Commit Graph

167 Commits

Author SHA1 Message Date
Matt Sarett
77a7a1b57c SkColorSpace: remove named API, add gamut API
Reland from: https://skia-review.googlesource.com/c/8021/

BUG=skia:

Change-Id: I18985f130587b15fccbc86b76b2bb5c49ba5ba8a
Reviewed-on: https://skia-review.googlesource.com/8136
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-02-07 19:33:37 +00:00
Matt Sarett
1f2fff2544 Revert "SkColorSpace: remove named API, add gamut API"
This reverts commit ecaaf6f1c1.

Reason for revert: Breaks everything

Original change's description:
> SkColorSpace: remove named API, add gamut API
> 
> BUG=skia:
> 
> Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
> Reviewed-on: https://skia-review.googlesource.com/8021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
> 

TBR=msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: Ief5a0a4eeabe75a21f7512e23fc15309151066c4
Reviewed-on: https://skia-review.googlesource.com/8127
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-02-07 17:06:24 +00:00
Matt Sarett
ecaaf6f1c1 SkColorSpace: remove named API, add gamut API
BUG=skia:

Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-02-07 17:00:58 +00:00
Robert Phillips
6de99041f1 Reduce use of SkImage_Base::peekTexture
Change-Id: I079093c9706df4911d47fba04b786e59240e8cb4
Reviewed-on: https://skia-review.googlesource.com/7792
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-01-31 17:22:38 +00:00
Robert Phillips
2c86249465 Move read/write-Pixels up to GrSurfaceContext
This still needs to be propagated out in several ways:
  replace more instances of GrSurface::read/write-Pixels
  add colorSpace to more instances of the TextureContext

but it establishes a beach-head and is exciting enough as is.

Change-Id: If86035aa0245e70b54541e83722b3c75bc5ade13
Reviewed-on: https://skia-review.googlesource.com/7172
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-01-18 16:22:59 +00:00
Mike Reed
986480a71f Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"
This reverts commit 2f719a6b92.

Reason for revert: <INSERT REASONING HERE>

swf/transform/jsrunner/swiffy_canvas.h

caller included SkDevice.h, but really wanted SkBitmap and SkColor

Original change's description:
> move SkDevice.h and SkBitmapDevice.h contents in to src headers
> 
> BUG=skia:
> 
> Change-Id: I3d8d313f0500c13db21cb973fed4064ec3816912
> Reviewed-on: https://skia-review.googlesource.com/7082
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
> 

TBR=bungeman@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: I40f7f1e4ad62685facdd39492da7a0b105178221
Reviewed-on: https://skia-review.googlesource.com/7087
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-01-13 22:43:33 +00:00
Mike Reed
2f719a6b92 move SkDevice.h and SkBitmapDevice.h contents in to src headers
BUG=skia:

Change-Id: I3d8d313f0500c13db21cb973fed4064ec3816912
Reviewed-on: https://skia-review.googlesource.com/7082
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-01-13 21:57:50 +00:00
Mike Reed
85ff84821d remove unused ForceUnique option from makeImageSnapshot
BUG=skia:

Change-Id: I2555ceb86b597f7bb34c8fc48b3e07eb7115ea82
Reviewed-on: https://skia-review.googlesource.com/6481
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2016-12-29 16:01:42 +00:00
Matt Sarett
e11b614795 Delete unnecessary SkSurface_Base API
BUG=skia:

Change-Id: I1263d390ffc1660a561b03c9dd866390754e59af
Reviewed-on: https://skia-review.googlesource.com/5231
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-11-29 18:53:54 +00:00
Matt Sarett
a16ea18216 Fix NoGPU bot
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5126

Change-Id: I34299845b6d20f219722da6a3135070369010555
Reviewed-on: https://skia-review.googlesource.com/5126
Reviewed-by: Matt Sarett <msarett@google.com>
2016-11-22 18:37:33 +00:00
Matt Sarett
22886c4935 Add SkOverdrawCanvas to detect overdraw
This is the first part of a multi-part change to detect and
display gpu overdraw on Android.

BUG:32370375

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4907

Change-Id: Ibba9d7343f2fd57397fa1168a5a5b1ef6ef91287
Reviewed-on: https://skia-review.googlesource.com/4907
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-11-22 18:27:47 +00:00
Robert Phillips
294870ff11 Add explicit UniqueID classes for GrGpuResource & GrSurfaceProxy
This sets the stage for using the Proxy's/RenderTargetContext's ID above the flush and the RenderTarget's/GrGpuResource's below the flush.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4650

Change-Id: I9f1e6b00c02a0691d90b58c49e1d8c60684884c1
Reviewed-on: https://skia-review.googlesource.com/4650
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-11-11 18:24:56 +00:00
Hal Canary
342b7acc46 tests: s/SkAutoTUnref/sk_sp/
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4394

Change-Id: I088b3c6e2adff07abed1e8a50091cc0ec4a4109c
Reviewed-on: https://skia-review.googlesource.com/4394
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2016-11-04 16:55:38 +00:00
Ben Wagner
7ecc59610d Remove SkAutoTDeleteArray
This class is already just an alias for std::unique_ptr<T[]>, so replace
all uses with that and delete the class.

CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN-Trybot

Change-Id: I40668d398356a22da071ee791666c7f728b59266
Reviewed-on: https://skia-review.googlesource.com/4362
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-11-02 21:30:38 +00:00
Brian Osman
eb21ef6641 Loosen restriction on F16 surfaces - allow "legacy" F16 mode
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4231

Change-Id: I032cdf82468ca11639760eb99773a88a5808ebe6
Reviewed-on: https://skia-review.googlesource.com/4231
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-11-01 21:05:38 +00:00
Matt Sarett
99e3f7d6fc Remove unneeded SkColorSpace constructor
TBR=reed@google.com
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4140

Change-Id: Ib1c477b6b56a100ea449ffa20bdf18041c044a78
Reviewed-on: https://skia-review.googlesource.com/4140
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-10-28 19:51:11 +00:00
Brian Osman
1105224f97 Rename GrDrawContext to GrRenderTargetContext
This is in preparation for GrTextureContext and GrSurfaceContext

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030

Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-10-27 19:14:09 +00:00
Brian Osman
526972ecb5 Rename all color space factories from New* to Make*
Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.

Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.

See also: https://codereview.chromium.org/2442053002/

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822

Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2016-10-24 14:02:27 +00:00
raftias
9488833428 Refactored SkColorSpace and added in a Lab PCS GM
The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.

ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.

The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002

Review-Url: https://codereview.chromium.org/2389983002
2016-10-18 10:02:52 -07:00
Matt Sarett
c434f5122a Add NewRGB() with float gamma to SkColorSpace public API
Necessary because PNGs like to specify their gamma this way.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3402

Change-Id: I399984d611db907b115b345df1afc88d39326fbb
Reviewed-on: https://skia-review.googlesource.com/3402
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-10-14 13:57:37 +00:00
msarett
7802c3db24 Move toXYZD50() to SkColorSpace_Base
SkColorSpace needs to become more versatile, in order to support
profiles that cannot specified with just a "to XYZ D50" matrix.

This a just first step to clean up the public API.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381553002

Review-Url: https://codereview.chromium.org/2381553002
2016-09-28 11:15:27 -07:00
brianosman
eec8304714 Added kSRGBLinear_Named color space, along with tests
Gradients (and other shaders) are going to end up serializing this
particular color space very frequently, so we want a shorthand way of
writing it out. I think it's also helpful to have a clearer way of
creating it (vs. NewNamed(kSRGB_Named)->makeLinearGamma()).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2377763002

Review-Url: https://codereview.chromium.org/2377763002
2016-09-27 15:11:47 -07:00
brianosman
971cd496b9 Cache the inverse matrix on SkColorSpace. Rename xyz() to toXYZ().
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2323003002

Review-Url: https://codereview.chromium.org/2323003002
2016-09-08 10:10:11 -07:00
robertphillips
8abb370aca Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids
The idea here is that, for wrapped Proxy objects, we want the uniqueID to reflect that of the wrapped object. For this to work the IDs for the non-wrapped versions can't conflict with GrGpuResource's pool of IDs.

Split off of: https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2301523003

Review-Url: https://codereview.chromium.org/2301523003
2016-08-31 14:04:06 -07:00
brianosman
0e22eb8e6e Some tests around surface creation and snapshotting with color space
Verify the rules that we're converging on for surfaces:
- For 8888, we only support sRGB-like gamma, or no color space at all.
- For F16, we require a color space, with linear gamma.
- For all other formats, we do not support color spaces.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2270823002

Review-Url: https://codereview.chromium.org/2270823002
2016-08-30 07:07:59 -07:00
brianosman
69c166d2ce Add alphaType() to SkImage
Keep isOpaque as a convenience method -- many places really only need to
know that for optimization purposes (SrcOver -> Src, etc...).

In all the places where we pull data back out or convert to another
object and need to supply an SkImageInfo, we can avoid losing information
about premulness.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2250663002

Review-Url: https://codereview.chromium.org/2250663002
2016-08-17 14:01:05 -07:00
robertphillips
7e92276554 Reduce usage of MakeRenderTargetDirect
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2187573002

Review-Url: https://codereview.chromium.org/2187573002
2016-07-26 11:38:17 -07:00
brianosman
dfe4f2e4fe Add SkColorSpace to GrDrawContext
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164363002

Review-Url: https://codereview.chromium.org/2164363002
2016-07-21 13:28:36 -07:00
robertphillips
1f3923e4e5 Deprecate SkDevice::accessBitmap method
Relies on https://codereview.chromium.org/2162423003/ (Add SK_SUPPORT_LEGACY_ACCESSBITMAP Skia guard) landing in Chromium first.

