None of these earliest testing tools are useful anymore
now that we can do useful work with SkVM and SkVMBlitter.
Change-Id: I8b25ef6ddd101c4ff8617c6742343dedb4764922
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345456
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We added this hack years and years ago...
not something we'd do today.
Bug: skia:6592
Change-Id: Ib234dccbf98da8f1075cdcdec274c99c7cf00d78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341398
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
The ByteCodeGenerator is needed for SkSL-via-skvm, but almost no one
needs the ByteCode interpreter.
Bug: b/172773885
Change-Id: Ia7b6768dbc00c6c78b971ba50f0b702536bbd5b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336016
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is a reland of fc4fdc5b25
Original change's description:
> SkAndroidCodec: Support decoding all frames
>
> Bug: b/160984428
> Bug: b/163595585
>
> Add support to SkAndroidCodec for decoding all frames with an
> fSampleSize, so that an entire animation can be decoded to a smaller
> size.
>
> dm/:
> - Test scaled + animated decodes
>
> SkAndroidCodec:
> - Make AndroidOptions inherit from SkCodec::Options. This allows
> SkAndroidCodec to use fFrameIndex. (It also combines the two versions
> of fSubset, which is now const for both.)
> - Respect fFrameIndex, and call SkCodec::handleFrameIndex to decode
> the required frame.
> - Disallow decoding with kRespect + fFrameIndex > 0 if there is a
> non-default orientation. As currently written (except without
> disabling this combination), SkPixmapPriv::Orient would draw the new
> portion of the frame on top of uninitialized pixels, instead of the
> prior frame. This could be fixed by
> - If SkAndroidCodec needs to decode the required frame, it could do so
> without applying the orientation, then decode fFrameIndex, and then
> apply the orientation.
> - If the client provided the required frame, SkAndroidCodec would need
> to un-apply the orientation to get the proper starting state, then
> decode and apply.
> I think it is simpler to force the client to handle the orientation
> externally.
>
> SkCodec:
> - Allow SkAndroidCodec to call its private method handleFrameIndex. This
> method handles decoding a required frame, if necessary. When called by
> SkAndroidCodec, it now uses the SkAndroidCodec to check for/decode the
> required frame, so that it will scale properly.
> - Call rewindIfNeeded inside handleFrameIndex. handleFrameIndex calls a
> virtual method which may set some state (e.g. in SkJpegCodec). Without
> this change, that state would be reset by rewindIfNeeded.
> - Simplify handling a kRestoreBGColor frame. Whether provided or not,
> take the same path to calling zero_rect.
> - Updates to zero_rect:
> - Intersect after scaling, which will also check for empty.
> - Round out instead of in - this ensures we don't under-erase
> - Use kFill_ScaleToFit, which better matches the intent.
>
> Change-Id: Ibe1951980a0dca8f5b7b1f20192432d395681683
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333225
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
Bug: b/160984428
Bug: b/163595585
Change-Id: I7c1e79e0f92c75b4840eef65c8fc2b8497189e81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334842
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.
As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.
This reverts commit d6cf56fd34.
TBR=
Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
This reverts commit 6fc4106a9d.
Reason for revert: Blocking the Android roll
Original change's description:
> [svg] Relocate out of experimental
>
> Move the SVG rendering code to modules/svg, and componentize.
> Also split into include/src/utils.
>
> As external clients still reference the old header locations,
> introduce temporary forwarding headers to facilitate the migration.
>
> Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
> Reviewed-by: Tyler Denniston <tdenniston@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>
TBR=fmalita@chromium.org,fmalita@google.com,tdenniston@google.com
Change-Id: I386cf77a15a9e1d392029804abaf937dae53f435
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327342
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.
As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.
Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This is a reland of 6cc032c12d
Original change's description:
> include freetype in wasm build, see cl/332073924 for complete change
>
> Change-Id: I2f1d6ef2719191fe9a56e31712c058c3207d23a9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317615
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Nathaniel Nifong <nifong@google.com>
Change-Id: I7026b40885eb202fa8df1d2ba71e698818b84132
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318577
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
A bit speculative. Not sure if this will break the
WASM build in Google3, but the goal is to fix the G3
roller.
Change-Id: I0936e12291861943c58c147c98a43d11f60c6d72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312239
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
This reverts commit 7f1117e886.
