This isn't used and has become a maintenance burden.
Change-Id: I5f3af8f91e5c4f073fe4ea30e0a7f1f61efeea47
Reviewed-on: https://skia-review.googlesource.com/70640
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
192199a76d..0acb268c99
$ git log 192199a76..0acb268c9 --date=short --no-merges --format='%ad %ae %s'
2017-11-14 jmadill TextureD3D: Only update storage if images dirty.
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TBR=brianosman@google.com
Change-Id: If8325744151252a731863bf54bfe003d2290d926
Reviewed-on: https://skia-review.googlesource.com/71940
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: I15b76d5da795ee01eb7e403721beebf5f67d1bc4
Reviewed-on: https://skia-review.googlesource.com/71920
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:7305
Change-Id: I18d9656ca74e27ed2c2ac18c55d056901a4ac683
Reviewed-on: https://skia-review.googlesource.com/71721
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
858ff481e5..192199a76d
$ git log 858ff481e..192199a76 --date=short --no-merges --format='%ad %ae %s'
2017-11-14 jmadill ResourceManager11: Store resource sizes 64-bit.
2017-11-09 jmadill Vulkan: Fix missing index buffer usage.
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TBR=brianosman@google.com
Change-Id: I92d647c215ffca2fcc4665f262a9d89e42dd2c84
Reviewed-on: https://skia-review.googlesource.com/71883
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Bug: skia:
Change-Id: Ie56f848889cfc7331109aed997a85bc42e27f60e
Reviewed-on: https://skia-review.googlesource.com/70724
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Bug:784869
Change-Id: Iaf43e14ec2ad72d061e7de25364fb481229d7651
Reviewed-on: https://skia-review.googlesource.com/71764
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Right now the native font platform implies what emoji formats are
supported, and we hope to support more than one per platform. Let's
get these formats out of the name.
As with most other font-y things, only the NativeFont bots are going to
get back anything interesting now. The others will see no emoji font
and an empty emoji sample text string.
I'm going to look at a pre-baked testing SkTypeface that serves as an
emoji font for the non-NativeFont bots next.
Change-Id: Ie1374fc0e988bfe20ae21208e2f7e0a66a68fcb1
Reviewed-on: https://skia-review.googlesource.com/71762
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:7285
Change-Id: Ia55084334dab7b1887320348fa7d291f64332fdb
Reviewed-on: https://skia-review.googlesource.com/71780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
10137d5981..858ff481e5
$ git log 10137d598..858ff481e --date=short --no-merges --format='%ad %ae %s'
2017-11-15 oetuaho Make isNamelessStruct a member of TType
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TBR=brianosman@google.com
Change-Id: I8671fd40f645c528d2e2eb2715b859ca6fbb1520
Reviewed-on: https://skia-review.googlesource.com/71744
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Bug: skia:7296
Change-Id: Id30df3ed2264679338913f275caa69b8e2278075
Reviewed-on: https://skia-review.googlesource.com/70661
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
d33c77c02a..10137d5981
$ git log d33c77c02..10137d598 --date=short --no-merges --format='%ad %ae %s'
2017-10-30 oetuaho Remove crash expectation on dEQP tests after driver fix
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TBR=brianosman@google.com
Change-Id: If6ac2826286238ca9f412644881afda080a42f48
Reviewed-on: https://skia-review.googlesource.com/71741
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This reverts commit 42bae8faa4.
Reason for revert: Breaking GMs. A more extensive fix is needed.
Original change's description:
> Fix webp bug compositing alpha frames on opaque
>
> select_xform_alpha is used to determine how the color transform should
> handle alpha values. In a similar way, we're using it here to determine
> whether to premultiply pixels before blending them. In this case, the
> source is unpremul, so we should be premultiplying them, but since we
> are compositing on an opaque frame, the dst must be opaque and
> select_xform_alpha returns kOpaque. As a result, we do not premultiply
> (and even hint to the transform that the pixels are opaque). Since this
> all applies to the pre-blended pixels, we should not care that the dst
> is opaque. So drop the call to select_xform_alpha and just use the alpha
> type of the source. This matches the comment on the lines above.