Calved off: https://codereview.chromium.org/2163323002/ (Add desired width & height to drawContext (as opposed to using the width & height of the RT))

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2168483003

Review-Url: https://codereview.chromium.org/2168483003
2016-07-21 07:17:54 -07:00
robertphillips
ea70c4bb22 Remove SkDevice::accessRenderTarget virtual
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2167723002

Review-Url: https://codereview.chromium.org/2167723002
2016-07-20 08:54:31 -07:00
fmalita
03912f141f Document SkSurface::MakeRaster's memory initialization
So clients don't go clearing w/ SK_ColorTRANSPARENT unnecessarily.

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066903003

Review-Url: https://codereview.chromium.org/2066903003
2016-07-06 06:22:06 -07:00
egdaniel
ab527a5bbf Enable many more tests for Vulkan
BUG=skia:5461
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2103133002

Review-Url: https://codereview.chromium.org/2103133002
2016-06-28 08:07:26 -07:00
egdaniel
0a3a7f7303 Have gpu createTestingOlyBackendTexture know if it is a render target or not
In Vulkan we need to know at create time of a texture whether or not we will
use it as a render target.

BUG=skia:5458
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2093943002

Review-Url: https://codereview.chromium.org/2093943002
2016-06-24 09:22:31 -07:00
bsalomon
8b7451aaf6 Turn ContextInfos returned by GrContextFactory into structs.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1966013002

Review-Url: https://codereview.chromium.org/1966013002
2016-05-11 06:33:06 -07:00
ericrk
c4025189d3 Allow stencils to be attached to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget
This is a regression from "Refactor to separate backend object lifecycle
and GpuResource budget decision".

GrGLRenderer::canAttemptStencilAttachment was incorrectly returning false
for all wrapped render targets. This function should return false only if
the FBO is wrapped (unowned). If the FBO is owned by Skia, we can attach
stencils.

BUG=608238

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1924183003

Review-Url: https://codereview.chromium.org/1941353003
2016-05-04 12:01:58 -07:00
jvanverth
31f25a037d Revert of Allow stencils to be attached to render targets created via SkSurface::MakeFromBackendTextureAsRend… (patchset #1 id:60001 of https://codereview.chromium.org/1941353003/ )
Reason for revert:
Breaking the ANGLE bots. Message is:

Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION

8.59m elapsed, 1 active, 82 queued, 315MB RAM, 1442MB peak
	unit test  SurfaceAttachStencil_Gpu
step returned non-zero exit code: -1073741819

Original issue's description:
> Allow stencils to be attached to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget
>
> This is a regression from "Refactor to separate backend object lifecycle
> and GpuResource budget decision".
>
> GrGLRenderer::canAttemptStencilAttachment was incorrectly returning false
> for all wrapped render targets. This function should return false only if
> the FBO is wrapped (unowned). If the FBO is owned by Skia, we can attach
> stencils.
>
> BUG=608238
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1924183003
>
> Committed: https://skia.googlesource.com/skia/+/0736f3386820f19c0fe90b5dda2094e253780071

TBR=bsalomon@google.com,kkinnunen@nvidia.com,ericrk@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=608238

Review-Url: https://codereview.chromium.org/1947143002
2016-05-04 10:08:12 -07:00
ericrk
0736f33868 Allow stencils to be attached to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget
This is a regression from "Refactor to separate backend object lifecycle
and GpuResource budget decision".

GrGLRenderer::canAttemptStencilAttachment was incorrectly returning false
for all wrapped render targets. This function should return false only if
the FBO is wrapped (unowned). If the FBO is owned by Skia, we can attach
stencils.

BUG=608238

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1924183003

Review-Url: https://codereview.chromium.org/1941353003
2016-05-03 17:14:07 -07:00
jvanverth
db1adf5989 Revert of Make stencils be attachable to render targets created via SkSurface::MakeFromBackendTextureAsRender… (patchset #9 id:150001 of https://codereview.chromium.org/1924183003/ )
Reason for revert:
Appears to be breaking the roll.