Reason for revert: Seems like Clang gets stuck allocating registers on ARM,
[2477/38027] CXX obj/skia/skia/SkSLByteCode.o
FAILED: obj/skia/skia/SkSLByteCode.o
/b/s/w/ir/cache/goma/client/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF...(too long)
fatal error: error in backend: Error while trying to spill LR from class GPR: Cannot scavenge register without an emergency spill slot!
PLEASE submit a bug report to https://crbug.com and run tools/clang/scripts/process_crashreports.py (only works inside Google) which will upload a report and include the crash backtrace, preprocessed source, and associated run script.
Stack dump:
0. Program arguments: ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/skia/ski...(too long)
Original change's description:
> remove sksl interpreter guards
>
> This is only used by particles, benchmarks, and tests,
> and should be swept away by dead code elimination otherwise.
>
> Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: I1b6370d39285210267425f090235a4d80aebe4fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312034
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is only used by particles, benchmarks, and tests,
and should be swept away by dead code elimination otherwise.
Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 07438b0cda.
Bug: skia:10369
Bug: skia:10371
This will allow Skia clients developing for Android 11+ to rely on
Android's NDK APIs for decoding, which will allow them to decode
without including their own decoding libraries (e.g. libjpeg-turbo).
Using these APIs also provides support for static HEIF images.
Run ImageGenSrc in kPlatform_Mode on Android to verify decoding
visually.
Add tests and a grayscale png.
Update some test bots running Android R to specify ndk_api so they will
run the new code.
Change-Id: I4ca07d832dbd6a9d8cff0faea975fd70da00718f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308185
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
SK_GL must explicitly be defined to enable the GL backend,
e.g. by setting skia_use_gl in gn args.
Change-Id: I61008b5422f4690e6f012609b239cd74e63d9f92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306732
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
https://skia-review.googlesource.com/c/skia/+/301920 broke the macos
build by not including the gpu/gl references back in for macos. This
makes the same changes as that CL for the mac.
Change-Id: Iad75355f505ee2942724aa721d3a7753c10ba06e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302329
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Guruji Panda <guruji@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Fuchsia platform supports only vulkan. So exclude all gl files and
add vulkan files for building Skia on Fuchsia.
(relanding with build fix)
Change-Id: Id2ba6cb2d25f6a8c52515ef11b88d830a610903d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301920
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit c1f3f8cda4.
Reason for revert: duplicate symbols on other platforms
ld.lld: error: duplicate symbol: GrGLCreateNativeInterface()
>>> defined at GrGLMakeNativeInterface_none.cpp:12 (third_party/skia/HEAD/src/gpu/gl/GrGLMakeNativeInterface_none.cpp:12)
>>> blaze-out/arm64-v8a-fastbuild/bin/third_party/skia/HEAD/_objs/skia/GrGLMakeNativeInterface_none.pic.o:(GrGLCreateNativeInterface())
>>> defined at GrGLMakeNativeInterface_egl.cpp:137 (third_party/skia/HEAD/src/gpu/gl/android/../egl/GrGLMakeNativeInterface_egl.cpp:137)
>>> blaze-out/arm64-v8a-fastbuild/bin/third_party/skia/HEAD/_objs/skia/GrGLMakeNativeInterface_android.pic.o:(.text._Z25GrGLCreateNativeInterfacev+0x0)
I even ran the G3 trybot and forgot to see if it was green...
Original change's description:
> Exclude gl files for Fuchsia platform.
>
> Fuchsia platform supports only vulkan. So exclude all gl files and
> add vulkan files for building Skia on Fuchsia.
>
> Change-Id: I2593a14926747b1154a1134bfdd43772627110a4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301739
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,guruji@google.com
Change-Id: If2623c600c5b3fc43bf896b4da02dc7cf61d8a27
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301896
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Fuchsia platform supports only vulkan. So exclude all gl files and
add vulkan files for building Skia on Fuchsia.
Change-Id: I2593a14926747b1154a1134bfdd43772627110a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301739
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
It looked like the mac build worked without this, but it turns out much
further down the pipeline I end up getting:
Undefined symbols for architecture x86_64:
"SkOpts::Init_sse42()", referenced from:
SkOpts::init() in libskia.a(SkOpts_cc0e566366dcb82e419fc25db4f55650.o)
"SkOpts::Init_avx()", referenced from:
SkOpts::init() in libskia.a(SkOpts_cc0e566366dcb82e419fc25db4f55650.o)
"SkOpts::Init_hsw()", referenced from:
SkOpts::init() in libskia.a(SkOpts_cc0e566366dcb82e419fc25db4f55650.o)
"SkOpts::Init_skx()", referenced from:
SkOpts::init() in libskia.a(SkOpts_cc0e566366dcb82e419fc25db4f55650.o)
ld: symbol(s) not found for architecture x86_64
Adding this flag back gets rid of the linker errors which makes sense.
