Commit Graph

143 Commits

Author SHA1 Message Date
Mike Klein
5cc94cc393 Revert "Reland "make SkJumper stages normal Skia code""
This reverts commit 78cb579f33.

Reason for revert: lowp should be controlled by defined(JUMPER_IS_SCALAR), not defined(__clang__).  So close.

Original change's description:
> Reland "make SkJumper stages normal Skia code"
> 
> This is a reland of 22e536e3a1
> 
> Now with fixed #include paths in SkRasterPipeline_opts.h,
> and -ffp-contract=fast for the :hsw target to minimize
> diffs on non-Windows Clang AVX2/AVX-512 bots.
> 
> Original change's description:
> > make SkJumper stages normal Skia code
> >
> > Enough clients are using Clang now that we can say, use Clang to build
> > if you want these software pipeline stages to go fast.
> >
> > This lets us drop the offline build aspect of SkJumper stages, instead
> > building as part of Skia using the SkOpts framework.
> >
> > I think everything should work, except I've (temporarily) removed
> > AVX-512 support.  I will put this back in a follow up.
> >
> > I have had to drop Windows down to __vectorcall and our narrower
> > stage calling convention that keeps the d-registers on the stack.
> > I tried forcing sysv_abi, but that crashed Clang.  :/
> >
> > Added a TODO to up the same narrower stage calling convention
> > for lowp stages... we just *don't* today, for no good reason.
> >
> > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> > Reviewed-on: https://skia-review.googlesource.com/110641
> > Commit-Queue: Mike Klein <mtklein@chromium.org>
> > Reviewed-by: Herb Derby <herb@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> 
> Change-Id: I44f2c03d33958e3807747e40904b6351957dd448
> Reviewed-on: https://skia-review.googlesource.com/112742
> Reviewed-by: Mike Klein <mtklein@chromium.org>

TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org

Change-Id: Ie64da98f5187d44e03c0ce05d7cb189d4a6e6663
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/112743
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-03-07 17:04:31 +00:00
Mike Klein
78cb579f33 Reland "make SkJumper stages normal Skia code"
This is a reland of 22e536e3a1

Now with fixed #include paths in SkRasterPipeline_opts.h,
and -ffp-contract=fast for the :hsw target to minimize
diffs on non-Windows Clang AVX2/AVX-512 bots.

Original change's description:
> make SkJumper stages normal Skia code
>
> Enough clients are using Clang now that we can say, use Clang to build
> if you want these software pipeline stages to go fast.
>
> This lets us drop the offline build aspect of SkJumper stages, instead
> building as part of Skia using the SkOpts framework.
>
> I think everything should work, except I've (temporarily) removed
> AVX-512 support.  I will put this back in a follow up.
>
> I have had to drop Windows down to __vectorcall and our narrower
> stage calling convention that keeps the d-registers on the stack.
> I tried forcing sysv_abi, but that crashed Clang.  :/
>
> Added a TODO to up the same narrower stage calling convention
> for lowp stages... we just *don't* today, for no good reason.
>
> Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> Reviewed-on: https://skia-review.googlesource.com/110641
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

Change-Id: I44f2c03d33958e3807747e40904b6351957dd448
Reviewed-on: https://skia-review.googlesource.com/112742
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-03-07 16:22:44 +00:00
Mike Klein
3a4bd34478 Revert "make SkJumper stages normal Skia code"
This reverts commit 22e536e3a1.

Reason for revert: wrong include path :/

Original change's description:
> make SkJumper stages normal Skia code
> 
> Enough clients are using Clang now that we can say, use Clang to build
> if you want these software pipeline stages to go fast.
> 
> This lets us drop the offline build aspect of SkJumper stages, instead
> building as part of Skia using the SkOpts framework.
> 
> I think everything should work, except I've (temporarily) removed
> AVX-512 support.  I will put this back in a follow up.
> 
> I have had to drop Windows down to __vectorcall and our narrower
> stage calling convention that keeps the d-registers on the stack.
> I tried forcing sysv_abi, but that crashed Clang.  :/
> 
> Added a TODO to up the same narrower stage calling convention
> for lowp stages... we just *don't* today, for no good reason.
> 
> Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> Reviewed-on: https://skia-review.googlesource.com/110641
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org

Change-Id: I2bdc709c80cdfa6b13ff24e024b3721bef887f46
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/112741
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-03-07 15:09:21 +00:00
Mike Klein
22e536e3a1 make SkJumper stages normal Skia code
Enough clients are using Clang now that we can say, use Clang to build
if you want these software pipeline stages to go fast.

