Change-Id: I42a47e821ff7a7f6cec65b38a8216cabbf0acfce
Reviewed-on: https://skia-review.googlesource.com/139860
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Use std::swap instead. It does not appear that any external user
specializes SkTSwap, but some may still use it. This removes all use in
Skia so that SkTSwap can later be removed in a smaller CL. After that
the <utility> include can be removed from SkTypes.h.
Change-Id: If03d4ee07dbecda961aa9f0dc34d171ef5168753
Reviewed-on: https://skia-review.googlesource.com/135578
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 2a2f675926.
Reason for revert: this appears to be what is holding up the Chrome roll.
Original change's description:
> SkTypes: extract SkTo
>
> Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> Reviewed-on: https://skia-review.googlesource.com/133620
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,halcanary@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae
Reviewed-on: https://skia-review.googlesource.com/134504
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This was breaking the oss-fuzz build as is.
Bug: oss-fuzz:8701
Change-Id: I23ad21816a293356c91cd3bbc6276b2ed3ceafe6
Reviewed-on: https://skia-review.googlesource.com/132822
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This also adds a little helper to fuzz that allows us to see what
GPU is being targeted.
This is the first step in getting a SwiftShader fuzz target.
To prove that this works, simply download this patch and run:
./docker/skia-with-swift-shader-base/build-with-swift-shader-and-run "out/with-swift-shader/fuzz --gpuInfo -t api -n NativeGLCanvas -b out/with-swift-shader/fiddle"
Running supplied command ['out/with-swift-shader/fuzz', '--gpuInfo', '-t', 'api', '-n', 'NativeGLCanvas', '-b', 'out/with-swift-shader/fiddle']
Fuzzing NativeGLCanvas...
GL_RENDERER Google SwiftShader
GL_VENDOR Google Inc.
GL_VERSION OpenGL ES 3.0 SwiftShader 4.0.0.6
Bug: skia:
Change-Id: I3cc11a6bcd14f70f6025011722f9a73c94cb1f65
Reviewed-on: https://skia-review.googlesource.com/132269
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
I hypothesize that some backends look at the occluder and may have
accidentally (on purpose) been avoiding the linked bug.
Bug: skia:7956
Change-Id: If8d1de099f778b2faaa2c5ed4c562047b0dd14e7
Reviewed-on: https://skia-review.googlesource.com/131922
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Of note, this is a breaking change to the fuzzed format
for any canvas fuzzers. I've updated the seed corpora to match
but any repro cases predating this will need to have the a single
byte added to the front of the test case:
echo -n -e '\x00' | cat - file > outputfile
Bug: 847386
Change-Id: I10b3b228e9c121340857fb8e7807464e54e9238a
Reviewed-on: https://skia-review.googlesource.com/131522
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Neat but unused.
Change-Id: I1b2d160df274b05cfb5582a5385085cc2db89f7d
Reviewed-on: https://skia-review.googlesource.com/121960
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ia369a8f562c33e43248460076e8b6464add849a5
Reviewed-on: https://skia-review.googlesource.com/118980
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: skia:7776
Change-Id: I4f2791375d8be05486d10ce8f7f2e58aa032cfd8
Reviewed-on: https://skia-review.googlesource.com/118166
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Jonathan Metzman <metzman@chromium.org>
Bug: skia:
Change-Id: I0d34bfff4a53f831986614844bdc955935f28501
Reviewed-on: https://skia-review.googlesource.com/115582
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Prevents logging from cluttering the stats.
Better handles limited memory.
Bug: skia:
Change-Id: I12c1a46875fd9120938cab520ef70de69c451ad8
Reviewed-on: https://skia-review.googlesource.com/110642
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This reverts the revert 9ff8c8c073.
Original:
This is a performance-only hint that no one but fuzzers
is using. It's even explicitly filtered out in Android.
The fuzzers have noticed they can trick us into allocating
uninitialized memory and treating it as opaque, blending
uninitialized pixels, etc.
Since no one's using this, we can just kill the bit.
Bug: skia:7566, chromium:808830
Docs-Preview: https://skia.org/?cl=105282
Change-Id: I4326c663f777aa373ff7ec9f319519da9729350d
Reviewed-on: https://skia-review.googlesource.com/105282
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 9a7a2ee5ad.
Reason for revert: still need to update blink_headless in Google3
Original change's description:
> remove SkCanvas::kIsOpaque_SaveLayerFlag
>
> This is a performance-only hint that no one but fuzzers
> is using. It's even explicitly filtered out in Android.
>
> The fuzzers have noticed they can trick us into allocating
> uninitialized memory and treating it as opaque, blending
> uninitialized pixels, etc.
>
> Since no one's using this, we can just kill the bit.
