Commit Graph

230 Commits

Author SHA1 Message Date
Herb Derby
53610832a0 SkShaper JSON output with cluster visualization
A simple JSON output for diagnostic purposes.
If the run is not 1:1 code points to glyphs, then
break the run into clusters.

Change-Id: I06980e0bac2cdca8a69b5b5ba0759a021fd4eb3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209740
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
2019-05-02 19:22:13 +00:00
Brian Osman
6c431d5202 Towards a simpler SkSL -> GLSL pipeline (and better shader reflection)
The pretty printer didn't actually need the original (separate) strings,
so make it just operate on a single SkSL::String. Also remove the unused
line numbering, and the unit test. (Testing of test code, yay!)

With that done, cut down on passing around arrays of char* + length, and
just do the compaction to a single SkSL::String in the program builder.

Change-Id: Ieef9d9a8e3c5620c011b17477f1b0f9a9faa6273
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208226
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-04-16 13:49:17 +00:00
Greg Daniel
a3aa75ab29 Add callback to flush for knowing when gpu is finished work.
Bug: skia:8802
Change-Id: I093c2a4e879b635b169a849d9af3e9f7a3d84a88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207870
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-04-15 13:52:28 +00:00
Mike Reed
e3f17b911f remove SkMixer, since we have explicit lerps/blends in SkShader
Change-Id: I937861df9d8ae89c0587ea59dd740989bebd35a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207305
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-04-10 20:59:30 +00:00
Ethan Nicholas
0e9401dafe Initial checkin of new SkSL interpreter.
Not quite feature complete yet, but at a point where it's worth checking
in.

Bug: skia:
Change-Id: I21141d30e8582a79e94450d84e56bacc067249e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201685
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-03-21 15:41:10 +00:00
Adrienne Walker
08b0c97aa9 Add validation to reading kRec_SkDescriptorTags
Bug: chromium:940284, chromium:940843
Change-Id: Id6ce237781c6515f52341d3e56614e13e8ba76d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200045
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Adrienne Walker <enne@chromium.org>
Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-03-12 21:14:04 +00:00
Mike Reed
c723b70d91 Initial add SkMixers
Just using with composeshader for now, plan to try that sort of generalization
for colorfilters and imagefilters in follow-on cls.

Bug: skia:
Change-Id: Ic9650b8ea6f6278e6bfd657e90befbf9e71f383c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198823
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-03-12 20:27:12 +00:00
Brian Osman
e938c92fe7 Remove SkToSRGBColorFilter (now unused)
This was another stop-gap color management "solution".

Bug: skia:
Change-Id: I7c0c362840dd35aad51ad8780f2dab591c42a7e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199720
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-03-12 13:19:28 +00:00
Chris Dalton
d7291ba7a1 Restore support for multisample locations
Bug: skia:
Change-Id: I971455867e54d431cc1094fca041f773f78748ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196218
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-03-07 22:00:48 +00:00
Greg Daniel
39847ccfd0 Add unit test to check if we can create a VkDevice using global priority extension.
Bug: b/126595186
Change-Id: I0a23ca2a7cc47bd02bb535566aa37627899249ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197201
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-03-05 18:57:13 +00:00
Brian Salomon
1f05d459e2 Add GrContext::resetGLTextureBindings().
This function binds texture ID 0 to any texture unit/target combo that
Skia has modified.

Bug: chromium:926017
Change-Id: I3ac8f8050c863232886102886e60d3b91a5380c9
Reviewed-on: https://skia-review.googlesource.com/c/190663
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-02-08 21:26:51 +00:00
Mike Klein
455c74797b sketch SkVx
Change-Id: I1cb8113af243ed6327179d295835295834a752aa
Reviewed-on: https://skia-review.googlesource.com/c/189581
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
2019-02-06 16:06:32 +00:00
Mike Reed
fdb876d4ee remove breakText, and all utf cache accessors
Bug: skia:
Change-Id: Ib7219e0844a4401f12f89d91eab60dbb7dda0121
Reviewed-on: https://skia-review.googlesource.com/c/188580
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-02-01 15:20:23 +00:00
Greg Daniel
24d861d8bf Add hardware buffer unit test from old skqp to skia.
This copies the hardware buffer unit test from, which was cherry picked
straight into skqp last year, into Skia proper.

