Commit Graph

80 Commits

Author SHA1 Message Date
Brian Osman
b9c4978cd1 Remove dstColorSpace from SkSpecialImage::MakeFromImage
The argument is unused (and in future CLs will be removed entirely)

Bug: skia:
Change-Id: Iec6b757992f7e27d8f929b000227ec5bd3a8f8d5
Reviewed-on: https://skia-review.googlesource.com/c/161841
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-12 17:06:02 +00:00
Brian Osman
ba651682ae Fix two bugs in GPU special image read-back
- We always read from (0, 0), even if the subset had a different origin
- We also cached the results ignoring the origin, so future reads of
  same-sized but differently positioned subsets could return previous
  and wrong bitmaps.

Added a unit test that checks for both behaviors. Originally, both
asserts triggered. Adjusting the origin in readPixels, the first assert
was fixed, but the second continued to trigger. Adding the full subset
rect to the bitmap cache key fixed the second assert.

Bug: skia:8448 skia:8449
Change-Id: Ic6e8c0976bd59e86827be89105bd02845ad0d7cd
Reviewed-on: https://skia-review.googlesource.com/c/159981
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-05 15:39:06 +00:00
Brian Osman
bbb24101e9 Remove redundant test
All special images use proxies, so this test was now identical to the
one right above it.

Bug: skia:
Change-Id: Id0358ed2417269d2f26fd255ed192e0ccbd9bcaf
Reviewed-on: https://skia-review.googlesource.com/c/159943
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-05 14:51:32 +00:00
Brian Osman
2700abc4cb Remove raw-data version of createTextureProxy
This had poorly defined semantics in the world of DDL, and was only used
for a handful of GMs and tests. Switch those to use the SkImage version.

Bug: skia:
Change-Id: I2bec65c7547b2c904bd7f57a6296aacc0f7b4ed2
Reviewed-on: https://skia-review.googlesource.com/153886
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-12 15:00:46 +00:00
Brian Osman
a50205fca5 Add color type to the image filter DAG's OutputProperties
Don't try to guess the pixel config to use for intermediates. Instead,
just make the intermediates in the same color type (and space) as the
final destination. This removes some no-longer-correct logic that was
using sRGB configs, resulting in linear blending and precision loss.

Change-Id: I627c47193a9f2889c3dc121170ff3e7d5d315fa0
Reviewed-on: https://skia-review.googlesource.com/139547
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-06 18:34:58 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Brian Osman
c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00
Brian Salomon
c7fe0f708c Make GrCaps and GrShaderCaps private.
Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().

Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-05-11 14:47:27 +00:00
Robert Phillips
8caf85f9f4 Add GrBackendTexture/RenderTarget accessors to SkSurface
Change-Id: I63477fd4b8d48dc50af72736f0f8df566cd96d4a
Reviewed-on: https://skia-review.googlesource.com/85220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-04-05 14:21:07 +00:00
Brian Salomon
58389b90cd Initial texture data is never flipped when uploaded.
The first bytes of the data always refer to the pixel accessed by texture coord (0, 0).

Change-Id: I708702d90f35b3bc896a48c3c3fd6a0be73f505a
Reviewed-on: https://skia-review.googlesource.com/112261
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-07 18:22:40 +00:00
Brian Salomon
2a4f983c94 Remove GrSurfaceOrigin from GrSurfaceDesc.
This field has no interpretation at the GrTexture/GrGpu as the orientation is
handled at the GrSurfaceProxy level.

This change requires GrGpu to accept a GrSurfaceOrigin when creating a texture with initial data. The origin refers to the texel data to be uploaded. Longer term the plan is to remove this and require the data to be kTopLeft. Additionally, kBottomLeft will only be allowed for wrapped texture/RTs as this evolves.

Change-Id: I7d25b0199aafd9bf3b74c39b2cae451acadcd772
Reviewed-on: https://skia-review.googlesource.com/111806
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-05 18:50:25 +00:00
Robert Phillips
0bd24dc41f Funnel most proxy creation through GrProxyProvider
This is to provide a choke point for DDL to create Lazy Proxies.

