This reverts commit 92964124c5.
Reason for revert: Causing roll failure. Need to find images to rebaseline
Change-Id: I09cad4c3a48fefcfc669fb1045613336c88cb33a
Reviewed-on: https://skia-review.googlesource.com/5686
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
... to land *after* we land the change in master to use SkClipOps
BUG=skia:
Change-Id: I58d73866324aae9b9693afcd2a81aef503241a46
NOTRY=True
TBR=djsollen
Reviewed-on: https://skia-review.googlesource.com/5678
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Also add a unit test.
Change-Id: I9b6635ce9dd504788ca36b3246eaac2b37c2f3a6
Reviewed-on: https://skia-review.googlesource.com/5443
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I9c82483c4ac0dc140fb1e5e3650d6ff1e5917e99
Reviewed-on: https://skia-review.googlesource.com/5646
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Move the necessary check to the caller. This removes the GrPipelineBuilder
param which makes this useable with future GrDrawOps that can be recorded without one.
Rename to setupDstTexture(). This only is involved in the texture method of getting the
destination color to the XP.
Change-Id: I1b781da3d42586534470a23a572805ec939cb730
Reviewed-on: https://skia-review.googlesource.com/5645
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Helpful for reproducing DM failures from this config, and
comparing the results of out-of-gamut colors between gpu
and raster.
BUG=skia:
Change-Id: I6f091ea47c40ac594bc9e1254bbdd01ac13796d2
Reviewed-on: https://skia-review.googlesource.com/5510
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Chromium command buffer now has the sRGB decode extension, but it doesn't
make any guarantees about the interaction with glGenerateMipmap.
BUG=skia:
Review-Url: https://codereview.chromium.org/2557603006
A BW draw in the SkDropShadowImageFilter can lead to unexpected popping of the shadow when the dest rect lies on half pixel boundaries.
Change-Id: Ibc59dacc79bca8955981ec2889e79facd7d2de83
Reviewed-on: https://skia-review.googlesource.com/5669
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
BUG=668550
Change-Id: Ib496db82c7391aca61b31afaeb5445260170cc49
Reviewed-on: https://skia-review.googlesource.com/5549
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
For some reason this was dropping AA on horizontal/vertical lines at integers rather than half-integers.
Change-Id: I291652778d9dfc46072edcb2a557b8aea332afff
Reviewed-on: https://skia-review.googlesource.com/5633
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The general idea here is, run GN in --ide=json mode to get most information.
Then, read a couple .gni files to get the rest (platform specific source lists, Android framework defines).
For now, I'm generating Android.bp and SkUserConfig.h. I figure we can do DM and nanobench once these work?
Change-Id: I8e7f60d6572f2d4769760cf872895518a15d841b
Reviewed-on: https://skia-review.googlesource.com/5554
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This patch adds per-benchmark-iteration times to our JSON output. Given that we
already collect these statistics, giving them to the user would be nice.
No unit-test provided, since `rgrep -i json tests` yielded nothing. Happy to add
one if someone wants.
BUG=None.
TEST=nanobench now writes per-run timinings with the output JSON.
Change-Id: I910f1d97fd3e0ee69fc8e78e011e67b9c866f18d
Reviewed-on: https://skia-review.googlesource.com/5617
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ravi Mistry <rmistry@google.com>
This will hopefully make a later change that refactors how aa is passed to GrRenderTargetContext a little easier to review.
Change-Id: Ie750d237714a0407ec1e5604c0daa080da32519b
Reviewed-on: https://skia-review.googlesource.com/5630
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
BUG=skia:
Change-Id: I8866df425ee9837e75f0b2f76777f7e5d68fb21d
Reviewed-on: https://skia-review.googlesource.com/5624
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
1) rename to bilerp_xy, for x,y in {n[egative], p[ositive};
2) pull out a save_xy stage to save off the original x,y;
3) also calculate the fractional x,y fx,fy once instead of 4 times.
1) is a pure refactor;
2) adds a stage but otherwise is nothing different;
3) changes images a little bit (fractional parts can vary a bit around powers of two).