>
> Add the test image that failed (https://mathiasbynens.be/demo/animated-webp)
>
> Change-Id: Ibd13c1f067bdf369ce1c882d4f6057aadccfa313
> Reviewed-on: https://skia-review.googlesource.com/71560
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,scroggo@google.com
Change-Id: I6f535ff9b773a93e02a0358b830291594a6e738c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/71720
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
fea1e7541f..d33c77c02a
$ git log fea1e7541..d33c77c02 --date=short --no-merges --format='%ad %ae %s'
2017-11-09 jmadill Vulkan: Use correct transfer access mask in layout change.
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TBR=brianosman@google.com
Change-Id: I9f95003175008d438cc943ab6a854dcf0c2343ca
Reviewed-on: https://skia-review.googlesource.com/71680
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
fb7685f403..fea1e7541f
$ git log fb7685f40..fea1e7541 --date=short --no-merges --format='%ad %ae %s'
2017-11-14 jmadill Buffer11: Cleanup onCopyStorage.
2017-11-14 jmadill Remove huge buffer data test.
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TBR=brianosman@google.com
Change-Id: Ibf7189013f36630c89a7d3f9419dd4a4180735bf
Reviewed-on: https://skia-review.googlesource.com/71620
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
7caa80e759..fb7685f403
$ git log 7caa80e75..fb7685f40 --date=short --no-merges --format='%ad %ae %s'
2017-11-13 geofflang Validate texture parameters for >0 after rounding.
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roll-dep skia/third_party/externals/angle2
BUG=783574
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TBR=brianosman@google.com
Change-Id: I2b70598b529efe875f402522796dc5f61c9bfee4
Reviewed-on: https://skia-review.googlesource.com/71583
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
select_xform_alpha is used to determine how the color transform should
handle alpha values. In a similar way, we're using it here to determine
whether to premultiply pixels before blending them. In this case, the
source is unpremul, so we should be premultiplying them, but since we
are compositing on an opaque frame, the dst must be opaque and
select_xform_alpha returns kOpaque. As a result, we do not premultiply
(and even hint to the transform that the pixels are opaque). Since this
all applies to the pre-blended pixels, we should not care that the dst
is opaque. So drop the call to select_xform_alpha and just use the alpha
type of the source. This matches the comment on the lines above.
Add the test image that failed (https://mathiasbynens.be/demo/animated-webp)
Change-Id: Ibd13c1f067bdf369ce1c882d4f6057aadccfa313
Reviewed-on: https://skia-review.googlesource.com/71560
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
e8afa90250..7caa80e759
$ git log e8afa9025..7caa80e75 --date=short --no-merges --format='%ad %ae %s'
2017-11-14 oetuaho Edit tests to reference temporary variables
2017-11-14 jmadill Add generator for EGL proc table.
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roll-dep skia/third_party/externals/angle2
BUG=781460
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TBR=brianosman@google.com
Change-Id: Idb5127b2ed6df791c60141a9af21498ba2e241d4
Reviewed-on: https://skia-review.googlesource.com/71414
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: I7df9d1a9118fbd9c545912a38af4f94276f20b0f
Reviewed-on: https://skia-review.googlesource.com/71521
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I8107358e49ef20bf26ddf6a6dbb21efc07f167e7
Reviewed-on: https://skia-review.googlesource.com/71460
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
1d33c21963..e8afa90250
$ git log 1d33c2196..e8afa9025 --date=short --no-merges --format='%ad %ae %s'
2017-09-27 geofflang Make GL_ANGLE_framebuffer_blit enableable.
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I49c51b78eb58a877f1443c1d90670e7e40f41a91
Reviewed-on: https://skia-review.googlesource.com/71411
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
740aa41ddf..1d33c21963
$ git log 740aa41dd..1d33c2196 --date=short --no-merges --format='%ad %ae %s'
2017-11-13 cwallez Fix standalone mac compilation
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: Iadaa1491921e9ff6154852c5ea11cc64c540685d
Reviewed-on: https://skia-review.googlesource.com/71404
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Ignore the mul and add planes and just use the A8 mask.
It's better than not drawing anything at all.
Change-Id: Ic20cec975c2db5c7aeb46ab7b430e8442dc8d8e9
Reviewed-on: https://skia-review.googlesource.com/71440
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
It's used rarely and now that we're mostly using portable fonts,
it only serves to confuse. Sans-serif doesn't seem to work anyway.
Simplify gm/typeface.cpp to just test the default typeface.