Change-Id: If178da13bc6447b31b7601810236d34502d9efbd
Reviewed-on: https://skia-review.googlesource.com/93303
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-16 13:28:43 +00:00
Robert Phillips
1afd4cdb08 Add GrProxyProvider
This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider.

Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f
Reviewed-on: https://skia-review.googlesource.com/91501
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-08 19:05:31 +00:00
Robert Phillips
16d8ec66cd Pull non-substantive changes out of omnibus GrSurface CL
https://skia-review.googlesource.com/c/26363 (Remove origin field from GrSurface) is
already too large. This pulls some of the cosmetic changes out for separate review.
Change-Id: I1d8b95522144b2f4cbd916ef38faa3dde6f78087
Reviewed-on: https://skia-review.googlesource.com/27840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-07-27 22:16:06 +00:00
Robert Phillips
e44ef10ebb Second small fragment from "Reduce dependence on GrSurface's origin field"
TBR=bsalomon@google.com
Change-Id: Ifcfe56b1117b64821b2bfc34ba36d120227d15fa
Reviewed-on: https://skia-review.googlesource.com/25802
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-07-24 13:05:29 +00:00
Robert Phillips
96be9df130 Revert "Reduce dependence on GrSurface's origin field"
This reverts commit 467022b186.

Reason for revert: GrAHardwareBufferImageGenerator.cpp

Original change's description:
> Reduce dependence on GrSurface's origin field
> 
> Unfortunately, GrGPU and its ilk are still using the GrSurface's origin a lot. I will clean that up in a second CL.
> 
> Change-Id: Iba729440ce8ea8d24bb7f4e5de55ed576a0f176d
> Reviewed-on: https://skia-review.googlesource.com/24700
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I1b3f5c3b82d250ac164beb1d5c83abb6c3c6ab3b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/25620
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-07-21 14:17:54 +00:00
Robert Phillips
467022b186 Reduce dependence on GrSurface's origin field
Unfortunately, GrGPU and its ilk are still using the GrSurface's origin a lot. I will clean that up in a second CL.

Change-Id: Iba729440ce8ea8d24bb7f4e5de55ed576a0f176d
Reviewed-on: https://skia-review.googlesource.com/24700
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-21 14:05:33 +00:00
Robert Phillips
0ae6faa34d Make SkImage_Gpu be deferred (take 2)
This CL removes the GrTexture-based ctor forcing everyone to create deferred SkImage_Gpus.

relanding of: https://skia-review.googlesource.com/c/6680/ (Make SkImage_Gpu be deferred)

split out into:
https://skia-review.googlesource.com/c/9106/ (Remove atlas creation from GrResourceProvider)

Change-Id: I834ede430b9706cf9b675bdfdddf1c8c624c2f14
Reviewed-on: https://skia-review.googlesource.com/9965
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-03-22 11:52:16 +00:00
Robert Phillips
eaa78c4500 Revert "Make SkImage_Gpu be deferred"
This reverts commit 0db235bc02.

Reason for revert: cc_unittests failing

Original change's description:
> Make SkImage_Gpu be deferred
> 
> This CL removes the GrTexture-based ctor forcing everyone to create deferred SkImage_Gpus.
> 
> split out into:
> https://skia-review.googlesource.com/c/9106/ (Remove atlas creation from GrResourceProvider)
> 
> Change-Id: I266bbe089c242fe54d5b7adcc7895aa5a39440a0
> Reviewed-on: https://skia-review.googlesource.com/6680
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ia15590a1fae04b52723713760fdbf0492ad36286
Reviewed-on: https://skia-review.googlesource.com/9962
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-03-21 13:26:22 +00:00
Robert Phillips
0db235bc02 Make SkImage_Gpu be deferred
This CL removes the GrTexture-based ctor forcing everyone to create deferred SkImage_Gpus.

split out into:
https://skia-review.googlesource.com/c/9106/ (Remove atlas creation from GrResourceProvider)

Change-Id: I266bbe089c242fe54d5b7adcc7895aa5a39440a0
Reviewed-on: https://skia-review.googlesource.com/6680
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-03-21 11:39:41 +00:00
Robert Phillips
26c90e0479 Add GrRenderTargetContext::resourceProvider & GrResourceProvider::caps
and retract GrSurfaceContextPriv a bit

