Commit Graph

1111 Commits

Author SHA1 Message Date
Florin Malita
1df8756419 [androidkit] Color filter support
Add MatrixColorFilter, HSLAMatrixColorFilter and ComposeColorFilter.

Change-Id: I047368adcd13452566a40e91a6f594dd525efd5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422517
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-06-29 12:42:19 +00:00
John Stiles
fbd9faef88 Migrate matrix-inversion code to a dedicated SkMatrixInvert file.
This allows SkM44 and optimize_intrinsic_call to share the same matrix
inversion logic.

Support for 2x2 and 3x3 matrix inversion was also added to
SkMatrixInvert, but is not currently used anywhere in Skia besides
optimize_intrinsic_call. (The perspective case of SkMatrix::ComputeInv
could probably be adapted to use the shared 3x3 code.)

Change-Id: Ie55aab536b4bd0c0a04f2c24527747670ca68fbb
Bug: skia:12054
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420219
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-06-22 17:11:15 +00:00
Chris Dalton
685e09b31a Reland "Purge ccpr"
This is a reland of 7bf6bc0d06

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Change-Id: If0be86902e7cc4755eba91a89be1ec1a6a4b54b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-19 18:42:38 +00:00
Brian Osman
fe83ab6706 Revert "Purge ccpr"
This reverts commit 7bf6bc0d06.

Reason for revert: Android build references kCoverageCounting

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=robertphillips@google.com,brianosman@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I01d99287978f848eb8bf900c07cba90ceb3b6edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419898
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-19 15:13:19 +00:00
Chris Dalton
7bf6bc0d06 Purge ccpr
Now that the clip atlas has been successfully migrated to
tessellation, we don't need this code anymore!

Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-18 21:46:36 +00:00
Greg Daniel
0eb35a9e35 Fix gn for skpinfo so it can find vulkan headers.
Change-Id: I25b4751bbf70841666934d17021c507b7cf9c9be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419816
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-06-18 15:46:39 +00:00
Florin Malita
ca8191b0ad [androidkit] Add linear gradient
Change-Id: Ie08dcde421bb4f67b8467361bda563d5a65ddbd2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416777
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-06-17 20:55:53 +00:00
Jorge Betancourt
cfa4774f9a [androidkit] expose SkPath to androidkit
Change-Id: Ibc871459234ba72b0ab948c601e0895c15e21126
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415797
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-06-16 20:23:20 +00:00
Robert Phillips
3674f589ee Make GrPathRenderer and all derived class be OGA-only
Bug: skia:11837
Change-Id: I92aacf8b412d0158036a5f27aa767590e426bd5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417657
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-16 17:09:37 +00:00
Robert Phillips
1ca0da4b91 Make GrClipStack, GrClipStackClip, and GrReducedClip OGA-only
GrStencilClip and GrStencilMaskHelper just come along for the ride

Bug: skia:11837
Change-Id: I7cfa2dd620b7457e6b6be4abf91b1ecd415d9b73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417680
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-06-15 12:48:34 +00:00
Julia Lavrova
ecc8e3bc04 CPP Text Editor
The very first version:
1. Moves cursort up, down, left, right by grapheme/glyph clusters
2. Breaks lines by grapheme/glyph cluster
3. Just started!

Change-Id: Ib2881794ff33af9e428828f3a9e2d3b54946fa8f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417476
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-06-10 19:15:04 +00:00
Ethan Nicholas
d2e0960696 Removed SkSL::StringFragment in favor of string_view
This CL preserves the "StringFragment" name as an alias for
string_view to reduce the impact. The StringFragment alias
will be removed in a followup CL.

Change-Id: I89209bc626b0be0d0190823b6217f4c83cafe1bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416736
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-06-10 16:08:13 +00:00
Robert Phillips
7b931f8f78 Add possibility of not compiling OGA files
The plan is to be able to compile and test NGA-only, OGA-only and both

Bug: skia:11837
Change-Id: Ib79cc2c2c437c72def8649392b345648f49300fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416799
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-10 13:10:19 +00:00
Robert Phillips
1f6ca3a950 [ngatoy] Make an explicit ID class and simplify Cmd class
Bug: skia:11837
Change-Id: I44b8f02555c1ed7e2f1bf0872bf41f78d1eb5d25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417003
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-10 12:32:20 +00:00
Florin Malita
8b86811763 Fix skottie_tool build
Should be guarded by the Skottie build flag.

Change-Id: I4e895a3759d19248fe0770dce710a0ef78c780b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417007
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
2021-06-09 19:50:44 +00:00
John Stiles
f7f36ae077 Add ProgramKind::kRuntimeBlend for Runtime Blend functions.
Runtime Blend effects always take two input colors--source and
destination--instead of one. This CL adds a new ProgramKind for blend
effects, a new program module (empty for now), and adds a test to
confirm that the signature for blend functions is checked. Currently
these are only accessible via skslc; there's no Runtime Effect API to
create one and the dest color isn't hooked up to anything.

