1) Run python bin/fetch-clang-win
2) Set clang_win = "../bin/clang_win"
3) ???
4) Profit
Most changes here are to pass the right -mfoo flags to Clang
to enable advanced instruction sets, or fixed warning-as-errors.
BUG=skia:2679
Change-Id: Ieed145d35c209131c7c16fdd3ee11a3de4a1a921
Reviewed-on: https://skia-review.googlesource.com/28740
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
bookmaker is a tool that generates documentation
backends from a canonical markup. Documentation for
bookmaker itself is evolving at docs/usingBookmaker.bmh,
which is visible online at skia.org/user/api/bmh_usingBookmaker
Change-Id: Ic76ddf29134895b5c2ebfbc84603e40ff08caf09
Reviewed-on: https://skia-review.googlesource.com/28000
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
The bot was broken in https://skia-review.googlesource.com/c/27800/
Depot Tools' version is just a wrapper which looks for clang-format
under buildtools, which doesn't exist on the bots.
Bug: skia:6893
Change-Id: I32ae6c358735c9971e533064aa50a0e0520dd05a
Reviewed-on: https://skia-review.googlesource.com/28020
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Change-Id: I3e993e271cb5e26816d37c70d9ad62acce3ed84c
Reviewed-on: https://skia-review.googlesource.com/27800
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This makes Engines (task execution strategies: serial, thread, fork)
pluggable just like most of the rest of ok. It removes the thread and
process limits, as I find myself rarely caring about what they are
exactly. Instead of limiting to num-cores, we just allow any number of
concurrent threads, and any number of concurrent child processes subject
to OS limitations.
Change-Id: Icef49d86818fe9a4b7380efb60e73e40bc2e6b73
Reviewed-on: https://skia-review.googlesource.com/27140
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This also updates create_test_font so that it can be built, compiles,
and uses SkFontStyle instead of SkTypeface::Style.
BUG=b/63669723
Change-Id: I6eb0f851853f4721cf8e5052255b5b6750c3257f
Reviewed-on: https://skia-review.googlesource.com/24740
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Not yet thread safe (so it forces threading off).
Builds JSON on the fly, so overhead is certainly bad.
Plan to fix all of that, but this at least "works".
There is now one tracing flag: 'trace'.
- 'debugf' installs the SkDebugf tracer.
- 'atrace' installs the Android ATrace tracer.
- Any other value is interpreted as a filename, and
produces a JSON file for chrome://tracing.
All three modes work in DM, nanobench, and Viewer.
Bug: skia:
Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364
Reviewed-on: https://skia-review.googlesource.com/24781
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: If6f0d0a57463bf99a66d674e65a62ce3931d0116
Reviewed-on: https://skia-review.googlesource.com/24644
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Also adds more trace events to GPU backend.
Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds the support code to allow our TestContext to create a Metal
backend.
Bug: skia:
Change-Id: Ia850687019d79b897bb16e2c151f4f8526721ad9
Reviewed-on: https://skia-review.googlesource.com/22644
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is mainly for getting ready to start adding lots of metal backend code.
I've also update the "gpu tools" target to require ARC with involved updating
one IOS file in there.
Bug: skia:
Change-Id: Ied22e8fe7532445cc274efb529e3450654a6614b
Reviewed-on: https://skia-review.googlesource.com/22484
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Remove #defines that lived in gn_to_bp.py and
android_framework_defines.gni. These have been moved into a new file
in Android, SkUserConfigManual.h, in https://googleplex-android-review.git.corp.google.com/#/c/2519600/
Update gn_to_bp.py to include SkUserConfigManual.h, so it will still
result in using the same #defines.
Lately, we've found it difficult to guard changes behind a flag. e.g.
a change to drawing causes a CTS failure in Android, so we have to do
the following:
- put the change behind a flag, and add it to gn_to_bp.py or
android_framework_defines.gni
- generate new images on Android (by running CTS with external/skia
modified to not define the flag)
- create a CL in CTS that uses the new images
- land a CL in Skia that stops defining the flag
- when the Skia change lands, wait for the auto-roller to create a CL
that includes the change, stop the auto-roller, add the topic to the CTS
CL so the two can land at the same time
- land both Android changes (with TreeHugger)
- restart the Android auto-roller
With SkUserConfigManual.h (which lives in Android), the process will
be similar to Chromium:
- land a CL in Android's external/skia that defines a flag e.g.
SK_SUPPORT_LEGACY_FEATURE. Land without TreeHugger because it isn't used
in Skia and does not do anything
- land a change in Skia that changes behavior unless
SK_SUPPORT_LEGACY_FEATURE is defined. This will safely go through the
Android roll and not change any behavior for Android
- create two Android CLs - one in CTS to use the new images, and one in
external/skia to delete SK_SUPPORT_LEGACY_FEATURE. Set them to the same
topic and land them with TreeHugger
In the new process, there is no need to mess with the Android roll.
A downside to the new process is that we cannot test the android
framework defines without checking in to Android. But given how much
we've progressed in automating Android testing, this is fine.
Bug: b/63429612
Change-Id: Idfbaef2f4cae641a75fb6e7bf70428733a441336
Reviewed-on: https://skia-review.googlesource.com/22072
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Also updates SDL to 2.0.5.