Change-Id: I091239ea91af9d9e01d3c76280636a6061b5fb5c
Reviewed-on: https://skia-review.googlesource.com/71261
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
f4f293effb..740aa41ddf
$ git log f4f293eff..740aa41dd --date=short --no-merges --format='%ad %ae %s'
2017-11-14 jmadill Fix angle::Platform export definitions.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=778918
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I9f0d33e3839199c41357635fd712f2138c179cf2
Reviewed-on: https://skia-review.googlesource.com/71400
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Re-enable the code to test the emboss mask filter, updating it to use
the new emboss mask filter factory.
Add a test to ensure that embossed text is drawn correctly, as before
glyphs did not allocate the proper amount of memory for the k3D_Format
which the emboss mask filter produces.
Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes
to avoid pixel differences and MemorySanitizer errors.
Update the GPU to understand the k3D_Format and use just the alpha
plane, ignoring the mul and add plane which it currently cannot support.
Change-Id: I90edf34a918c06b0c6b24bfc43ce7031419eca41
Reviewed-on: https://skia-review.googlesource.com/70260
Reviewed-on: https://skia-review.googlesource.com/70962
Reviewed-on: https://skia-review.googlesource.com/71282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I310f39d8a470729d5525fb4f82e6a45b882313f3
Reviewed-on: https://skia-review.googlesource.com/71341
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
This is a utility that creates a version of an existing XYZ color space
that performs our color spin operation. Assigning this to a source remaps
RGB to GBR. Assigning it to a destination does the opposite (RGB to BRG).
Bug: skia:
Change-Id: I3528698220bd32aa01dcd3db225e60f151a4b5bd
Reviewed-on: https://skia-review.googlesource.com/71280
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I4dc745479ceb1d5ca1ddb4a0904f342576e4562c
Reviewed-on: https://skia-review.googlesource.com/71240
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
This reverts commit 1662257bda.
Reason for revert: Android still using this API
Original change's description:
> Alloc glyph image correctly for SkMask::k3D_Format.
>
> Remove the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
> define, and either delete the code it guards or update it to use the new
> emboss mask filter factory.
>
> Re-enable the code to test the emboss mask filter.
>
> Add a test to ensure that embossed text is drawn correctly, as before
> glyphs did not allocate the proper amount of memory for the k3D_Format
> which the emboss mask filter produces.
>
> Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes
> to avoid pixel differences and MemorySanitizer errors.
>
> Update the GPU to understand the k3D_Format and use just the alpha
> plane, ignoring the mul and add plane which it currently cannot support.
>
> Change-Id: Icac1a3f37d6e8c6be3151df570f5e14111e18585
> Reviewed-on: https://skia-review.googlesource.com/70260
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-on: https://skia-review.googlesource.com/70962
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com
Change-Id: Id6625bae8d3bd70ce7aa3045348c04fdd146c637
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/71183
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This explicit use of direct write isn't necessary when the NativeFont
bots will do it for us.
Change-Id: I39427992d3fa3f602e97c72c5d41dc1b057eb46b
Reviewed-on: https://skia-review.googlesource.com/71040
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Remove the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
define, and either delete the code it guards or update it to use the new
emboss mask filter factory.
Re-enable the code to test the emboss mask filter.
Add a test to ensure that embossed text is drawn correctly, as before
glyphs did not allocate the proper amount of memory for the k3D_Format
which the emboss mask filter produces.
Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes
to avoid pixel differences and MemorySanitizer errors.
Update the GPU to understand the k3D_Format and use just the alpha
plane, ignoring the mul and add plane which it currently cannot support.
Change-Id: Icac1a3f37d6e8c6be3151df570f5e14111e18585
Reviewed-on: https://skia-review.googlesource.com/70260
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-on: https://skia-review.googlesource.com/70962
Commit-Queue: Ben Wagner <bungeman@google.com>
The underlying issue is/was that (given that GrResourceProvider::createApproxTexture can pull a scratch texture out of the resource cache) resources the GrResourceAllocator thought is was controlling could magically be re-assigned behind its back. This CL resolves the issue by having the GrResourceAllocator maintain a strong ref on all the resources it believes it is controlling.