This lets us drop the offline build aspect of SkJumper stages, instead
building as part of Skia using the SkOpts framework.

I think everything should work, except I've (temporarily) removed
AVX-512 support.  I will put this back in a follow up.

I have had to drop Windows down to __vectorcall and our narrower
stage calling convention that keeps the d-registers on the stack.
I tried forcing sysv_abi, but that crashed Clang.  :/

Added a TODO to up the same narrower stage calling convention
for lowp stages... we just *don't* today, for no good reason.

Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
Reviewed-on: https://skia-review.googlesource.com/110641
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-03-07 14:40:10 +00:00
Florin Malita
461ef7af88 Revert "add tiler for SkDraw"
This reverts commit be1b397180.

Reason for revert: 

Unexpected layout test diffs: https://test-results.appspot.com/data/layout_results/linux_trusty_blink_rel/24989/layout-test-results/results.html

Original change's description:
> add tiler for SkDraw
> 
> Bug: skia:2122
> Change-Id: I276de2064939151eef5fa14c53188e8b5728b7c9
> Reviewed-on: https://skia-review.googlesource.com/110840
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Yuqian Li <liyuqian@google.com>

TBR=liyuqian@google.com,reed@google.com

Change-Id: Ia598c0d7c4ac6cfcdb905b847040c250fa366402
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:2122
Reviewed-on: https://skia-review.googlesource.com/112740
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-03-07 14:23:01 +00:00
Mike Reed
be1b397180 add tiler for SkDraw
Bug: skia:2122
Change-Id: I276de2064939151eef5fa14c53188e8b5728b7c9
Reviewed-on: https://skia-review.googlesource.com/110840
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2018-03-06 19:56:46 +00:00
Robert Phillips
94458ee0f2 Add SkSurfaceCharacterization::createResized
Change-Id: Ia98ce3cf6c0b9f9100eea9850af56048e43b8d07
Reviewed-on: https://skia-review.googlesource.com/112580
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-03-06 19:08:46 +00:00
Mike Reed
242135a402 move some RRect methods into priv
also, return radii by value instead of reference, in possible prep for changing underlying representation

Bug: skia:7649
Change-Id: Iff42a49c53cc48171fc63462be366cc3500b2273
Reviewed-on: https://skia-review.googlesource.com/109385
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-02-22 19:09:10 +00:00
Mike Reed
267ecccfed change path serialization version to 4
New format should be much simpler:
- only store public data (e.g. points, verbs, filltype)
- deserialize just uses public APIs

Refactor reading code to manage different (older) versions, to make
it clear (hopefully) what we can delete when we can abandon version
3 support.

Bug: skia:
Change-Id: I30465f891cba3f044ae1cb2c13c04f04fdc9da78
Reviewed-on: https://skia-review.googlesource.com/109160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-02-21 21:22:37 +00:00
Yuqian Li
56a4a099e7 Add init-once to threaded backend
For the simplicity of this CL, I haven't enabled DAA for init-once yet.
The current init-once is only enabled for draw path, and it simply
generates the dev path in the init-once phase.

Bug: skia:
Change-Id: Ie9a9ef9fc453acbdeb48b06b93d578c626961e3f
Reviewed-on: https://skia-review.googlesource.com/87784
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-02-12 07:42:08 +00:00
Mike Reed
b915b978e3 move SkMask.h to src
Bug: skia:
Change-Id: Ie51476412fb52df7cc07fdbd4dbbbfc89d9c08a7
Reviewed-on: https://skia-review.googlesource.com/104081
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-02-06 02:50:15 +00:00
Herb Derby
b2922f64a8 Consolidate all the id handling and caching code.
BUG=skia:7515