This extends naturally to naive bicubic using 16 bicubic_xy stages.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I666de5c21e978abb4feb6e3225e5b5920ba6c5b9
Reviewed-on: https://skia-review.googlesource.com/5550
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Split up DEF_TEST(Codec, r) by type. Frequently when I am testing
locally I only want to test one type (e.g. I am testing changes to
SkGifCodec), and this allows me to skip past the ones I do not care
about.
It also speeds up my local runs, since most of the time is spent in
this single long test. Splitting them up means they can run in
parallel, halving run time. (Probably doesn't make a big difference
on bots, where more tests are running.)
Change-Id: Ic6babc20e1288dbb4fb255290f71523a033c7559
Reviewed-on: https://skia-review.googlesource.com/5622
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This is already on the bitmap provider - no need to plumb it here.
BUG=skia:
Change-Id: Ie8c5aef8ea443c58d59598aa66e357ad4c212b25
Reviewed-on: https://skia-review.googlesource.com/5621
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
There's a bit of friction with this attribute, because per spec it is
an inherited presentation attribute, but in Skia it is part of the
actual SkPath state.
So we must add some plumbing to SkSVGShape & friends to allow overriding
the fill type at render-time.
R=robertphillips@google.com,stephana@google.com
Change-Id: I9c926d653c6211beb3914bffac50d4349dbdd2c0
Reviewed-on: https://skia-review.googlesource.com/5415
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I6aef3ec2bcb85d6ad4830c759a1234ef2e31f32d
Reviewed-on: https://skia-review.googlesource.com/5552
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bicubic is going to blow right past 48. At this point the fixed preallocation strategy is starting to look naive... at 64 we'd allocate just over 1K for every pipeline (and every compiled pipeline).
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: Ib2944ead1217123aba2b6347fd9d5315217540c9
Reviewed-on: https://skia-review.googlesource.com/5551
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
It appears to be confusing "git cl upload".
BUG=skia:6033
Change-Id: I9813798dbfbbdb9eba6f4159f07e040ac865006c
Reviewed-on: https://skia-review.googlesource.com/5601
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
The GN in the name only matters for iOS bots now. All the others are GN-only.
This revealed a couple redundant build bots: we had two each of Win x86_64 Debug and Release builders, one with -GN and one not.
I have intentionally not resorted gen_tasks.go to keep the diff looking somewhat sane. I'd be happy to sort here or to follow up with a re-sort CL.
Change-Id: I2f8a136a1fbde416739966e27685b52b94b50cf6
Reviewed-on: https://skia-review.googlesource.com/5545
Reviewed-by: Eric Boren <borenet@google.com>
FT_LOAD_BITMAP_METRICS_ONLY flag was introduced for retrieving font
metrics without decoding or allocating bitmaps.
BUG=skia:
Change-Id: I901531501111f24d8b670305379e04c0bc688e6f
Reviewed-on: https://skia-review.googlesource.com/5580
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
BUG=skia:
Change-Id: Ib1920fffd5735ad54a5b785bbc2676ea240bdbfa
Reviewed-on: https://skia-review.googlesource.com/5611
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
SkGIFFrameContext::decode() and SkGIFLZWContext::prepareToDecode() do
not need (or use) the global color map, so stop passing it as a
parameter. The parameter was used prior to
https://skia-review.googlesource.com/c/4379/ (different issue!), but we
overlooked removing it then.
Change-Id: I0f477e9db11f7650938d6b868baef69e3b37d86b
Reviewed-on: https://skia-review.googlesource.com/5609
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Currently, just inject the Ganesh context type when running unit tests.
Obviously, we can use this to supply other contextual information around
tests that do many variations of configs, formats, etc...