Change-Id: I4b9a2d80daa0f373e64a430c4fb770a9c25c5e80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300224
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I4204b878a6bbf212e53aaf9e2e8cc9a760233d6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300173
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This file is now just a stub. Remove it.
Change-Id: I3156c1f2218ebb69a52558e0d139309e1c108b74
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294916
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
There can be only one SkFontMgr::Factory, so each should go in its own
translation unit. In addition, the name SkFontHost_mac is now rather out
of date and should now be SkFontMgr_mac_ct. Since the additional burden
of additional build changes after the first is minimal, also split out
SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
which are replacing it. Once references to it are removed from all
builds it can be removed.
This is intended to be a reorganization without much code change. Most
changes are simple renaming of functions which are now shared between
translation units. However, there are a few behavior changes here.
* Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
* SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
* SkFontMgr_New_CoreText takes a CTFontCollectionRef.
Change-Id: Iac548f9fd920c426ea5c6dcdefe8da0a9b89ec90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294704
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294714
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit 2c628340f4.
Reason for revert: ios-simulator chrome bot:
FAILED: obj/skia/x64/skia_unittests
TOOL_VERSION=1591394828 ../../build/toolchain/mac/linker_driver.py -Wcrl,strippath,/opt/s/w/ir/cache/xcode_ios_11e146.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip ../../third_party/llvm-build/Release+Asserts/bin/clang++ -B /opt/s/w/ir/cache/xcode_ios_11e146.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ -Xlinker -rpath -Xlinker @executable_path/Frameworks -Xlinker -objc_abi_version -Xlinker 2 -Xlinker -sectcreate -Xlinker __TEXT -Xlinker __entitlements -Xlinker obj/skia/skia_unittests.xcent -Wl,-fatal_warnings -arch x86_64 -Werror -nostdlib++ -isysroot sdk/xcode_links/iPhoneSimulator13.4.sdk -mios-simulator-version-min=12.0 -Wl,-ObjC -o "obj/skia/x64/skia_unittests" -Wl,-filelist,"obj/skia/x64/skia_unittests.rsp" -framework UIKit -framework CoreFoundation -framework CoreGraphics -framework CoreText -framework Foundation -framework ImageIO -framework UIKit -framework Security
Undefined symbols for architecture x86_64:
"SkCTFontGetSmoothBehavior()", referenced from:
SkTypeface_Mac::onFilterRec(SkScalerContextRec*) const in libskia.a(SkFontHost_mac.o)
SkScalerContext_Mac::generateImage(SkGlyph const&) in libskia.a(SkFontHost_mac.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Original change's description:
> Split out coretext fontmgr factory.
>
> There can be only one SkFontMgr::Factory, so each should go in its own
> translation unit. In addition, the name SkFontHost_mac is now rather out
> of date and should now be SkFontMgr_mac_ct. Since the additional burden
> of additional build changes after the first is minimal, also split out
> SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
> SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
> which are replacing it. Once references to it are removed from all
> builds it can be removed.
>
> This is intended to be a reorganization without much code change. Most
> changes are simple renaming of functions which are now shared between
> translation units. However, there are a few behavior changes here.
> * Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
> * SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
> * SkFontMgr_New_CoreText takes a CTFontCollectionRef.
>
> Change-Id: I897f69f2f5ea06819f5daa964c09cdd36490af85
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294704TBR=mtklein@google.com,bungeman@google.com
Change-Id: I5abeb7598c7f533477b4a4af5b568f7cbe6e8644
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294734
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
There can be only one SkFontMgr::Factory, so each should go in its own
translation unit. In addition, the name SkFontHost_mac is now rather out
of date and should now be SkFontMgr_mac_ct. Since the additional burden
of additional build changes after the first is minimal, also split out
SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
which are replacing it. Once references to it are removed from all
builds it can be removed.
This is intended to be a reorganization without much code change. Most
changes are simple renaming of functions which are now shared between
translation units. However, there are a few behavior changes here.
* Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
* SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
* SkFontMgr_New_CoreText takes a CTFontCollectionRef.
