Also changes the behavior of these flags to only override their
corresponding context options when set, and to leave them unchanged
when not set.
BUG=skia:
Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880
Reviewed-on: https://skia-review.googlesource.com/8780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
It's easier to work on SkJumper if everything funnels through run().
I don't anticipate huge benefit from compile() without JITing,
but it's something we can always put back if we find a need.
Change-Id: Id5256fd21495e8195cad1924dbad81856416d913
Reviewed-on: https://skia-review.googlesource.com/8468
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: I4f3c6370b3ef4247aa446716c7c154899925d089
Reviewed-on: https://skia-review.googlesource.com/8442
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Since the SkArenaAlloc handles calling the dtor, it is not longer needed
in the test.
Change-Id: I70a09be7bd0e71bf1e3d55ef08b5e87742e0bd18
Reviewed-on: https://skia-review.googlesource.com/8191
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=mtklein@google.com
Change-Id: Id7621548995b368164d74c817e288c34ef656bfb
Reviewed-on: https://skia-review.googlesource.com/8180
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
- Added default implementation of onMakeContext to support use in android.
Searches for uses:
"public SkShader" package:^chromium$ -file:^src/third_party/skia
package:^aosp.* "public SkShader" -file:external/skia -file:.*third_party/skia
package:^android$ "public SkShader" -file:external/skia -file:.*third_party/skia
... shows that no subclass overrides onCreateContext.
TBR=reed@google.comTBR=mtklein@google.com
Change-Id: I8bd5f57a79534574e344b165d31dccee41c31767
Reviewed-on: https://skia-review.googlesource.com/8140
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit 2b57b7f7a7.
Reason for revert: Android compile failing
Original change's description:
> Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
>
>
> TBR=reed@google.com
> Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626
> Reviewed-on: https://skia-review.googlesource.com/7786
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Id09c35377dddae0811d998b7d0c34c422325a5bc
Reviewed-on: https://skia-review.googlesource.com/8129
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
BUG=skia:
Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
TBR=reed@google.com
Change-Id: Iefb044bf7657fbf982f23aa91a3f4d013ce2c626
Reviewed-on: https://skia-review.googlesource.com/7786
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The weird foo_mains are no longer needed when we build with GN.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm-Debug-iOS
Change-Id: Iae50696741e0dc277d96dda4968a1ae41cb17c8a
Reviewed-on: https://skia-review.googlesource.com/8064
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Stephan Altmueller <stephana@google.com>
CQ_INCLUDE_TRYBOTS=skia.primary:Test-iOS-Clang-iPadMini4-GPU-GX6450-arm-Release
Change-Id: I7beadad742bc9444491c7a315a827297a636d70d
Reviewed-on: https://skia-review.googlesource.com/8049
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
not sure about api -- perhaps it could just return the bounds, and make them 0,0,0,0 if the path
is empty -- the caller can trivially know if the path is empty themselves.
BUG=skia:
Change-Id: I2dbb861e8d981b27c5a6833643977f5bd6802217
Reviewed-on: https://skia-review.googlesource.com/7989
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Just like DM.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-iOS-Clang-iPadMini4-GPU-GX6450-Arm7-Debug,Build-Mac-Clang-arm64-Debug-GN_iOS
Change-Id: I4af3fa1813e3b7ee48407096e91373b5fee569c7
Reviewed-on: https://skia-review.googlesource.com/7824
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Generate targets for dm and nanobench from ninja and add them to the
generated Android.bp file.
Remove nanobenchAndroid and SkAndroidSDKCanvas. These rely on HWUI
internals and are currently unused.
Update gyp file references to removed files, just in case.
Change-Id: Ic6ae18a70bfd0c33804e7996d077f2081dfdfe07
Reviewed-on: https://skia-review.googlesource.com/7635
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
We've been seeding the initial values of our registers to x+0.5,y+0.5,
1,0, 0,0,0,0 (useful values for shaders to start with) in all pipelines.
This CL changes that to do so only when blitting, and only when we have
a shader.
The nicest part of this change is that SkRasterPipeline itself no longer
needs to have a concept of y, or what x means. It just marches x
through [x,x+n), and the blitter handles y and layers the meaning of
"dst x coordinate" onto x.
