Commit Graph

47993 Commits

Author SHA1 Message Date
Mike Reed
1b84ef2b50 [skvm] approx_atan2
I propose landing this, but then pause on extending math functions until
we develop a clearer migration story for sksl.

Change-Id: Id42ec37071da058e6e7809abe1ed0570d48df8e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283229
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-13 22:31:40 +00:00
Zhenyao Mo
9378b8016c Roll Dawn 6574f92747a2..582e5284d0f6
https://dawn.googlesource.com/dawn.git/+log/6574f92747a2..582e5284d0f6

2020-04-13 yunchao.he@intel.com Support none visibility binding in bind group
2020-04-13 cwallez@chromium.org Fix another -Wc++11-narrowing on ChromeOS
2020-04-13 enga@chromium.org Cleanup: Rename dawn_wire Object "serial" to "generation"
2020-04-13 enga@chromium.org Tombstone exhausted ObjectIds in the wire
2020-04-13 cwallez@chromium.org Metal: Fix MSAA workaround texture being leaked.
2020-04-13 cwallez@chromium.org Fix -Wc++11-narrowing on ChromeOS
2020-04-13 cwallez@chromium.org Make dawn_native link against user32.lib on Windows
2020-04-13 zmo@chromium.org Fix more compilation warnings.
2020-04-11 zmo@chromium.org Fix more compilation warnings.
2020-04-10 zmo@chromium.org Fix two warnings.
2020-04-10 bryan.bernhart@intel.com D3D12: Bucket CPU descriptor allocators on the device.
2020-04-10 cwallez@chromium.org Fix the CMake build because of CMP0077
2020-04-10 cwallez@chromium.org Split third_party/BUILD.gn in per-project files.
2020-04-10 cwallez@chromium.org Split examples, test and utils in their own BUILD.gn
2020-04-09 brandon1.jones@intel.com Residency 6: Enable D3D12 Residency and Add Tests
2020-04-09 brandon1.jones@intel.com Residency Bug: Make Setting Heap's Last Submission Serial Optional
2020-04-09 enga@chromium.org Fix use-after-free if BindGroup is the last owner of its BindGroupLayout

Bug: chromium:1064305
TBR=cwallez@chromium.org
Change-Id: I601058bf17c22519e5353e6d17d1434a89a06a6a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282973
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
2020-04-13 22:16:10 +00:00
Greg Daniel
c9624d5c73 Add sample quality to GrD3DTextureResourceInfo.
Change-Id: I3a33d2f80fcb243faec40b13960ea0310723e53e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283356
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-13 21:10:31 +00:00
Greg Daniel
ed4e52c379 Fill in the rest of the d3d pipeline besides shaders and root descriptor.
Change-Id: Ie21dece49a891f5c2dec5fe9385489ece88ae690
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283222
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-04-13 19:25:31 +00:00
Mike Klein
45d9cc86b3 remove i16x2 ops
These are neat but mostly just a distraction for now.
I've left all the assembly in place and unit tested
to make putting these back easy when we want to.

Change-Id: Id2bd05eca363baf9c4e31125ee79e722ded54cb7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283307
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-04-13 19:08:11 +00:00
Mike Klein
cb5110443f impl uniform16
One new instruction movzwl needed.

Change-Id: Ic70ba34d667eb6d570aeca88c4243e0c3309525f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283305
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-13 19:04:11 +00:00
Mike Klein
dec8ed65dd remove some integer comparison ops
They're all best implemented as compound operations,
either by swapping the arguments or bit-negating the
result, or both.

Change-Id: I429c10182b66be7211e9170037755cea617895ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283299
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-04-13 18:48:42 +00:00
Mike Klein
10fc1e66a9 skvm unit test cleanup
- let skvm tell us if FMAs are supported
  - unguard previously LLVM-only tests
  - simplify testing JIT and interpreter

We're getting close enough to always being able to JIT that carefully
marking what JITs and what doesn't is more annoying than helpful.
Now just test the JIT if present, and always test the interpreter.

Change-Id: I83762b38e0773ccaee795ae0fc9907e86628d73e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283275
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-04-13 18:48:01 +00:00
Robert Phillips
f3953d04a0 Non-substantive GrText-related changes
These are the dregs of the omnibus GrDrawOpAtlas CL

Change-Id: I0723346db293dd6650b905f661053955d2f46a1d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279908
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-13 18:10:29 +00:00
Chris Dalton
3d28b6a2f1 Add a cap for when dual sided stencil refs and masks must match
Change-Id: Ice00a00cd7185131578669e9c1ca865341f0ed0f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283274
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-13 18:03:18 +00:00
Jim Van Verth
bb60408d6c Clean up GrVkStencilAttachment
Removes unnecessary fields.