BUG=skia:
Change-Id: Iab96632a92ec632e4d132bbcc17a91a8dd251e78
Reviewed-on: https://skia-review.googlesource.com/5565
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkColorSpace::MakeICC now parses Gray ICC profiles and
SkColorSpaceXform_A2B can now render color spaces from Gray ICC
profiles. This is not enabled for SkPngCodec as of right now as we don't
have any Gray PNG test images currently.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5214
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: Iea7136d1c163cd17cf0818af57f93efdbcb577e7
Reviewed-on: https://skia-review.googlesource.com/5214
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Robert Aftias <raftias@google.com>
BUG=skia:
Change-Id: Id66a68e47f671cafd7c6128787fbd149faf16c7a
Reviewed-on: https://skia-review.googlesource.com/5576
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The code in views and samplecode wasn't being compiled in. Expand the
scope of the SK_ANGLE define to fix that. Add some missing deps too.
BUG=skia:
Change-Id: Id7b584457a21f171efc2339fb969c550379295e5
Reviewed-on: https://skia-review.googlesource.com/5575
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
SkNoDrawCanvas is not backed by pixels, but for draw ops not intercepted
by clients we abort rasterization failry late (SkNullBlitter).
BUG=chromium:668925
R=reed@google.com
Change-Id: I4cd80dbbc262936d33410275051ea0b9c04fbc6c
Reviewed-on: https://skia-review.googlesource.com/5543
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This is a follow-up to reviews.skia.org/5540, which did float -> byte.
We use the same trick here exploiting 32768.0f / 0x47000000.
The benefit here is smaller than the other CL, but still measurable.
The exchange here is:
before: int->float, multiply
after: OR, FMA
The cost of an FMA is the same as a multiply, so we're basically just replacing int->float conversion with a bitwise OR.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: Ieac2247664afa3ff415aec2b48c21505905bee23
Reviewed-on: https://skia-review.googlesource.com/5542
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 155b29224d.
Reason for revert:
https://skia-review.googlesource.com/c/5541/ (Second part of piecemeal revert) seems to have zeroed in on the change that caused the perf regression. Let's see if the changes reverted in this CL are acceptable.
Change-Id: I477fe23d84a9c14f87a431ec2b495f617ff410be
Reviewed-on: https://skia-review.googlesource.com/5573
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
BUG=skia:
Change-Id: I9ef5de7c94377ef54a10e14efa59f7e142543da6
Reviewed-on: https://skia-review.googlesource.com/5571
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Add a test
BUG=skia:3534
BUG=b/33300701
Change-Id: Ifb3a824a36998c5e626c4ad58466845f49d18ebf
Reviewed-on: https://skia-review.googlesource.com/5568
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This is a partial revert of https://codereview.chromium.org/2514543002 (Defer more renderTargetContexts in the GPU image filter paths - take 2)
I have been unable to reproduce the performance regression in crbug.com/668179 locally so intend to revert the above CL piecemeal.
BUG=668179
Change-Id: Iee9d0164f85ae33ff8dfa9b3eb01c07fd825f017
Reviewed-on: https://skia-review.googlesource.com/5541
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
In IEEE, for each byte BB, the float 0x470000BB equals 32768.0f + BB*(1/256.0f).
So to turn a [0,1] float into a byte, we can
- multiply by (255/256.0f) to get into [0,255/256.0f] range,
- add 32768.0f to get into [32768.0f, 32768.0f + 255/256.0f] range,
- look at the low byte.
Those first two of course are an FMA.
Using this trick here makes store_8888 measurably faster. Instead of a FMA then float->int trunc, we do an FMA then a bitwise AND. Overall the math goes from 4 FMA + 4 trunc + 3 shift to 4 FMA + 3 AND + 3 shift (we can skip the shift for red and the AND for alpha). As you might guess, AND is cheaper than trunc, so this is a net win.
I should be able to follow up with the same trick in reverse in from_8888().
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I42c8f4a6ea0b6c22160517cf5f9c048f01c9a330
Reviewed-on: https://skia-review.googlesource.com/5540
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The new values are calculated starting with the "true" values,
adapted to D50 using the Bradford transform.
I don't remember where the old values came from, they've been
around forever. It's possible that I just typed in the values
that came out of ICC profiles (these would have been imperfect,
given that there's a fixed-point -> float conversion happening
there).
BUG=skia:
Change-Id: I8e870266bc8ab5372c3ccf6a5ee6691b2915af43
Reviewed-on: https://skia-review.googlesource.com/5450
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>