Change-Id: Id47af1052f9bda4fe7c85b3ce46b3ebe37797524
Reviewed-on: https://skia-review.googlesource.com/9647
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-03-14 21:23:44 +00:00
Mike Reed
84dd857935 make GrPaint.h private -- IWYU
prerequisit: https://codereview.chromium.org/2743533002/

BUG=skia:

Change-Id: I8c2f34a6df165744ddeaeabb562cd6d6a9679b6a
Reviewed-on: https://skia-review.googlesource.com/9461
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-03-09 14:59:32 +00:00
Brian Osman
3b65598bce Make SkGr.h private and remove unused functions
BUG=skia:

Change-Id: I6699d00c5412ed9d9bf14b032a08b06b1c766bce
Reviewed-on: https://skia-review.googlesource.com/9398
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-08 20:55:21 +00:00
Brian Osman
32342f032e Rebase and fix chromium
Combine texture provider and resource provider

Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.

BUG=skia:

Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-03-04 13:49:47 +00:00
Robert Phillips
2f49314227 Make GrSurface::MakeDeferred return sk_sp<GrTextureProxy>
This should make upcoming changes less tedious

Change-Id: I313ae9df724f109a64cf5708a974e8bfeb963025
Reviewed-on: https://skia-review.googlesource.com/9183
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-03-03 12:35:27 +00:00
Robert Phillips
2c6d2bfced Remove SkSpecialImage's GrTexture-based ctors
Change-Id: Id71b8ab0477cd1d459089d97af27d63f9f08d21b
Reviewed-on: https://skia-review.googlesource.com/7889
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-02-21 21:50:27 +00:00
Robert Phillips
8e1c4e6725 Remove asTextureRef from SkSpecialImage & update effects accordingly (take 2)
This CL also renames SkSpecialImage::asTextureProxy to asTextureProxyRef

This is a reland of: https://skia-review.googlesource.com/c/7995/ (Remove asTextureRef from SkSpecialImage & update effects accordingly)

It should be good to land since https://skia-review.googlesource.com/c/8701/ (Replace SkSpecialImage::makeTightSubset with asImage (take 2)) fixes the Chrome-side issue

Change-Id: I3d88b2b3d23fd69f3fb914a69dacca96cbc038a4
Reviewed-on: https://skia-review.googlesource.com/8450
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-02-20 19:21:53 +00:00
Robert Phillips
a5fdc974a9 Replace SkSpecialImage::makeTightSubset with asImage (take 2)
This is a reland of https://skia-review.googlesource.com/c/8498/ (Replace SkSpecialImage::makeTightSubset with asImage)

It must wait on https://codereview.chromium.org/2702703002/ (Add suppressions for upcoming Skia DEPS roll) due to minor layout test changes

This should allow the relanding of:

https://skia-review.googlesource.com/c/8450/ (Remove asTextureRef from SkSpecialImage & update effects accordingly (take 2))

Change-Id: I7086a419869dbeb62d9b9e9714c796d54e75ee49
Reviewed-on: https://skia-review.googlesource.com/8701
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-02-18 23:26:20 +00:00
Robert Phillips
e14349a754 Revert "Replace SkSpecialImage::makeTightSubset with asImage"
This reverts commit 5df6db15dc.

Reason for revert: Possibly blocking Chrome DEPS roll

Original change's description:
> Replace SkSpecialImage::makeTightSubset with asImage
> 
> This should allow the relanding of:
> 
> https://skia-review.googlesource.com/c/8450/ (Remove asTextureRef from SkSpecialImage & update effects accordingly (take 2))
> 
> Change-Id: I517af11036e3f44a280bbe6b9275f6c38f4a86a4
> Reviewed-on: https://skia-review.googlesource.com/8498
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ib5bebda78b2323e65a73504a61af918872ad231f
Reviewed-on: https://skia-review.googlesource.com/8607
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-02-17 13:29:00 +00:00
Robert Phillips
5df6db15dc Replace SkSpecialImage::makeTightSubset with asImage
This should allow the relanding of:

https://skia-review.googlesource.com/c/8450/ (Remove asTextureRef from SkSpecialImage & update effects accordingly (take 2))

Change-Id: I517af11036e3f44a280bbe6b9275f6c38f4a86a4
Reviewed-on: https://skia-review.googlesource.com/8498
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-02-16 21:40:32 +00:00
Robert Phillips
63c67461ed Tighten up GrSurfaceProxy typing
This may reduce the number of "why not GrTextureProxy" issues

Change-Id: I9e0e5042f5801ba9a933b697a380cb0cb54b4522
Reviewed-on: https://skia-review.googlesource.com/8510
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-02-15 20:17:29 +00:00
Robert Phillips
696b29346e Revert "Remove asTextureRef from SkSpecialImage & update effects accordingly"
This reverts commit e88cf6b7aa.