This ought to make SkSplicer a little easier to work with too.
dm --src gm --config f16 srgb 565 all draws the same.
Change-Id: I69d8c1cc14a06e5dfdd6a7493364f43a18f8dec5
Reviewed-on: https://skia-review.googlesource.com/7353
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
(actually fixes undefined result in getClipBounds)
future CLs
- update all callers to new apis
- move/rename virtuals
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=7400
Change-Id: I45b93014e915c0d1c36d97d948c9ac8931f23258
Reviewed-on: https://skia-review.googlesource.com/7400
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: Iec5fc759e331de24caea1347f9510917260d379b
Reviewed-on: https://skia-review.googlesource.com/7363
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
These may be better at -fsanitize=object-size.
No need to loop more than once in nanobench for these bots.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Ubuntu-Clang-x86_64-Release-ASAN,Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-ASAN,Perf-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Release-ASAN,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-ASAN,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Release-ASAN
Change-Id: If89e94390d473434717cfe28de6be9055b68d8d4
Reviewed-on: https://skia-review.googlesource.com/7278
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
No fancy f16 or sRGB here... just good old legacy 8888.
Change-Id: I21eb7c0d8e2c7a7d92e9d8a8bae9d318c4daa7e5
Reviewed-on: https://skia-review.googlesource.com/7109
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
- Implementation.
- Use in SkLinearPipeline.
TBR=mtklein@google.com
Change-Id: Ie014184469b217132b0307b5a9ae40c0c60e5fc9
Reviewed-on: https://skia-review.googlesource.com/6921
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The only difference is that we now also put the guard flag
SK_SUPPORT_LEGACY_AAA in SkUserConfig.h. Previously, SkAnalyticEdge.cpp doesn't
get that flag from SkScan.h and that caused many problems.
BUG=skia:
TBR=reed@google.com,caryclark@google.com
Change-Id: I134bb76cebd6fffa712f438076668765321bba3b
Reviewed-on: https://skia-review.googlesource.com/6992
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Now that SkOpts_hsw.cpp no longer hooks in SkRasterPipeline_opts,
it should be safe to try this again.
This reverts commit 86d55b312a.
Change-Id: I2d495600ca9d3a0f49c2e02fbaaae349cefac3a1
Reviewed-on: https://skia-review.googlesource.com/6985
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit b46fff60bc.
Reason for revert: possible chromium cc unit tests failure
Change-Id: Ie174c55e4d0fc3ae45854b5897ba26b7ad5a9c13
Reviewed-on: https://skia-review.googlesource.com/6981
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
The only difference is that we now put the guard flag SK_SUPPORT_LEGACY_AAA in
SkUserConfig.h instead of SkScan.h. Previously, SkAnalyticEdge.cpp doesn't get
that flag from SkScan.h and that caused many problems.
BUG=skia:
TBR=reed@google.com,caryclark@google.com
Change-Id: I7b89d3cb64ad71715101d2a5e8e77be3a8a6fa16
Reviewed-on: https://skia-review.googlesource.com/6972
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit 89a0e72287.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Implement Analytic AA for General Paths (with Guard against Chrome)
>
> I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
>
> When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
>
> BUG=skia:
>
> Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
> Reviewed-on: https://skia-review.googlesource.com/6091
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I13c05aaa1bcb14956bd0fe01bb404e41be75af22
Reviewed-on: https://skia-review.googlesource.com/6961
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
BUG=skia:
Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
Reviewed-on: https://skia-review.googlesource.com/6091
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit 6ff51aedda.
Reason for revert: breaks win2k8 and PDFium
Change-Id: Ib1e2db8e523d5d321836ce00e3773def3db8be2f
Reviewed-on: https://skia-review.googlesource.com/6898
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
- Implementation.
- Use in SkLinearPipeline.
TBR=mtklein@google.com
Change-Id: Ia8efd09b2f3139a57182889ba84d1610eae92749
Reviewed-on: https://skia-review.googlesource.com/6352
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
BUG=skia:
Change-Id: Ie7d4fac3024b361a281f456fec2b3a837e2bfe43
Reviewed-on: https://skia-review.googlesource.com/6881
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Revert "Revert 'SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h'"
This reverts commit c456b73fef.