There are not functional changes, but a few of the APIs have been updated
to work with newer Skia.

Bug: skia:
Change-Id: I2d7b2ed8b0b9314ca3e03e703a6a5ac53805275e
Reviewed-on: https://skia-review.googlesource.com/c/188034
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-01-31 17:44:52 +00:00
Mike Klein
ac262a0368 remove Sk4x4f.h -- dead code
Change-Id: I03d15a563eeb7ea187c7d48deffe00357dc55177
Reviewed-on: https://skia-review.googlesource.com/c/188032
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-01-30 19:00:21 +00:00
Mike Reed
5f528e5fd8 Revert "Reland "Revert "remove legacy code for text attributes on paint"""
This reverts commit 3c03c851ad.

Modification was to copy/assign fBitfieldsUInt rather than fBitfields,
since fBitfields might be smaller, and therefore ignore some bits that
we do use in hashing, etc.

Bug: skia:
Change-Id: I5965d5d64bd22bd60f0da797fdfeeffb730588ea
Reviewed-on: https://skia-review.googlesource.com/c/187307
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-01-28 18:27:26 +00:00
Mike Reed
3c03c851ad Reland "Revert "remove legacy code for text attributes on paint""
This reverts commit fd0bba81c0.

Reason for revert: PaintTest.cpp:150 failing

Original change's description:
> Revert "Revert "remove legacy code for text attributes on paint""
> 
> This reverts commit fb0e2aa8fd.
> 
> Bug: skia:
> Change-Id: I16bf3c999233f7498a4d76dfbcfb26be725e88f5
> Reviewed-on: https://skia-review.googlesource.com/c/187261
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: Ic52282f36841b7402a3a5466b93ef56ecdb6f51b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/187306
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-01-28 15:02:08 +00:00
Mike Reed
fd0bba81c0 Revert "Revert "remove legacy code for text attributes on paint""
This reverts commit fb0e2aa8fd.

Bug: skia:
Change-Id: I16bf3c999233f7498a4d76dfbcfb26be725e88f5
Reviewed-on: https://skia-review.googlesource.com/c/187261
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-28 13:56:24 +00:00
Mike Reed
fb0e2aa8fd Revert "remove legacy code for text attributes on paint"
This reverts commit 80f4adf98f.

Reason for revert: breaking PaintTest

Original change's description:
> remove legacy code for text attributes on paint
> 
> Bug: skia:2664
> Change-Id: I09f9d1401410d7ca338d7acde5a9660921c74da9
> Reviewed-on: https://skia-review.googlesource.com/c/185460
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=bungeman@google.com,rmistry@google.com,herb@google.com,fmalita@chromium.org,reed@google.com

Change-Id: If9bbb92d6eb064aba30cfa9069051ff60585a269
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:2664
Reviewed-on: https://skia-review.googlesource.com/c/187260
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-01-28 00:18:09 +00:00
Mike Reed
80f4adf98f remove legacy code for text attributes on paint
Bug: skia:2664
Change-Id: I09f9d1401410d7ca338d7acde5a9660921c74da9
Reviewed-on: https://skia-review.googlesource.com/c/185460
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-01-27 23:54:45 +00:00
Ethan Nicholas
842d31b141 fixed Metal matrix constructors
Bug: skia:8544
Change-Id: Ie1e96ab1ef6e8c032fa510be36c035f91a1f6851
Reviewed-on: https://skia-review.googlesource.com/c/185687
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2019-01-25 18:37:34 +00:00
Chris Dalton
945ee652d7 Enforce non-overlap constraint from GrRenderTargetOpList
Enforces this constraint from one central location, rather than
relying on each Op to remember to check if overlap is allowed from its
onCombineIfPossible method.

