I tried to think of how to structure things so the normal bots
and the -Fast bots would all get fast, small builds. There're
a couple ways to do it, but they're all kind of fragile.
Then I remembered no one we know of ships Skia like the -Fast bots;
I just put them up out of curiosity, and as a performance baseline.
So, simplest thing to do is just toss them.
Change-Id: Id93994695c7612f41c9259aa328f6cf4cfe0f2a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295311
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Actually duplicate the jobs for now, in a week I'll remove the 4's
if the Perf numbers look comparable.
Bug: skia:10349
Change-Id: Ibbd7af3680b971f18f6a593bb92e57f9e663a5a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295007
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Part of the reason to update is to get new validation layers that are
checking more things as well as fixing bugs in old layers.
Change-Id: I1a89f9fe93afb41378ba4ea2ac58627f465673dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295245
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Weston Tracey <westont@google.com>
"Artboards" are top-level Rive containers (similar to AE compositions),
holding the scene graphics and related animations.
Artboard properties:
- name
- width/height (size)
- translation (position)
- origin (anchor point for transforms?)
- (background) color
- clip contents flag
Plumb artboard parsing + background rendering, and hook into viewer.
TBR=
Change-Id: Ib188245ce41a76197cf9e0937689adf8243826d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295244
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
arcore is untouched and impedes builds of other apps in platform-tools
Change-Id: I92b603de318b956c116fa0a065a26d2217755b68
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294736
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit fee069880d.
Reason for revert: google3 roller is glitchy today, try again later
Original change's description:
> Reland "Move JavaInputStreamAdaptor into third_party and add a LICENSE file."
>
> This is a reland of eac2d518bd
>
> The aosp folder was added to the google3 roller include_patterns list:
> http://cl/315274044
>
> Original change's description:
> > Move JavaInputStreamAdaptor into third_party and add a LICENSE file.
> >
> > Change-Id: I723b15fbcf3343559fb5a3fe3015cf3db96e2841
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294696
> > Reviewed-by: Heather Miller <hcm@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
>
> Change-Id: I27ac16c3ac05fbee1473af886379e95492302d50
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295000
> Reviewed-by: Heather Miller <hcm@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=djsollen@google.com,hcm@google.com,johnstiles@google.com
Change-Id: I8c620c47a8c6c7f3e081fe786a17396a40236105
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295081
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This is a reland of eac2d518bd
The aosp folder was added to the google3 roller include_patterns list:
http://cl/315274044
Original change's description:
> Move JavaInputStreamAdaptor into third_party and add a LICENSE file.
>
> Change-Id: I723b15fbcf3343559fb5a3fe3015cf3db96e2841
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294696
> Reviewed-by: Heather Miller <hcm@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I27ac16c3ac05fbee1473af886379e95492302d50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295000
Reviewed-by: Heather Miller <hcm@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
I was hoping this might fix the issues I'm seeing in the dependent CL.
It doesn't, but it's probably worth rolling every few months anyway.
Change-Id: I6d748d9e1a5bf908df78e989a624f2dccb1bd189
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293604
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:10269
Change-Id: Id89fdeee92c23a2e207e7995a2e82d2cdac2365a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292236
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is a variation of the 'strict_constraint_batch_no_red_allowed' test
that renders using 'experimental_DrawEdgeAAImageSet' instead of
'drawImageRect'.
In practice this GM shows slightly different errors compared to the
original strict test.
Change-Id: Ibdd3f80d99a49529205bdb9462103a637c51cef3
Bug: skia:10277, skia:10278
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291462
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Changes are largely mechanical. Non-mechanical changes to support newer
versions of emscripten are enumerated below, in format ${EMSCRIPTEN_VERSION}:
${RELEVANT_CHANGE}.
- 1.39.9: TOTAL_MEMORY has been renamed INITIAL_MEMORY.
- 1.39.12: passing of linker flags to wasm-ld has changed in a way that requires
supplying `--no-entry` to avoid error message "wasm-ld: error: entry symbol
not defined (pass --no-entry to suppress): main".
- 1.39.16: The factory function created by using `MODULARIZE` build option now
returns a Promise instead of the module instance. As such, the ready.js
workaround is removed. Note this is a breaking API change for CanvasKit,
which now uses just `then()` and not `ready().then()`.
- 1.38.33: `emsdk install` hasn't required the `-64bit` suffix on version names
since `1.38.33`, so we remove them. E.g. `emsdk install sdk-1.39.6-64bit`
simply becomes `emsdk install sdk-1.39.16`.
cf. https://github.com/emscripten-core/emscripten/blob/master/ChangeLog.md
Bug: NONE
Change-Id: Iabec4bd5ad7db2e0715ad42c2e4cf7d67b192b4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291182
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Bug: skia:10154
This will make it clear that these files are for Android use and
avoid compiling them for other clients.
Update testing tools to use android::skia::BitmapRegionDecoder, but
only if SK_ENABLE_ANDROID_UTILS is defined.
Take this opportunity to clean up the class:
- The base class, which was originally designed to allow switching
amongst different implementations, is no longer needed. Rename
SkBitmapRegionCodec to android::skia::BitmapRegionDecoder
(following the new convention and matching the Java API name).
Continue to inherit from SkBitmapRegionDecoder temporarily, to
allow Android to switch to the new API.
- Use std::unique_ptr instead of passing raw pointers.
Add a test to verify that we only create a BitmapRegionDecoder if
it is one of the supported types.
Change-Id: Ied13fc8acb105fde042553331846d95ae15d6b57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287498
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Some of these use the now-deprecated "command" feature.