Change-Id: I5272a811d2d76b878cfdf3429efa78c9c8b3fd97
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416798
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-06-08 19:34:39 +00:00
Jorge Betancourt
f961bc256d [androidkit] expose image filters to androidkit library
Add DistantLitDiffuse lighting filter as template for future filters to be added


Change-Id: Ib641b26512b0501538dfd54b17ab127bdef98f88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414976
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-06-04 21:18:38 +00:00
Brian Osman
bdda1a3ccd Remove SDL from DEPS (and SDL example that used it)
Change-Id: Ia18badfdd174015b67ce09ae3ec3180df0481710
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413378
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-05-27 21:37:57 +00:00
Brian Osman
ce9d8e143d Remove all traces of OpenCL
Change-Id: I4e00edd2d1572c3e2c1fcb56824239c166253cbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412958
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-05-27 19:17:17 +00:00
Robert Phillips
4b73228b07 NGA sorting playground
Change-Id: Ib73dd51f3f558aa6c6b98aa611da116d8906bf7f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397284
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-05-24 17:49:57 +00:00
Florin Malita
50cc5d4147 [androidkit] Image shader support
Tangential updates:

 - new encoded input stream Image factory
 - Paint setters now return the object to support a fluent workflow
 - cube demo updated to store face paints instead of colors


Change-Id: I6142a229b18165112ef1fe76acae38bc4b27480d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/410789
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-05-21 17:30:43 +00:00
Florin Malita
934c02142e [androidkit] Introduce Image support
Two sources from now:

  - encoded data factory
  - Surface.makeImageSnapshot()

Change-Id: Icbf2f855e489839dc82db425916c8644418a2fb7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/410324
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2021-05-20 20:28:55 +00:00
Florin Malita
5e8d88ef29 [androidkit] Add support for Skottie animations
Change-Id: Ibba2c0c8ad5b10d90f0bb30a3a859dacb94a03ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/409400
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-05-18 14:49:43 +00:00
Jorge Betancourt
e3f8030494 [androidkit] implement ThreadedSurface backed by WindowSurface
This moves ownership of the SkSurface to ThreadedSurface::fWindowSurface.

When we pass a Message to the SurfaceThread, we will include  a pointer to ThreadedSurface.fWindowSurface so we can call:
getCanvas() to draw the SkPicture
WindowSurface's constructor so it can hold the WindowContext made during the init

To reference WindowSurface in SurfaceThread, we need to make a header for Surface.cpp (added in this cl)

Change-Id: I8c67223eee301a1b6e0d05934e1f8597cf70bc64
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404918
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-05-13 17:15:49 +00:00
Robert Phillips
3b97aa2cc9 Add NGA compilation stubs
Change-Id: I5309005146b8121528ad23589fa64cc6bf286aee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402578
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-05-05 16:48:01 +00:00
Julia Lavrova
159fd844c3 The first draft of improved & simplified Text API
Change-Id: If48f8ace53bcf3d2ac6c3c3ad87658f3901872eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375134
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2021-04-30 17:26:08 +00:00
Brian Salomon
06c9e2962b Revert "Revert "Add mskp player, use in viewer slide""
This reverts commit 0d174586c4.

Use SkTLazy instead of std::optional (C++17 library feature)

Bug: skia:11900
Change-Id: Ia41caa9322d812f9ba6644dd14ede7d0015cf8b3
Cq-Include-Trybots: luci.skia.skia.primary:Housekeeper-PerCommit-CreateDockerImage_Skia_Release,Build-Debian10-Clang-x86_64-Release-CMake
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402642
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-29 19:40:08 +00:00
Jorge Betancourt
5cddd7f5e1 [androidkit] implement foundation for 4x4 matrices in AndroidKit backed by SkM44
Change-Id: If623efaadda6064598c6fd69daa4527a4e71cced
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402101
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-04-29 19:23:18 +00:00
Brian Salomon
0d174586c4 Revert "Add mskp player, use in viewer slide"
This reverts commit 9230fc59b7.

Reason for revert: broke something in housekeeping docker build.

Original change's description:
> Add mskp player, use in viewer slide
>
> viewer now takes --mskps <dir> and will have a slide per mskp and
> overview slide (just like --skps).
>
> Player uses offscreen surfaces to draw offscreen layers, allows
> random access to mskp frames.
>
> slide just plays mskp at fixed frame rate (for now).
>
> Bug: skia:11900
> Change-Id: I66104ffe88f5df721a1a835570acc3e4c23c3f07
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400537
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,nifong@google.com

Change-Id: I97fb7a64d5ef2ca14dba1cf9e2ba91ab0e9d0018
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11900
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402639
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-29 17:15:58 +00:00
Brian Salomon
9230fc59b7 Add mskp player, use in viewer slide
viewer now takes --mskps <dir> and will have a slide per mskp and
overview slide (just like --skps).