Change-Id: Iab31e8cadfaa1ce09d85aab9cc84a3e614ea5e45
Reviewed-on: https://skia-review.googlesource.com/100420
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
2018-02-01 22:01:54 +00:00
Robert Phillips
6200036929 Implement GPU/OpList DDLs
This relies on https://skia-review.googlesource.com/c/skia/+/102101 (Add SkSurface_Gpu::MakeWrappedRenderTarget method) landing first

TBR=bsalomon@google.com
Change-Id: I4d2d66af5800407f638ef32d7b19ce49084bd4e4
Reviewed-on: https://skia-review.googlesource.com/102263
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-02-01 15:00:53 +00:00
Brian Salomon
dcb086bd79 Remove unused SkPictureContentInfo
Change-Id: I398151efcd87b26345499f688403cf0a41d15e59
Reviewed-on: https://skia-review.googlesource.com/99783
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-01-26 18:51:40 +00:00
Mike Klein
a8a51cee42 Start of cross process SkScalerContext.
Change-Id: I16d9293cbc0bef1bdce1260d1bd9b43d8853d070
Reviewed-on: https://skia-review.googlesource.com/93641
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
2018-01-24 22:57:11 +00:00
Mike Reed
0331d37af9 remove unneeded SkFlattenableSerialization
Bug: skia:
Change-Id: I5cf40b88b05dcd8e83383f6271b046eac8d55e35
Reviewed-on: https://skia-review.googlesource.com/98642
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-23 18:13:35 +00:00
Mike Reed
8ad91a9bf8 remove unused SkRasterizer
Bug: skia:7500
Change-Id: Iaa683cf8f0b18887cce4ec676631d1e1efee1712
Reviewed-on: https://skia-review.googlesource.com/97400
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-21 18:24:11 +00:00
Greg Daniel
59a1df225d Delete SkColorSpaceXformImageGenerator and SkImagePriv::SkMakeImageInColorSpace
These don't seem to be used by anyone anymore so lets kill them.

Bug: skia:
Change-Id: I7908a9c9357e9e3b3166af9a14899dab522c3f11
Reviewed-on: https://skia-review.googlesource.com/97144
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-01-19 17:08:13 +00:00
Mike Reed
279643019e move SkWriter32.h to src
Bug: skia:
Change-Id: If110f1716d2ad3b967aadca1c61d3e22386e17b1
Reviewed-on: https://skia-review.googlesource.com/94862
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-01-16 22:20:28 +00:00
Mike Reed
4c79ecf2f4 cubic-map for non-linear t
Bug: skia:
Change-Id: I248864bd853361c1abfc2d8af61a27ab27a49a91
Reviewed-on: https://skia-review.googlesource.com/38882
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-05 17:58:21 +00:00
Mike Reed
7c9c9e4239 update pipe for lattice and shadowrec
- move some lattice routines into shared helper (SkCanvasPriv)

Bug: skia:
Change-Id: Ibbb80dd7461c7fd3082a0220604ab42cbb8815be
Reviewed-on: https://skia-review.googlesource.com/90540
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-03 15:30:29 +00:00
Mike Reed
b60c5ebf04 remove unused willPlayBackBitmaps from picture
and SkPictureAnalyzer

Bug: skia:
Change-Id: I394eca648234b1a69e6f9a0a88c407366a33d079
Reviewed-on: https://skia-review.googlesource.com/87791
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-12-20 20:27:06 +00:00
Mike Klein
c38cce63b3 make SkColorSpace_New real
Some interesting things are starting to fall out already,
like the fact that I needed to add a gamma_dst stage to
be able to draw into gamma-transfer-fn destinations.

I've also had to pass an SkAlphaType through to the linearize
functions so that they can maintain premul invariants.  I'm not
sure this is actually a good idea... if you can, please double-
check my logic at SkRasterPipeline.cpp:128?

If it's correct logic, I'm going to need to do it all over the place.
But I imagine you don't do this and somehow get away with it.