Fixes an issue where we need to check the total bounds of both chains
for overlap (not the bounds of individual Ops).

Bug: skia:8671
Change-Id: I163651c868847884459acfc00d13ffdfca3a27c3
Reviewed-on: https://skia-review.googlesource.com/c/185815
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-01-23 16:48:15 +00:00
Michael Ludwig
c96fc37f23 Reland "Use specialized quad lists in rectangle ops"
This is a reland of 5820b0c3f3
It is updated in patchset 2 to clean up pointers passed into memcpy, and to
optimize the bounds calculation in GrPerspQuad. This should fix a performance
regression caused by the move away from caching 1/w. The Sk4f::invert() does not
always preserve 1/1 == 1, which led to bounds slightly outside of clips and
thus forced Skia to keep the scissor test enabled. The fix also restores the
optimization of skipping the 1/w division when the quad is known to be 2D.

Original change's description:
> Use specialized quad lists in rectangle ops
>
> Hopefully reduces memory footprint of GrFillRectOp and GrTextureOp
>
> The original rect code (GrAAFillRectOp) stored 2 SkMatrices (18 floats), 2
> SkRects (8 floats) an SkPMColor4f (4 floats) and a flag (1 int) for a total
> of 124 bytes per quad that was stored in the op.
>
> The first pass at the rectangle consolidation switched to storing device and
> local quads as GrPerspQuads (32 floats), an SkPMColor4f (4 floats) and a flag
> (1 int) for a total of 148 bytes per quad. After landing, several memory
> regressions appeared in Chrome and our perf monitor.
>
> Several intertwined approaches are taken here. First, GrPerspQuad no longer
> caches 1/w, which makes a quad 12 floats instead of 16. Second, a specialized
> list type is defined that allows storing the x, y, and extra metadata together
> for quads, but keeps the w components separate. When the quad type isn't
> perspective, w is not stored at all since it is implicitly 1 and can be
> reconstituted at tessellation time. This brings the total per quad to either
> 84 or 116 bytes, depending on if the op list needs perspective information.
>
> Bug: chromium:915025
> Bug: chromium:917242
> Change-Id: If37ee122847b0c32604bb45dc2a1326b544f9cf6
> Reviewed-on: https://skia-review.googlesource.com/c/180644
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

Bug: chromium:915025, chromium:917242
Change-Id: I98a1bf83fd7d393604823d567c57d7e06fad5e55
Reviewed-on: https://skia-review.googlesource.com/c/182203
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2019-01-08 21:36:31 +00:00
Michael Ludwig
23d8943e5b Revert "Use specialized quad lists in rectangle ops"
This reverts commit 5820b0c3f3.

Reason for revert: Unanticipated gold image differences and performance regressions

Original change's description:
> Use specialized quad lists in rectangle ops
> 
> Hopefully reduces memory footprint of GrFillRectOp and GrTextureOp
> 
> The original rect code (GrAAFillRectOp) stored 2 SkMatrices (18 floats), 2
> SkRects (8 floats) an SkPMColor4f (4 floats) and a flag (1 int) for a total
> of 124 bytes per quad that was stored in the op.
> 
> The first pass at the rectangle consolidation switched to storing device and
> local quads as GrPerspQuads (32 floats), an SkPMColor4f (4 floats) and a flag
> (1 int) for a total of 148 bytes per quad. After landing, several memory
> regressions appeared in Chrome and our perf monitor.
> 
> Several intertwined approaches are taken here. First, GrPerspQuad no longer
> caches 1/w, which makes a quad 12 floats instead of 16. Second, a specialized
> list type is defined that allows storing the x, y, and extra metadata together
> for quads, but keeps the w components separate. When the quad type isn't
> perspective, w is not stored at all since it is implicitly 1 and can be
> reconstituted at tessellation time. This brings the total per quad to either
> 84 or 116 bytes, depending on if the op list needs perspective information.
> 
> Bug: chromium:915025
> Bug: chromium:917242
> Change-Id: If37ee122847b0c32604bb45dc2a1326b544f9cf6
> Reviewed-on: https://skia-review.googlesource.com/c/180644
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I6067b6c0e103d08787626a0a8eff753a0f0c97b6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:915025, chromium:917242
Reviewed-on: https://skia-review.googlesource.com/c/181167
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-01-04 14:51:48 +00:00
Michael Ludwig
5820b0c3f3 Use specialized quad lists in rectangle ops
Hopefully reduces memory footprint of GrFillRectOp and GrTextureOp

