py blow away output dir and allow build_type arg to contain either Debug or Release
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1884963002

Review URL: https://codereview.chromium.org/1884963002
2016-04-13 08:02:43 -07:00
kjlubick
9fd07e5cc4 Make fuzz builds set SK_FUZZ_LOGGING
BUG=skia:5191
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1878363002

Review URL: https://codereview.chromium.org/1878363002
2016-04-12 12:02:59 -07:00
cdalton
74b8d32332 Implement texel buffers
Adds a mechanism for processors to add buffer accesses and implements
them in the GL backend.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1870893002

Review URL: https://codereview.chromium.org/1870893002
2016-04-11 14:47:28 -07:00
cdalton
3f6f76f98b Rename EmitArgs::fSamplers to fTexSamplers
Renames fSamplers to fTexSamplers in GrProcessor EmitArgs, and renames
GrGLSLTextureSampler to GrGLSLSampler. This will allow us to add a
second array of buffer samplers.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862373003

Review URL: https://codereview.chromium.org/1862373003
2016-04-11 12:18:09 -07:00
reed
9d77d62c0c remove unused BML (binary xml) code
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1868423002

TBR=

Review URL: https://codereview.chromium.org/1868423002
2016-04-09 11:09:49 -07:00
robertphillips
ff3681156c Add SkFUZZF to help whitelist imagefilter fuzz failures
The current use case for this is whitelisting MergeImageFilter failures when the number of inputs is too big. Presumably there will be other whitelisting use cases as we progress.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1873463002

Review URL: https://codereview.chromium.org/1873463002
2016-04-08 14:03:06 -07:00
jvanverth
3d6ed3ae75 Some more improvements/fixes to the VulkanViewer
* display GM name in title bar
* add ms timer for update loop
* add ms/frame meter
* fix vsync
* add some notes for later

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1873453002

Review URL: https://codereview.chromium.org/1873453002
2016-04-07 11:09:51 -07:00
yujieqin
4334ff29b4 Enable RAW codec for Windows
BUG=skia:4890 b/26973157
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1853093002

Review URL: https://codereview.chromium.org/1853093002
2016-04-06 06:47:15 -07:00
jvanverth
9f37246d68 First pass at VulkanViewer
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1848833005

Review URL: https://codereview.chromium.org/1848833005
2016-04-06 06:08:59 -07:00