Commit Graph

4 Commits

Author SHA1 Message Date
reed
2ad1aa67c6 partial switch over to sp usage of shaders
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1776973003

Review URL: https://codereview.chromium.org/1776973003
2016-03-09 09:50:50 -08:00
brianosman
e5824b90da New GM that exercises gamma-correctness in various parts of the pipeline.
Attempts to render 50% grey through many different techniques. Only the first one (black/white dither) is guaranteed to be correct. This serves as ground-truth for all the others (independent of whatever your display may or may not be doing when viewing the output of the GM).

Current tests:
- Texture bilerp
- Texture scale (ie mipmaps)
- Simple paint color
- Gradient
- A handful of Xfer modes
- 50% grey bitmaps, both linear and sRGB
- Bitmaps wrapped in shaders, which hits a different raster code path

TODO:
- Test coverage (rather than alpha)?
- Text, Blur, etc...?

Re-landing this without the blitter selection change, which may have caused a regression. Also updated the text color so it's legible against both black (SampleApp) and white (gold).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1740213003

Review URL: https://codereview.chromium.org/1740213003
2016-02-26 11:57:23 -08:00
brianosman
fe4b4f00d7 Revert of New GM that exercises gamma-correctness in various parts of the pipeline. (patchset #4 id:60001 of https://codereview.chromium.org/1734983003/ )
Reason for revert:
Testing revert to fix MacMini?

Original issue's description:
> New GM that exercises gamma-correctness in various parts of the pipeline.
>
> Attempts to render 50% grey through many different techniques. Only the first one (black/white dither) is guaranteed to be correct. This serves as ground-truth for all the others (independent of whatever your display may or may not be doing when viewing the output of the GM).
>
> Current tests:
> - Texture bilerp
> - Texture scale (ie mipmaps)
> - Simple paint color
> - Gradient
> - A handful of Xfer modes
> - 50% grey bitmaps, both linear and sRGB
>
> Also includes a bug-fix for sRGB -> Linear bitmap case
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1734983003
>
> Committed: https://skia.googlesource.com/skia/+/9f73a71eec0eb54783f2dcad009aae6aafbe38d5

TBR=bsalomon@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1744533002
2016-02-26 09:19:02 -08:00
brianosman
9f73a71eec New GM that exercises gamma-correctness in various parts of the pipeline.
Attempts to render 50% grey through many different techniques. Only the first one (black/white dither) is guaranteed to be correct. This serves as ground-truth for all the others (independent of whatever your display may or may not be doing when viewing the output of the GM).

Current tests:
- Texture bilerp
- Texture scale (ie mipmaps)
- Simple paint color
- Gradient
- A handful of Xfer modes
- 50% grey bitmaps, both linear and sRGB

Also includes a bug-fix for sRGB -> Linear bitmap case

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1734983003

Review URL: https://codereview.chromium.org/1734983003
2016-02-26 07:59:33 -08:00