Change-Id: Ie2c1a17c20134b8ceab85a68b3ae3e61c24fbaab
Reviewed-on: https://skia-review.googlesource.com/6886
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
Reviewed-on: https://skia-review.googlesource.com/4543
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This reverts commit 1e74cad9b4.
Reason for revert: the guard flag has now been confirmed to be landed on chromium/src. We should now be able to pass the layout tests.
Original change's description:
> Revert "Improve quad edges' smoothness in non-AA cases"
>
> This reverts commit d4ed326d6f.
>
> Reason for revert: reverting temporarily to get us rolling into Chrome again.
>
> Must be this CL right?
> https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/3364/layout-test-results/results.html
>
> Original change's description:
> > Improve quad edges' smoothness in non-AA cases
> >
> > Previously, non-AA quad edges only have an accuracy about 1/2 pixel
> > (while the AA quad edges have an accuracy about 1/8 pixel). Now, we
> > increase non-AA quad edges' accuracy to 1/8 pixel as well.
> >
> > The difference is very significant for rotating non-AA filled circles.
> > For example, run `./out/Debug/SampleApp --slide GM:fillcircle` with AA
> > turned off (by pressing b).
> >
> > The benchmark added reveals that increasing quad accuracy from 1/2 to
> > 1/8 doesn't affect the performance significantly. The following is the
> > 1/2-accuracy performance versus 1/8-accuracy performance:
> >
> > curr/maxrss loops min median mean max stddev samples
> > config bench
> > 7/17 MB 19 2.43µs 2.57µs 2.81µs 10.5µs 22% 16119
> > 8888 path_fill_big_nonaacircle
> > 7/17 MB 17 1.38µs 1.42µs 1.52µs 13µs 20% 21409
> > 8888 path_fill_small_nonaacircle
> >
> > curr/maxrss loops min median mean max stddev samples
> > config bench
> > 7/17 MB 71 2.52µs 2.59µs 2.79µs 7.67µs 19% 7557
> > 8888 path_fill_big_nonaacircle
> > 7/17 MB 64 1.45µs 1.49µs 1.51µs 2.39µs 5% 12704
> > 8888 path_fill_small_nonaacircle
> >
> >
> > BUG=skia:
> >
> > Change-Id: I3482098aeafcc6f2ec9aa3382977c0dc1b650964
> > Reviewed-on: https://skia-review.googlesource.com/6699
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> >
>
> TBR=caryclark@google.com,liyuqian@google.com,reed@google.com,djsollen@google.com,bungeman@google.com,reviews@skia.org,fmalita@chromium.org
> BUG=skia:
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I5bc4596ab506f6f61ac2da91a07cf51d61114f31
> Reviewed-on: https://skia-review.googlesource.com/6829
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
>
TBR=djsollen@google.com,mtklein@google.com,bungeman@google.com,reviews@skia.org,caryclark@google.com,fmalita@chromium.org,liyuqian@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0ec2ea8dc0c6ad0ebdcb48878fb301c32443a09e
Reviewed-on: https://skia-review.googlesource.com/6858
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
SkSplicer is better.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I014ec0e9fb00a8a4694d442e672c65402621dc67
Reviewed-on: https://skia-review.googlesource.com/6830
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit d4ed326d6f.
Reason for revert: reverting temporarily to get us rolling into Chrome again.
Must be this CL right?
https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/3364/layout-test-results/results.html
Original change's description:
> Improve quad edges' smoothness in non-AA cases
>
> Previously, non-AA quad edges only have an accuracy about 1/2 pixel
> (while the AA quad edges have an accuracy about 1/8 pixel). Now, we
> increase non-AA quad edges' accuracy to 1/8 pixel as well.
>
> The difference is very significant for rotating non-AA filled circles.
> For example, run `./out/Debug/SampleApp --slide GM:fillcircle` with AA
> turned off (by pressing b).
