This requires adding the stroke info to the cache key, and doing the
stroking and dashing before rendering as triangles.
BUG=skia:3755
Review URL: https://codereview.chromium.org/1275553002
We are also changing the wbmp to use SkSwizzler. This
will allow us to take advantage of the sampling routines
that are being implemented in SkSwizzler.
The image in this upload came from:
https://commons.wikimedia.org/wiki/File:Android_robot.png
It is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license.
BUG=skia:
Review URL: https://codereview.chromium.org/1254483004
Traditionally, SkTraceEvent.h was manually kept in sync with base/trace_event/trace_event.h, with project-specific parts intermixed, and tended to drift out of sync a lot (mainly in Blink, less so in Skia).
The SkTraceEventCommon.h now has only the cross-project parts, and can be copy-pasted verbatim between projects (it's an identical copy of base/trace_event/trace_event_common.h), meaning SkTraceEvent.h shouldn't go out of sync as it has before.
BUG=skia:
[mtklein mucking around below here]
NOPRESUBMIT=true
CQ_EXCLUDE_TRYBOTS=client.skia.fyi:skia_presubmit-Trybot
Review URL: https://codereview.chromium.org/1270783002
Nothing too fancy.
Direction enums become enum classes so they don't get all confused. An
alternative is to create one single Direction enum that both blur and
morphology opts use.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1267343004
Motivation: maintaining this code doesn't seem worth the time,
since no one seems to be using it. If someone wants to use it
in the future, just revert this CL.
Review URL: https://codereview.chromium.org/1266093003
Paths are cached as tessellated triangle meshes in vertex buffers on the GPU. Stroked paths are not (yet) cached.
Paths containing no curved segments (linear paths) are reused at all scales. Paths containing curved segments are reused within a scale tolerance threshold.
In order to invalidate the cache when an SkPath is changed or deleted,
this required implementing genID change notification in SkPath. This is
modelled almost exactly on SkPixelRef::GenIDChangeListener.
However, It does not currently implement the check for unique genIDs,
so notifiers will fire when the first instance of an SkPathRef
using a given genID is destroyed.
Another caveat is that you cannot successfully add a change notifier
to an empty path, since it uses the "canonical" empty path which is
never modified or destroyed. For this reason, we prevent adding
listeners to it.
BUG=skia:4121,skia:4122, 497403
DOCS_PREVIEW= https://skia.org/?cl=1114353004
Committed: https://skia.googlesource.com/skia/+/468dfa72eb6694145487be17876804dfca3b7adb
Review URL: https://codereview.chromium.org/1114353004
Prior to this CL, if a client wanted to decode scanlines, they had to
create an SkCodec in order to get an SkScanlineDecoder. This introduces
complications if input data is not easily shared between the two
objects.
Instead, add methods to SkScanlineDecoder for creating a new one from
input data, and remove the creation functions from SkCodec.
Update DM and tests.
Review URL: https://codereview.chromium.org/1267583002
+268 -535 lines
I also rearranged the code a little bit to encapsulate itself better,
mostly replacing static helper functions with lambdas. This also
let me merge the SSE2 and SSE4.1 code paths.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1264103004
Does not try to cache calls to readPixels at the moment:
- not triggered by drawing
- not clear if we want to perform any pixel transformations (that readPixels allows) on the GPU or CPU
Can consider that another time.
BUG=513695
Review URL: https://codereview.chromium.org/1262923003
Paths are cached as tessellated triangle meshes in vertex buffers on the GPU. Stroked paths are not (yet) cached.
Paths containing no curved segments (linear paths) are reused at all scales. Paths containing curved segments are reused within a scale tolerance threshold.
In order to invalidate the cache when an SkPath is changed or deleted,
this required implementing genID change notification in SkPath. This is
modelled almost exactly on SkPixelRef::GenIDChangeListener.
However, It does not currently implement the check for unique genIDs,
so notifiers will fire when the first instance of an SkPathRef
using a given genID is destroyed.
Another caveat is that you cannot successfully add a change notifier
to an empty path, since it uses the "canonical" empty path which is
never modified or destroyed. For this reason, we prevent adding
listeners to it.
BUG=skia:4121,skia:4122, 497403
DOCS_PREVIEW= https://skia.org/?cl=1114353004
Review URL: https://codereview.chromium.org/1114353004