The original rect code (GrAAFillRectOp) stored 2 SkMatrices (18 floats), 2
SkRects (8 floats) an SkPMColor4f (4 floats) and a flag (1 int) for a total
of 124 bytes per quad that was stored in the op.

The first pass at the rectangle consolidation switched to storing device and
local quads as GrPerspQuads (32 floats), an SkPMColor4f (4 floats) and a flag
(1 int) for a total of 148 bytes per quad. After landing, several memory
regressions appeared in Chrome and our perf monitor.

Several intertwined approaches are taken here. First, GrPerspQuad no longer
caches 1/w, which makes a quad 12 floats instead of 16. Second, a specialized
list type is defined that allows storing the x, y, and extra metadata together
for quads, but keeps the w components separate. When the quad type isn't
perspective, w is not stored at all since it is implicitly 1 and can be
reconstituted at tessellation time. This brings the total per quad to either
84 or 116 bytes, depending on if the op list needs perspective information.

Bug: chromium:915025
Bug: chromium:917242
Change-Id: If37ee122847b0c32604bb45dc2a1326b544f9cf6
Reviewed-on: https://skia-review.googlesource.com/c/180644
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-03 21:31:52 +00:00
Greg Daniel
d207345456 Add cap to number of oplists we execute before flushing to the gpu.
This fixes a crash we saw when we switch vulkan copies as draws to creating
their own secondary command buffer. The crash came from the perf blendmode
tests when using an advanced blend mode. They would do 1000 draws which forced
us into creating 2000 command buffers (since the dst copies and the normal draws
each used them). I tested without the copies as draws change and just increasing
the total number of draws we do and was able to repro the crash.

Besides fixing the above OOM crash, I am also seeing a 5-10% perf gain on the
blendmode micro benches which is nice

Bug: skia:
Change-Id: I9266ea0ba02a755f54dabd4ee804963ab0c9b684
Reviewed-on: https://skia-review.googlesource.com/c/175436
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-12-07 17:57:07 +00:00
Mike Klein
ef4709b785 move blend-row routines to SkBlitter_ARGB32.cpp
SkBlend::RowFactory is only ever used to pass these function
pointers from SkBlitMask_D32.cpp to SkBlitMask_ARGB32.cpp,
so let's eliminate the middleman.

Change-Id: If74af775bb3cdc3eec9dc4ebeb180ac42b184a54
Reviewed-on: https://skia-review.googlesource.com/c/170062
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-09 15:41:21 +00:00
Mike Klein
4c683fce8f remove unused SkReadBuffer features
No need to keep the list of all those old unsupported version tags.

Everything related to SkDeduper.h was dead code.

fMemoryPtr was just an always null pointer.

SkReadBuffer::clone() doesn't do anything interesting.

DEBUG_NON_DETERMINISTIC_ASSERT doesn't do anything at all.

The whole custom factory feature was unused except by its unit test
and one other, which was using it to avoid a race to register those
types as deserializable.  I think some good old fashioned static
initialization can come to our rescue here...

Change-Id: Ie99dc957fc1035886bb55eaa3fc3339e73f9c320
Reviewed-on: https://skia-review.googlesource.com/c/163984
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-20 12:05:58 +00:00
Greg Daniel
64cc9aaaf1 Add drawDrawable support to GrRenderTargetContext.
This also includes adding drawable Op and plumbing it through to the GPU.