Reason for revert: See if breaking DEPS roll

Original change's description:
> Remove asTextureRef from SkSpecialImage & update effects accordingly
> 
> This CL also renames SkSpecialImage::asTextureProxy to asTextureProxyRef
> 
> Change-Id: I5ed8e475bb9688453b825ae4500ed0e8d324b5ac
> Reviewed-on: https://skia-review.googlesource.com/7995
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I227cbd5fcaf7e2f86e858331d9ec7ff7a5f203ca
Reviewed-on: https://skia-review.googlesource.com/8184
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-02-08 12:49:16 +00:00
Robert Phillips
e88cf6b7aa Remove asTextureRef from SkSpecialImage & update effects accordingly
This CL also renames SkSpecialImage::asTextureProxy to asTextureProxyRef

Change-Id: I5ed8e475bb9688453b825ae4500ed0e8d324b5ac
Reviewed-on: https://skia-review.googlesource.com/7995
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-02-07 21:41:00 +00:00
Matt Sarett
77a7a1b57c SkColorSpace: remove named API, add gamut API
Reland from: https://skia-review.googlesource.com/c/8021/

BUG=skia:

Change-Id: I18985f130587b15fccbc86b76b2bb5c49ba5ba8a
Reviewed-on: https://skia-review.googlesource.com/8136
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-02-07 19:33:37 +00:00
Matt Sarett
1f2fff2544 Revert "SkColorSpace: remove named API, add gamut API"
This reverts commit ecaaf6f1c1.

Reason for revert: Breaks everything

Original change's description:
> SkColorSpace: remove named API, add gamut API
> 
> BUG=skia:
> 
> Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
> Reviewed-on: https://skia-review.googlesource.com/8021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
> 

TBR=msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: Ief5a0a4eeabe75a21f7512e23fc15309151066c4
Reviewed-on: https://skia-review.googlesource.com/8127
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-02-07 17:06:24 +00:00
Matt Sarett
ecaaf6f1c1 SkColorSpace: remove named API, add gamut API
BUG=skia:

Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-02-07 17:00:58 +00:00
Robert Phillips
6de99041f1 Reduce use of SkImage_Base::peekTexture
Change-Id: I079093c9706df4911d47fba04b786e59240e8cb4
Reviewed-on: https://skia-review.googlesource.com/7792
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-01-31 17:22:38 +00:00
Matt Sarett
cb6266b5aa Reland "Add SkImageInfoValidConversion() and SkImageInfoIsValid"
The original is at:
https://skia-review.googlesource.com/c/6887/

The only change to the original is to temporarily comment out
a check in SkImageInfoPriv.h until a Chrome unit test can
be fixed.

The idea is share these standards for the following:
SkImage::readPixels()
SkCanvas::readPixels()
SkCanvas::writePixels()
SkBitmap::readPixels()
SkPixmap::readPixels()

On the raster side, SkPixmap::readPixels() is the right
place to check, because all raster calls go through
there eventually.  Then at lower levels (ex: SkPixelInfo),
we can assert.

There's not really a unifying location for gpu calls,
so I've added this in multiple places.  I haven't really
dug into the gpu code to SkASSERT() on invalid cases
that we will have already caught.

Follow-up work:
Similar refactor for SkReadPixelRec::trim().
Code cleanup in SkPixelInfo::CopyPixels()

BUG=skia:6021

Change-Id: I6a16f9479bc09e3c87e10c72b0378579f1a70866
Reviewed-on: https://skia-review.googlesource.com/7104
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-01-17 16:23:47 +00:00
Brian Osman
7a6c9f7be1 Revert "Add SkImageInfoValidConversion() and SkImageInfoIsValid"
This reverts commit cf5d6caff7.