Change-Id: I7d2f4d5dff82d3778b3fa378187c7c6c072ae8e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283227
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-04-13 17:48:08 +00:00
Jim Van Verth
4f51f47d14 Add GrD3DStencilAttachment
Bug: skia:9935
Change-Id: I249b819d3cc1387aecde200907657ffcd67d1833
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282591
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-04-13 17:20:48 +00:00
Chris Dalton
ecd82d832f ccpr: Ensure stencil buffer gets fully reset to zero
There was a bug where nonzero values from even/odd fills, whose LSB==0
were not getting reset.

Change-Id: I93b311c079c766d14e63fa8ca535f80597465fd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283267
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-13 16:20:02 +00:00
Robert Phillips
a6286055e6 Allow path renderers to self-identify
This is intended to help debug path renderer chain/selection behavior.

Change-Id: I581c4428c2f0cc586504f904255f88d0d4d5eb53
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283220
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-13 16:14:07 +00:00
Robert Phillips
47064c6ec9 Make GrTextStrike::addGlyphToAtlas a static method in GrTextBlob.cpp
The text strike has very little to do with adding a glyph to an atlas.

Change-Id: I3f9da3d70587ef80aa7c20f1aa511ffdb09e7411
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282842
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-13 15:05:02 +00:00
Brian Osman
ab8f384df4 Remove threaded code
Change-Id: I8bd4ba328b024364972ddafff70fb31ec5a79001
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282621
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-04-13 14:54:52 +00:00
John Stiles
f61ee1ecac Fix assertion in ImGui::NewFrame if getBackbufferSurface returns null.
Previously, in cases where the backbuffer was null, we would call layer->onPrePaint (which starts a new frame with ImGui::NewFrame) without a matching call to layer->onPaint (which calls ImGui::Render). This causes the ImGui frame counter to go out of sync, which leads to an assertion when NewFrame is next called.

(The backbuffer can become null if unsupported settings are used, e.g. a MSAA setting above the maximum supported by your GPU.)

Change-Id: I1b8fbaa1bf78ad5e1aa41fd04eda6be206c952b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283196
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-04-13 14:16:52 +00:00
Robert Phillips
bf5bf74a94 Expand PlotLocator into a class
This centralizes the PlotLocator code (esp. the construction & accessors). It also allows just the PlotLocator to be passed to hasID - since the AtlasLocator is overkill for that call.

Change-Id: I424b2d075c40ed46219a623f0c99b3101bc7e043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282861
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-13 14:05:04 +00:00
Greg Daniel
dabe38f611 Add submits after flushes in ProgramsTest.
This looks to be the culprit behind the failing/flaky metal bots. Not
sure what the direct cause is because it was different tests that were
failing and I would have thought we'd eventually submit at the end of
ProgramsTest when tearing things down. Maybe we just created such a
backlog of work submitted to the actual GPU that the GPU got put into
a bad state?

Bug: skia:10118
Change-Id: I318428e228e08fbcaaa12b23ad2869ecc35cc786
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283136
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-13 13:31:12 +00:00
Mike Reed
d468a1619a [skvm] approx_[asin,acos,atan]
Starting on atan2, but there is a lot of quadrant clean-up, so will
do that in a separate CL.

Change-Id: Ie1e70051a6ecb19a2e521b56ed09796e8e745276
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283016
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-13 12:17:02 +00:00
skia-recreate-skps
4b4efe4d6f Update Go Deps
Change-Id: I9563f17cab87613e49eb9d903a1859722a756790
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283204
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2020-04-13 05:35:04 +00:00
skia-autoroll
fe0a24848b Roll third_party/externals/angle2 c68dfaf3a529..cf2c8e6068c8 (6 commits)
c68dfaf3a5..cf2c8e6068

git log c68dfaf3a529..cf2c8e6068c8 --date=short --first-parent --format='%ad %ae %s'
2020-04-10 m.maiya@samsung.com EGL: Relax test skip conditions for a few colorspace ImageTests
2020-04-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/spirv-tools/src 538512e8e898..34be23373b9e (2 commits)
2020-04-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/glslang/src 75de196cecab..fd593d5f0834 (1 commits)
2020-04-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/vulkan-validation-layers/src 47d5e27460af..e7bbc302dff2 (1 commits)
2020-04-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/vulkan-tools/src ae6787114fb5..2fd41fab58c8 (2 commits)
2020-04-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader 3cfa8e28be80..e6f65d9265e7 (5 commits)

