1f4d68dbe4..ebb1ea2ddc
$ git log 1f4d68dbe..ebb1ea2dd --date=short --no-merges --format='%ad %ae %s'
2017-11-05 jmadill Fix dEQP test expectations.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=egdaniel@google.com
Change-Id: I5d80881da310bff016bbf2ea9dcf2696ada38417
Reviewed-on: https://skia-review.googlesource.com/67684
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
When the color stop positions are uniform, the client is allowed to not
specify them (implicit positions, signaled by a null |pos| pointer).
This enables some internal optiomizations and yields improved
rasterization times.
But if the client does pass explicit uniform positions, we currently
treat them as general/non-uniform.
Detect explicit uniform color stop positions at construction time, and
drop them - to ensure optimal treatment downstream.
Change-Id: I32ee86daa652622de2936a6f47acb68b64e0b70a
Reviewed-on: https://skia-review.googlesource.com/67765
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2ef23e2d72..1f4d68dbe4
$ git log 2ef23e2d7..1f4d68dbe --date=short --no-merges --format='%ad %ae %s'
2017-11-03 kbr Suppress dEQP test failures on Quadro P400.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I1e09059f2bbad89d9789b6de77f143b87956911d
Reviewed-on: https://skia-review.googlesource.com/67643
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
The original change didn't produce any diffs, so this flag is not
useful.
TBR=
Change-Id: Ic4c8d6dcd7d03ace8624345fd624bc5840b99d27
Reviewed-on: https://skia-review.googlesource.com/67724
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
d255123c63..2ef23e2d72
$ git log d255123c6..2ef23e2d7 --date=short --no-merges --format='%ad %ae %s'
2017-11-01 oetuaho Fix writing uniform block maps to HLSL output
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: If1a3b738b255b5e74d071e1b6f67bd637eb502a4
Reviewed-on: https://skia-review.googlesource.com/67595
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
c67323a9de..d255123c63
$ git log c67323a9d..d255123c6 --date=short --no-merges --format='%ad %ae %s'
2017-10-26 oetuaho Store shader interface variables as per query spec
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I6503055f58403f7a016b7d38f02622e5e794a7c3
Reviewed-on: https://skia-review.googlesource.com/67861
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: I6303209d3ff597611ac1a5f558294c6d6fcba670
Reviewed-on: https://skia-review.googlesource.com/67766
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
0741c0f1e0..c67323a9de
$ git log 0741c0f1e..c67323a9d --date=short --no-merges --format='%ad %ae %s'
2017-11-02 jmadill Squash State dirty bits to below 64.
2017-10-29 jmadill Vulkan: Upgrade RGB8 textures to RGBA8.
2017-11-02 jmadill Refactor TextureFormatMap to store an array.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I95f51d95aea4950995ed11ca5e99388767faed2f
Reviewed-on: https://skia-review.googlesource.com/67642
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
There is a memory leak when CCPR is used by SkCanvas::drawArc.
Bug: b/68764873
Change-Id: Id7129acb289a8ac96a523c77c183869e314b7480
Reviewed-on: https://skia-review.googlesource.com/67767
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
From the SVG 1.1 spec:
Each gradient offset value is required to be equal to or greater than the previous
gradient stop's offset value. If a given gradient stop's offset value is not
equal to or greater than all previous offset values, then the offset
value is adjusted to be equal to the largest of all previous offset values.
Change-Id: I797369a1e14dc776ceb6478ac9fcdd4792e65562
Reviewed-on: https://skia-review.googlesource.com/67761
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
SkImageGeneratorCG:
- Detect the origin and apply it to the output
- Deprecate NewFromEncodedCG and add MakeFromEncodedCG
SkCodecImageGenerator:
- Move code elsewhere for sharing
- Apply origin for incomplete decodes
SkPixmap.cpp/SkPixmapPriv.h:
- Now has the shared code for generators to apply origin
DMSrcSink.cpp:
- Call MakeFromEncodedCG
SkCGUtils.h:
- Add a version of SkCopyPixelsFromCGImage that takes an SkPixmap
Bug: skia:7138
Bug: skia:3834
Change-Id: Ic6dbc76360c6a84913b67373582f328d3946d637
Reviewed-on: https://skia-review.googlesource.com/63740
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Named all parameters and made the names consistent
for documentation.
Moved SK_IMAGEFILTER_UNFLATTEN_COMMON to private file.