Change-Id: I42cd9b161b54287d674225103ad9e19f8b388959
Reviewed-on: https://skia-review.googlesource.com/84680
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-12-14 19:02:17 +00:00
Mike Reed
fadbfcd4ab upgrade SkReadBuffer to always validate
Bug: skia:
Change-Id: I054560b66c6cde346d939015326d8547879d2c4b
Reviewed-on: https://skia-review.googlesource.com/81160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-06 21:33:00 +00:00
Yuqian Li
9b50d9dd2b Try to bypass the false-positive clang thread analysis warning
This is identical to 70221 except for 3 lines inside SkFlexibleTaskGroup2D::work
to bypass the false-positive warning. We cannot reproduce the error the android
roller generated so we'll have to try and see.

The detailed warning can be found in:
https://skia-review.googlesource.com/c/skia/+/78720

TBR: mtklein@google.com
Bug: skia:
Change-Id: I3e2f414581dbd1398482cf45cf4f43eaf0535651
Reviewed-on: https://skia-review.googlesource.com/79321
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2017-12-01 19:39:51 +00:00
Leon Scroggins
8a90c4da1c Revert "Renaming and refactoring to prepare for init-once threaded backend"
This reverts commit 07a42411f8.

Reason for revert: This looks to be breaking the Android roll. See https://googleplex-android-review.googlesource.com/c/platform/external/skia/+/3295488

external/skia/src/core/SkTaskGroup2D.cpp:73:28: error: releasing mutex 'rowData.fMutex' that was not held [-Werror,-Wthread-safety-analysis]
            rowData.fMutex.unlock();


Original change's description:
> Renaming and refactoring to prepare for init-once threaded backend
> 
> Bug: skia:
> Change-Id: I39b1d73b612a9c133847dd7361d634a0351659f1
> Reviewed-on: https://skia-review.googlesource.com/70221
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=mtklein@google.com,herb@google.com,liyuqian@google.com

Change-Id: I701e6c62f6f437a6a285953b45b2e58cf7f0b6e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/78720
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-11-30 21:27:59 +00:00
Yuqian Li
07a42411f8 Renaming and refactoring to prepare for init-once threaded backend
Bug: skia:
Change-Id: I39b1d73b612a9c133847dd7361d634a0351659f1
Reviewed-on: https://skia-review.googlesource.com/70221
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-11-30 19:35:08 +00:00
Brian Salomon
cbcb0a12ad Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
This reverts commit 9c2202ffc2.

Bug: skia:
Change-Id: I482ddf74f8e40d3d0908c840ba5c6ff981ccefbd
Reviewed-on: https://skia-review.googlesource.com/73345
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-19 18:55:18 +00:00
Greg Daniel
9c2202ffc2 Revert "Add Atlas Text interface for rendering SDF glyphs."
This reverts commit 39631f3df1.

Reason for revert: break google3 rool

Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
> 
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
> 
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-18 13:32:08 +00:00
Brian Salomon
39631f3df1 Add Atlas Text interface for rendering SDF glyphs.
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.

Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-17 20:35:06 +00:00
Brian Salomon
55ad774812 Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context.""
This reverts commit 1e09e461d2.

Change-Id: I95d5544a7baaa078536790493ce4119816a77e94
Reviewed-on: https://skia-review.googlesource.com/72903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-17 16:22:56 +00:00
Brian Osman
1e09e461d2 Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."
This reverts commit 5627d65146.

Reason for revert: Google3

Original change's description:
> Add method to sk_gpu_test::TestContext to automatically restore the previous context.
> 
> The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
> 
> Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
> Reviewed-on: https://skia-review.googlesource.com/70720
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Ifb79638c9d4500ca3be9a5be39a5ad78b20247c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72981
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-16 22:31:39 +00:00
Brian Salomon
5627d65146 Add method to sk_gpu_test::TestContext to automatically restore the previous context.
The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.

Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
Reviewed-on: https://skia-review.googlesource.com/70720
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-11-16 16:30:53 +00:00
Herb Derby
66498bc416 Try 2 for Gauss filter calculation
Originally reviewed at:
https://skia-review.googlesource.com/c/skia/+/67723

Change-Id: Ie62d81f818899f3a79df888c1594d3fbccf6d414
Reviewed-on: https://skia-review.googlesource.com/69681
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-11-10 19:58:57 +00:00
Herb Derby
66918078bb Revert "Gauss filter calculation"
This reverts commit 53ec7dc7cb.

Reason for revert: Segv on very specific machines.