Change-Id: I7e0bf0141821e2807146d9b0bb99a69da3a47fd2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291037
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
We don't have any way to test these, and we do have to
go a little out of our way to maintain these builds.
Change-Id: Ie191ee26753b719f6ee22264d63fbe4252e69bd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290840
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This should make triaging easier since it should be more obvious whether
red pixels or just (filtered) black/white checkerboard is acceptable.
And make that plainly obvious in the GM name.
Change-Id: Ie56dd518f43f01bf6d671eddffcf41c06a039f02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290639
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit ca06ce48f1.
Reason for revert: It is dying on a bot with the error:
skpbench.py: error: unrecognized arguments: --ddlNumRecordingThreads c:\b\s\w\ir\skp
Original change's description:
> Update skpbench to let the gpu thread run alongside the recording threads
>
> Bug: skia:10176
> Change-Id: Ibadd52b86abfd2802b9b3f31c86ab573554601db
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289883
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,adlai@google.com
Change-Id: Iec316410563f0fe1d06f44bcfa58f6790c547f98
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10176
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290117
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
That's okay, that's really just me being pedantic anyway.
Change-Id: I45a0f6b4866daff752169304da171c223016cac8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:10247
Change-Id: I127509e8370f84e4fc40003232a93bb079e85576
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289630
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
- add back recently removed jobs
- cp /vendor/lib64/egl/libGLES_mali.so to /data/local/tmp/libvulkan.so
- use LD_LIBRARY_PATH to prefer libs in /data/local/tmp
Bug: skia:10184
Change-Id: I52524819c60abab1334c04530a7b13f0519db463
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289636
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:10184
Change-Id: I6fd13b8ca36be6b84c816aa4978ec0bf31b399ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288910
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
It appears https://skia-review.googlesource.com/c/skia/+/288262 uncovered a driver bug.
Change-Id: I6aa27b68510c1b01fc140d0ff991e11bca6e6d86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288905
Commit-Queue: Weston Tracey <westont@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Weston Tracey <westont@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
These are flaky on the Quadro bots, leading to errors in the cache
configs (that expect pixel-perfect replays).
Bug: skia:8534
Change-Id: I1ac06f5abbb13955951be9c9a8aad18fe1f00aa6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287382
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The previous settings used the ddl-via - which doesn't use threads as effectively.
Change-Id: I82a0632d99c772421afc645f53bb749420275460
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285812
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The default Task Driver logging gets in the way on the console, so I've
sent it to /dev/null for local runs. We control the horizontal and the
vertical.
Instead, print out each isolated failure and how to reproduce it:
out/fm -i resources -b cpu -s ducky_yuv_blend #failed:
Resource "resources/images/ducky.jpg" not found.
../tools/fm/fm.cpp:573: fatal error: "Image(s) failed to load."
Signal 5:
_sigtramp (+0x1d)
sk_abort_no_print() (+0x5)
std::__1::__function::__func<...
_GLOBAL__sub_I_fm.cpp (+0x0)
main (+0x12d5)
out/fm -i resources -b cpu --skvm true -s ducky_yuv_blend #failed:
Resource "resources/images/ducky.jpg" not found.
../tools/fm/fm.cpp:573: fatal error: "Image(s) failed to load."
Signal 5:
_sigtramp (+0x1d)
sk_abort_no_print() (+0x5)
std::__1::__function::__func<...
_GLOBAL__sub_I_fm.cpp (+0x0)
main (+0x12d5)
2 runs of out/fm failed after retries.
exit status 1
Bot runs still look ok,
https://task-driver.skia.org/td/TEaSLB6jtmRq5XDBUIwS?ifNotFound=https%3A%2F%2Fchromium-swarm.appspot.com%2Ftask%3Fid%3D4bea6af25506c010
Change-Id: I56adacdaeed5545785a3096a4e495eb524db442f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287017
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
IMPORTANT LESSON: when bringing in node (and possibly other
executables) via CIPD, add them to the path in gen_tasks_logic
so the parent executable (the task driver itself) has the right
PATH set. Otherwise, the subprocesses it spawns might grab the
wrong version because of how golang handles environments of
subprocesses.
This is starting as a fork of Skottie WASM. I hope to have a more unified
system for creating and running benchmarks.
Overall overview:
gen_tasks_logic.go creates a task in task.json that compiles
CanvasKit and the task drivers and then executes our task
(i.e. perf_puppeteer.go)
perf_puppeteer runs a node program (perf-with-puppeteer.js)
that uses puppeteer to execute benchmarking code on an
html page (canvaskit-skottie-frames-load.html).
I needed to update the node package so npm could be updated from
3.x to 6.14.4 so it knew about `npm ci`. This may not have been
entirely necessary, given the problems of executing the correct
npm (see important lesson above), but it hasn't broken things
further, so more up-to-date is probably a good thing.
Suggested Review Order:
- canvaskit-skottie-frames-load.html (note it is similar to
skottie-wasm-perf.html, but it waits for a button click
to start animating and records times from the main JS thread
itself)
- perf-with-puppeteer.js (similar to skottie-wasm-perf.js, but
has some things made optional [e.g. tracing])
- perf_puppeteer_test.go (shows the inputs/outputs of various steps)
- perf_puppeteer.go
- Everything else.
Change-Id: I380e81b825f36682c257664d488267edaf36369e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285783
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
PS 6 trying StartStep/EndStep/FailStep()
PS 7 better usage?
PS 8 goes back to td.Fatal* for top-level failures
Failures seem to be working ok as of PS 8,
but I am puzzled why PS 7 wasn't correct... much prefer it.
Also set max_attempts to 1... this driver will handle flakiness itself.
Change-Id: I7de6809920bfaf1d878d654c9cf5b7861a64d23f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286118
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>