Change-Id: Ibcf49009dc953bd97d882177284eb57490cd5711
Reviewed-on: https://skia-review.googlesource.com/70722
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
ff7aac5e4f..f4f293effb
$ git log ff7aac5e4..f4f293eff --date=short --no-merges --format='%ad %ae %s'
2017-11-06 bryan.bernhart Harden uniform array index parsing.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I9ad16142aad0690c5f063b7f3d44011d60607e1d
Reviewed-on: https://skia-review.googlesource.com/71101
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
8d6af086d4..ff7aac5e4f
$ git log 8d6af086d..ff7aac5e4 --date=short --no-merges --format='%ad %ae %s'
2017-11-13 jmadill Re-land "Export angle::PlatformMethods."
2017-11-13 jmadill Buffer11: Cache latest buffer storage.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=778918
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I3381d74504d8970d9a723f70ea312ca188103715
Reviewed-on: https://skia-review.googlesource.com/71082
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
c2eb32bad8..8d6af086d4
$ git log c2eb32bad..8d6af086d --date=short --no-merges --format='%ad %ae %s'
2017-11-08 brandon1.jones Use dedicated ALPHA passthrough shader
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: Ic9af71c33d0cbf42ac3a4f7151734b63fb5d322e
Reviewed-on: https://skia-review.googlesource.com/71062
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
d5d3099e3c..c2eb32bad8
$ git log d5d3099e3..c2eb32bad --date=short --no-merges --format='%ad %ae %s'
2017-11-13 jmadill Revert "Export angle::PlatformMethods."
2017-11-13 jmadill Use more gl::Error in IndexDataManager.
2017-11-13 jmadill Export angle::PlatformMethods.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=778918,778918
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I029b5d98e0b428ea5b048dca9256f2611f6ae858
Reviewed-on: https://skia-review.googlesource.com/71020
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Made a more general mechanism for getting a canvas callback during GUI
rendering, clipped to a region. Use that to implement the zoom window.
The new version has better zoom control (I think), avoids bugs with
clamped image drawing stretching off-canvas, adds a highlight of the
pixel under the cursor, and also prints the RGBA values of that pixel.
Bug: skia:
Change-Id: I2c4da581648e7923c2a6fb28846dfdb52bdd3029
Reviewed-on: https://skia-review.googlesource.com/70723
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 6b26deb8d6.
Reason for revert: GPU bots failing
Original change's description:
> Alloc glyph image correctly for SkMask::k3D_Format.
>
> This removes the no longer used outside Skia
> SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either deletes the code
> it guards or updates it to use the new emboss mask filter factory. This
> re-enables the code to test the emboss mask filter. Also added is a test
> to ensure that embossed text is drawn correctly, as before this glyphs
> did not allocate the proper amount of memory for the k3D_Format which
> this mask filter produces. This also fixes SkEmbossMask::Emboss to write
> the whole of the mul and add planes to avoid pixel differences and
> MemorySanitizer errors.
>
> Change-Id: Ib492c72a19d6a27d140e3cd48179a3ca9ce313f5
> Reviewed-on: https://skia-review.googlesource.com/70260
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I8a9db6c00e0cb84bdd4833474a9ffffa6ecc606c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/70920
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
We eventually want to remove pixel config from GrBackendSurface so this
helps to insure that clients don't rely on it.
Bug: skia:
Change-Id: I6b8435d12347fab62c0f9032addea1211aa703ca
Reviewed-on: https://skia-review.googlesource.com/70642
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
7af63727f0..d5d3099e3c
$ git log 7af63727f..d5d3099e3 --date=short --no-merges --format='%ad %ae %s'
2017-11-13 cwallez Avoid redundant BindingPointer::set in setBufferBinding
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=brianosman@google.com
Change-Id: I4a0457d91ca5e89c2bba55f391da7165f077237f
Reviewed-on: https://skia-review.googlesource.com/70880
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This removes the no longer used outside Skia
SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either deletes the code
it guards or updates it to use the new emboss mask filter factory. This
re-enables the code to test the emboss mask filter. Also added is a test
to ensure that embossed text is drawn correctly, as before this glyphs
did not allocate the proper amount of memory for the k3D_Format which
this mask filter produces. This also fixes SkEmbossMask::Emboss to write
the whole of the mul and add planes to avoid pixel differences and
MemorySanitizer errors.
Change-Id: Ib492c72a19d6a27d140e3cd48179a3ca9ce313f5
Reviewed-on: https://skia-review.googlesource.com/70260
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
These won't have the "Win" or "Win10" bits in them anymore.
Change-Id: I2917c4227efcac7c2169a111fdaf62fcd83ea94a
Reviewed-on: https://skia-review.googlesource.com/70800
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>