Reason for revert: Chrome DEPS roll failing, based on the unit tests, I suspect this is the cause.

Original change's description:
> Add SkImageInfoValidConversion() and SkImageInfoIsValid
> 
> The idea is share these standards for the following:
> SkImage::readPixels()
> SkCanvas::readPixels()
> SkCanvas::writePixels()
> SkBitmap::readPixels()
> SkPixmap::readPixels()
> 
> On the raster side, SkPixmap::readPixels() is the right
> place to check, because all raster calls go through
> there eventually.  Then at lower levels (ex: SkPixelInfo),
> we can assert.
> 
> There's not really a unifying location for gpu calls,
> so I've added this in multiple places.  I haven't really
> dug into the gpu code to SkASSERT() on invalid cases
> that we will have already caught.
> 
> Follow-up work:
> Similar refactor for SkReadPixelRec::trim().
> Code cleanup in SkPixelInfo::CopyPixels()
> 
> BUG=skia:6021
> 
> Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2
> Reviewed-on: https://skia-review.googlesource.com/6887
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:6021

Change-Id: I63b88e90bdbb3051a14de00ac73a8351ab776d25
Reviewed-on: https://skia-review.googlesource.com/7095
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-01-15 00:15:34 +00:00
Matt Sarett
cf5d6caff7 Add SkImageInfoValidConversion() and SkImageInfoIsValid
The idea is share these standards for the following:
SkImage::readPixels()
SkCanvas::readPixels()
SkCanvas::writePixels()
SkBitmap::readPixels()
SkPixmap::readPixels()

On the raster side, SkPixmap::readPixels() is the right
place to check, because all raster calls go through
there eventually.  Then at lower levels (ex: SkPixelInfo),
we can assert.

There's not really a unifying location for gpu calls,
so I've added this in multiple places.  I haven't really
dug into the gpu code to SkASSERT() on invalid cases
that we will have already caught.

Follow-up work:
Similar refactor for SkReadPixelRec::trim().
Code cleanup in SkPixelInfo::CopyPixels()

BUG=skia:6021

Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2
Reviewed-on: https://skia-review.googlesource.com/6887
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-01-13 18:48:00 +00:00
Brian Osman
61624f0c71 Plumb dst color space in many places, rather than "mode"
This is less to type in most cases, and gives us more information
(for things like picture-backed images, where we need to know all
about the destination surface).

Additionally, strip out the plumbing entirely for bitmap sources,
where we don't need to know anything.

BUG=skia:

Change-Id: I4deff6c7c345fcf62eb08b2aff0560adae4313da
Reviewed-on: https://skia-review.googlesource.com/5748
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-12-09 20:31:23 +00:00
Brian Osman
7992da32f0 Support decoding images to multiple formats, depending on usage
Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.

Re-land (and fix) of:
https://skia-review.googlesource.com/c/4438/
https://skia-review.googlesource.com/c/4796/

BUG=skia:5907

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4838

Change-Id: I20ff972ffe1c7e6535ddc501e2a8ab8c246e4061
Reviewed-on: https://skia-review.googlesource.com/4838
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2016-11-21 14:58:32 +00:00
Brian Osman
57ae6cfe01 Revert "Support decoding images to multiple formats, depending on usage"
This reverts commit c73a1ecbed.

Reason for revert: ANGLE and CommandBuffer failures

Original change's description:
> Support decoding images to multiple formats, depending on usage
> 
> Our codec generator will now preserve any asked-for color space, and
> convert the encoded data to that representation. Cacherator now
> allows decoding an image to both legacy (nullptr color space), and
> color-correct formats. In color-correct mode, we choose the best
> decoded format, based on the original properties, and our backend's
> capabilities. Preference is given to the native format, when it's
> already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
> linear F16, and fall back to sRGB when that's not an option.
> 
> BUG=skia:5907
> 
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4438
> 
> Change-Id: I847c243dcfb72d8c0f1f6fc73c09547adea933f0
> Reviewed-on: https://skia-review.googlesource.com/4438
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> 

TBR=mtklein@google.com,bsalomon@google.com,msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I1818f937464573d601f64e5a1f1eb43f5a778f4e
Reviewed-on: https://skia-review.googlesource.com/4832
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-11-15 18:07:40 +00:00
Brian Osman
c73a1ecbed Support decoding images to multiple formats, depending on usage
Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.