Original issue's description:
> Make stencils be attachable to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget
>
> This is a regression from "Refactor to separate backend object lifecycle
> and GpuResource budget decision".
>
> GrGLRenderTarget::CreateWrapped creates only render targets that wrap
> the FBO.
> GrGLRenderTargetTexture::CreateWrapped creates render targets that
> wrap the texture.
>
> Use the latter as the implementation for
> SkSurface::MakeFromBackendTextureAsRenderTarget.
>
>
> BUG=608238
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1924183003
>
> Committed: https://skia.googlesource.com/skia/+/fe635fd76bbc375d527d1884af23cc617ca364ee
>
> Committed: https://skia.googlesource.com/skia/+/1cb00e42bff455e23f6883bf09680438fa631224

TBR=bsalomon@google.com,kkinnunen@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=608238

Review-Url: https://codereview.chromium.org/1943843002
2016-05-03 05:37:46 -07:00
kkinnunen
1cb00e42bf Make stencils be attachable to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget
This is a regression from "Refactor to separate backend object lifecycle
and GpuResource budget decision".

GrGLRenderTarget::CreateWrapped creates only render targets that wrap
the FBO.
GrGLRenderTargetTexture::CreateWrapped creates render targets that
wrap the texture.

Use the latter as the implementation for
SkSurface::MakeFromBackendTextureAsRenderTarget.

BUG=608238

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1924183003

Committed: https://skia.googlesource.com/skia/+/fe635fd76bbc375d527d1884af23cc617ca364ee

Review-Url: https://codereview.chromium.org/1924183003
2016-05-02 23:16:42 -07:00
benjaminwagner
817fed3cb7 Revert of Make stencils be attachable to render targets created via SkSurface::MakeFromBackendTextureAsRender… (patchset #5 id:80001 of https://codereview.chromium.org/1924183003/ )
Reason for revert:
Breaking the DEPS roll.

Also seems to be causing failure in DM on some Windows bots:
c:\0\build\slave\workdir\build\skia\tests\surfacetest.cpp:963	kShapeColor == bitmap.getColor(kW / 2, kH / 2)

Original issue's description:
> Make stencils be attachable to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget
>
> This is a regression from "Refactor to separate backend object lifecycle
> and GpuResource budget decision".
>
> GrGLRenderTarget::CreateWrapped creates only render targets that wrap
> the FBO.
> GrGLRenderTargetTexture::CreateWrapped creates render targets that
> wrap the texture.
>
> Use the latter as the implementation for
> SkSurface::MakeFromBackendTextureAsRenderTarget.
>
> The test contains disabled code. The
> MakeFromBackendTextureAsRenderTarget does not copy the existing texture
> contents to the FBO render buffer.
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1924183003
>
> Committed: https://skia.googlesource.com/skia/+/fe635fd76bbc375d527d1884af23cc617ca364ee

TBR=bsalomon@google.com,kkinnunen@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/1931293003
2016-04-29 11:17:08 -07:00
kkinnunen
fe635fd76b Make stencils be attachable to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget
This is a regression from "Refactor to separate backend object lifecycle
and GpuResource budget decision".

GrGLRenderTarget::CreateWrapped creates only render targets that wrap
the FBO.
GrGLRenderTargetTexture::CreateWrapped creates render targets that
wrap the texture.

Use the latter as the implementation for
SkSurface::MakeFromBackendTextureAsRenderTarget.

The test contains disabled code. The
MakeFromBackendTextureAsRenderTarget does not copy the existing texture
contents to the FBO render buffer.
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2016-04-29 06:41:29 -07:00
robertphillips
175dd9b5e3 Clean up test drawContext usage
The general idea is to provide access to SkGpuDevice's drawContext rather than its GrRenderTarget. That is usually what the testing framework actually wants.

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2016-04-28 14:32:04 -07:00
bsalomon
68d9134bec Make more unit tests run on Vulkan
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2016-04-12 09:59:58 -07:00
bsalomon
758586c7f1 Make existing unit tests only run on GL contexts
BUG=skia:
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2016-04-06 14:02:39 -07:00
bsalomon
f2f1c17e33 One signature for creating unit tests that run on premade GrContexts
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2016-04-05 12:59:06 -07:00
reed
e8f3062a36 switch surface to sk_sp
BUG=skia:
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2016-03-23 18:59:25 -07:00
reed
9ce9d6772d update callsites for Make image factories
not forced yet, as we still have the build-guard. waiting on chrome CL

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2016-03-17 10:51:11 -07:00
reed
6ceeebd37a unify peekPixels around pixmap parameter
requires this chrome CL to land first
https://codereview.chromium.org/1775393003/

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2016-03-09 14:26:26 -08:00
bsalomon
84a4e5a8d6 Remove internal calls to SkImage::getTexture
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2016-02-29 11:41:52 -08:00
bsalomon
b2c0133caf When a surface is backed by an external render target force a copy on image snap
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2016-02-26 10:37:26 -08:00