Original change's description:
> Gauss filter calculation
> 
> Change-Id: I921ef815d4f788c312aa729f353b6ea154140555
> Reviewed-on: https://skia-review.googlesource.com/67723
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=herb@google.com,robertphillips@google.com

Change-Id: I15164809d081dee0076e815b40fbfdbc6374cfba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/69641
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-11-09 22:39:57 +00:00
Herb Derby
53ec7dc7cb Gauss filter calculation
Change-Id: I921ef815d4f788c312aa729f353b6ea154140555
Reviewed-on: https://skia-review.googlesource.com/67723
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-09 20:18:17 +00:00
Ben Wagner
d40b3b0af1 Make SkTypeface::Style and FromOldStyle private.
These are no longer used outside of Skia, so make them private.

Change-Id: I735bb39c10553885cc6051aebddeff150ba4caa9
Reviewed-on: https://skia-review.googlesource.com/59180
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-10-13 15:49:18 +00:00
Mike Reed
ef8ce2858b experiments to speed up drawing 32bit images into 565
New (legacy style) blitters only coded for shaders (and very restricted blendmodes)

Bug: skia:
See https://buganizer.corp.google.com/issues/64884885

Change-Id: Ie2546093bfe1e670a825dfd9542d252d53732c40
Reviewed-on: https://skia-review.googlesource.com/54103
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2017-10-05 20:25:04 +00:00
Mike Klein
85463e6ec4 Fix Android roll.
The GN->Android.bp script runs with target_cpu="none",
but Android needs SkJumper_generated.S.  Just skip it
explicitly for WASM.

Change-Id: I07b9761c591d48198460ce6300ed3bc9fd02a487
Reviewed-on: https://skia-review.googlesource.com/49903
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-21 20:31:06 +00:00
Kevin Lubick
ebf648e57a [WASM] Add POC compile bot for WebAssembly
Fix core.gni to use not use Assembler for none cpu.

Right now, there are no outputs because we aren't compiling
dm or nanobench.  However, this still compiles the skia
library and creates two executables, so it's a good canary
for a real WASM build.

Additional note: the two executables in question don't draw
anything to the screen via GL, which is still not possible with
Skia+WASM.

Bug: skia:
Change-Id: I0d767467e94e40d01070e34223dd90e96f1c96f2
Reviewed-on: https://skia-review.googlesource.com/49540
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
2017-09-21 18:24:43 +00:00
Nico Weber
6492afa797 Disable SkJumper assembly in cross builds for now.
Bug: chromium:762167
Change-Id: Ia23f6dbfc0466aef4ca9d1a5b9ff343d79dc83bb
Reviewed-on: https://skia-review.googlesource.com/47460
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-16 00:28:48 +00:00
Mike Klein
9b2f69b0aa grand unifried lowp stages
I have text_16_AA_FF -> 8888 (forcing RP) faster than head now on my
laptop.  I'm feeling confident that we can make this perform well.

After looking at performance a bit more today, it looks like everything
is within what I'd consider comparable in performance, especially on
ARM.  On x86-64 it looks like big bulk blits get a little slower and
small mask blits get a little faster.

Quality looks good, and maybe improved for 565.

There are fewer platform-specific differences now in _lowp, and I think
they're few enough now that we could even consider completing the
unification by folding the 8-bit and float code together.  Rename
"div255()" to "rebias()", slap on a few coats of paint...

Guarded for Chrome with SK_JUMPER_LEGACY_LOWP.

Change-Id: I36309c07cf736f3cb31952cca66030ad56026318
Reviewed-on: https://skia-review.googlesource.com/45982
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-14 12:16:51 +00:00
Robert Phillips
ad8a43f769 DeferredDisplayList API proposal
Chrome would like to perform cpu-side preprocessing for gpu draws in parallel. 
They do not want to go through a picture (since they have their own display list format).


The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.

The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and 
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.

The surface characterization contains the minimum amount of information Ganesh needs 
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).



Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-30 19:25:47 +00:00
Mike Klein
9d7e57d509 Revert "Revert "8-bit jumper on armv8""
This reverts commit 6d13575108.