BUG=skia:

Change-Id: I0b2464c5a458c2fbf05b9528e47b9e6e3ac27d57
Reviewed-on: https://skia-review.googlesource.com/c/9645
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-19 19:48:03 +00:00
Mike Klein
36528e91c2 clean up SkPipe
One less SkCanvas subclass to deal with...

Change-Id: I21e81648026be5d732e8d9a28baed55015492a04
Reviewed-on: https://skia-review.googlesource.com/c/161584
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-12 16:50:21 +00:00
Dominic Mazzoni
656cefe65d Add initial support for generating tagged PDFs.
Adds an interface for the document creator to pass in a tree
of tags indicating the structure of the document, each with a type
(from a predetermined enum of possible types) and a node ID.
It also adds a setNodeId function to SkCanvas so that page content
can be associated with a particular tag. If both the tag tree and
marked content are present, Skia can now output a properly tagged
PDF.

An example program is included. When used properly, the PDF generated
by this patch is valid and the tags are parsed properly by Adobe
Acrobat. It handles many corner cases like content that spans more
than one page, or tags that don't correspond to any marked content, or
marked content that doesn't correspond to any tags.

However, it doesn't implement all of the features of PDF accessibility
yet, there are some additional attributes that can be associated with
some tags that need to be supported, too, in order to properly tag
things like figures and tables.

Bug: skia:8148
Change-Id: I2e448eca8ded8e1b29ba685663b557ae7ad7e23e
Reviewed-on: https://skia-review.googlesource.com/141138
Reviewed-by: Hal Canary <halcanary@google.com>
2018-09-27 19:35:40 +00:00
Greg Daniel
b2acf0a939 Add unit test to test basic importing and drawing of AHardwareBuffers.
Bug: skia:
Change-Id: If601693109148a7d5c6e6855443a3401c36e5f01
Reviewed-on: https://skia-review.googlesource.com/153545
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-09-12 13:40:54 +00:00
Leon Scroggins III
36f7e3298e Reland "Switch SkCodec to use skcms plus fixes""
This reverts commit 83988edfd3.

The CTS failure was actually due to another CL.

TBR=brianosman@google.com
TBR=djsollen@google.com

Bug: skia:6839
Bug: skia:8052
Bug: skia:8278
Change-Id: Id9f152ec2c66467d90f49df223cb9b7c168ac2ac
Reviewed-on: https://skia-review.googlesource.com/149483
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-27 16:16:14 +00:00
Leon Scroggins
83988edfd3 Revert "Reland "Switch SkCodec to use skcms" plus fixes"
This reverts commit 49894f450f.

Reason for revert: Breaking a CTS test on the Android roll:

java.lang.AssertionError: expected:<67043583> but was:<50266367>
	at org.junit.Assert.fail(Assert.java:88)
	at org.junit.Assert.failNotEquals(Assert.java:834)
	at org.junit.Assert.assertEquals(Assert.java:645)
	at org.junit.Assert.assertEquals(Assert.java:631)
	at android.graphics.cts.BitmapColorSpaceTest.verifyGetPixel(BitmapColorSpaceTest.java:301)
	at android.graphics.cts.BitmapColorSpaceTest.inColorSpaceP3ToSRGB(BitmapColorSpaceTest.java:612)