Player uses offscreen surfaces to draw offscreen layers, allows
random access to mskp frames.

slide just plays mskp at fixed frame rate (for now).

Bug: skia:11900
Change-Id: I66104ffe88f5df721a1a835570acc3e4c23c3f07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400537
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-04-29 16:35:07 +00:00
Brian Osman
552fcb9a1b Remove flexible runtime effects entirely
All internal usage has migrated to MakeFor..., this removes the old
program kind, and updates some tests.

Bug: skia:11813
Change-Id: I56733b071270e1ae3fab5d851e23acf6c02e3361
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402536
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-04-29 16:02:27 +00:00
Florin Malita
2cc6538c60 [androidkit] VK Surface
Implement support for native VK surfaces via sk_app::WindowContext
wrappers.

Change-Id: Ic4f03b7013095e2e4cfcf94d034d774a96e4af88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400816
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-04-27 02:55:59 +00:00
Jorge Betancourt
f102b88a43 [androidkit] initial foundation for Android Surface thread management
Change-Id: I6da61fc8f8778f100c721c2812b3c32444c6dffe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398137
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
2021-04-26 19:21:08 +00:00
Florin Malita
05bb5a8b30 [androidkit] Introduce RuntimeShader
- opaque Shader class to act as a Java SkShader wrapper
 - shader slot on Paint
 - RuntimeShaderBuilder utility to enable the same use pattern as native
   Skia:

  RuntimeShaderBuilder builder(sksl_string);
  builder.setUniform("foo", 1);
  builder.setUniform("bar", 2);
  paint.setShader(builder.makeShader());

or, more fluent:

  paint.setShader(
      RuntimeShaderBuilder(sksl_string)
          .setUniform("foo", 1)
          .setUniform("bar", 2)
          .makeShader());


Change-Id: I7cd241a2f64bc54dcae2175ed35040edf6506ed3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399736
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-04-23 14:38:36 +00:00
Robert Phillips
98b066cbe8 Add fuzzer for Triangulating Path Renderer
Bug: skia:11892
Change-Id: I3f8145516f8fd23eb05c29517cd5c1553c9b1df1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399296
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-04-22 15:35:29 +00:00
Ben Wagner
f6cc85844f Reland "Fix sk_app macOS raster window build conditions."
The "raster" window on macOS and iOS is actually backed by GL. Fix the
build rules and code conditions to reflect this. This allows for some
sk_app applications to run on macOS and iOS with skia_use_gl=false.

> Revert:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397737
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

> Land:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397256
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Change-Id: Ia8a421f4818856dd90cb4847095eee0d1836d1e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398056
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-04-19 18:25:44 +00:00
Brian Osman
9d4741370c Revert "Fix sk_app macOS raster window build conditions."
This reverts commit 163ba10dde.

Reason for revert: Mac linker errors

Original change's description:
> Fix sk_app macOS raster window build conditions.
>
> The "raster" window on macOS is actually backed by GL. Fix the build
> rules and code conditions to reflect this. This allows for some sk_app
> applications to run on macOS with skia_use_gl=false.
>
> Change-Id: I5d7b37c4172079e163690faa4e55a622a6d4f844
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397256
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bungeman@google.com,brianosman@google.com

Change-Id: Ie5fa24138e4387784c21559f28528a4c4d335626
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397737
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-17 17:41:27 +00:00
Ben Wagner
163ba10dde Fix sk_app macOS raster window build conditions.
The "raster" window on macOS is actually backed by GL. Fix the build
rules and code conditions to reflect this. This allows for some sk_app
applications to run on macOS with skia_use_gl=false.

Change-Id: I5d7b37c4172079e163690faa4e55a622a6d4f844
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397256
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-17 15:18:05 +00:00
Florin Malita
de89bf0cd7 [androidkit] Start sketching out Paint
Add Color and Paint classes:

  - Color is pure Java (equivalent of SkColor4f)
  - Paint is backed by a native SkPaint

Change-Id: I79dbfae48f9e51254a51bc1c3966930f32cea5c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396020
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-04-16 01:56:04 +00:00
Brian Osman
cbb60bd0b0 Add runtime color filter and shader modes to the SkSL compiler
These enforce stricter rules about the signature of main, and each one
uses a separate pre-include module. That prevents color filters from
being able to reference sk_FragCoord (or coords passed to main) at all.
It also limits the versions of sample() that are exposed.