Created with:
  gclient setdep -r third_party/externals/angle2@cf2c8e6068c8

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC kjlubick@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
Tbr: kjlubick@google.com
Change-Id: Ia8f22d9d9008b8da86d43014283fa13994ceb7f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283199
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-04-13 04:58:11 +00:00
skia-autoroll
f877c99a73 Roll third_party/externals/swiftshader e6f65d9265e7..9d2fd9c161ab (2 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/e6f65d9265e7..9d2fd9c161ab

git log e6f65d9265e7..9d2fd9c161ab --date=short --first-parent --format='%ad %ae %s'
2020-04-11 bclayton@google.com LLVMReactor: Replace deprecated CreateCall overload
2020-04-10 digit@google.com [cmake] Add support for CMAKE_SYSTEM_NAME == "Fuchsia"

Created with:
  gclient setdep -r third_party/externals/swiftshader@9d2fd9c161ab

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC kjlubick@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: kjlubick@google.com
Change-Id: I9b1baf6a967ffbcbd97d01f50daef0139143a0cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283198
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-04-13 04:40:31 +00:00
skia-autoroll
32c61af49c Roll ../src 6de7d4c5cd56..94450aa98694 (332 commits)
6de7d4c5cd..94450aa986


Created with:
  gclient setdep -r ../src@94450aa986

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-skia-autoroll
Please CC kjlubick@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Bug: None
Tbr: kjlubick@google.com
Change-Id: I8dd52fb6f12bbc0e6e9be6d350ebe6d332c5248d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283197
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-04-13 04:30:11 +00:00
skia-recreate-skps
6dfc554546 Update SKP version
Automatic commit by the RecreateSKPs bot.

TBR=rmistry@google.com
NO_MERGE_BUILDS

Change-Id: I6b516fda0482a5bb0c39cff900bfc8073cd37d28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283163
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2020-04-12 06:24:20 +00:00
skia-recreate-skps
639083a989 Update Go Deps
Change-Id: Id52a91a6355d452d6615624ef45a07e007ab106c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283157
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2020-04-12 05:32:50 +00:00
skia-recreate-skps
459ecee2cb Update Go Deps
Change-Id: Ia8ea942a17aeb27f80c08f54cd216cbc41b65ac7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282974
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2020-04-11 05:41:19 +00:00
Brian Salomon
daf94c56bc Fix attrib order with local coords in AALinearizingConvexPathRenderer
Change-Id: Ie14204015dfcbaed55a2a4f86f5decc695b6a983
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283017
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-04-10 20:17:47 +00:00
Greg Daniel
fe159621e6 Reland "Split apart flushing and submitting in the GrGpu classes and GrDrawingManager."
This reverts commit 2faa33772b.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Split apart flushing and submitting in the GrGpu classes and GrDrawingManager."
> 
> This reverts commit 6341d92280.
> 
> Reason for revert: metal tests failing
> 
> Original change's description:
> > Split apart flushing and submitting in the GrGpu classes and GrDrawingManager.
> > 
> > Bug: skia:10118
> > Change-Id: I53e3b9f1bd28a00276a3d35b5160aa0cfec30cfd
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282417
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org
> 
> Change-Id: I2cb98b470e3a066c09012b686e9942edb5a3979b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10118
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282852
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

Bug: skia:10118
Change-Id: I9a77abe995a991275a87ee1d38bcab4deb361a9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-10 19:29:17 +00:00
Brian Osman
95c26efc90 Pure SkSL RNG for particles
Change-Id: I2cb6255a553852a292427d6dc9ef8c5ed7f8286d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252926
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-04-10 17:20:07 +00:00
Brian Salomon
a3762ee8bf Batch across view matrix changes in linearizing convex path renderer
Bug: chromium:1066338

Change-Id: Ibcb2aed1331e3069521e4b9d34fd9a1c5a1018c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282845
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-04-10 17:11:37 +00:00
Mike Reed
801ba0d606 approx_tan for skvm
Change-Id: I22c120db2535929bd20df3068cca1aecc57ae746
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282744
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-10 17:09:17 +00:00
Greg Daniel
2faa33772b Revert "Split apart flushing and submitting in the GrGpu classes and GrDrawingManager."
This reverts commit 6341d92280.

Reason for revert: metal tests failing

Original change's description:
> Split apart flushing and submitting in the GrGpu classes and GrDrawingManager.
> 
> Bug: skia:10118
> Change-Id: I53e3b9f1bd28a00276a3d35b5160aa0cfec30cfd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282417
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org

Change-Id: I2cb98b470e3a066c09012b686e9942edb5a3979b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10118
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282852
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-10 16:24:17 +00:00
Greg Daniel
bb776c11a6 Remove vulkan validation layer workaround.
New SDK is out and fixes the underlying issue. Removing workaround as
anyone can just update to the newest SDK.