Change-Id: I897f69f2f5ea06819f5daa964c09cdd36490af85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294704
This reverts commit 5c14d63297.
Reason for revert: chromium 'analyze' doesn't do a good job
Original change's description:
> Split out coretext fontmgr factory.
>
> There can be only one SkFontMgr::Factory, so each should go in its own
> translation unit. In addition, the name SkFontHost_mac is now rather out
> of date and should now be SkFontMgr_mac_ct. Since the additional burden
> of additional build changes after the first is minimal, also split out
> SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
> SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
> which are replacing it. Once references to it are removed from all
> builds it can be removed.
>
> This is intended to be a reorganization without much code change. Most
> changes are simple renaming of functions which are now shared between
> translation units. However, there are a few behavior changes here.
> * Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
> * SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
> * SkFontMgr_New_CoreText takes a CTFontCollectionRef.
>
> Change-Id: Iaf58a0371667f266ada20c918941fab6bc27d9df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=mtklein@google.com,bungeman@google.com
Change-Id: I469084efbfc71bba60e5fbfb4eb7152d57324d0c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294703
Reviewed-by: Ben Wagner <bungeman@google.com>
There can be only one SkFontMgr::Factory, so each should go in its own
translation unit. In addition, the name SkFontHost_mac is now rather out
of date and should now be SkFontMgr_mac_ct. Since the additional burden
of additional build changes after the first is minimal, also split out
SkTypeface_mac_ct and SkScalerContext_mac_ct. The original
SkFontHost_mac.cpp is kept as a shell which #includes the cpp files
which are replacing it. Once references to it are removed from all
builds it can be removed.
This is intended to be a reorganization without much code change. Most
changes are simple renaming of functions which are now shared between
translation units. However, there are a few behavior changes here.
* Drop SkTypefaceCache global for SkTypeface_Mac 'local' global.
* SkCTFontCTWidthForCSSWidth returns CGFloat instead of 'int'.
* SkFontMgr_New_CoreText takes a CTFontCollectionRef.
Change-Id: Iaf58a0371667f266ada20c918941fab6bc27d9df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294456
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
I can find no references to SkAtlasTextTarget in AOSP or in Chromium.
With google3 CL/314226466 there are no more uses in Google3.
Change-Id: I60b5f06fc17c0e4f8d008886c96645475e3d48e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293839
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: Ib03b7c1c72e394edf1b84b5c71492ef8c8882ea0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293580
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Guruji Panda <guruji@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
First, remove Bazel support. We don't test that.
Then, be less strict about the number of args to skia_select(),
simply constructing a dictionary for each condition provided.
This lets us provide more results than BUILD provides conditions,
making it easier to stage new condition/result pairs.
We can use this to provide Fuchsia results here (after wasm), and then
flip it all on by adding the appropriate Fuchsia condition to BUILD.
Change-Id: I309b976470bb5bf13cfb6e59658196820037a142
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293473
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.
Original description:
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
TBR=djsollen@google.com
Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 94aaf7cdf5.
Reason for revert: you know what I already typed the reason stop making rules that people have to follow, robots.
Original change's description:
> Split building encoding from decoding
>
> Bug: skia:9756
>
> In CanvasKit, a large part of the binary is for encoding. Clients
> would be happier with a smaller binary and no webp/jpeg encoding. Make
> this an option by splitting up the GN arguments.
>
> Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
> existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
> PNG.
>
> Update CanvasKit compile script to disable webp and jpeg encoding.
> Update debugger compile script to disable all encoding.
>
> Change IsPng signature to match other SkCodecs.
>
> Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
TBR=djsollen@google.com,scroggo@google.com,kjlubick@google.com,nifong@google.com
Change-Id: I4fc2ea916743fda7e7d0d668b59e52052e880104
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275710
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
- used for debug lock tracking in SkFont*
- used for debug logging in SkPathOps
- genuine use in GLTestContext_cmd_buf?
switched that to thread_local
- keep empty SkTLS_{pthread,win}.cpp until
references to them can be cleaned up
Bug: skia:10006
Change-Id: I195a94c95d3f1a1918ee8c9bc4a15fa5b4344fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 29dc430f43
Original change's description:
> Create D3D device and queue
>
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:9935
Change-Id: I1c8797e09cdeb3694ea7f47b2236ab7d91d9519f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272996
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
The goal of the verifier framework is to enable opt-in checks of the
images produced by individual GMs. The basis of verification will be
comparing the rendered output of a GM against a source-of-truth image,
such as one generated by the CPU backend.