Expected: 3FF00FF Actual: 2FF00FF

Original change's description:
> Reland "Switch SkCodec to use skcms" plus fixes
> 
> This reverts commit 33d5394d08,
> relanding 81886e8f94 as well as
> "Fix CMYK handling in JPEG codec" (commit
> f8ae5ce20c)
> 
> Add a test based on the CTS test that failed in the original commit.
> purple-displayprofile.png is the image used in the CTS test, with the
> Android license.
> 
> This also adds a fix for SkAndroidCodec, ensuring that we continue to
> use a wide gamut SkColorSpace for images that do not have a numerical
> transfer function and have a wide gamut. This includes a test, with
> wide-gamut.png, which was created with Photoshop and the profile
> "sRGB_Calibrated_Homogeneous.icc" from the skcms tree.
> 
> Bug: skia:6839
> Bug: skia:8052
> Bug: skia:8278
> 
> TBR=djsollen@google.com
> As with the original, no API change
> 
> Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
> Reviewed-on: https://skia-review.googlesource.com/149043
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com

Change-Id: Ie71e1fecc26de8225d2fe603765c1e1e0d738634
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6839, skia:8052, skia:8278
Reviewed-on: https://skia-review.googlesource.com/149262
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-24 21:41:37 +00:00
Leon Scroggins III
49894f450f Reland "Switch SkCodec to use skcms" plus fixes
This reverts commit 33d5394d08,
relanding 81886e8f94 as well as
"Fix CMYK handling in JPEG codec" (commit
f8ae5ce20c)

Add a test based on the CTS test that failed in the original commit.
purple-displayprofile.png is the image used in the CTS test, with the
Android license.

This also adds a fix for SkAndroidCodec, ensuring that we continue to
use a wide gamut SkColorSpace for images that do not have a numerical
transfer function and have a wide gamut. This includes a test, with
wide-gamut.png, which was created with Photoshop and the profile
"sRGB_Calibrated_Homogeneous.icc" from the skcms tree.

Bug: skia:6839
Bug: skia:8052
Bug: skia:8278

TBR=djsollen@google.com
As with the original, no API change

Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
Reviewed-on: https://skia-review.googlesource.com/149043
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2018-08-24 17:46:25 +00:00
Leon Scroggins III
33d5394d08 Revert "Switch SkCodec to use skcms" and follow on change
This reverts commit 81886e8f94 and
f8ae5ce20c
("Fix CMYK handling in JPEG codec")

This fixes the Android build, which was failing a CTS test with this
change.

Bug: skia:6839
Bug: skia:8052

TBR=djsollen@google.com
As with the original, no API change

Change-Id: Ic744a610e9f431707f871de44f9f64040bc60d14
Reviewed-on: https://skia-review.googlesource.com/148810
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-22 21:13:50 +00:00
Leon Scroggins III
81886e8f94 Switch SkCodec to use skcms
Bug: skia:6839
Bug: skia:8052

Create an skcms_Profile instead of an SkColorSpace when creating an
SkCodec. Eventually we'll move the SkImageInfo (and its SkColorSpace)
entirely to clients (e.g. SkAndroidCodec, SkCodecImageGenerator), but
for now, create it with SkEncodedInfo::makeImageInfo.

Create new SkEncodedInfo::Colors for the special PNG cases that we
want to map to specific SkColorTypes.

SkEncodedInfo:
- Add ICCProfile, which owns an skcms_ICCProfile
 - FIXME: maybe we should have a single instance for
  SRGB like SkColorSpace?
- Add kXAlpha_Color, for kAlpha_8. Since I'm not longer creating
  an SkImageInfo (at least in SkPngCodec), it needs a way to pass
  this info to the caller.
- Add k565_Color, for the same reason. Matt originally had this in
  https://codereview.chromium.org/2212563003/#ps120001, but didn't
  land that version. I like it though. Mike didn't like the bits
  per component for 565, but it seems like a sensible hack, much
  like the existing one for kAlpha_8
- Add width and height. These were removed for redundancy with
  SkImageInfo, but it makes sense to have them here without it.
BUILD.gn:
- Build the new SkEncodedInfo.cpp
SkCodec:
- Remove the constructor with an SkImageInfo. Edit the other one
  to drop width and height (now in SkEncodedInfo) and take a RHS
  reference to SkEncodedInfo
- Create the SkImageInfo from fEncodedInfo (for now)
- Consolidate choosing skcms_AlphaFormat for Transform here
- Call conversionSupported from initializeColorXform, with a new
  parameter for whether there is a color Xform, allowing SkJpegCodec
  and SkHeifCodec to override that method instead of having another
  method.
SkBmpCodec (etc)
- Adapt to the changes above
- Create a new SkEncodedInfo w/o profile for the swizzler.
SkPngCodec:
- use the new SkEncodedInfo::Colors rather than a custom SkImageInfo
SkRawCodec:
- Remove SkEncodedInfo from SkDngImage, which doesn't actually need it.
  This is helpful since we don't know all the info yet.
- Rewrite gAdobeRGB_toXYZD50 as an skcms_Matrix3x3
SkWebpCodec:
- Remove premul_step computation, and simplify to just rely on
  the base class' handling of applying the transform.
SkSwizzler:
- Add cases for the new SkEncodedInfo::Colors