TBR=reed@google.com
Bug: skia:6898
Change-Id: I1343d2b16d4217088fa3bc9c40f1f4177fa32740
Reviewed-on: https://skia-review.googlesource.com/66521
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
None of the gradient processor subclassess contributes anything to the
base class key. Relocate the key logic to GrGradientEffect, and remove
unneeded builerplate.
Change-Id: I6b33ad359212579adedf95c0c3d481373c83d4c4
Reviewed-on: https://skia-review.googlesource.com/67721
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
I was originally going to add these to help test a lowp dither, but
after looking at diffs I don't think lowp dither is a good idea.
Non-dithered lowp gradients look fine to me so far.
I'd have done conics, but they scare me.
Change-Id: I8f5e75aec726983186214845ca38cfa0d54496b3
Reviewed-on: https://skia-review.googlesource.com/66460
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit 6516293c12.
Reason for revert:
Build-Debian9-Clang-arm-Debug-Android_Vulkan and Build-Debian9-Clang-mips64el-Debug-Android_Vulkan don't exist yet. (Build-Debian9-Clang-arm64-Debug-Android_Vulkan does.)
Original change's description:
> Include Vulkan in all Android builds on the CQ
>
> Bug: skia:
> Change-Id: I3988b0e16ab0d6b7e14523afb9aa38ddc0a26ece
> Reviewed-on: https://skia-review.googlesource.com/66980
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
TBR=mtklein@google.com,benjaminwagner@google.com,rmistry@google.com,csmartdalton@google.com
Change-Id: I7128ec16f79775f413f22be2b663a87a73ca0dfe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/67660
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
a59fc19f65..0741c0f1e0
$ git log a59fc19f6..0741c0f1e --date=short --no-merges --format='%ad %ae %s'
2017-11-02 jmadill Add missing reset to GL multi-view dirty bits.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I328f87eb237485324a8e6b5b3cfeab5c0f9c9b5f
Reviewed-on: https://skia-review.googlesource.com/67360
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This reverts commit e3a700522f.
Reason for revert: The GM changes I saw appear to be due to a new bot.
Original change's description:
> Revert "Fix int overflow issues with clip and path bounds, take 2."
>
> This reverts commit 430ad1f206.
>
> Reason for revert: Many bad GMs.
>
> Original change's description:
> > Fix int overflow issues with clip and path bounds, take 2.
> >
> > * Change IsInsideClip test to be more int overflow friendly
> > * Check to make sure path bounds can have representable width and height
> >
> > Bug: skia:7239
> > Bug: skia:7240
> > Change-Id: If8468e46bc74a428c25d466ff3756d0cad385c09
> > Reviewed-on: https://skia-review.googlesource.com/66154
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
>
> TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I5b1a651b60340bb4230893ef5f5d2df2ce6fd241
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7239, skia:7240
> Reviewed-on: https://skia-review.googlesource.com/67240
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I710ebeec30a4d7eb5fe7dd3a168df28073733cab
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7239, skia:7240
Reviewed-on: https://skia-review.googlesource.com/66862
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
6a89d2275b..a59fc19f65
$ git log 6a89d2275..a59fc19f6 --date=short --no-merges --format='%ad %ae %s'
2017-11-02 jmadill Use active textures mask with robust init.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I3a2cec51ecd13eb35fce1fd5e2510bb42dd70dcb
Reviewed-on: https://skia-review.googlesource.com/67166
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: I1b00ba2720648b75fce47d3f4d0f56fb8f2cd171
Reviewed-on: https://skia-review.googlesource.com/67041
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Bug: skia:
Change-Id: I354c295ce04f5e478e88f724e0b17ce90496a4cc
Reviewed-on: https://skia-review.googlesource.com/65341
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
d10cf69e81..6a89d2275b
$ git log d10cf69e8..6a89d2275 --date=short --no-merges --format='%ad %ae %s'
2017-11-02 jmadill Vulkan: Refactor format table.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I05dff855ee2dc3478c944729ec679791a6eede76
Reviewed-on: https://skia-review.googlesource.com/67200
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This reverts commit 430ad1f206.
Reason for revert: Many bad GMs.
Original change's description:
> Fix int overflow issues with clip and path bounds, take 2.