>
> Bug: skia:7566, chromium:808830
>
> Change-Id: Id74a85e51bc4d0907b4127eb9ac5b02576f8f0a7
> Reviewed-on: https://skia-review.googlesource.com/104441
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,fmalita@chromium.org,reed@google.com
Change-Id: I10d3c7e5184b9322715a5bfb6a7106292c8876a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7566, chromium:808830
Reviewed-on: https://skia-review.googlesource.com/104781
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a performance-only hint that no one but fuzzers
is using. It's even explicitly filtered out in Android.
The fuzzers have noticed they can trick us into allocating
uninitialized memory and treating it as opaque, blending
uninitialized pixels, etc.
Since no one's using this, we can just kill the bit.
Bug: skia:7566, chromium:808830
Change-Id: Id74a85e51bc4d0907b4127eb9ac5b02576f8f0a7
Reviewed-on: https://skia-review.googlesource.com/104441
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Also tweak when we report OOM - AFL-fuzz is fine, but libfuzzer should
abort, not exit.
Bug: skia:
Change-Id: Ic19277bbceec5e7c0ac966d6d9ac677bcfebcfae
Reviewed-on: https://skia-review.googlesource.com/93201
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Also refactor a few things to make it easier to use oss-fuzz.
Bug: skia:
Change-Id: Ie518a6cfc7d57a347b5d09089379f986d33f8b7f
Reviewed-on: https://skia-review.googlesource.com/41740
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
After this CL, we have 3.5 options for fuzzing ImageFilter
1. Create it from API calls and then draw it
fuzz -t api -n ImageFilter -b [input]
2. Deserialize a fuzzed stream into an ImageFilter (this is
what Chromium's filter_fuzz_stub does)
fuzz -t filter_fuzz -b [input]
3. Create an ImageFilter from API calls, serialize it, apply
some mutations to the stream, deserialize it, then draw it.
fuzz -t api -n SerializedImageFilter -b [input]
3.5 Create ImageFilters as part of our more general canvas
fuzzers.
fuzz -t api -n RasterN32Canvas -b [input] (and others)
Previously, the SerializedImageFilter had its own, slightly
stale and prone to stack-overflow way of making an image filter.
This CL re-uses what we already do for Canvas fuzzing and removes
that dead code.
Additionally, there is a way to easily generate a corpus
for the filter_fuzz type, via SerializedImageFilter.
Bug: skia:
Change-Id: I31bb4ffce2abf1c1a6d0a7000e5aceb8d7b38b65
Reviewed-on: https://skia-review.googlesource.com/92142
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Add a flag that hints, which lattice rectangles are solid colors.
Draw solid rectangles and 1x1 rectangles with drawRect.
Test: Measured performance of a ninepatch drawn by HWUI
Bug: b/69796044
Change-Id: Ib3b00ca608da42fa9f2d2038cc126a978421ec7c
Reviewed-on: https://skia-review.googlesource.com/79821
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Bug: skia:
Change-Id: I054560b66c6cde346d939015326d8547879d2c4b
Reviewed-on: https://skia-review.googlesource.com/81160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I0ea4f96263aec4b272ead5f541ee304942499f68
Reviewed-on: https://skia-review.googlesource.com/79161
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
AFAICT none of our clients use this entry point and it is tangling up efforts to add a new parameter to the BlurImageFilter.
Change-Id: I494634db98a1d246854a5e3735380fbe55f425c2
Reviewed-on: https://skia-review.googlesource.com/20837
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Realized that a pending CL needed to add (yet another) private type to SkRecords.h, but w/o this CL I'd be forced to move that header also into private. This change frees us up to not have transitive exposure for types that need to be recorded.
Bug: skia:
Change-Id: Id79f1c2e44ba85e063c1360cf96c92de6397ca2b
Reviewed-on: https://skia-review.googlesource.com/17031
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS
needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Deferring removing the flags parameter from the virtuals until a
later CL (as it collides with another related CL)
BUG=skia:6366
Change-Id: I817fae3df03ecebe5ec3532f691ed06deab890e6
Reviewed-on: https://skia-review.googlesource.com/9739
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Possible next iterations:
- remove another allocation use the SkData trick to share
the object and its (trailing) data
- store a bit that tells use to free each pointer, allowing
the builder to "adopt" some allocations instead of copy.
Larger idea:
- merge with drawPoints to have a single object for both.
BUG=skia:6366
Change-Id: Iec33239aa2ad5d00b36469ca0b88934ddf6f22eb
Reviewed-on: https://skia-review.googlesource.com/9604
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
* Also fix SkRRect generation to only make valid RRs.a
* drawDRRect only draws if outer contains inner.
* Also fix SkComposeColorFilter::toString
Change-Id: Ia75da2813555b7714663929d0ec288ae2a86d9f1
Reviewed-on: https://skia-review.googlesource.com/9399
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
run `fuzz --type pdf_canvas` or `fuzz --type null_canvas` or
`fuzz --type n32_canvas`
Change-Id: Id70179d5578ed1e67006aef7823bf75fc1d7a4a6
Reviewed-on: https://skia-review.googlesource.com/8418
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>