TBR=reed@google.com
No public API changes. Only private/public members of SkCodec.h are
modified.

Change-Id: Ic0d3bb752b03f13be886b80331987aa5a5713fc0
Reviewed-on: https://skia-review.googlesource.com/136062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-22 18:16:20 +00:00
Brian Salomon
764e546c32 Fix op chaining painter's order violation in GrRenderTargetOpList.
Add unit test of op chaining.

Relax bounds checks in op merging/chaining to only check bounds against
heads of op chains.

Change-Id: I714435913b901c0a068bc7233ca30f2ab7916c2e
Reviewed-on: https://skia-review.googlesource.com/148380
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-21 17:03:42 +00:00
Cary Clark
7d06e2642b fixup winding contours
Add AsWinding to convert SkPath with even odd fill to winding fill.

This basic implementation works for simple non-intersecting paths.
It may fail if contours in paths touch, specifically when the leftmost
point in a contour is shared with another contour.

The incomplete parts are marked with TODO in the code.

If this interface and implementation look promising, I will continue to
tackle the more difficult cases.

R=reed@google.com,bungeman@google.com
Bug: skia:7682
Change-Id: I479fba60072eb1391b451fcb819504245da2e2a9
Reviewed-on: https://skia-review.googlesource.com/147044
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-17 14:01:51 +00:00
Mike Reed
0d4a183211 add tests for cubicmap
check for some special cases:
- degenerate or simple cubic
- 0/0

Bug: skia:
Change-Id: Ie978caf9d862755d9693768695bf84eff9ec80e4
Reviewed-on: https://skia-review.googlesource.com/147112
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Auto-Submit: Mike Reed <reed@google.com>
2018-08-14 21:47:18 +00:00
Robert Phillips
f5402004c4 First version of incremental topological sort
In order to solve both the VRAM budget for explicit resource allocation and DDL incremental flush problems we will need to always have the opLists be sorted.

This will also help partial flushes.

Change-Id: I3ac2baf622415925ab5c403b7800f3fc49e59838
Reviewed-on: https://skia-review.googlesource.com/144000
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-08 11:43:43 +00:00
Hal Canary
3526cfaf05 tests: Move SkUTF tests to their own file.
Change-Id: Ib4816cae8b4f2d4f11bb03ed043c677a17d89ead
Reviewed-on: https://skia-review.googlesource.com/145147
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-08-02 16:17:18 +00:00
Timothy Liang
a8046af0b0 implemented onWritePixels and related tests for metal gpu backend
Bug: skia:
Change-Id: Iab8bc8611a9de8afcf0eaeb58a8ef46fdc38d4f1
Reviewed-on: https://skia-review.googlesource.com/140571
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-19 19:26:15 +00:00
Timothy Liang
760dbc4b53 Reland "implemented metal gpu backend texture upload testing"
This reverts commit a80a012456.

Reason for revert: Fix bot failure.