Change-Id: I75ebde05edc75d98a8b4b1228e75a39bb22670a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282850
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-04-10 16:16:07 +00:00
Robert Phillips
404b7cf1c4 Appease VS 2019
W/o this change VS 2019 has an internal compiler error on the std::initialize_list<>::begin method.

Change-Id: I3be014e124fcdb29c96c7f71a43ea7e7f039758d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282849
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-10 16:04:37 +00:00
Brian Salomon
c505a45bac Remove GrCaps::getYUVAColorTypeFromBackendFormat().
We no longer need a color type to make a wrapped proxy.

Update image_from_yuv_textures GM to make single channel textures.

Make Image factories that infer SkColorChannel values for YUVAIndices
be smarter about picking the channel for single channel textures.

Bug: skia:10078

Change-Id: I84eeaae5c9197dec96c856ce4263b6bd674e7111
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282623
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-04-10 16:00:37 +00:00
Brian Salomon
a774193f70 Remove unused GrVkFormatColorTypePairIsValid
Change-Id: Id3d6ab46af71b2966cb55b65138f2d5e9129ca4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282848
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-04-10 15:57:40 +00:00
Greg Daniel
6341d92280 Split apart flushing and submitting in the GrGpu classes and GrDrawingManager.
Bug: skia:10118
Change-Id: I53e3b9f1bd28a00276a3d35b5160aa0cfec30cfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282417
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-04-10 15:48:48 +00:00
Stan Iliev
1db4d14e59 Trace texture upload always with Android framework
Test: Built on Android
Bug: b/142426387
Change-Id: I7ca32ffedd8896cbb105872cd1b3c746ff8ffe9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282837
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2020-04-10 15:48:37 +00:00
Jim Van Verth
96bfeff55c More fixes to get D3D tests running.
* Set up D3D backend texture creation
* Fix GrD3DBackendSurfaceInfo initialization
* Minor fix to get wrapped RTs into the cache

Bug: skia:9935
Change-Id: Ic5319a7d059c4d969894529a326a91de0192f9eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282679
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-04-10 15:19:18 +00:00
Brian Salomon
12632f11f0 Always initialize YUYAIndex::fChannel in wacky YUV format GMs
Speculative fix for MSAN failure.

Change-Id: I8c71186f40ddfa60418e917bd7b248a33883669c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282844
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-04-10 14:37:06 +00:00
Florin Malita
f4403e7a78 Revert "[SVG] Replace custom attribute value wrappers with std::variant"
This reverts commit 97e0861b67.

Reason for revert: not all builders support C++17 STL

Original change's description:
> [SVG] Replace custom attribute value wrappers with std::variant
> 
> Less boilerplate, more STL.
> 
> Change-Id: I601f75877d60085cbf3d39f401543fbe9c086f90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282836
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com,tdenniston@google.com

Change-Id: If5816f11e9cf85dcec2452229c5675037303b220
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282847
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-04-10 14:14:22 +00:00
Florin Malita
97e0861b67 [SVG] Replace custom attribute value wrappers with std::variant
Less boilerplate, more STL.

Change-Id: I601f75877d60085cbf3d39f401543fbe9c086f90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282836
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-04-10 13:35:53 +00:00
Brian Salomon
f7255d72f8 Try out plane/channel index scheme in wacky yuv format GMs.
Bug: skia:10078

Change-Id: Ic47ac84ab7a047d91ae72b45ccd0adc9f449e2be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282618
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-04-10 13:20:32 +00:00
skia-recreate-skps
05e2350de5 Update Go Deps
Change-Id: Ie901e0f2e8d92511f8323f459fcfa7577322f05f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282820
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2020-04-10 05:40:10 +00:00
skia-autoroll
161b433a01 Roll ../src 9fa8abd9f4b8..6de7d4c5cd56 (410 commits)
9fa8abd9f4..6de7d4c5cd


