0e88313412..3ef06a9f86
$ git log 0e8831341..3ef06a9f8 --date=short --no-merges --format='%ad %ae %s'
2017-11-03 jiawei.shao Skip hasMappedBuffer check in draw validations in WebGL contexts
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TBR=egdaniel@google.com
Change-Id: I3ae7b27bf5b338c4651d3cef91254be786d67580
Reviewed-on: https://skia-review.googlesource.com/69100
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This appears to be surplus to requirements (and the extra call in visitProxies was causing grief for explicit allocation)
Bug: skia:
Change-Id: Icc0b7f04fed96883408d54986b02d0f3756d56c7
Reviewed-on: https://skia-review.googlesource.com/68862
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
c5de4d29ce..0e88313412
$ git log c5de4d29c..0e8831341 --date=short --no-merges --format='%ad %ae %s'
2017-10-26 jiawei.shao ES31: Support EXT_geometry_shader in GLSL compiler
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TBR=egdaniel@google.com
Change-Id: I3469ff2868b506e5a37f2d2265fc27fc65cc6438
Reviewed-on: https://skia-review.googlesource.com/69020
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
3fb0ca02af..c5de4d29ce
$ git log 3fb0ca02a..c5de4d29c --date=short --no-merges --format='%ad %ae %s'
2017-10-31 jgilbert KHR_create_context with GLES forbids _KHR reset notification enum.
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TBR=egdaniel@google.com
Change-Id: Ia40a0ed09ffb937ec605a070b052acd3bf939d10
Reviewed-on: https://skia-review.googlesource.com/68844
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
6db1c2e88a..3fb0ca02af
$ git log 6db1c2e88..3fb0ca02a --date=short --no-merges --format='%ad %ae %s'
2017-11-07 jmadill Move LazyResource::resolveImpl to the cpp.
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TBR=egdaniel@google.com
Change-Id: I218e0cc75ec7d02e40dab8ec9693afe583c74c21
Reviewed-on: https://skia-review.googlesource.com/68661
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This also updates one fiddle example which used SkTypeface::kBold, which
is now private.
Change-Id: I799b64bfaa377d02f0a045d2f077410d4f38413d
Reviewed-on: https://skia-review.googlesource.com/68902
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
If reading in half float format is not supported, then read in a
temporary float buffer and convert to half float. This is used by
SwiftShader emulator.
Bug: skia:6945
Bug: b/68383159
Test: Passed PixelCopyTest.testWindowProducerCopyToRGBA16F
Change-Id: I1bfc72e65e4db596ac15d4a1ac31b20e6aea6d30
Reviewed-on: https://skia-review.googlesource.com/68860
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Interaction is much nicer (the bulleted list of text had dead space
between entries, so mouse clicks could go unnoticed). This version also
keeps the currently active slide highlighted in the list, which is nice.
Bug: skia:
Change-Id: I609d90f3b1ff99765f0a7f1ca43e02a0a534dc4d
Reviewed-on: https://skia-review.googlesource.com/68780
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Move specialized SkPoint methods to SkPointPriv.
Use constexpr and inline initialization where possible.
R=reed@google.com,bsalomon@google.com
Bug: skia: 6898
Change-Id: I01ec5186f010f2dc80c068c70d9cc352f3221338
Reviewed-on: https://skia-review.googlesource.com/68700
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
8f8edd6eac..6db1c2e88a
$ git log 8f8edd6ea..6db1c2e88 --date=short --no-merges --format='%ad %ae %s'
2017-11-08 jmadill Link interface blocks in ProgramImpl::link.
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TBR=egdaniel@google.com
Change-Id: Ia6e8059f3e417d527657547af91e32f96e1d6889
Reviewed-on: https://skia-review.googlesource.com/68723
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
The GUI uses drawVertices, in a way that doesn't currently
work with the raster backend. Even if it worked, drawVertices
is fairly slow in raster mode, but extremely fast on GPU.
This makes the GUI always usable. The tradeoff is profiling
raster will be less accurate.
Bug: skia:
Change-Id: I69df777fc5be79f5bdd8d4505f6419bfa758c97e
Reviewed-on: https://skia-review.googlesource.com/68541
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
cda6af1960..8f8edd6eac
$ git log cda6af196..8f8edd6ea --date=short --no-merges --format='%ad %ae %s'
2017-10-31 jgilbert attachmentsHaveSameDimensions should not compare depths.