In the short term this can enable coarse-grained sanity checks for a
subset of GMs to catch e.g. egregious rendering bugs. In the longer term
this can provide an SkQP-style suite of tests that can be run across
many/all GMs to provide a vote of confidence in the rendering
correctness of new devices.
Bug: skia:9855
Change-Id: I50f15ecd029b28b69c0f68dc4126df3a4dd61d75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Split off most shape layer components into own CUs (naming convention
following AE), and convert to new DiscardableAdapter pattern.
TBR=
Change-Id: Iba7800cff1998d3d7cf81dfd89b4193d02b59559
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265147
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
- Consolidate Skottie logic into SkottieViewController class that no longer
knows about which backend we use.
- Abstract out SkiaViewController interdace which SkottieViewController
implements.
- Create three classes SkiaGLView, SkiaUIView, and SkiaMtkView, which all
accept SkiaViewController objects but override GLKView, UIView, and
MTKView.
- SkAnimationDraw and SkTimeKeeper now SkiaViewController
implementation details, no longer shared in headers.
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS
Change-Id: I96ff2911d63da7d5327c81f91996b2a1b12c4419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261178
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Motivation: this will let me add dependencies without breaking clients.
Change-Id: I70b71c08b0a902b2b7e6fc160c63dc3afdeb7de5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262806
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Change-Id: I0c74c41980d2598f6955cfa07a3237c0861763ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261078
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
skottie/include/Skottie.h includes modules/skresources/include/SkResources.h
add skresources_lib_hdrs skresources_lib_srcs
Change-Id: I9e1e0c99e55fd638323ecf9fa3f4bd21206fb428
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260501
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I0e2f7a029a5e4a9dc6901eaab1791e8b74ebe29b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259338
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
For now, we'll have two copies. Once clients are using the skresources
versions exclusively, we can remove the originals from skottie.
Change-Id: I3152f526b0505b8374bdd9b4513a80bddc702ccc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256416
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This reverts commit 3e0aa84a55.
Reason for revert: try to fix g3 roll
Original change's description:
> public.bzl: update to replace Gif with Wuffs
>
> Also, do away with complex exclude rules. Explicit is often better.
>
> Change-Id: I1d945c237a179f6db2552742fdf9e067d6d9eaf9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254578
> Commit-Queue: Hal Canary <halcanary@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Auto-Submit: Hal Canary <halcanary@google.com>
TBR=halcanary@google.com,scroggo@google.com
Change-Id: I7909840ef9d206718c3ac0483b555f5d2306a04f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255581
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Also, do away with complex exclude rules. Explicit is often better.
Change-Id: I1d945c237a179f6db2552742fdf9e067d6d9eaf9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254578
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
I happened to notice that SkPicture_none.cpp no longer compiles.
...
src/core/SkPicture_none.cpp:101:44: error: out-of-line definition of
'CreateProc' does not match any declaration in 'SkPictureImageFilter'
sk_sp<SkFlattenable> SkPictureImageFilter::CreateProc(SkReadBuffer& buffer) {
...
This leads me to conclude that it cannot be in active use.
Change-Id: I92a4daa3c7d5d7889c4f841b578c9c691525c1cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235216
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of adfc22df86
PS2+3 restrict this to just local builds: no G3, no Android, etc.
Original change's description:
> add a stub for running fiddles as GMs
>
> This is about the 15th time I've hacked this up.
>
> Change-Id: I0c75c0d04133d867e942c39eba693fd7227ba0f5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233240
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I7b8e7418edc4949c2f3e07ddf01f0643344397d1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233242
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: I443f3370522639e82f2fa0eebe6b206c372f13a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Update MotionTileEffect to avoid rebuilding shaders redundantly,
at render time:
1) build all shaders at revalidation time
2) cache the layer content picture separately, and only rebuild when
the layer content changes
To support #2, add some SG helpers for querying subtree inval state.
With this change, we avoid all render time allocations.
Notry: true
Change-Id: I55a1f95752704af6a667b266e725492de6640387
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226512
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit b6b966aa43.
Change-Id: I58c34fc8520384157c5adb0056f3568b8ef1d844
Bug: skia:9230
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225939
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Yet another way to transform a layer, disguised as a distort effect.