>
> * Change IsInsideClip test to be more int overflow friendly
> * Check to make sure path bounds can have representable width and height
>
> Bug: skia:7239
> Bug: skia:7240
> Change-Id: If8468e46bc74a428c25d466ff3756d0cad385c09
> Reviewed-on: https://skia-review.googlesource.com/66154
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I5b1a651b60340bb4230893ef5f5d2df2ce6fd241
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7239, skia:7240
Reviewed-on: https://skia-review.googlesource.com/67240
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Several GMs didn't draw at all (and asserted in debug builds). This fixes
all of that, so that the xform canvas (or even just pure-legaacy canvas)
doesn't accidentally blur in linear space by creating sRGB render target
contexts for sRGB-tagged inputs.
Bug: skia:
Change-Id: I37c567a1c5b0e004dc301e5c272c7b470ac5f4c8
Reviewed-on: https://skia-review.googlesource.com/66884
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The always allocate behavior (which is being changed here) was introduced in:
https://codereview.chromium.org/1249543003/ (Creating functions for uploading a mipmapped texture)
I have also created skbug.com/7258 (Improve GrGLGpu::uploadTexData memory behavior) to drive future improvments.
Bug: 780766
Change-Id: I5aad7172003c947502b9ffd27d7e29e6389d7830
Reviewed-on: https://skia-review.googlesource.com/66800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
* Change IsInsideClip test to be more int overflow friendly
* Check to make sure path bounds can have representable width and height
Bug: skia:7239
Bug: skia:7240
Change-Id: If8468e46bc74a428c25d466ff3756d0cad385c09
Reviewed-on: https://skia-review.googlesource.com/66154
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
NOTRY=true
Change-Id: I500eae85ec334dc7121266ebd2f41dc526ec4695
Reviewed-on: https://skia-review.googlesource.com/66880
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
58f67be0cf..d10cf69e81
$ git log 58f67be0c..d10cf69e8 --date=short --no-merges --format='%ad %ae %s'
2017-11-02 oetuaho Remove repeated "success" check from compileTreeImpl
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: Ie19d7a0c6e9ad314d9d13aa8ccf2a0e7ac1d75f2
Reviewed-on: https://skia-review.googlesource.com/66941
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Bug: skia:
Change-Id: I4759ea1c42cad1d1b1f159d1d8c2c607453abad7
Reviewed-on: https://skia-review.googlesource.com/66900
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
a8b73ed051..58f67be0cf
$ git log a8b73ed05..58f67be0c --date=short --no-merges --format='%ad %ae %s'
2017-10-27 jie.a.chen ES31 program query: support AtomicCounterBuffer and UniformBlock
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: Ifcbf3f64d3fb3fe9d9d2e2c50659144efadb6662
Reviewed-on: https://skia-review.googlesource.com/66842
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
e1f3ad4d88..a8b73ed051
$ git log e1f3ad4d8..a8b73ed05 --date=short --no-merges --format='%ad %ae %s'
2017-11-02 jmadill Add a meta-script to run code generators.
2017-10-27 geofflang Pass offsets to base validation for CompressedSubTexImage3D.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: Ia09cc529f3c4f15f2980e16b9322765e37d2cf04
Reviewed-on: https://skia-review.googlesource.com/66766
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
640d597d88..e1f3ad4d88
$ git log 640d597d8..e1f3ad4d8 --date=short --no-merges --format='%ad %ae %s'
2017-10-28 jmadill Vulkan: Add vk::GetImpl helper.
2017-10-28 jmadill Vulkan: Allow in-flight Framebuffer changes.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: Ib37872efc5744368ba3fae54383a508121cb8c23
Reviewed-on: https://skia-review.googlesource.com/66780
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Bug: skia:6830
Change-Id: I1a6bb781465a29cec4946462e234d63c48693454
Reviewed-on: https://skia-review.googlesource.com/66543
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Adding -O1 and reducing the shards to cut down on overhead
in post-production. This seems to save us a few minutes
(e.g. ~26 -> ~23 minutes).
The optimized code has about 600 fewer reachable lines of code
(according to the Coverage measurement), which is acceptable
given our tests run on -O1 or better.
Experiments (in this review) show that O3 is faster than O1,
but not significantly enough where we want to deviate from
our normal Debug bots:
Control: 73 minutes
-O1: 59 minutes
-O2: 60 minutes
-O3: 50 minutes
Bug: skia:
NOTRY=true
Change-Id: I33344c1cd2408373004d010e36ce27d6aa03deb2
Reviewed-on: https://skia-review.googlesource.com/65503
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>