Created with:
  gclient setdep -r ../src@6de7d4c5cd

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-skia-autoroll
Please CC csmartdalton@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Bug: None
Tbr: csmartdalton@google.com
Change-Id: If9d33bd7cbb16f3ea8807d83708308e4cb79937b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282754
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-04-10 05:13:40 +00:00
skia-autoroll
3809e1e946 Roll third_party/externals/angle2 2caf7ffda74f..c68dfaf3a529 (9 commits)
2caf7ffda7..c68dfaf3a5

git log 2caf7ffda74f..c68dfaf3a529 --date=short --first-parent --format='%ad %ae %s'
2020-04-10 xinghua.cao@intel.com Avoid GPU-GPU copy for StructuredBuffer
2020-04-09 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/vulkan-tools/src bb32b2a70168..ae6787114fb5 (4 commits)
2020-04-09 timvp@google.com Vulkan: Support Program Pipeline Objects
2020-04-09 lexa.knyazev@gmail.com D3D11: Skip setting BlendState for integer attachments
2020-04-09 m.maiya@samsung.com EGL: Add support for EGL_EXT_image_gl_colorspace extension
2020-04-09 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/vulkan-tools/src 444b7cd3eecd..bb32b2a70168 (2 commits)
2020-04-09 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/vulkan-validation-layers/src 4db086125947..47d5e27460af (4 commits)
2020-04-09 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader 63ed0e445fa5..3cfa8e28be80 (7 commits)
2020-04-09 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/glslang/src 9c3204a1fde0..75de196cecab (1 commits)

Created with:
  gclient setdep -r third_party/externals/angle2@c68dfaf3a529

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC csmartdalton@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
Tbr: csmartdalton@google.com
Change-Id: Ie2ea2c9e52f4e24e127d4a0c92640524b093ffb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282816
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-04-10 04:52:40 +00:00
skia-autoroll
48d345fd83 Roll third_party/externals/swiftshader 3cfa8e28be80..e6f65d9265e7 (5 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/3cfa8e28be80..e6f65d9265e7

git log 3cfa8e28be80..e6f65d9265e7 --date=short --first-parent --format='%ad %ae %s'
2020-04-09 capn@google.com Rename GenericValue to Operand
2020-04-09 bclayton@google.com CMake: Fix linux build with SWIFTSHADER_BUILD_PVR
2020-04-09 bclayton@google.com Vulkan/Debug: Fix clang-10 warning
2020-04-09 bclayton@google.com third_party/cppdap: Roll forward to 4dcca577
2020-04-09 cwallez@chromium.org Clamp _SNORM formats to -1.0

Created with:
  gclient setdep -r third_party/externals/swiftshader@e6f65d9265e7

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC csmartdalton@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: csmartdalton@google.com
Change-Id: I22e6572650d4fbc095a36f8e97fdbc2806e0c382
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282755
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-04-10 04:37:40 +00:00
Zhenyao Mo
854ac61e90 Roll Dawn 11652ff8f8b3..6574f92747a2.
This also rolls
* glslang 1f0fcbe5a...b5757b950
* shaderc 362becca1..802636496
* spirv-cross 871c85d7f..6637610b1
* spirv-tools 1c8bda372..e95fbfb1f