>
> The benchmark added reveals that increasing quad accuracy from 1/2 to
> 1/8 doesn't affect the performance significantly. The following is the
> 1/2-accuracy performance versus 1/8-accuracy performance:
>
> curr/maxrss loops min median mean max stddev samples
> config bench
> 7/17 MB 19 2.43µs 2.57µs 2.81µs 10.5µs 22% 16119
> 8888 path_fill_big_nonaacircle
> 7/17 MB 17 1.38µs 1.42µs 1.52µs 13µs 20% 21409
> 8888 path_fill_small_nonaacircle
>
> curr/maxrss loops min median mean max stddev samples
> config bench
> 7/17 MB 71 2.52µs 2.59µs 2.79µs 7.67µs 19% 7557
> 8888 path_fill_big_nonaacircle
> 7/17 MB 64 1.45µs 1.49µs 1.51µs 2.39µs 5% 12704
> 8888 path_fill_small_nonaacircle
>
>
> BUG=skia:
>
> Change-Id: I3482098aeafcc6f2ec9aa3382977c0dc1b650964
> Reviewed-on: https://skia-review.googlesource.com/6699
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com,djsollen@google.com,bungeman@google.com,reviews@skia.org,fmalita@chromium.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I5bc4596ab506f6f61ac2da91a07cf51d61114f31
Reviewed-on: https://skia-review.googlesource.com/6829
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Previously, non-AA quad edges only have an accuracy about 1/2 pixel
(while the AA quad edges have an accuracy about 1/8 pixel). Now, we
increase non-AA quad edges' accuracy to 1/8 pixel as well.
The difference is very significant for rotating non-AA filled circles.
For example, run `./out/Debug/SampleApp --slide GM:fillcircle` with AA
turned off (by pressing b).
The benchmark added reveals that increasing quad accuracy from 1/2 to
1/8 doesn't affect the performance significantly. The following is the
1/2-accuracy performance versus 1/8-accuracy performance:
curr/maxrss loops min median mean max stddev samples
config bench
7/17 MB 19 2.43µs 2.57µs 2.81µs 10.5µs 22% 16119
8888 path_fill_big_nonaacircle
7/17 MB 17 1.38µs 1.42µs 1.52µs 13µs 20% 21409
8888 path_fill_small_nonaacircle
curr/maxrss loops min median mean max stddev samples
config bench
7/17 MB 71 2.52µs 2.59µs 2.79µs 7.67µs 19% 7557
8888 path_fill_big_nonaacircle
7/17 MB 64 1.45µs 1.49µs 1.51µs 2.39µs 5% 12704
8888 path_fill_small_nonaacircle
BUG=skia:
Change-Id: I3482098aeafcc6f2ec9aa3382977c0dc1b650964
Reviewed-on: https://skia-review.googlesource.com/6699
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit f55ea6a1de.
Reason for revert: crbug.com/679147
Original change's description:
> Retry "SkRasterPipelineBlitter: support A8"...
>
> ...preferring SkA8_Coverage_Blitter over SkRasterPipelineBlitter.
>
> I think we could make this work with SkRasterPipelineBlitter (tell it, draw white in Src mode with this mask), but the existing blitter is pretty hard to beat in efficiency and correctness.
>
> CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
>
>
> Change-Id: I72df9995c63f3334d8111c59711818cb5ed1e63c
> Reviewed-on: https://skia-review.googlesource.com/6627
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,brianosman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I6a36b4c087a52e54f4d591ded40e6a202fb77068
Reviewed-on: https://skia-review.googlesource.com/6760
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
MSAN's keeping me honest...
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN
Change-Id: If61f75ec919a2b5ae0e973db05760f88588fe18f
Reviewed-on: https://skia-review.googlesource.com/6702
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
...preferring SkA8_Coverage_Blitter over SkRasterPipelineBlitter.
I think we could make this work with SkRasterPipelineBlitter (tell it, draw white in Src mode with this mask), but the existing blitter is pretty hard to beat in efficiency and correctness.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I72df9995c63f3334d8111c59711818cb5ed1e63c
Reviewed-on: https://skia-review.googlesource.com/6627
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>