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TBR=egdaniel@google.com
Change-Id: I6515227f93100b2fdaf0a7c579e0411841891e04
Reviewed-on: https://skia-review.googlesource.com/68600
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
If a glyph doesn't have a path, don't try to draw it from the
non-existent path.
Bug: skia:4904
Change-Id: I8d7a061146b54c2f4a975280a6fb6ae3043ea82b
Reviewed-on: https://skia-review.googlesource.com/68216
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
29a20992de..cda6af1960
$ git log 29a20992d..cda6af196 --date=short --no-merges --format='%ad %ae %s'
2017-10-30 cwallez Split pixelBuffer from pack/unpack state
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TBR=egdaniel@google.com
Change-Id: Icef6ec54b143cf9874b77ad52c677033567db128
Reviewed-on: https://skia-review.googlesource.com/68503
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: Ib57c40b1b50c5afe079b2099d1a83986629ea287
Reviewed-on: https://skia-review.googlesource.com/68217
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The test takes so long that the bot times out.
Bug: skia:
Change-Id: I77e7b192a1df1f422e61f09a931b7576fa55fbde
Reviewed-on: https://skia-review.googlesource.com/68440
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Change-Id: I3924f2f9fd2860749f0404030d0be502a8153faa
Reviewed-on: https://skia-review.googlesource.com/68211
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
7af0de52d1..29a20992de
$ git log 7af0de52d..29a20992d --date=short --no-merges --format='%ad %ae %s'
2017-11-06 cwallez Add back dirty bits for pack / unpack buffer binding
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TBR=egdaniel@google.com
Change-Id: Ideb70d6253c833d79f26d311e8ba5726dec4979f
Reviewed-on: https://skia-review.googlesource.com/68184
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
It doesn't make sense to multiply by coverage when drawing to stencil.
This could theoretically work with FPs that discard and/or modify
the sample mask, but for the time being an analytic FP means one that
calculates a coverage value.
Bug: skia:7190
Change-Id: I44140a5823f8683ec08244bdf9d369f51fa05dd9
Reviewed-on: https://skia-review.googlesource.com/68362
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
fb05264b5b..7af0de52d1
$ git log fb05264b5..7af0de52d --date=short --no-merges --format='%ad %ae %s'
2017-11-06 jmadill Rename UniformLinker.cpp/h to ProgramLinkedResources.
2017-11-07 oetuaho Size const unsized arrays without an initializer
2017-10-27 oetuaho Only store innermost array offset in VariableLocation
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roll-dep skia/third_party/externals/angle2
BUG=781729
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TBR=egdaniel@google.com
Change-Id: I3230dc7d9a243e133164b69c9763e0f12cd9a242
Reviewed-on: https://skia-review.googlesource.com/68421
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
On NVIDIA and Intel GPUs, running the angle_d3d9_es2 config, we were
getting the wrong result from the HSL conversion. From debugging the
shader, it seems that max(x, y) is not necessarily equal to either x
or y. Tried several ways to fix it, but the only reasonably one that
worked was to alter our conditionals. This is slower, but the filter
is already doing a large amount of work.
Bug: skia:7273
Change-Id: I9724285a0d5834cf98189df9efbdc02b5e1de4a7
Reviewed-on: https://skia-review.googlesource.com/68213
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
d80f2944cf..fb05264b5b
$ git log d80f2944c..fb05264b5 --date=short --no-merges --format='%ad %ae %s'
2017-10-24 geofflang Disallow null pixel data for TexSubImage that have non-zero size.
2017-11-07 jmadill Pass InterfaceBlockLinker to ProgramImpl::link.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=egdaniel@google.com
Change-Id: Ie085a156ea745add81890cf60da59c52e263cfd5
Reviewed-on: https://skia-review.googlesource.com/68401
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
977abce7a2..d80f2944cf
$ git log 977abce7a..d80f2944c --date=short --no-merges --format='%ad %ae %s'
2017-11-06 oetuaho Struct definition not allowed as function parameter type
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=egdaniel@google.com
Change-Id: I15b163143e703f29fee989cd78211e7875cf9b42
Reviewed-on: https://skia-review.googlesource.com/68380
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This reverts commit 4c92d4aa3e.