Original change's description:
> Revert "implemented metal gpu backend texture upload testing"
>
> This reverts commit 36848f6b30.
>
> Reason for revert: Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android_CCPR failing.
>
> Original change's description:
> > implemented metal gpu backend texture upload testing
> >
> > Bug: skia:
> > Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
> > Reviewed-on: https://skia-review.googlesource.com/140248
> > Commit-Queue: Timothy Liang <timliang@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,ethannicholas@google.com,timliang@google.com
>
> Change-Id: Idf40fc78b82aec1efbcc64221b6d2bbf63353960
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/141182
> Reviewed-by: Timothy Liang <timliang@google.com>
> Commit-Queue: Timothy Liang <timliang@google.com>

Bug: skia:
Change-Id: Ib8c5b2e0cf9de25c11c14741a32846bcc874d712
Reviewed-on: https://skia-review.googlesource.com/141183
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-07-18 18:17:32 +00:00
Ben Wagner
f35a1c1b24 Remove SkRefDict.
It is unused. Remove it.

Change-Id: If62a93a58d21bfccd6df112e92a709bff4d11c97
Reviewed-on: https://skia-review.googlesource.com/141566
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-07-16 22:23:49 +00:00
Timothy Liang
a80a012456 Revert "implemented metal gpu backend texture upload testing"
This reverts commit 36848f6b30.

Reason for revert: Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android_CCPR failing.

Original change's description:
> implemented metal gpu backend texture upload testing
> 
> Bug: skia:
> Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
> Reviewed-on: https://skia-review.googlesource.com/140248
> Commit-Queue: Timothy Liang <timliang@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,ethannicholas@google.com,timliang@google.com

Change-Id: Idf40fc78b82aec1efbcc64221b6d2bbf63353960
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/141182
Reviewed-by: Timothy Liang <timliang@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-07-13 19:19:45 +00:00
Timothy Liang
36848f6b30 implemented metal gpu backend texture upload testing
Bug: skia:
Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
Reviewed-on: https://skia-review.googlesource.com/140248
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-13 18:38:14 +00:00
Ben Wagner
2c312c4f58 Remove SkDrawFilter.
Change-Id: I0204a9522e828c87bb7c6c20ae34ce51161442af
Reviewed-on: https://skia-review.googlesource.com/137895
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-07-12 02:36:44 +00:00
Jim Van Verth
6784ffa78e Add some new PolyUtils tests.
Also:
* clean up PolyUtils checks to be correct and consistent.
* fix some bugs discovered by the unit tests.

Bug: skia:
Change-Id: I1a8e07d13cb44fecc67344154dc1002f3f910f5d
Reviewed-on: https://skia-review.googlesource.com/138592
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-07-03 23:10:27 +00:00
Ben Wagner
37a06c063c Reland "Implement onMakeClone(const SkFontArguments& args) in class SkTypeface_fontconfig."
This reverts commit cce82d2b7c.

Reason for revert: Just add suppression.

Original change's description:
> Revert "Implement onMakeClone(const SkFontArguments& args) in class SkTypeface_fontconfig."
>
> This reverts commit 96b1ecc25d.
>
> Reason for revert: Breaking Google3, I think
>
> Original change's description:
> > Implement onMakeClone(const SkFontArguments& args) in class SkTypeface_fontconfig.
> >
> > Create FontMgrFontConfigTest.cpp file to test the above function.
> >
> > Change-Id: I7716355f702af3d6f25574305914f0b82a4147ce
> > Reviewed-on: https://skia-review.googlesource.com/137133
> > Reviewed-by: Ben Wagner <bungeman@google.com>
> > Commit-Queue: Ben Wagner <bungeman@google.com>
>
> TBR=bungeman@google.com,herb@google.com,brucewang@google.com
>
> Change-Id: I665de46d379f1b533358f0be644814aa4bfffb33
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/137240
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>

TBR=bungeman@google.com,herb@google.com,kjlubick@google.com,brucewang@google.com

Change-Id: I41f0e4505ed0579a77a56212898e9a6caf6f1ed5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/137260
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-06-22 21:12:58 +00:00