Change-Id: I3a3c8f69360fc20a3d543c19dcf82dd3f42f1309
Reviewed-on: https://skia-review.googlesource.com/22204
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Fixes build of Skia lib when GR_TEST_UTILS=0
Makes GR_TEST_UTILS=0 for official builds
Makes "Mini" builder bot exercise building GPU with is_official_build=true
Bug: skia:6786
Change-Id: I6186683a3a216d2e779645bd9e8276a66bcff4d5
Reviewed-on: https://skia-review.googlesource.com/21524
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Iddeeb91b378bdb61d200070d8faa3610299ab733
Reviewed-on: https://skia-review.googlesource.com/21533
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
I _think_ this makes it so changes to _stages.cpp or _lowp.cpp get
noticed, regenerated, and baked into Skia all in the same Ninja
invocation.
Now you just need to set up the tools we use in GN:
skia_jumper_clang = ...
skia_jumper_objdump = ...
skia_jumper_ccache = ...
Change-Id: I09fb54d965644ff6e5825056fb0be2c7cab2ea92
Reviewed-on: https://skia-review.googlesource.com/21140
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit c070939fd1.
Reason for revert:
This has some knock-on effects in the generation of Android.bp from our GN files. See gn/gn_to_bp.py? We're seeing things like "tmp/tmpsBVycx/gen/" end up in the include search path in Android.bp, which obviously don't exist there...
Original change's description:
> Re-land sksl fragment processor support
>
> This reverts commit ed50200682.
>
> Bug: skia:
> Change-Id: I9caa7454b391450620d6989dc472abb3cf7a2cab
> Reviewed-on: https://skia-review.googlesource.com/20965
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=benjaminwagner@google.com,ethannicholas@google.com
Change-Id: I502486b5405923b322429219f4cc396a45a14cea
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20990
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Ia3b0305c2b0c78074303831f628fb01852b90d34
Reviewed-on: https://skia-review.googlesource.com/17843
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Currently only referenced by SampleApp, and this squelches false positive
warnings from Clang's thread safety analysis when clients build this code.
Bug: skia:
Change-Id: I710fdc882e05fc5b80977139237028d1408f17db
Reviewed-on: https://skia-review.googlesource.com/20831
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit fad9e3f541.
Reason for revert: Can't find the error message anymore (?!?) Let's try again shall we
Original change's description:
> Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
>
> This reverts commit c0f8e426c5.
>
> Reason for revert: Experiment to see if this will unblock the Android roll
>
> Original change's description:
> > Update skia to use ifdefs for Vulkan code instead of dummy header
> >
> > Bug: skia:6721
> > Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> > Reviewed-on: https://skia-review.googlesource.com/19547
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
>
> Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6721
> Reviewed-on: https://skia-review.googlesource.com/19724
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Iecef7ddcfe31d82938336120a4193525ac6693be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19782
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit c0f8e426c5.
Reason for revert: Experiment to see if this will unblock the Android roll
Original change's description:
> Update skia to use ifdefs for Vulkan code instead of dummy header
>
> Bug: skia:6721
> Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> Reviewed-on: https://skia-review.googlesource.com/19547
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19724
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:6721
Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
Reviewed-on: https://skia-review.googlesource.com/19547
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
A BMP can have an arbitrarily large width. We typically read a row
into a block of memory before swizzling it to the output. Rather
than calling new to create that block of memory, which may crash
when we run out of memory, call malloc, and return null if malloc
fails.
Add a common base class for Mask and Standard BMP codecs. This class
handles allocating and freeing the buffer.
Bug: b/37623797
Change-Id: I0510b76d688d030865faa481bb2fb1351dac2c97
Reviewed-on: https://skia-review.googlesource.com/18400
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
To test this turn on egl, e.g. --args='skia_use_egl=true', and run by altering the
library path to point to the right directory of the EGL driver you want to use, for example:
LD_LIBRARY_PATH=/usr/lib/nvidia-367/ ./out/Release/fiddle | ./tools/fiddle/parse-fiddle-output
Bug: skia:
Change-Id: I2cce80318925fe88f9407646acb67628a8e48810
Reviewed-on: https://skia-review.googlesource.com/18137
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit fabe0b26d0.
Reason for revert: Last android roll failed with "external/skia/src/effects/SkGaussianEdgeShader.h:11:10: fatal error: 'SkShaderBase.h' file not found"
Original change's description:
> Relocate shaders to own dir
>
> Consolidate all shader impls under src/shaders/.
>
> Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3
> Reviewed-on: https://skia-review.googlesource.com/17927
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
>
TBR=mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Idbb2b75053969df1dad9d8ce0217cd39189b9ddb
Reviewed-on: https://skia-review.googlesource.com/18020
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
This reverts commit ee26363aaa.
Reason for revert: Failing Google 3 roll.
Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
>
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ia4f892368fceda4a99490f5bd29851837a7a6927
Reviewed-on: https://skia-review.googlesource.com/17212
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Change-Id: I3d25a2aa9ae6dacb52779142cea062c7d9df40f5
Reviewed-on: https://skia-review.googlesource.com/16238
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: 713862
Change-Id: I45068ed39affe41ffe0f29bf42c5ea1d9b0247ba
Reviewed-on: https://skia-review.googlesource.com/15897
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This also now requires an explicit vulkan proc address getter to be used with GrVkBackendContext::Create.
Change-Id: I768ec487398dab68e6e10409419ac7a00ec1822a
Reviewed-on: https://skia-review.googlesource.com/14322
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We now will always use the system vulkan.h files whenever we are building
with vulkan. With non vulkan builds we use our checked in header to so
that we can get the needed symbols for compiling.
Bug: skia:
Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16
Reviewed-on: https://skia-review.googlesource.com/14270
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reland of the reverted cl: https://skia-review.googlesource.com/13804
Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 3a3bc42b7d.
Reason for revert: still breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> This is a reupload of CL: https://skia-review.googlesource.com/13651
>
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reupload of CL: https://skia-review.googlesource.com/13651
Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>