In the new world, an effect created for a specific stage of the Skia
pipeline can only be used to create instances of that stage (SkShader or
SkColorFilter). For now, SkRuntimeEffect::Make uses kRuntimeEffect,
which continues to be more lenient and allow creation of either shaders
or color filters from a single effect. After we migrate all clients, we
can deprecate and then delete that mode.

Bug: skia:11813
Change-Id: I0afd79a72beeec84da42c86146e8fcd8d0e4c09f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395716
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-15 13:30:59 +00:00
John Stiles
0a0a50ae97 Use .dsl.cpp suffix for DSL C++ instead of _dsl.cpp.
This requires the GN processing to be slightly more complex, as GN has
no native support for more than one extension on a file.
Context: https://groups.google.com/a/chromium.org/g/gn-dev/c/RdEpjeYtb-4

Change-Id: I630511fca9eb291f0e414481ef439f18a8e1b72f
Bug: skia:11854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396197
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-04-14 13:49:53 +00:00
John Stiles
82ab3409f7 Fork CPPCodeGenerator into a DSL-based version.
The long term goal is for the DSLCPPCodeGenerator to replace the
CPPCodeGenerator entirely, but we will need both to coexist while DSL is
still under development.

Currently, the DSLCPPCodeGenerator is cloned from CPPCodeGenerator and
emits almost exactly the same code (it adds a comment at the top to
distinguish its output). Its output will change in followup CLs.

This CL also allows skslc to recognize the `_dsl.cpp` output suffix and
generate code using DSLCPPCodeGenerator instead of CPPCodeGenerator.
This allows test DSL FPs to be created for inspection.

Change-Id: If5136279c307ea53a9df3a292caa18344c1eb259
Bug: skia:11854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396096
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-13 22:01:09 +00:00
Florin Malita
8bad8f76c3 [androidkit] Register native methods explicitly
Use RegisterNatives() to bind native methods, instead of relying on
dynamic linker naming conventions.

Change-Id: I602f2efe73e3b9c3c7dfaf7af2307dcfb4cd935e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396016
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-04-13 15:29:19 +00:00
Florin Malita
2a650cc795 [androidkit] Split Canvas backing store into Surface
Add a Surface abstraction to manage the canvas backing store (equivalent
to SkSurface).

This allows relieving Canvas of buffer management duties - we can now
focus solely on rendering APIs at this level.

At the moment, only a Bitmap-backed surface is implemented -- but other
native surface types will be added.

Also relocate native code to 'src'.

Change-Id: I46738472536cf24524428dbd36969f2b99d251e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395536
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2021-04-13 13:56:04 +00:00
Florin Malita
062743a859 [androidkit] Bind canvas to native Bitmap
Wrap native Bitmap pixels using JNIGraphis APIs.

Add finalizer to clean up.

Change-Id: I22ba54e65a9cdf498e97afefe8bcc6cd88db0c95
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394816
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-04-11 18:08:30 +00:00
Jorge Betancourt
265e3e1c0a [androidkit] initial commit for androidkit
This commit introduces the foundation for android kit.
Included is the ability to make calls to native code through the JNI as well as a wrapper for SkCanvas to be used in the Android view hierarchy.


Change-Id: Id2416776e676210d4600898bada3356a9116eb55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393356
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-04-08 20:21:04 +00:00
Kevin Lubick
7845b9700e [fuzz] Expose Region Op fuzzing to oss-fuzz.
This simplifies the fuzzer (since the important logic
is in FuzzCommon.cpp).

As requested by https://chromium-review.googlesource.com/c/chromium/src/+/2597075

Change-Id: Ia73f88ec584a2147f110755f98542e610100cfff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389736
Commit-Queue: Weston Tracey <westont@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Weston Tracey <westont@google.com>
2021-03-29 16:05:05 +00:00
Ben Wagner
25eb534f42 Convert some static_library to skia_static_library
Change-Id: I71b27467b3a72c7bafaf540d3cc2c60e6b1fa4c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387837
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-03-22 18:35:45 +00:00
Ben Wagner
3d9ab7e7ec Separate general defaults from Skia defaults
In the build there are some defaults which actually apply to every
use of a built-in target type, but there are some (particularaly
warnings) which apply only to targets controlled by Skia. Currently
these unwanted defaults are magically known to exist and removed
wherever they are not wanted. Instead, create 'skia_' prefixed target
templates and apply these defaults to those instead.

Change-Id: I3a2afb53c7205a2e2748d1cfad46319f2e93d3b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385516
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-03-22 15:30:56 +00:00
Robert Phillips
31798c2796 Remove NVPR
Bug: skia:11760
Change-Id: Ie0fc1aaa3120b37b1d452fdc9a8b5cb91b6ffe1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-03-19 12:26:38 +00:00