Reason for revert: Chromecast bot failure
Original change's description:
> Don't use analytic clip FPs when drawing to stencil
>
> It doesn't make sense to multiply by coverage when drawing to stencil.
> This could theoretically work with FPs that discard and/or modify
> the sample mask, but for the time being an analytic FP means one that
> calculates a coverage value.
>
> Bug: skia:7190
> Change-Id: Ic40cf6c19c377cba80bad458993582f5cc07022a
> Reviewed-on: https://skia-review.googlesource.com/67423
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com
Change-Id: Ie5bd4852c201e47daee0920f5644141bee2d8a46
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7190
Reviewed-on: https://skia-review.googlesource.com/68400
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
bd3cd506fe..977abce7a2
$ git log bd3cd506f..977abce7a --date=short --no-merges --format='%ad %ae %s'
2017-11-07 jmadill Refactor interface block linking.
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=egdaniel@google.com
Change-Id: I63ff2270d99de060ebeba5f0035395a62d03fac6
Reviewed-on: https://skia-review.googlesource.com/68340
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
It doesn't make sense to multiply by coverage when drawing to stencil.
This could theoretically work with FPs that discard and/or modify
the sample mask, but for the time being an analytic FP means one that
calculates a coverage value.
Bug: skia:7190
Change-Id: Ic40cf6c19c377cba80bad458993582f5cc07022a
Reviewed-on: https://skia-review.googlesource.com/67423
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
If the next edge has 0 fDX, we should add a SLACK = 1 so two edges
with fX less than 1 pixel apart should be considered close, and
noRealBlitter should be true to force the use of AdditiveBlitter and
the cumulation of alpha. The changed GM will show bleed through if
SLACK is 0.
The artifact without the fix can be seen at:
https://fiddle.skia.org/c/f6912f1af6c14e054f5b5935a93380ea
Bug: skia:
Change-Id: I15f9c3aef25a0357cd11d447e7bf0b4fbac0ce67
Reviewed-on: https://skia-review.googlesource.com/67804
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
This operates just like MakeCrossContextFromEncoded, but starting from
raster data. This version is defensive (always uses copies if a raster
image needs to be made).
Bug: skia:
Change-Id: Ibc2b9a235c89a41fbbfd022d943f15ac212d0677
Reviewed-on: https://skia-review.googlesource.com/68205
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I48e37d1449c14298d03eea9c07a9aee1af78b47a
Reviewed-on: https://skia-review.googlesource.com/67809
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This would prevent a potential merge conflict.
Bug: skia:
Change-Id: Icb805ff41d491f021f3b12640084f743fda905aa
Reviewed-on: https://skia-review.googlesource.com/68140
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
5b09d90d9c..bd3cd506fe
$ git log 5b09d90d9..bd3cd506f --date=short --no-merges --format='%ad %ae %s'
2017-11-03 oetuaho Clean up HLSL constructor output
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TBR=egdaniel@google.com
Change-Id: Ic576736a332b70f77bd22ce0b874e10132fc45e4
Reviewed-on: https://skia-review.googlesource.com/68181
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
The bots will still use DM, but the multiprocess architecture of ok
makes it easier to isolate and debug crashes, assertions, and unit
test failures.
Usage:
$ ninja -C out ok
$ out/ok test portable_fonts
...
935 ok, 4 failed, 5 crashed
...
Change-Id: I6bbd0ffc02d19bb5907c71eaebe30ac3646a80a6
Reviewed-on: https://skia-review.googlesource.com/68201
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Moved method are not used by chromium, google3,
or android.
SkPoint::setRectIFan isn't used or tested at all.
SkPoint::setRectFan and SkPoint::setRectTriStrip
are only used internally.
These routines pretend that a SkPoint is part
of an array of points. Since that's kind of an
odd contract to make public, and because they
aren't used outside of Skia, relegate them to
a priv file.
R=bsalomon@google.com,reed@google.com
Bug: skia: 6898
Change-Id: I5ec2eb47799f6fd4b2994da962b1fa69ce659931
Reviewed-on: https://skia-review.googlesource.com/68121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>