https://dawn.googlesource.com/dawn.git/+log/11652ff8f8b3..6574f92747a2

git log 11652ff8f..6574f9274 --date=short --no-merges --format='%ad %ae %s'
2020-04-09 cwallez@chromium.org Fix the @rpath of dawn_components
2020-04-09 cwallez@chromium.org Remove temporary GN groups after Chromium fix
2020-04-09 cwallez@chromium.org Fix UBO/SSBO OOB in ComputeStorageBufferBarrierTests
2020-04-09 cwallez@chromium.org Fix wgpu::WholeSize not being set correctly inside BindGroup
2020-04-09 cwallez@chromium.org Skip ViewportTest failing on Swiftshader.
2020-04-09 cwallez@chromium.org Skip Float16 TextureFormatTests on Swiftshader
2020-04-08 rharrison@chromium.org Propagate comparison sampler support from spvc
2020-04-08 zmo@chromium.org Make the Vulkan Validation Layers an optional dependency.
2020-04-08 cwallez@chromium.org BUILD.gn: enable additional warnings.
2020-04-08 cwallez@chromium.org Roll third_party/swiftshader/ 51b2800bb..63ed0e445 (131 commits)
2020-04-08 cwallez@chromium.org Fix wgpu::WholeSize to count until the end of the buffer.
2020-04-08 cwallez@chromium.org dawn_wire: Correctly handle buffer state changes on Destroy()
2020-04-07 rharrison@chromium.org Add default to conversion utility to avoid build breakage
2020-04-07 cwallez@chromium.org Fixes to be able to build Dawn inside Skia
2020-04-07 cwallez@chromium.org Simplify the device lifecycle.
2020-04-07 cwallez@chromium.org Fix Dawn's proxy groups to use public_deps instead of deps
2020-04-07 cwallez@chromium.org Fix a -Wstrict-prototypes
2020-04-07 cwallez@chromium.org Add a DeviceBase::Initialize that must be called by backends.
2020-04-07 cwallez@chromium.org BUILD.gn: rename libdawn_native/wire to dawn_native/wire
2020-04-07 cwallez@chromium.org Split dawn_(native|wire|platform) to their own BUILD.gn files
2020-04-07 cwallez@chromium.org Rename BG[L]Binding to BG[L]Entry
2020-04-06 kainino@chromium.org Fix is_asan build (at least on Mac)
2020-04-06 bryan.bernhart@intel.com Reland "D3D12: Stage BindGroups on CPU descriptor heaps."
2020-04-06 rafael.cintron@microsoft.com Make RefCounted derived objects have private destructors
2020-04-06 cwallez@chromium.org Make Toggles overriden automatically and device creation
2020-04-06 hao.x.li@intel.com Force uninitialized variables to be zero for shader compiler on D3D12
2020-04-06 rharrison@chromium.org Rolling 3 dependencies
2020-04-06 cwallez@chromium.org Change the TogglesSet API to look like a set<>
2020-04-06 cwallez@chromium.org Revert "D3D12: Stage BindGroups on CPU descriptor heaps."
2020-04-03 hao.x.li@intel.com Roll third_party/shaderc/ f085b9745..f175adffa (4 commits)
2020-04-03 enga@chromium.org Support chained extension structs on the wire
2020-04-03 bryan.bernhart@intel.com D3D12: Stage BindGroups on CPU descriptor heaps.
2020-04-03 hao.x.li@intel.com Return error instead of crash if compile shader failed on D3D12
2020-04-02 cwallez@chromium.org Add enga@chromium.org as OWNER
2020-04-02 cwallez@chromium.org Fix -Wunreachable-code-break
2020-04-02 cwallez@chromium.org Normalize case X : {} break; to case X : { break;}
2020-04-01 natlee@microsoft.com D3D12 Add check for DXGI_ERROR_DEVICE_REMOVED real device removed
2020-04-01 cwallez@chromium.org Rename GetBindGroupLayout's argument group->groupIndex
2020-04-01 cwallez@chromium.org Separate device lost from internal errors.
2020-03-31 cwallez@chromium.org Use the default values for Dispatch in examples and tests
2020-03-31 cwallez@chromium.org Add the defaults for Draw and DrawIndexed
2020-03-31 brandon1.jones@intel.com Residency 5: Implement and Integrate Residency Management
2020-03-30 yunchao.he@intel.com Add validation tests for resource usage tracking - 4
2020-03-30 cwallez@chromium.org Fix compilation on iOS where setDisplaySyncEnabled isn't available.
2020-03-30 bungeman@chromium.org Add std:: to nullptr_t
2020-03-30 rafael.cintron@microsoft.com Call ID3D12SharingContract::Present on WebGPU swap buffer destroy
2020-03-30 rharrison@chromium.org Rolling 4 dependencies
2020-03-30 natlee@microsoft.com D3D12 Immediately release pending commands
2020-03-27 yunchao.he@intel.com Add validation tests for resource usage tracking - 2
2020-03-27 enga@chromium.org Merge BindGroupLayout and ShaderModule BindingInfos
2020-03-27 cwallez@chromium.org Vulkan: Load functions for surface extensions we support.
2020-03-27 cwallez@chromium.org Metal: Don't crash on invalid shaders
2020-03-27 cwallez@chromium.org Vulkan: Free recording context semaphores on destroy.
2020-03-27 cwallez@chromium.org Vulkan: Use EXT_metal_surface instead of MVK_macos_surface
2020-03-27 cwallez@chromium.org Vulkan: Make GatherSurfaceInfo use ResultOrError
2020-03-27 cwallez@chromium.org Vulkan: Don't use vulkan.h's prototypes.
2020-03-27 yunchao.he@intel.com Add validation tests for resource usage tracking
2020-03-26 bryan.bernhart@intel.com perf_tests: Update perf_test_runner format.
2020-03-26 enga@chromium.org Convert LayoutBindingInfo to an array of BindingInfos
2020-03-26 jiawei.shao@intel.com Collect if a storage texture is declared as multisampled in shader
2020-03-25 bryan.bernhart@intel.com D3D12: Add end2end tests for small shader-visible heaps.
2020-03-25 jiawei.shao@intel.com Add validations on the creation of bind groups with storage textures
2020-03-24 enga@chromium.org Add DAWN_NO_DISCARD to ErrorData
2020-03-24 cwallez@chromium.org Validate there are at most kMaxBindingsPerGroup entries per layout.
2020-03-24 jiawei.shao@intel.com Reland "Check bind group layout with storage texture in pipeline descriptors"
2020-03-23 enga@chromium.org Fix MSVC build
2020-03-23 rharrison@chromium.org Rolling 5 dependencies
2020-03-23 cwallez@chromium.org Properly handle SPVC errors.
2020-03-23 cwallez@chromium.org Stop using SPVC by default.
2020-03-20 enga@chromium.org Support and pack unbounded binding numbers in the BGL