Now with guards for "errors" like this:
    external/skia/src/jumper/SkJumper_stages_8bit.cpp:240:50: error:
    'memcpy' called with size bigger than buffer
                case 12: memcpy(&v, src, 12*sizeof(T)); break;

This code is unreachable and generally removed by Clang's optimizer
anyway... as far as I can tell the code generation diff is arbitrary.

Change-Id: I6216567caaa6166f71258bd25343a09e93892a10
Reviewed-on: https://skia-review.googlesource.com/39961
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-29 17:04:47 +00:00
Derek Sollenberger
6d13575108 Revert "8-bit jumper on armv8"
This reverts commit 08133583d5.

Reason for revert: Blocking Android Autoroller on compile error.

Original change's description:
> 8-bit jumper on armv8
> 
> The GM diffs are all minor and what you'd expect.
> 
> I did a quick performance sanity check, which also looks fine.
> 
>   $ out/ok bench rp filter:search=Modulate
>     [blendmode_rect_Modulate] 30.2ms  @0  32ms    @95 32ms    @100
>     [blendmode_mask_Modulate] 12.6ms  @0  12.6ms  @95 14.5ms  @100
>   ~~~>
>     [blendmode_rect_Modulate] 11.2ms  @0  11.7ms  @95 12.4ms  @100
>     [blendmode_mask_Modulate] 10.5ms  @0  23.6ms  @95 23.9ms  @100
> 
> This isn't even really the fastest we can make 8-bit go on ARMv8;
> it's actually much more natural to work de-interlaced there.  Lots
> of room to follow up.
> 
> Change-Id: I86b1099f6742bcb0b8b4fa153e85eaba9567cbf7
> Reviewed-on: https://skia-review.googlesource.com/39740
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>

TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I71425d8b7fbb66be5cb50025871dd81358111da4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/39980
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-08-29 12:38:02 +00:00
Mike Klein
08133583d5 8-bit jumper on armv8
The GM diffs are all minor and what you'd expect.

I did a quick performance sanity check, which also looks fine.

  $ out/ok bench rp filter:search=Modulate
    [blendmode_rect_Modulate] 30.2ms  @0  32ms    @95 32ms    @100
    [blendmode_mask_Modulate] 12.6ms  @0  12.6ms  @95 14.5ms  @100
  ~~~>
    [blendmode_rect_Modulate] 11.2ms  @0  11.7ms  @95 12.4ms  @100
    [blendmode_mask_Modulate] 10.5ms  @0  23.6ms  @95 23.9ms  @100

This isn't even really the fastest we can make 8-bit go on ARMv8;
it's actually much more natural to work de-interlaced there.  Lots
of room to follow up.

Change-Id: I86b1099f6742bcb0b8b4fa153e85eaba9567cbf7
Reviewed-on: https://skia-review.googlesource.com/39740
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-28 21:04:07 +00:00
Sadrul Habib Chowdhury
4189d1b8b7 Add SK_API to SkOverdrawCanvas and SkOverdrawColorFilter.
The SkiaRenderer in chromium is going to use the overdraw canvas and
filter for measuring overdraw. Move these headers out of src/ into
include/.

Bug: chromium:704285
Change-Id: I2abb1671b73e3d26552462cf700340a7e3b874f0
Reviewed-on: https://skia-review.googlesource.com/36160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-18 16:53:49 +00:00
Yuqian Li
dd3feeeec9 Move gFDot6INVERSE definition to cpp file
Bug: skia:6946
Change-Id: Iee029a73ae899b0f73910b45c7cf83bd37dc07c3
Reviewed-on: https://skia-review.googlesource.com/32840
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-08-09 19:42:34 +00:00
Robert Phillips
6dd8cf144e Remove SkLightingShader and associated classes
Change-Id: I8050414c30dfdb5df23ca79955adc5ba3a29d3f5
Reviewed-on: https://skia-review.googlesource.com/31140
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-07 13:33:49 +00:00
Jim Van Verth
1af03d4396 Compute correct bounds for DrawShadowRec.
Bug: skia:6880
Change-Id: Ia8b94e52eec3feb5104d2351bf7a7e6f99101deb
Reviewed-on: https://skia-review.googlesource.com/26370
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-31 13:55:32 +00:00