BUG=skia:5907

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4438

Change-Id: I847c243dcfb72d8c0f1f6fc73c09547adea933f0
Reviewed-on: https://skia-review.googlesource.com/4438
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-11-15 15:27:14 +00:00
Robert Phillips
3743013f75 Consolidate GrSurfaceProxy Make methods
I think GrSurfaceDesc is still the most compact way to communicate the deferred GrSurface's settings to the Proxy but this CL, at least, reduces where it is used.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4559

Change-Id: Ica599c28a5aef1ed4094f47a4ac119e2d204d652
Reviewed-on: https://skia-review.googlesource.com/4559
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-11-09 12:20:50 +00:00
Robert Phillips
84a812061f Add GrTextureRenderTargetProxy and support switching between RT & Tex Proxies
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4427

Change-Id: Ie7662299953592f564bb27a4df4ea101f743403e
Reviewed-on: https://skia-review.googlesource.com/4427
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2016-11-07 15:56:19 +00:00
Robert Phillips
8bc06d07f5 Back SkSpecialImage_Gpu with a GrTextureProxy
This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))

The addition of the gpuMemorySize methods is for the SkSpecialImage cache.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4227

Change-Id: Ia9b9d42fb2a0caf61bbfa3ebcc84308c56f541fc
Reviewed-on: https://skia-review.googlesource.com/4227
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2016-11-02 15:32:04 +00:00
brianosman
eed6b0e1d8 Change SkSpecialImage::makeSurface and makeTightSurface to take output
properties (color space), bounds, and (optional) alphaType.

We were being pretty inconsistent before. Raster was honoring all
components of the info. GPU was using the supplied color type, but
propagating the source's color space. All call sites were saying N32.

What we want to do is propagate the original device's color space, and
pick a good format from that. Rather than force all the clients to
jump through hoops constructing an SkImageInfo that meets our criteria,
just have them supply the few bits we care about, and do everything else
internally.

This also lets us always use RGBA on GPU, but N32 on raster.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2349373004

Committed: https://skia.googlesource.com/skia/+/53c38087949252d27cde668368a3eeb59cc2eb00
Review-Url: https://codereview.chromium.org/2349373004
2016-09-23 13:04:05 -07:00
brianosman
a76554d2ae Revert of Create special surfaces according to original device (not always in N32) (patchset #9 id:160001 of https://codereview.chromium.org/2349373004/ )
Reason for revert:
DM crash and/or TSAN failure

Original issue's description:
> Change SkSpecialImage::makeSurface and makeTightSurface to take output
> properties (color space), bounds, and (optional) alphaType.
>
> We were being pretty inconsistent before. Raster was honoring all
> components of the info. GPU was using the supplied color type, but
> propagating the source's color space. All call sites were saying N32.
>
> What we want to do is propagate the original device's color space, and
> pick a good format from that. Rather than force all the clients to
> jump through hoops constructing an SkImageInfo that meets our criteria,
> just have them supply the few bits we care about, and do everything else
> internally.
>
> This also lets us always use RGBA on GPU, but N32 on raster.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2349373004
>
> Committed: https://skia.googlesource.com/skia/+/53c38087949252d27cde668368a3eeb59cc2eb00

TBR=robertphillips@google.com,reed@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2366723004
2016-09-23 08:49:51 -07:00
brianosman
53c3808794 Change SkSpecialImage::makeSurface and makeTightSurface to take output
properties (color space), bounds, and (optional) alphaType.

We were being pretty inconsistent before. Raster was honoring all
components of the info. GPU was using the supplied color type, but
propagating the source's color space. All call sites were saying N32.

What we want to do is propagate the original device's color space, and
pick a good format from that. Rather than force all the clients to
jump through hoops constructing an SkImageInfo that meets our criteria,
just have them supply the few bits we care about, and do everything else
internally.

This also lets us always use RGBA on GPU, but N32 on raster.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2349373004

Review-Url: https://codereview.chromium.org/2349373004
2016-09-23 08:11:55 -07:00