1f0fcbe5a...b5757b950

git log 1f0fcbe5a..b5757b950 --date=short --no-merges --format='%ad %ae %s'
2020-04-03 rharrison@google.com Remove extra semicolons (#2170)
2020-04-02 mbechard@users.noreply.github.com Shader interface matching rework to fix #2136 (#2156)
2020-04-01 cepheus@frii.com Build warning: Fix #2167: Remove nested reuse of 'unreachable'.
2020-03-31 cepheus@frii.com Bump revision.
2020-03-30 alele@nvidia.com Error assigns to objects of rayQueryEXT type.
2020-03-30 dsinclair@google.com Remove unused variables.
2020-03-30 cepheus@frii.com Fix #2163: improve comments for addProcess() and the preamble.
2020-03-30 ntfs.hard@gmail.com printf format
2020-03-30 ntfs.hard@gmail.com unused var
2020-03-30 ntfs.hard@gmail.com bitwise on boolean
2020-03-30 ntfs.hard@gmail.com opposite inner condition
2020-03-27 greg@lunarg.com Update spirv-tools known_good to latest stable
2020-03-26 neslisah.torosdagli@amd.com accelerationStructureEXT - issue #2152
2020-03-26 neslisah.torosdagli@amd.com accelerationStructureEXT - issue #2152
2020-03-26 neslisah.torosdagli@amd.com pass by reference updates
2020-03-26 neslisah.torosdagli@amd.com pass-by-reference updates
2020-03-25 gcmn@google.com Add missing braces to if condition
2020-03-25 neslisah.torosdagli@amd.com switch format update
2020-03-24 neslisah.torosdagli@amd.com copyright notice changes removed from unchanged files
2020-03-24 neslisah.torosdagli@amd.com copyright notice changes removed from unchanged files
2020-03-24 neslisah.torosdagli@amd.com copyright notice changes removed from unchanged files
2020-03-24 neslisah.torosdagli@amd.com spirv.hpp reverted to commit f368dcbb7d8af23f0cba3015d0f4dda9dc3aa66d
2020-03-24 neslisah.torosdagli@amd.com .travis updated to origin, rayQueryCheck removed
2020-03-23 neslisah.torosdagli@amd.com const rayFlag defs used in the test cases in stead of numerical values
2020-03-23 neslisah.torosdagli@amd.com compute and fragment shader test_cases added for rayQuery
2020-03-23 neslisah.torosdagli@amd.com rayQuery test cases added
2020-03-23 neslisah.torosdagli@amd.com rayQueryEXT function parameter
2020-03-23 neslisah.torosdagli@amd.com rayQueryEXT assignment is allowed.
2020-03-23 neslisah.torosdagli@amd.com test names updated
2020-03-23 kainino@chromium.org update README
2020-03-23 kainino@chromium.org Fix build on CMake 2.8, and fix Web build
2020-03-23 neslisah.torosdagli@amd.com wait time increased for the install
2020-03-23 neslisah.torosdagli@amd.com rayQuery test cases disabled
2020-03-20 neslisah.torosdagli@amd.com GL_EXT_ray_query glslang updates, and test cases added.
2020-03-19 neslisah.torosdagli@amd.com comment update, rayQueryEXT is writable, readonly check removed.
2020-03-19 ntorosda@amd.com GL_EXT_ray_query updates
2020-03-18 cepheus@frii.com Fix #2132: constant matrix constructor from single non-scalar argument
2020-03-19 neslisah.torosdagli@amd.com comment update, rayQueryEXT is writable, readonly check removed.
2020-03-19 ntorosda@amd.com GL_EXT_ray_query updates
2020-03-18 cepheus@frii.com Fix #2132: constant matrix constructor from single non-scalar argument
2020-03-19 neslisah.torosdagli@amd.com comment update, rayQueryEXT is writable, readonly check removed.
2020-03-19 neslisah.torosdagli@amd.com GL_EXT_ray_query updates
2020-03-19 ntorosda@amd.com GL_EXT_ray_query updates