TBR=
Change-Id: Ic2d5479fa6ae27b460de60875924f73f77fc7f71
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221001
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Change-Id: Ia86963f743fc63a25b413344839f7e58e703b728
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219861
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This is a reland of a36e089065
This is only active when Metal is enabled.
Original change's description:
> Added AutoreleasePool for managing pool memory in testing apps.
>
> This is only active on MacOS and iOS -- on other platforms it
> will do nothing as they have no need for autorelease pools.
>
> Bug: skia:8243
> Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:8243
Change-Id: I743a3dcc93b46387a6a330e855c2e8810b482544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217379
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
fix google3 build (don't build the new gm)
This reverts commit 9cc53fa4bd.
Change-Id: I3de8aa4959f62a380f1d4aaf2b788d250775e194
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214442
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit 6a89611353.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> move encoders into codec_srcs
>
> This is a stepping stone towards runtime registration.
>
> This should work in concert with all the other CLs
> that are in the roll pipeline to get things building.
>
> Change-Id: Id95f1e0bbea2f48f7b5fa438f4310f8db1d5b978
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214083
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,scroggo@google.com,brianosman@google.com
Change-Id: I4808404f0968e8a4deaf259a46e366152b7590fc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214100
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit f4c2c8e31b.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> format public.bzl
>
> Change-Id: Ie92b366e5d6e6fcb99c56e80f34e315ad1be8831
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214093
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com
Change-Id: I66f11062ea21127e5d4c44eec932bd41f99d4f2d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214099
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a stepping stone towards runtime registration.
This should work in concert with all the other CLs
that are in the roll pipeline to get things building.
Change-Id: Id95f1e0bbea2f48f7b5fa438f4310f8db1d5b978
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214083
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Local Skia and DDL recording will always attempt to reduce opList splitting.
Android, Flutter, Google3 and non-DDL Chrome will not.
Note that this is a bit aggressive. Intermediate flushes based on memory usage have not yet been implemented.
The plan is to run this locally in Skia until the next Chrome branch and then enable it everywhere else (when intermediate flushes have been implemented).
OpList splitting reduction in Chrome is disabled in the following Chrome-side CL:
https://chromium-review.googlesource.com/c/chromium/src/+/1588756/ (Disable opList splitting reduction in Skia)
It is disabled in Android in:
https://googleplex-android-review.git.corp.google.com/c/platform/external/skia/+/7259923 (Update #defines to suppress Ganesh features in SkUserConfigManual.h)
It is disabled in Flutter and Google3 w/in this CL.
Change-Id: I59ff448d2c42629fab6cffccb2894d030c73431d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211101
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Add a shim to redirect until clients are updated
Change-Id: Ib43614e5620b1a24ca18187c1646a8ed1a9ee7a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211003
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SK_SAMPLES_FOR_X doesn't do anything other than set the SK_?32_SHIFT
macros, so we can just set them instead, and further we can derive
everything we need from SK_R32_SHIFT.
Change-Id: I766d00c868da04939208353d09201f189a99c0c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210121
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
The need for -Ithird_party/gif has already been
rewritten away, and we can do the same for etc1.
Change-Id: I97408652682b5ec406647108056e7a1ea6a56c29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210131
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This should allow us to #include "skcms.h".
Change-Id: Ie91f3af6145d78ffe0e433383a220fcb40452888
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209780
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is a stale, unused, untested snapshot.
Change-Id: I7c78c7c0f1637850724cbe8dcd99223a0ea592d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209644
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This will let us smoothly switch over from using skia_srcs()
to using base_srcs() and gl_srcs(), listing things we need
from src/ports (and src/utils/mac/*.cpp) in BUILD instead.
Change-Id: I85dabd0dd620e1dcbcf4883ea8cfba3c111ce319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204126
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Iab2ea4dfbff466f96f3f54d5150e12a8eb673518
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204125
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This enables the fontconfig font manager and tests it on unix like
platforms.
Change-Id: Ic0c2ad842e5f67fe50d100752d0eb239659d58e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203466
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The single class in it is already in the ToolUtils namespace.
Change-Id: Iefa69690c4aa9b218784eb5edcfe7dba8721747b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202314
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.
Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I0326eb9cc1e1e38b0fdc417567987a595f9021d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202310
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The command line flag package is tool-only, not part of Skia per se,
and does not need an Sk prefix to avoid naming conflicts.
And git clang-format.
Change-Id: Ida8477779e51750ed0475590ed2454841b23d6ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>