362becca1...802636496

git log 362becca1..802636496 --date=short --no-merges --format="%ad %ae %s"
2020-04-07 rharrison@google.com Add concept of comparison sampler to API (#1036)
2020-04-06 rharrison@google.com Start shaderc v2020.1
2020-04-06 rharrison@google.com Finalize shaderc v2020.0
2020-04-06 rharrison@google.com Update CHANGES
2020-04-06 rharrison@google.com Rolling 5 dependencies and updating exceptions (#1035)
2020-04-02 rharrison@google.com Add flag to control if we build with -Werror (#1032)
2020-03-31 rharrison@google.com Add knob to control force_zero_initialized_variables (#1028)
2020-03-31 dgkoch@users.noreply.github.com update glslang to SDK-Candidate-2 tag (#1027)
2020-03-30 rharrison@google.com Rolling 5 dependencies and updated exceptions (#1026)
2020-03-30 dgkoch@users.noreply.github.com Roll glslang dependency to SDK-candidate tag (#1024)
2020-03-30 rharrison@google.com Add support for WebGPU to shaderc (#1021)
2020-03-26 rharrison@google.com Convert compile options to require explicit environments (#1019)
2020-03-26 dgkoch@users.noreply.github.com Roll glslang dependency (#1018)
2020-03-24 jiawei.shao@intel.com SPVC: Record if a storage texture is declared as multisampled texture (#1011)
2020-03-24 rharrison@google.com Add message about status of artifacts to downloads.md (#1012)
2020-03-24 rharrison@google.com Rolling 5 dependencies (#1014)
2020-03-20 jiawei.shao@intel.com Extract texture dimension for storage textures (#1008)

871c85d7f...6637610b1

git log 871c85d7f..6637610b1 --date=short --no-merges --format='%ad %ae %s'
2020-04-03 post@arntzen-software.no Expose a query if samplers or images are comparison resources.
2020-04-03 post@arntzen-software.no Do not add NonWritable/NonReadable decorations for regular images.
2020-04-03 post@arntzen-software.no MSL: Deal with cases where builtin is implicitly needed, declared, but unused.
2020-04-03 post@arntzen-software.no HLSL: Add support for treating NonWritable UAV texture as SRV instead.
2020-04-03 troughton@users.noreply.github.com MSL: mark BuiltInFragCoord as implicitly used for subpass reads
2020-03-31 post@arntzen-software.no MSL: Fix access chain for deep struct hierarchy on array of buffers.
2020-03-30 dsinclair@google.com Roll GLSLang, SPIRV-Tools and SPIRV-Headers
2020-03-26 post@arntzen-software.no Add support for forcefully zero-initialized variables.

1c8bda372...e95fbfb1f

git log 1c8bda372..e95fbfb1f --date=short --no-merges --format='%ad %ae %s'
2020-04-02 afdx@google.com spirv-fuzz: Transformation to add OpConstantNull (#3273)
2020-04-02 afdx@google.com spirv-fuzz: Handle isomorphic types property in composite construction (#3262)
2020-04-02 afdx@google.com spirv-fuzz: Limit adding of new variables to 'basic' types (#3257)
2020-04-02 afdx@google.com spirv-fuzz: Only replace regular ids with synonyms (#3255)
2020-04-02 afdx@google.com spirv-fuzz: Introduce TransformationContext (#3272)
2020-04-02 afdx@google.com spirv-fuzz: Add validator options (#3254)
2020-04-02 alanbaker@google.com Update dominates to check for null nodes (#3271)
2020-04-01 alanbaker@google.com Set wrapped kill basic block's parent (#3269)
2020-03-31 caio.oliveira@intel.com Validate Buffer and BufferBlock apply only to struct types (#3259)
2020-03-26 stevenperron@google.com Start SPIRV-Tools v2020.3
2020-03-26 stevenperron@google.com Finalize SPIRV-Tools v2020.2
2020-03-26 stevenperron@google.com Update CHANGES
2020-03-25 alanbaker@google.com Fix identification of Vulkan images and buffers (#3253)
2020-03-23 alanbaker@google.com Disallow phis of images, samplers and sampled images (#3246)

Bug: chromium:1064305
Change-Id: I1cd089f346a21d5c0e8d956e6227d5ba430759c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282738
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-04-09 23:35:09 +00:00
Corentin Wallez
e2c5bcf868 Remove the dependency on Dawn's SwapChainUtils.
This is not part of the public API of Dawn and will be unnecessary once
Dawn move to "surface based swapchains". DawnD3D12WindowContext didn't
need the include so all that's needed is copying the helper in
DawnMTLWindowContext.

Change-Id: I8d0682b6b0801dc311ad4c7d73d4c07e575ecf4e
Bug: chromium:1064305
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282496
Reviewed-by: Zhenyao Mo <zmo@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-04-09 20:31:30 +00:00